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LatticeWorld: A Multimodal Large Language Model-Empowered Framework for Interactive Complex World Generation

arXiv.org Artificial Intelligence

Recent research has been increasingly focusing on developing 3D world models that simulate complex real-world scenarios. World models have found broad applications across various domains, including embodied AI, autonomous driving, entertainment, etc. A more realistic simulation with accurate physics will effectively narrow the sim-to-real gap and allow us to gather rich information about the real world conveniently. While traditional manual modeling has enabled the creation of virtual 3D scenes, modern approaches have leveraged advanced machine learning algorithms for 3D world generation, with most recent advances focusing on generative methods that can create virtual worlds based on user instructions. This work explores such a research direction by proposing LatticeWorld, a simple yet effective 3D world generation framework that streamlines the industrial production pipeline of 3D environments. LatticeWorld leverages lightweight LLMs (LLaMA-2-7B) alongside the industry-grade rendering engine (e.g., Unreal Engine 5) to generate a dynamic environment. Our proposed framework accepts textual descriptions and visual instructions as multimodal inputs and creates large-scale 3D interactive worlds with dynamic agents, featuring competitive multi-agent interaction, high-fidelity physics simulation, and real-time rendering. We conduct comprehensive experiments to evaluate LatticeWorld, showing that it achieves superior accuracy in scene layout generation and visual fidelity. Moreover, LatticeWorld achieves over a $90\times$ increase in industrial production efficiency while maintaining high creative quality compared with traditional manual production methods. Our demo video is available at https://youtu.be/8VWZXpERR18


Meta-Policy Reflexion: Reusable Reflective Memory and Rule Admissibility for Resource-Efficient LLM Agent

arXiv.org Artificial Intelligence

Large language model (LLM) agents achieve impressive single-task performance but commonly exhibit repeated failures, inefficient exploration, and limited cross-task adaptability. Existing reflective strategies (e.g., Reflexion, ReAct) improve per-episode behavior but typically produce ephemeral, task-specific traces that are not reused across tasks. Reinforcement-learning based alternatives can produce transferable policies but require substantial parameter updates and compute. In this work we introduce Meta-Policy Reflexion (MPR): a hybrid framework that consolidates LLM-generated reflections into a structured, predicate-like Meta-Policy Memory (MPM) and applies that memory at inference time through two complementary mechanisms soft memory-guided decoding and hard rule admissibility checks(HAC). MPR (i) externalizes reusable corrective knowledge without model weight updates, (ii) enforces domain constraints to reduce unsafe or invalid actions, and (iii) retains the adaptability of language-based reflection. We formalize the MPM representation, present algorithms for update and decoding, and validate the approach in a text-based agent environment following the experimental protocol described in the provided implementation (AlfWorld-based). Empirical results reported in the supplied material indicate consistent gains in execution accuracy and robustness when compared to Reflexion baselines; rule admissibility further improves stability. We analyze mechanisms that explain these gains, discuss scalability and failure modes, and outline future directions for multimodal and multi-agent extensions.


Are LLM Agents Behaviorally Coherent? Latent Profiles for Social Simulation

arXiv.org Artificial Intelligence

The impressive capabilities of Large Language Models (LLMs) have fueled the notion that synthetic agents can serve as substitutes for real participants in human-subject research. In an effort to evaluate the merits of this claim, social science researchers have largely focused on whether LLM-generated survey data corresponds to that of a human counterpart whom the LLM is prompted to represent. In contrast, we address a more fundamental question: Do agents maintain internal consistency, retaining similar behaviors when examined under different experimental settings? To this end, we develop a study designed to (a) reveal the agent's internal state and (b) examine agent behavior in a basic dialogue setting. This design enables us to explore a set of behavioral hypotheses to assess whether an agent's conversation behavior is consistent with what we would expect from their revealed internal state. Our findings on these hypotheses show significant internal inconsistencies in LLMs across model families and at differing model sizes. Most importantly, we find that, although agents may generate responses matching those of their human counterparts, they fail to be internally consistent, representing a critical gap in their capabilities to accurately substitute for real participants in human-subject research. Our simulation code and data are publicly accessible.


