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An agentic system with reinforcement-learned subsystem improvements for parsing form-like documents

arXiv.org Artificial Intelligence

Extracting alphanumeric data from form-like documents such as invoices, purchase orders, bills, and financial documents is often performed via vision (OCR) and learning algorithms or monolithic pipelines with limited potential for systemic improvements. We propose an agen-tic AI system that leverages Large Language Model (LLM) agents and a reinforcement learning (RL) driver agent to automate consistent, self-improving extraction under LLM inference uncertainty. Our work highlights the limitations of monolithic LLM-based extraction and introduces a modular, multi-agent framework with task-specific prompts and an RL policy of rewards and penalties to guide a meta-prompting agent to learn from past errors and improve prompt-based actor agents. This self-corrective adaptive system handles diverse documents, file formats, layouts, and LLMs, aiming to automate accurate information extraction without the need for human intervention. Results as reported on two benchmark datasets of SOIRE, and CORD, are promising for the agen-tic AI framework.


From Assistants to Adversaries: Exploring the Security Risks of Mobile LLM Agents

arXiv.org Artificial Intelligence

The growing adoption of large language models (LLMs) has led to a new paradigm in mobile computing--LLM-powered mobile AI agents--capable of decomposing and automating complex tasks directly on smartphones. However, the security implications of these agents remain largely unexplored. In this paper, we present the first comprehensive security analysis of mobile LLM agents, encompassing three representative categories: System-level AI Agents developed by original equipment manufacturers (e.g., YOYO Assistant), Third-party Universal Agents (e.g., Zhipu AI AutoGLM), and Emerging Agent Frameworks (e.g., Alibaba Mobile Agent). We begin by analyzing the general workflow of mobile agents and identifying security threats across three core capability dimensions: language-based reasoning, GUI-based interaction, and system-level execution. Our analysis reveals 11 distinct attack surfaces, all rooted in the unique capabilities and interaction patterns of mobile LLM agents, and spanning their entire operational lifecycle. To investigate these threats in practice, we introduce AgentScan, a semi-automated security analysis framework that systematically evaluates mobile LLM agents across all 11 attack scenarios. Applying AgentScan to nine widely deployed agents, we uncover a concerning trend: every agent is vulnerable to targeted attacks. In the most severe cases, agents exhibit vulnerabilities across eight distinct attack vectors. These attacks can cause behavioral deviations, privacy leakage, or even full execution hijacking. Based on these findings, we propose a set of defensive design principles and practical recommendations for building secure mobile LLM agents. Our disclosures have received positive feedback from two major device vendors. Overall, this work highlights the urgent need for standardized security practices in the fast-evolving landscape of LLM-driven mobile automation.


Steady-State Strategy Synthesis for Swarms of Autonomous Agents

arXiv.org Artificial Intelligence

Steady-state synthesis aims to construct a policy for a given MDP $D$ such that the long-run average frequencies of visits to the vertices of $D$ satisfy given numerical constraints. This problem is solvable in polynomial time, and memoryless policies are sufficient for approximating an arbitrary frequency vector achievable by a general (infinite-memory) policy. We study the steady-state synthesis problem for multiagent systems, where multiple autonomous agents jointly strive to achieve a suitable frequency vector. We show that the problem for multiple agents is computationally hard (PSPACE or NP hard, depending on the variant), and memoryless strategy profiles are insufficient for approximating achievable frequency vectors. Furthermore, we prove that even evaluating the frequency vector achieved by a given memoryless profile is computationally hard. This reveals a severe barrier to constructing an efficient synthesis algorithm, even for memoryless profiles. Nevertheless, we design an efficient and scalable synthesis algorithm for a subclass of full memoryless profiles, and we evaluate this algorithm on a large class of randomly generated instances. The experimental results demonstrate a significant improvement against a naive algorithm based on strategy sharing.


