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From Semantic Web and MAS to Agentic AI: A Unified Narrative of the Web of Agents

arXiv.org Artificial Intelligence

The concept of the Web of Agents (WoA), which transforms the static, document-centric Web into an environment of autonomous agents acting on users' behalf, has attracted growing interest as large language models (LLMs) become more capable. However, research in this area is still fragmented across different communities. Contemporary surveys catalog the latest LLM-powered frameworks, while the rich histories of Multi-Agent Systems (MAS) and the Semantic Web are often treated as separate, legacy domains. This fragmentation obscures the intellectual lineage of modern systems and hinders a holistic understanding of the field's trajectory. We present the first comprehensive evolutionary overview of the WoA. We show that modern protocols like A2A and the MCP, are direct evolutionary responses to the well-documented limitations of earlier standards like FIPA standards and OWL-based semantic agents. To systematize this analysis, we introduce a four-axis taxonomy (semantic foundation, communication paradigm, locus of intelligence, discovery mechanism). This framework provides a unified analytical lens for comparing agent architectures across all generations, revealing a clear line of descent where others have seen a disconnect. Our analysis identifies a paradigm shift in the 'locus of intelligence': from being encoded in external data (Semantic Web) or the platform (MAS) to being embedded within the agent's core model (LLM). This shift is foundational to modern Agentic AI, enabling the scalable and adaptive systems the WoA has long envisioned. We conclude that while new protocols are essential, they are insufficient for building a robust, open, trustworthy ecosystem. Finally, we argue that the next research frontier lies in solving persistent socio-technical challenges, and we map out a new agenda focused on decentralized identity, economic models, security, and governance for the emerging WoA.


Learning to Incentivize in Repeated Principal-Agent Problems with Adversarial Agent Arrivals

arXiv.org Artificial Intelligence

We initiate the study of a repeated principal-agent problem over a finite horizon $T$, where a principal sequentially interacts with $K\geq 2$ types of agents arriving in an adversarial order. At each round, the principal strategically chooses one of the $N$ arms to incentivize for an arriving agent of unknown type. The agent then chooses an arm based on its own utility and the provided incentive, and the principal receives a corresponding reward. The objective is to minimize regret against the best incentive in hindsight. Without prior knowledge of agent behavior, we show that the problem becomes intractable, leading to linear regret. We analyze two key settings where sublinear regret is achievable. In the first setting, the principal knows the arm each agent type would select greedily for any given incentive. Under this setting, we propose an algorithm that achieves a regret bound of $O(\min\{\sqrt{KT\log N},K\sqrt{T}\})$ and provide a matching lower bound up to a $\log K$ factor. In the second setting, an agent's response varies smoothly with the incentive and is governed by a Lipschitz constant $L\geq 1$. Under this setting, we show that there is an algorithm with a regret bound of $\tilde{O}((LN)^{1/3}T^{2/3})$ and establish a matching lower bound up to logarithmic factors. Finally, we extend our algorithmic results for both settings by allowing the principal to incentivize multiple arms simultaneously in each round.


LA-RCS: LLM-Agent-Based Robot Control System

arXiv.org Artificial Intelligence

LA-RCS (LLM-agent-based robot control system) is a sophisticated robot control system designed to autonomously plan, work, and analyze the external environment based on user requirements by utilizing LLM-Agent. Utilizing a dual-agent framework, LA-RCS generates plans based on user requests, observes the external environment, executes the plans, and modifies the plans as needed to adapt to changes in the external conditions. Additionally, LA-RCS interprets natural language commands by the user and converts them into commands compatible with the robot interface so that the robot can execute tasks and meet user requests properly. During his process, the system autonomously evaluates observation results, provides feedback on the tasks, and executes commands based on real-time environmental monitoring, significantly reducing the need for user intervention in fulfilling requests. We categorized the scenarios that LA-RCS needs to perform into four distinct types and conducted a quantitative assessment of its performance in each scenario. The results showed an average success rate of 90 percent, demonstrating the system capability to fulfill user requests satisfactorily. For more extensive results, readers can visit our project page: https://la-rcs.github.io