MAPF-World: Action World Model for Multi-Agent Path Finding

arXiv.org Artificial Intelligence

Multi-agent path finding (MAPF) is the problem of planning conflict-free paths from the designated start locations to goal positions for multiple agents. It underlies a variety of real-world tasks, including multi-robot coordination, robot-assisted logistics, and social navigation. Recent decentralized learnable solvers have shown great promise for large-scale MAPF, especially when leveraging foundation models and large datasets. However, these agents are reactive policy models and exhibit limited modeling of environmental temporal dynamics and inter-agent dependencies, resulting in performance degradation in complex, long-term planning scenarios. To address these limitations, we propose MAPF-World, an autoregressive action world model for MAPF that unifies situation understanding and action generation, guiding decisions beyond immediate local observations. It improves situational awareness by explicitly modeling environmental dynamics, including spatial features and temporal dependencies, through future state and actions prediction. By incorporating these predicted futures, MAPF-World enables more informed, coordinated, and far-sighted decision-making, especially in complex multi-agent settings. Furthermore, we augment MAPF benchmarks by introducing an automatic map generator grounded in real-world scenarios, capturing practical map layouts for training and evaluating MAPF solvers. Extensive experiments demonstrate that MAPF-World outperforms state-of-the-art learnable solvers, showcasing superior zero-shot generalization to out-of-distribution cases. Notably, MAPF-World is trained with a 96.5% smaller model size and 92% reduced data.


Why Report Failed Interactions With Robots?! Towards Vignette-based Interaction Quality

arXiv.org Artificial Intelligence

Abstract--Although the quality of human-robot interactions has improved with the advent of LLMs, there are still various factors that cause systems to be sub-optimal when compared to human-human interactions. The nature and criticality of failures are often dependent on the context of the interaction and so cannot be generalized across the wide range of scenarios and experiments which have been implemented in HRI research. In this work we propose the use of a technique overlooked in the field of HRI, ethnographic vignettes, to clearly highlight these failures, particularly those that are rarely documented. We describe the methodology behind the process of writing vignettes and create our own based on our personal experiences with failures in HRI systems. We emphasize the strength of vignettes as the ability to communicate failures from a multi-disciplinary perspective, promote transparency about the capabilities of robots, and document unexpected behaviours which would otherwise be omitted from research reports. We encourage the use of vignettes to augment existing interaction evaluation methods. High-quality dialogue with robots is a goal for many human-robot interaction (HRI) researchers [38]. Despite technological advancements, dialogues in HRI sometimes fail. In this paper, we propose vignette-writing as a method for reporting observations from failed interactions. The abilities of large language models (LLMs) to simulate human language have sparked an increased interest and optimism towards generating meaningful dialogues, despite their well-known shortcomings [6, 9, 24]. However, there is still much ground to cover towards flawless spoken interactions with robots [45]. One of the challenges that need to be addressed in order to move towards this goal lies in defining, describing and evaluating concrete interactions. In this paper, we propose that describing moments of failure in dialogues through ethnographic methods is one path to understanding, evaluating and defining human-robot interactions.


Preacher: Paper-to-Video Agentic System

arXiv.org Artificial Intelligence

The paper-to-video task converts a research paper into a structured video abstract, distilling key concepts, methods, and conclusions into an accessible, well-organized format. While state-of-the-art video generation models demonstrate potential, they are constrained by limited context windows, rigid video duration constraints, limited stylistic diversity, and an inability to represent domain-specific knowledge. To address these limitations, we introduce Preacher, the first paper-to-video agentic system. Preacher employs a topdown approach to decompose, summarize, and reformulate the paper, followed by bottom-up video generation, synthesizing diverse video segments into a coherent abstract. To align cross-modal representations, we define key scenes and introduce a Progressive Chain of Thought (P-CoT) for granular, iterative planning. Preacher successfully generates high-quality video abstracts across five research fields, demonstrating expertise beyond current video generation models. Code will be released at: https://github.com/Gen-Verse/Paper2Video


MV-Debate: Multi-view Agent Debate with Dynamic Reflection Gating for Multimodal Harmful Content Detection in Social Media

arXiv.org Artificial Intelligence

Social media has evolved into a complex multimodal environment where text, images, and other signals interact to shape nuanced meanings, often concealing harmful intent. Identifying such intent, whether sarcasm, hate speech, or misinformation, remains challenging due to cross-modal contradictions, rapid cultural shifts, and subtle pragmatic cues. To address these challenges, we propose MV-Debate, a multi-view agent debate framework with dynamic reflection gating for unified multimodal harmful content detection. MV-Debate assembles four complementary debate agents, a surface analyst, a deep reasoner, a modality contrast, and a social contextualist, to analyze content from diverse interpretive perspectives. Through iterative debate and reflection, the agents refine responses under a reflection-gain criterion, ensuring both accuracy and efficiency. Experiments on three benchmark datasets demonstrate that MV-Debate significantly outperforms strong single-model and existing multi-agent debate baselines. This work highlights the promise of multi-agent debate in advancing reliable social intent detection in safety-critical online contexts.


