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Chance-constrained Linear Quadratic Gaussian Games for Multi-robot Interaction under Uncertainty

arXiv.org Artificial Intelligence

We address safe multi-robot interaction under uncertainty. In particular, we formulate a chance-constrained linear quadratic Gaussian game with coupling constraints and system uncertainties. We find a tractable reformulation of the game and propose a dual ascent algorithm. We prove that the algorithm converges to a generalized Nash equilibrium of the reformulated game, ensuring the satisfaction of the chance constraints. We test our method in driving simulations and real-world robot experiments. Our method ensures safety under uncertainty and generates less conservative trajectories than single-agent model predictive control.


Unlocking Generalization for Robotics via Modularity and Scale

arXiv.org Artificial Intelligence

How can we build generalist robot systems? Scale may not be enough due to the significant multimodality of robotics tasks, lack of easily accessible data and the challenges of deploying on physical hardware. Meanwhile, most deployed robotic systems today are inherently modular and can leverage the independent generalization capabilities of each module to perform well. Therefore, this thesis seeks to tackle the task of building generalist robot agents by integrating these components into one: combining modularity with large-scale learning for general purpose robot control. The first question we consider is: how can we build modularity and hierarchy into learning systems? Our key insight is that rather than having the agent learn hierarchy and low-level control end-to-end, we can enforce modularity via planning to enable more efficient and capable robot learners. Next, we come to the role of scale in building generalist robot systems. To scale, neural networks require vast amounts of diverse data, expressive architectures to fit the data and a source of supervision to generate the data. We leverage a powerful supervision source: classical planning, which can generalize, but is expensive to run and requires access to privileged information to perform well in practice. We use these planners to supervise large-scale policy learning in simulation to produce generalist agents. Finally, we consider how to unify modularity with large-scale policy learning to build real-world robot systems capable of performing zero-shot manipulation. We do so by tightly integrating key ingredients of modular high and mid-level planning, learned local control, procedural scene generation and large-scale policy learning for sim2real transfer. We demonstrate that this recipe can produce a single, generalist agent that can solve challenging long-horizon manipulation tasks in the real world.


The potential role of AI agents in transforming nuclear medicine research and cancer management in India

arXiv.org Artificial Intelligence

India faces a significant cancer burden, with an incidence - to - mortality ratio indicating that nearly three out of five individuals diagnosed with cancer succumb to the disease. While the limitations of physical healthcare infrastructure are widely acknowledged as a primary challenge, concerted efforts by government and healthcare agencies are underway to mitigate these constraints. However, given the country's vast geography and high population density, it is imperative to explore alternative soft infrastructure solutions to complement existing frameworks . Artificial Intelligence agents are increasingly transforming problem - solving approaches across various domains, with their application in medicine proving particularly transformative. In this perspective, we examine the potential role of AI agents in advancing nuclear medicine fo r cancer research, diagnosis, and management in India. We begin with a brief overview of AI agents and their capabilities, followed by a proposed agent - based ecosystem that can address prevailing sustainability challenges in India's nuclear medicine. Keywords: AI Agents; cancer; nuclear medicine ecosystem; sustainability challenges 1. Introduction India's with population of 1.4 billion faces a significant cancer burden, with ~1.5 million new cases and ~850,000 deaths annually [1] [2] . With an i ncidence - to - m ortality p ercentage of approximately 64.8%, nearly three out of five individuals diagnosed with cancer are expected to succumb to the disease [2] . Projections indicate that mortality rates will rise significantly, increasing from 64.7% to 109.6% between 2022 and 2050, largely due to demographic shifts as the reproductive - age population transitions into middle and old age. This growing cancer burden will place even more pressure on the already overburdened healthcare system, making it essential to address the gaps in both infrastructure and indigenous research and innovations to ensure timely and effective patient treatment [3] . This trend underscores the urgent need for a resilient, patient - centred framework that integrates medical advancements, early detection through diagnostics, timely therapeutic interventions, and equitable access to care. Nuclear medicine uses a small amount of targeted radioactive material to diagnose and treat cancer [4] .


Think Twice, Click Once: Enhancing GUI Grounding via Fast and Slow Systems

arXiv.org Artificial Intelligence

Humans can flexibly switch between different modes of thinking based on task complexity: from rapid intuitive judgments to in-depth analytical understanding. However, current Graphical User Interface (GUI) grounding systems which locate interface elements based on natural language instructions rely solely on immediate prediction without reasoning, struggling to understand complex interface layouts with nested structures and hierarchical relationships, limiting their effectiveness on complex interfaces. Inspired by human dual-system cognition, we present Focus, a novel GUI grounding framework that combines fast prediction with systematic analysis. The framework dynamically switches between rapid and deliberate processing through an adaptive system switching based on task complexity, optimizing both efficiency and accuracy. Focus decomposes grounding into progressive stages: interface summarization, visual focused analysis, and precise coordinate prediction. This structured decomposition enables systematic understanding of both interface layouts and visual relationships. Extensive experiments show that Focus achieves state-of-the-art performance using only 300K of the training data with a 2B parameter model compared to existing approaches. Focus demonstrates superior performance particularly in complex GUI scenarios, achieving 77.4% average accuracy on ScreenSpot and 13.3% on the more challenging ScreenSpot-Pro. Our analysis reveals the effectiveness of this dual-system approach while demonstrating its potential for improving complex GUI interaction scenarios.


