Goto

Collaborating Authors

 Agents


InquireMobile: Teaching VLM-based Mobile Agent to Request Human Assistance via Reinforcement Fine-Tuning

arXiv.org Artificial Intelligence

Recent advances in Vision-Language Models (VLMs) have enabled mobile agents to perceive and interact with real-world mobile environments based on human instructions. However, the current fully autonomous paradigm poses potential safety risks when model understanding or reasoning capabilities are insufficient. To address this challenge, we first introduce \textbf{InquireBench}, a comprehensive benchmark specifically designed to evaluate mobile agents' capabilities in safe interaction and proactive inquiry with users, encompassing 5 categories and 22 sub-categories, where most existing VLM-based agents demonstrate near-zero performance. In this paper, we aim to develop an interactive system that actively seeks human confirmation at critical decision points. To achieve this, we propose \textbf{InquireMobile}, a novel model inspired by reinforcement learning, featuring a two-stage training strategy and an interactive pre-action reasoning mechanism. Finally, our model achieves an 46.8% improvement in inquiry success rate and the best overall success rate among existing baselines on InquireBench. We will open-source all datasets, models, and evaluation codes to facilitate development in both academia and industry.


Beyond BEV: Optimizing Point-Level Tokens for Collaborative Perception

arXiv.org Artificial Intelligence

Collaborative perception allows agents to enhance their perceptual capabilities by exchanging intermediate features. Existing methods typically organize these intermediate features as 2D bird's-eye-view (BEV) representations, which discard critical fine-grained 3D structural cues essential for accurate object recognition and localization. To this end, we first introduce point-level tokens as intermediate representations for collaborative perception. However, point-cloud data are inherently unordered, massive, and position-sensitive, making it challenging to produce compact and aligned point-level token sequences that preserve detailed structural information. Therefore, we present CoPLOT, a novel Collaborative perception framework that utilizes Point-Level Optimized Tokens. It incorporates a point-native processing pipeline, including token reordering, sequence modeling, and multi-agent spatial alignment. A semantic-aware token reordering module generates adaptive 1D reorderings by leveraging scene-level and token-level semantic information. A frequency-enhanced state space model captures long-range sequence dependencies across both spatial and spectral domains, improving the differentiation between foreground tokens and background clutter. Lastly, a neighbor-to-ego alignment module applies a closed-loop process, combining global agent-level correction with local token-level refinement to mitigate localization noise. Extensive experiments on both simulated and real-world datasets show that CoPLOT outperforms state-of-the-art models, with even lower communication and computation overhead. Code will be available at https://github.com/CheeryLeeyy/CoPLOT.


CompLex: Music Theory Lexicon Constructed by Autonomous Agents for Automatic Music Generation

arXiv.org Artificial Intelligence

Generative artificial intelligence in music has made significant strides, yet it still falls short of the substantial achievements seen in natural language processing, primarily due to the limited availability of music data. Knowledge-informed approaches have been shown to enhance the performance of music generation models, even when only a few pieces of musical knowledge are integrated. This paper seeks to leverage comprehensive music theory in AI-driven music generation tasks, such as algorithmic composition and style transfer, which traditionally require significant manual effort with existing techniques. We introduce a novel automatic music lexicon construction model that generates a lexicon, named CompLex, comprising 37,432 items derived from just 9 manually input category keywords and 5 sentence prompt templates. A new multi-agent algorithm is proposed to automatically detect and mitigate hallucinations. CompLex demonstrates impressive performance improvements across three state-of-the-art text-to-music generation models, encompassing both symbolic and audio-based methods. Furthermore, we evaluate CompLex in terms of completeness, accuracy, non-redundancy, and executability, confirming that it possesses the key characteristics of an effective lexicon.


Encouraging Good Processes Without the Need for Good Answers: Reinforcement Learning for LLM Agent Planning

arXiv.org Artificial Intelligence

The functionality of Large Language Model (LLM) agents is primarily determined by two capabilities: action planning and answer summarization. The former, action planning, is the core capability that dictates an agent's performance. However, prevailing training paradigms employ end-to-end, multi-objective optimization that jointly trains both capabilities. This paradigm faces two critical challenges: imbalanced optimization objective allocation and scarcity of verifiable data, making it difficult to enhance the agent's planning capability. To address these challenges, we propose Reinforcement Learning with Tool-use Rewards (RLTR), a novel framework that decouples the training process to enable a focused, single-objective optimization of the planning module. Crucially, RLTR introduces a reward signal based on tool-use completeness to directly evaluate the quality of tool invocation sequences. This method offers a more direct and reliable training signal than assessing the final response content, thereby obviating the need for verifiable data. Our experiments demonstrate that RLTR achieves an 8%-12% improvement in planning performance compared to end-to-end baselines. Moreover, this enhanced planning capability, in turn, translates to a 5%-6% increase in the final response quality of the overall agent system.


Democracy-in-Silico: Institutional Design as Alignment in AI-Governed Polities

arXiv.org Artificial Intelligence

This paper introduces Democracy-in-Silico, an agent-based simulation where societies of advanced AI agents, imbued with complex psychological personas, govern themselves under different institutional frameworks. We explore what it means to be human in an age of AI by tasking Large Language Models (LLMs) to embody agents with traumatic memories, hidden agendas, and psychological triggers. These agents engage in deliberation, legislation, and elections under various stressors, such as budget crises and resource scarcity. We present a novel metric, the Power-Preservation Index (PPI), to quantify misaligned behavior where agents prioritize their own power over public welfare. Our findings demonstrate that institutional design, specifically the combination of a Constitutional AI (CAI) charter and a mediated deliberation protocol, serves as a potent alignment mechanism. These structures significantly reduce corrupt power-seeking behavior, improve policy stability, and enhance citizen welfare compared to less constrained democratic models. The simulation reveals that an institutional design may offer a framework for aligning the complex, emergent behaviors of future artificial agent societies, forcing us to reconsider what human rituals and responsibilities are essential in an age of shared authorship with non-human entities.