Hybrid Voting-Based Task Assignment in Modular Construction Scenarios

arXiv.org Artificial Intelligence

Modular construction, involving off-site prefabrication and on-site assembly, offers significant advantages but presents complex coordination challenges for robotic automation. Effective task allocation is critical for leveraging multi-agent systems (MAS) in these structured environments. This paper introduces the Hybrid Voting-Based Task Assignment (HVBTA) framework, a novel approach to optimizing collaboration between heterogeneous multi-agent construction teams. Inspired by human reasoning in task delegation, HVBTA uniquely integrates multiple voting mechanisms with the capabilities of a Large Language Model (LLM) for nuanced suitability assessment between agent capabilities and task requirements. The framework operates by assigning Capability Profiles to agents and detailed requirement lists called Task Descriptions to construction tasks, subsequently generating a quantitative Suitability Matrix. Six distinct voting methods, augmented by a pre-trained LLM, analyze this matrix to robustly identify the optimal agent for each task. Conflict-Based Search (CBS) is integrated for decentralized, collision-free path planning, ensuring efficient and safe spatio-temporal coordination of the robotic team during assembly operations. HVBTA enables efficient, conflict-free assignment and coordination, facilitating potentially faster and more accurate modular assembly. Current work is evaluating HVBTA's performance across various simulated construction scenarios involving diverse robotic platforms and task complexities. While designed as a generalizable framework for any domain with clearly definable tasks and capabilities, HVBTA will be particularly effective for addressing the demanding coordination requirements of multi-agent collaborative robotics in modular construction due to the predetermined construction planning involved.


The Value of Information in Multi-Scale Feedback Systems

arXiv.org Artificial Intelligence

Complex adaptive systems (CAS) can be described as systems of information flows dynamically interacting across scales in order to adapt and survive. CAS often consist of many components that work towards a shared goal, and interact across different informational scales through feedback loops, leading to their adaptation. In this context, understanding how information is transmitted among system components and across scales becomes crucial for understanding the behavior of CAS. Shannon entropy, a measure of syntactic information, is often used to quantify the size and rarity of messages transmitted between objects and observers, but it does not measure the value that information has for each specific observer. For this, semantic and pragmatic information have been conceptualized as describing the influence on an observer's knowledge and actions. Building on this distinction, we describe the architecture of multi-scale information flows in CAS through the concept of Multi-Scale Feedback Systems, and propose a series of syntactic, semantic and pragmatic information measures to quantify the value of information flows. While the measurement of values is necessarily context-dependent, we provide general guidelines on how to calculate semantic and pragmatic measures, and concrete examples of their calculation through four case studies: a robotic collective model, a collective decision-making model, a task distribution model, and a hierarchical oscillator model. Our results contribute to an informational theory of complexity, aiming to better understand the role played by information in the behavior of Multi-Scale Feedback Systems.


Beyond Scalar Rewards: An Axiomatic Framework for Lexicographic MDPs

arXiv.org Artificial Intelligence

Recent work has formalized the reward hypothesis through the lens of expected utility theory, by interpreting reward as utility. Hausner's foundational work showed that dropping the continuity axiom leads to a generalization of expected utility theory where utilities are lexicographically ordered vectors of arbitrary dimension. In this paper, we extend this result by identifying a simple and practical condition under which preferences cannot be represented by scalar rewards, necessitating a 2-dimensional reward function. We provide a full characterization of such reward functions, as well as the general d-dimensional case, in Markov Decision Processes (MDPs) under a memorylessness assumption on preferences. Furthermore, we show that optimal policies in this setting retain many desirable properties of their scalar-reward counterparts, while in the Constrained MDP (CMDP) setting -- another common multiobjective setting -- they do not.


Modรจles de Substitution pour les Modรจles ร  base d'Agents : Enjeux, Mรฉthodes et Applications