Collective Behavior Clone with Visual Attention via Neural Interaction Graph Prediction

arXiv.org Artificial Intelligence

In this paper, we propose a framework, collective behavioral cloning (CBC), to learn the underlying interaction mechanism and control policy of a swarm system. Given the trajectory data of a swarm system, we propose a graph variational autoencoder (GVAE) to learn the local interaction graph. Based on the interaction graph and swarm trajectory, we use behavioral cloning to learn the control policy of the swarm system. To demonstrate the practicality of CBC, we deploy it on a real-world decentralized vision-based robot swarm system. A visual attention network is trained based on the learned interaction graph for online neighbor selection. Experimental results show that our method outperforms previous approaches in predicting both the interaction graph and swarm actions with higher accuracy. This work offers a promising approach for understanding interaction mechanisms and swarm dynamics in future swarm robotics research. Code and data are available.


Can Proof Assistants Verify Multi-Agent Systems?

arXiv.org Artificial Intelligence

This paper presents the Soda language for verifying multi-agent systems. Soda is a high-level functional and object-oriented language that supports the compilation of its code not only to Scala, a strongly statically typed high-level programming language, but also to Lean, a proof assistant and programming language. Given these capabilities, Soda can implement multi-agent systems, or parts thereof, that can then be integrated into a mainstream software ecosystem on the one hand and formally verified with state-of-the-art tools on the other hand. We provide a brief and informal introduction to Soda and the aforementioned interoperability capabilities, as well as a simple demonstration of how interaction protocols can be designed and verified with Soda. In the course of the demonstration, we highlight challenges with respect to real-world applicability.


AutoMisty: A Multi-Agent LLM Framework for Automated Code Generation in the Misty Social Robot

arXiv.org Artificial Intelligence

The social robot's open API allows users to customize open-domain interactions. However, it remains inaccessible to those without programming experience. In this work, we introduce AutoMisty, the first multi-agent collaboration framework powered by large language models (LLMs), to enable the seamless generation of executable Misty robot code from natural language instructions. AutoMisty incorporates four specialized agent modules to manage task decomposition, assignment, problem-solving, and result synthesis. Each agent incorporates a two-layer optimization mechanism, with self-reflection for iterative refinement and human-in-the-loop for better alignment with user preferences. AutoMisty ensures a transparent reasoning process, allowing users to iteratively refine tasks through natural language feedback for precise execution. To evaluate AutoMisty's effectiveness, we designed a benchmark task set spanning four levels of complexity and conducted experiments in a real Misty robot environment. Extensive evaluations demonstrate that AutoMisty not only consistently generates high-quality code but also enables precise code control, significantly outperforming direct reasoning with ChatGPT-4o and ChatGPT-o1. All code, optimized APIs, and experimental videos will be publicly released through the webpage: https://wangxiaoshawn.github.io/AutoMisty.html


Fully-Decentralized MADDPG with Networked Agents

arXiv.org Artificial Intelligence

In this paper, we devise three actor-critic algorithms with decentralized training for multi-agent reinforcement learning in cooperative, adversarial, and mixed settings with continuous action spaces. To this goal, we adapt the MADDPG algorithm by applying a networked communication approach between agents. We introduce surrogate policies in order to decentralize the training while allowing for local communication during training. The decentralized algorithms achieve comparable results to the original MADDPG in empirical tests, while reducing computational cost. This is more pronounced with larger numbers of agents.


Beyond Black-Box Benchmarking: Observability, Analytics, and Optimization of Agentic Systems

arXiv.org Artificial Intelligence

The rise of agentic AI systems, where agents collaborate to perform diverse tasks, poses new challenges with observing, analyzing and optimizing their behavior. Traditional evaluation and benchmarking approaches struggle to handle the non-deterministic, context-sensitive, and dynamic nature of these systems. This paper explores key challenges and opportunities in analyzing and optimizing agentic systems across development, testing, and maintenance. We explore critical issues such as natural language variability and unpredictable execution flows, which hinder predictability and control, demanding adaptive strategies to manage input variability and evolving behaviors. Through our user study, we supported these hypotheses. In particular, we showed a 79% agreement that non deterministic flow of agentic systems acts as a major challenge. Finally, we validated our statements empirically advocating the need for moving beyond classical benchmarking. To bridge these gaps, we introduce taxonomies to present expected analytics outcomes and the ways to collect them by extending standard observability frameworks. Building on these foundations, we introduce and demonstrate novel approach for benchmarking of agent evaluation systems. Unlike traditional "black box" performance evaluation approaches, our benchmark is built from agent runtime logs as input, and analytics outcome including discovered flows and issues. By addressing key limitations in existing methodologies, we aim to set the stage for more advanced and holistic evaluation strategies, which could foster the development of adaptive, interpretable, and robust agentic AI systems.


Adaptive Deadlock Avoidance for Decentralized Multi-agent Systems via CBF-inspired Risk Measurement

arXiv.org Artificial Intelligence

Decentralized safe control plays an important role in multi-agent systems given the scalability and robustness without reliance on a central authority. However, without an explicit global coordinator, the decentralized control methods are often prone to deadlock -- a state where the system reaches equilibrium, causing the robots to stall. In this paper, we propose a generalized decentralized framework that unifies the Control Lyapunov Function (CLF) and Control Barrier Function (CBF) to facilitate efficient task execution and ensure deadlock-free trajectories for the multi-agent systems. As the agents approach the deadlock-related undesirable equilibrium, the framework can detect the equilibrium and drive agents away before that happens. This is achieved by a secondary deadlock resolution design with an auxiliary CBF to prevent the multi-agent systems from converging to the undesirable equilibrium. To avoid dominating effects due to the deadlock resolution over the original task-related controllers, a deadlock indicator function using CBF-inspired risk measurement is proposed and encoded in the unified framework for the agents to adaptively determine when to activate the deadlock resolution. This allows the agents to follow their original control tasks and seamlessly unlock or deactivate deadlock resolution as necessary, effectively improving task efficiency. We demonstrate the effectiveness of the proposed method through theoretical analysis, numerical simulations, and real-world experiments.