Distributed games with jumps: An $ฮฑ$-potential game approach

arXiv.org Artificial Intelligence

Motivated by game-theoretic models of crowd motion dynamics, this paper analyzes a broad class of distributed games with jump diffusions within the recently developed $ฮฑ$-potential game framework. We demonstrate that analyzing the $ฮฑ$-Nash equilibria reduces to solving a finite-dimensional control problem. Beyond the viscosity and verification characterizations for the general games, we explicitly and in detail examine how spatial population distributions and interaction rules influence the structure of $ฮฑ$-Nash equilibria in these distributed settings, and in particular for crowd motion games. Our theoretical results are supported by numerical implementations using policy gradient-based algorithms, further demonstrating the computational advantages of the $ฮฑ$-potential game framework in computing Nash equilibria for general dynamic games.


Revisiting Gossip Protocols: A Vision for Emergent Coordination in Agentic Multi-Agent Systems

arXiv.org Artificial Intelligence

As agentic platforms scale, agents are evolving beyond static roles and fixed toolchains, creating a growing need for flexible, decentralized coordination. Today's structured communication protocols (e.g., direct agent-to-agent messaging) excel at reliability and task delegation, but they fall short in enabling emergent, swarm-like intelligence, where distributed agents continuously learn, adapt, and communicate to form collective cognition. This paper revisits gossip protocols, long valued in distributed systems for their fault tolerance and decentralization, and argues that they offer a missing layer for context-rich, adaptive communication in agentic AI. Gossip enables scalable, low-overhead dissemination of shared knowledge, but also raises unresolved challenges around semantic filtering, staleness, trustworthiness, and consistency in high-stakes environments. Rather than proposing a new framework, this work charts a research agenda for integrating gossip as a complementary substrate alongside structured protocols. We identify critical gaps in current agent-to-agent architectures, highlight where gossip could reshape assumptions about coordination, and outline open questions around intent propagation, knowledge decay, and peer-to-peer trust. Gossip is not a silver bullet, but overlooking it risks missing a key path toward resilient, reflexive, and self-organizing multi-agent systems.


Uncertainty-Aware Perception-Based Control for Autonomous Racing

arXiv.org Artificial Intelligence

--Autonomous systems operating in unknown environments often rely heavily on visual sensor data, yet making safe and informed control decisions based on these measurements remains a significant challenge. T o facilitate the integration of perception and control in autonomous vehicles, we propose a novel perception-based control approach that incorporates road estimation, quantification of its uncertainty, and uncertainty-aware control based on this estimate. At the core of our method is a parametric road curvature model, optimized using visual measurements of the road through a constrained nonlinear optimization problem. This process ensures adherence to constraints on both model parameters and curvature. By leveraging the Frenet frame formulation, we embed the estimated track curvature into the system dynamics, allowing the controller to explicitly account for perception uncertainty and enhancing robustness to estimation errors based on visual input. We validate our approach in a simulated environment, using a high-fidelity 3D rendering engine, and demonstrate its effectiveness in achieving reliable and uncertainty-aware control for autonomous racing. Robots increasingly rely on visual feedback to navigate and operate in unknown, complex environments. Recent advances demonstrate the potential of visual perception for control tasks [1], [2], enabling robots to make decisions based on high-dimensional sensory inputs. However, safe deployment of autonomous systems requires robust handling of uncertainty throughout the autonomy stack, including perception, planning, and control, to ensure reliability in dynamic and unpredictable settings. Most existing perception-based control methods, however, assume perfect perception and treat its outputs as certain and fully reliable [2], [3]. This decoupled design of the modules can lead to compounding error and cascading failures in safety-critical applications.


AIAP: A No-Code Workflow Builder for Non-Experts with Natural Language and Multi-Agent Collaboration

arXiv.org Artificial Intelligence

While many tools are available for designing AI, non-experts still face challenges in clearly expressing their intent and managing system complexity. We introduce AIAP, a no-code platform that integrates natural language input with visual workflows. AIAP leverages a coordinated multi-agent system to decompose ambiguous user instructions into modular, actionable steps, hidden from users behind a unified interface. A user study involving 32 participants showed that AIAP's AI-generated suggestions, modular workflows, and automatic identification of data, actions, and context significantly improved participants' ability to develop services intuitively. These findings highlight that natural language-based visual programming significantly reduces barriers and enhances user experience in AI service design.