Evo-MARL: Co-Evolutionary Multi-Agent Reinforcement Learning for Internalized Safety

arXiv.org Artificial Intelligence

Multi-agent systems (MAS) built on multimodal large language models exhibit strong collaboration and performance. However, their growing openness and interaction complexity pose serious risks, notably jailbreak and adversarial attacks. Existing defenses typically rely on external guard modules, such as dedicated safety agents, to handle unsafe behaviors. Unfortunately, this paradigm faces two challenges: (1) standalone agents offer limited protection, and (2) their independence leads to single-point failure-if compromised, system-wide safety collapses. Naively increasing the number of guard agents further raises cost and complexity. To address these challenges, we propose Evo-MARL, a novel multi-agent reinforcement learning (MARL) framework that enables all task agents to jointly acquire defensive capabilities. Rather than relying on external safety modules, Evo-MARL trains each agent to simultaneously perform its primary function and resist adversarial threats, ensuring robustness without increasing system overhead or single-node failure. Furthermore, Evo-MARL integrates evolutionary search with parameter-sharing reinforcement learning to co-evolve attackers and defenders. This adversarial training paradigm internalizes safety mechanisms and continually enhances MAS performance under co-evolving threats. Experiments show that Evo-MARL reduces attack success rates by up to 22% while boosting accuracy by up to 5% on reasoning tasks-demonstrating that safety and utility can be jointly improved.


Multi-Agent Reasoning for Cardiovascular Imaging Phenotype Analysis

arXiv.org Artificial Intelligence

Identifying associations between imaging phenotypes, disease risk factors, and clinical outcomes is essential for understanding disease mechanisms. However, traditional approaches rely on human-driven hypothesis testing and selection of association factors, often overlooking complex, non-linear dependencies among imaging phenotypes and other multi-modal data. To address this, we introduce Multi-agent Exploratory Synergy for the Heart (MESHAgents): a framework that leverages large language models as agents to dynamically elicit, surface, and decide confounders and phenotypes in association studies. Specifically, we orchestrate a multi-disciplinary team of AI agents, which spontaneously generate and converge on insights through iterative, self-organizing reasoning. The framework dynamically synthesizes statistical correlations with multi-expert consensus, providing an automated pipeline for phenome-wide association studies (PheWAS). We demonstrate the system's capabilities through a population-based study of imaging phenotypes of the heart and aorta. MESHAgents autonomously uncovered correlations between imaging phenotypes and a wide range of non-imaging factors, identifying additional confounder variables beyond standard demographic factors. Validation on diagnosis tasks reveals that MESHAgents-discovered phenotypes achieve performance comparable to expert-selected phenotypes, with mean AUC differences as small as $-0.004_{\pm0.010}$ on disease classification tasks. Notably, the recall score improves for 6 out of 9 disease types. Our framework provides clinically relevant imaging phenotypes with transparent reasoning, offering a scalable alternative to expert-driven methods.


MEAL: A Benchmark for Continual Multi-Agent Reinforcement Learning

arXiv.org Artificial Intelligence

Benchmarks play a crucial role in the development and analysis of reinforcement learning (RL) algorithms, with environment availability strongly impacting research. One particularly underexplored intersection is continual learning (CL) in cooperative multi-agent settings. To remedy this, we introduce MEAL (Multi-agent Environments for Adaptive Learning), the first benchmark tailored for continual multi-agent reinforcement learning (CMARL). Existing CL benchmarks run environments on the CPU, leading to computational bottlenecks and limiting the length of task sequences. MEAL leverages JAX for GPU acceleration, enabling continual learning across sequences of 100 tasks on a standard desktop PC in a few hours. We show that naively combining popular CL and MARL methods yields strong performance on simple environments, but fails to scale to more complex settings requiring sustained coordination and adaptation. Our ablation study identifies architectural and algorithmic features critical for CMARL on MEAL.