arXiv.org Artificial Intelligence

Multi-agent simulations enables the modeling and analyses of the dynamic behaviors and interactions of autonomous entities evolving in complex environments. Agent-based models (ABM) are widely used to study emergent phenomena arising from local interactions. However, their high computational cost poses a significant challenge, particularly for large-scale simulations requiring extensive parameter exploration, optimization, or uncertainty quantification. The increasing complexity of ABM limits their feasibility for real-time decision-making and large-scale scenario analysis. To address these limitations, surrogate models offer an efficient alternative by learning approximations from sparse simulation data. These models provide cheap-to-evaluate predictions, significantly reducing computational costs while maintaining accuracy. Various machine learning techniques, including regression models, neural networks, random forests and Gaussian processes, have been applied to construct robust surrogates. Moreover, uncertainty quantification and sensitivity analysis play a crucial role in enhancing model reliability and interpretability. This article explores the motivations, methods, and applications of surrogate modeling for ABM, emphasizing the trade-offs between accuracy, computational efficiency, and interpretability. Through a case study on a segregation model, we highlight the challenges associated with building and validating surrogate models, comparing different approaches and evaluating their performance. Finally, we discuss future perspectives on integrating surrogate models within ABM to improve scalability, explainability, and real-time decision support across various fields such as ecology, urban planning and economics.


Interactional Fairness in LLM Multi-Agent Systems: An Evaluation Framework

arXiv.org Artificial Intelligence

As large language models (LLMs) are increasingly used in multi-agent systems, questions of fairness should extend beyond resource distribution and procedural design to include the fairness of how agents communicate. Drawing from organizational psychology, we introduce a novel framework for evaluating Interactional fairness -- encompassing Interpersonal fairness (IF) and Informational fairness (InfF) --in LLM-based multi-agent systems (LLM-MAS). We extend the theoretical grounding of Interactional Fairness to non-sentient agents, reframing fairness as a socially interpretable signal rather than a subjective experience. We then adapt established tools from organizational justice research, including Colquitt's Organizational Justice Scale and the Critical Incident Technique, to measure fairness as a behavioral property of agent interaction. We validate our framework through a pilot study using controlled simulations of a resource negotiation task. We systematically manipulate tone, explanation quality, outcome inequality, and task framing (collaborative vs. competitive) to assess how IF influences agent behavior. Results show that tone and justification quality significantly affect acceptance decisions even when objective outcomes are held constant. In addition, the influence of IF vs. InfF varies with context. This work lays the foundation for fairness auditing and norm-sensitive alignment in LLM-MAS.


AD-AGENT: A Multi-agent Framework for End-to-end Anomaly Detection

arXiv.org Artificial Intelligence

Anomaly detection (AD) is essential in areas such as fraud detection, network monitoring, and scientific research. However, the diversity of data modalities and the increasing number of specialized AD libraries pose challenges for non-expert users who lack in-depth library-specific knowledge and advanced programming skills. To tackle this, we present AD-AGENT, an LLM-driven multi-agent framework that turns natural-language instructions into fully executable AD pipelines. AD-AGENT coordinates specialized agents for intent parsing, data preparation, library and model selection, documentation mining, and iterative code generation and debugging. Using a shared short-term workspace and a long-term cache, the agents integrate popular AD libraries like PyOD, PyGOD, and TSLib into a unified workflow. Experiments demonstrate that AD-AGENT produces reliable scripts and recommends competitive models across libraries. The system is open-sourced to support further research and practical applications in AD.


Learning to Play Like Humans: A Framework for LLM Adaptation in Interactive Fiction Games

arXiv.org Artificial Intelligence

Interactive Fiction games (IF games) are where players interact through natural language commands. While recent advances in Artificial Intelligence agents have reignited interest in IF games as a domain for studying decision-making, existing approaches prioritize task-specific performance metrics over human-like comprehension of narrative context and gameplay logic. This work presents a cognitively inspired framework that guides Large Language Models (LLMs) to learn and play IF games systematically. Our proposed **L**earning to **P**lay **L**ike **H**umans (LPLH) framework integrates three key components: (1) structured map building to capture spatial and narrative relationships, (2) action learning to identify context-appropriate commands, and (3) feedback-driven experience analysis to refine decision-making over time. By aligning LLMs-based agents' behavior with narrative intent and commonsense constraints, LPLH moves beyond purely exploratory strategies to deliver more interpretable, human-like performance. Crucially, this approach draws on cognitive science principles to more closely simulate how human players read, interpret, and respond within narrative worlds. As a result, LPLH reframes the IF games challenge as a learning problem for LLMs-based agents, offering a new path toward robust, context-aware gameplay in complex text-based environments.