Emergence of Fair Leaders via Mediators in Multi-Agent Reinforcement Learning

arXiv.org Artificial Intelligence

Stackelberg games and their resulting equilibria have received increasing attention in the multi-agent reinforcement learning literature. Each stage of a traditional Stackelberg game involves a leader(s) acting first, followed by the followers. In situations where the roles of leader(s) and followers can be interchanged, the designated role can have considerable advantages, for example, in first-mover advantage settings. Then the question arises: Who should be the leader and when? A bias in the leader selection process can lead to unfair outcomes. This problem is aggravated if the agents are self-interested and care only about their goals and rewards. We formally define this leader selection problem and show its relation to fairness in agents' returns. Furthermore, we propose a multi-agent reinforcement learning framework that maximizes fairness by integrating mediators. Mediators have previously been used in the simultaneous action setting with varying levels of control, such as directly performing agents' actions or just recommending them. Our framework integrates mediators in the Stackelberg setting with minimal control (leader selection). We show that the presence of mediators leads to self-interested agents taking fair actions, resulting in higher overall fairness in agents' returns.


Six Guidelines for Trustworthy, Ethical and Responsible Automation Design

arXiv.org Artificial Intelligence

Calibrated trust in automated systems (Lee and See 2004) is critical for their safe and seamless integration into society. Users should only rely on a system recommendation when it is actually correct and reject it when it is factually wrong. One requirement to achieve this goal is an accurate trustworthiness assessment, ensuring that the user's perception of the system's trustworthiness aligns with its actual trustworthiness, allowing users to make informed decisions about the extent to which they can rely on the system (Schlicker et al. 2022). We propose six design guidelines to help designers optimize for accurate trustworthiness assessments, thus fostering ethical and responsible human-automation interactions. The proposed guidelines are derived from existing literature in various fields, such as human-computer interaction, cognitive psychology, automation research, user-experience design, and ethics. We are incorporating key principles from the field of pragmatics, specifically the cultivation of common ground (H. H. Clark 1996) and Gricean communication maxims (Grice 1975). These principles are essential for the design of automated systems because the user's perception of the system's trustworthiness is shaped by both environmental contexts, such as organizational culture or societal norms, and by situational context, including the specific circumstances or scenarios in which the interaction occurs (Hoff and Bashir 2015). Our proposed guidelines provide actionable insights for designers to create automated systems that make relevant trustworthiness cues available. This would ideally foster calibrated trust and more satisfactory, productive, and safe interactions between humans and automated systems. Furthermore, the proposed heuristics might work as a tool for evaluating to what extent existing systems enable users to accurately assess a system's trustworthiness.


Distributed Non-Uniform Scaling Control of Multi-Agent Formation via Matrix-Valued Constraints

arXiv.org Artificial Intelligence

Distributed formation maneuver control refers to the problem of maneuvering a group of agents to change their formation shape by adjusting the motions of partial agents, where the controller of each agent only requires local information measured from its neighbors. Although this problem has been extensively investigated, existing approaches are mostly limited to uniform scaling transformations. This article proposes a new type of local matrix-valued constraints, via which non-uniform scaling control of position formation can be achieved by tuning the positions of only two agents (i.e., leaders). Here, the non-uniform scaling transformation refers to scaling the position formation with different ratios along different orthogonal coordinate directions. Moreover, by defining scaling and translation of attitude formation, we propose a distributed control scheme for scaling and translation maneuver control of joint position-attitude formations. It is proven that the proposed controller achieves global convergence, provided that the sensing graph among agents is a 2-rooted bidirectional graph. Compared with the affine formation maneuver control approach, the proposed approach leverages a sparser sensing graph, requires fewer leaders, and additionally enables scaling transformations of the attitude formation. A simulation example is proposed to demonstrate our theoretical results.