Servant, Stalker, Predator: How An Honest, Helpful, And Harmless (3H) Agent Unlocks Adversarial Skills

arXiv.org Artificial Intelligence

This paper identifies and analyzes a novel vulnerability class in Model Context Protocol (MCP) based agent systems. The attack chain describes and demonstrates how benign, individually authorized tasks can be orchestrated to produce harmful emergent behaviors. Through systematic analysis using the MITRE ATLAS framework, we demonstrate how 95 agents tested with access to multiple services-including browser automation, financial analysis, location tracking, and code deployment-can chain legitimate operations into sophisticated attack sequences that extend beyond the security boundaries of any individual service. These red team exercises survey whether current MCP architectures lack cross-domain security measures necessary to detect or prevent a large category of compositional attacks. We present empirical evidence of specific attack chains that achieve targeted harm through service orchestration, including data exfiltration, financial manipulation, and infrastructure compromise. These findings reveal that the fundamental security assumption of service isolation fails when agents can coordinate actions across multiple domains, creating an exponential attack surface that grows with each additional capability. This research provides a barebones experimental framework that evaluate not whether agents can complete MCP benchmark tasks, but what happens when they complete them too well and optimize across multiple services in ways that violate human expectations and safety constraints. We propose three concrete experimental directions using the existing MCP benchmark suite.


PoolFlip: A Multi-Agent Reinforcement Learning Security Environment for Cyber Defense

arXiv.org Artificial Intelligence

Cyber defense requires automating defensive decision-making under stealthy, deceptive, and continuously evolving adversarial strategies. The FlipIt game provides a foundational framework for modeling interactions between a defender and an advanced adversary that compromises a system without being immediately detected. In FlipIt, the attacker and defender compete to control a shared resource by performing a Flip action and paying a cost. However, the existing FlipIt frameworks rely on a small number of heuristics or specialized learning techniques, which can lead to brittleness and the inability to adapt to new attacks. To address these limitations, we introduce PoolFlip, a multi-agent gym environment that extends the FlipIt game to allow efficient learning for attackers and defenders. Furthermore, we propose Flip-PSRO, a multi-agent reinforcement learning (MARL) approach that leverages population-based training to train defender agents equipped to generalize against a range of unknown, potentially adaptive opponents. Our empirical results suggest that Flip-PSRO defenders are $2\times$ more effective than baselines to generalize to a heuristic attack not exposed in training. In addition, our newly designed ownership-based utility functions ensure that Flip-PSRO defenders maintain a high level of control while optimizing performance.


An Iterative Approach for Heterogeneous Multi-Agent Route Planning with Resource Transportation Uncertainty and Temporal Logic Goals

arXiv.org Artificial Intelligence

This paper presents an iterative approach for heterogeneous multi-agent route planning in environments with unknown resource distributions. We focus on a team of robots with diverse capabilities tasked with executing missions specified using Capability Temporal Logic (CaTL), a formal framework built on Signal Temporal Logic to handle spatial, temporal, capability, and resource constraints. The key challenge arises from the uncertainty in the initial distribution and quantity of resources in the environment. To address this, we introduce an iterative algorithm that dynamically balances exploration and task fulfillment. Robots are guided to explore the environment, identifying resource locations and quantities while progressively refining their understanding of the resource landscape. At the same time, they aim to maximally satisfy the mission objectives based on the current information, adapting their strategies as new data is uncovered. This approach provides a robust solution for planning in dynamic, resource-constrained environments, enabling efficient coordination of heterogeneous teams even under conditions of uncertainty. Our method's effectiveness and performance are demonstrated through simulated case studies.


Aleks: AI powered Multi Agent System for Autonomous Scientific Discovery via Data-Driven Approaches in Plant Science

arXiv.org Artificial Intelligence

Modern plant science increasingly relies on large, heterogeneous datasets, but challenges in experimental design, data preprocessing, and reproducibility hinder research throughput. Here we introduce Aleks, an AI-powered multi-agent system that integrates domain knowledge, data analysis, and machine learning within a structured framework to autonomously conduct data-driven scientific discovery. Once provided with a research question and dataset, Aleks iteratively formulated problems, explored alternative modeling strategies, and refined solutions across multiple cycles without human intervention. In a case study on grapevine red blotch disease, Aleks progressively identified biologically meaningful features and converged on interpretable models with robust performance. Ablation studies underscored the importance of domain knowledge and memory for coherent outcomes. This exploratory work highlights the promise of agentic AI as an autonomous collaborator for accelerating scientific discovery in plant sciences.


Aggregate Fictitious Play for Learning in Anonymous Polymatrix Games (Extended Version)

arXiv.org Artificial Intelligence

Fictitious play (FP) is a well-studied algorithm that enables agents to learn Nash equilibrium in games with certain reward structures. However, when agents have no prior knowledge of the reward functions, FP faces a major challenge: the joint action space grows exponentially with the number of agents, which slows down reward exploration. Anonymous games offer a structure that mitigates this issue. In these games, the rewards depend only on the actions taken; not on who is taking which action. Under such a structure, we introduce aggregate fictitious play (agg-FP), a variant of FP where each agent tracks the frequency of the number of other agents playing each action, rather than these agents' individual actions. We show that in anonymous polymatrix games, agg-FP converges to a Nash equilibrium under the same conditions as classical FP. In essence, by aggregating the agents' actions, we reduce the action space without losing the convergence guarantees. Using simulations, we provide empirical evidence on how this reduction accelerates convergence.