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Generalist Scanner Meets Specialist Locator: A Synergistic Coarse-to-Fine Framework for Robust GUI Grounding

arXiv.org Artificial Intelligence

Grounding natural language queries in graphical user interfaces (GUIs) presents a challenging task that requires models to comprehend diverse UI elements across various applications and systems, while also accurately predicting the spatial coordinates for the intended operation. To tackle this problem, we propose GMS: Generalist Scanner Meets Specialist Locator, a synergistic coarse-to-fine framework that effectively improves GUI grounding performance. GMS leverages the complementary strengths of general vision-language models (VLMs) and small, task-specific GUI grounding models by assigning them distinct roles within the framework. Specifically, the general VLM acts as a 'Scanner' to identify potential regions of interest, while the fine-tuned grounding model serves as a 'Locator' that outputs precise coordinates within these regions. This design is inspired by how humans perform GUI grounding, where the eyes scan the interface and the brain focuses on interpretation and localization. Our whole framework consists of five stages and incorporates hierarchical search with cross-modal communication to achieve promising prediction results. Experimental results on the ScreenSpot-Pro dataset show that while the 'Scanner' and 'Locator' models achieve only $2.0\%$ and $3.7\%$ accuracy respectively when used independently, their integration within GMS framework yields an overall accuracy of $35.7\%$, representing a $10 \times$ improvement. Additionally, GMS significantly outperforms other strong baselines under various settings, demonstrating its robustness and potential for general-purpose GUI grounding.


Transparent, Evaluable, and Accessible Data Agents: A Proof-of-Concept Framework

arXiv.org Artificial Intelligence

This article presents a modular, component-based architecture for developing and evaluating AI agents that bridge the gap between natural language interfaces and complex enterprise data warehouses. The system directly addresses core challenges in data accessibility by enabling non-technical users to interact with complex data warehouses through a conversational interface, translating ambiguous user intent into precise, executable database queries to overcome semantic gaps. A cornerstone of the design is its commitment to transparent decision-making, achieved through a multi-layered reasoning framework that explains the "why" behind every decision, allowing for full interpretability by tracing conclusions through specific, activated business rules and data points. The architecture integrates a robust quality assurance mechanism via an automated evaluation framework that serves multiple functions: it enables performance benchmarking by objectively measuring agent performance against golden standards, and it ensures system reliability by automating the detection of performance regressions during updates. The agent's analytical depth is enhanced by a statistical context module, which quantifies deviations from normative behavior, ensuring all conclusions are supported by quantitative evidence including concrete data, percentages, and statistical comparisons. We demonstrate the efficacy of this integrated agent-development-with-evaluation framework through a case study on an insurance claims processing system. The agent, built on a modular architecture, leverages the BigQuery ecosystem to perform secure data retrieval, apply domain-specific business rules, and generate human-auditable justifications. The results confirm that this approach creates a robust, evaluable, and trustworthy system for deploying LLM-powered agents in data-sensitive, high-stakes domains.


OmniPlay: Benchmarking Omni-Modal Models on Omni-Modal Game Playing

arXiv.org Artificial Intelligence

While generalist foundation models like Gemini and GPT-4o demonstrate impressive multi-modal competence, existing evaluations fail to test their intelligence in dynamic, interactive worlds. Static benchmarks lack agency, while interactive benchmarks suffer from a severe modal bottleneck, typically ignoring crucial auditory and temporal cues. To bridge this evaluation chasm, we introduce OmniPlay, a diagnostic benchmark designed not just to evaluate, but to probe the fusion and reasoning capabilities of agentic models across the full sensory spectrum. Built on a core philosophy of modality interdependence, OmniPlay comprises a suite of five game environments that systematically create scenarios of both synergy and conflict, forcing agents to perform genuine cross-modal reasoning. Our comprehensive evaluation of six leading omni-modal models reveals a critical dichotomy: they exhibit superhuman performance on high-fidelity memory tasks but suffer from systemic failures in challenges requiring robust reasoning and strategic planning. We demonstrate that this fragility stems from brittle fusion mechanisms, which lead to catastrophic performance degradation under modality conflict and uncover a counter-intuitive "less is more" paradox, where removing sensory information can paradoxically improve performance. Our findings suggest that the path toward robust AGI requires a research focus beyond scaling to explicitly address synergistic fusion. Our platform is available for anonymous review at https://github.com/fuqingbie/omni-game-benchmark.


FindingDory: A Benchmark to Evaluate Memory in Embodied Agents

arXiv.org Artificial Intelligence

Large vision-language models have recently demonstrated impressive performance in planning and control tasks, driving interest in their application to real-world robotics. However, deploying these models for reasoning in embodied contexts is limited by their ability to incorporate long-term experience collected across multiple days and represented by vast collections of images. Current VLMs typically struggle to process more than a few hundred images concurrently, highlighting the need for more efficient mechanisms to handle long-term memory in embodied settings. To effectively evaluate these models for long-horizon control, a benchmark must specifically target scenarios where memory is crucial for success. Existing long-video QA benchmarks overlook embodied challenges like object manipulation and navigation, which demand low-level skills and fine-grained reasoning over past interactions. Moreover, effective memory integration in embodied agents involves both recalling relevant historical information and executing actions based on that information, making it essential to study these aspects together rather than in isolation. In this work, we introduce a new benchmark for long-range embodied tasks in the Habitat simulator. This benchmark evaluates memory-based capabilities across 60 tasks requiring sustained engagement and contextual awareness in an environment. The tasks can also be procedurally extended to longer and more challenging versions, enabling scalable evaluation of memory and reasoning. We also present baselines that integrate state-of-the-art VLMs with low level navigation policies, assessing their performance on these memory-intensive tasks and highlight areas for improvement.


StorySage: Conversational Autobiography Writing Powered by a Multi-Agent Framework

arXiv.org Artificial Intelligence

Every individual carries a unique and personal life story shaped by their memories and experiences. However, these memories are often scattered and difficult to organize into a coherent narrative, a challenge that defines the task of autobiography writing. Existing conversational writing assistants tend to rely on generic user interactions and pre-defined guidelines, making it difficult for these systems to capture personal memories and develop a complete biography over time. We introduce StorySage, a user-driven software system designed to meet the needs of a diverse group of users that supports a flexible conversation and a structured approach to autobiography writing. Powered by a multi-agent framework composed of an Interviewer, Session Scribe, Planner, Section Writer, and Session Coordinator, our system iteratively collects user memories, updates their autobiography, and plans for future conversations. In experimental simulations, StorySage demonstrates its ability to navigate multiple sessions and capture user memories across many conversations. User studies (N=28) highlight how StorySage maintains improved conversational flow, narrative completeness, and higher user satisfaction when compared to a baseline. In summary, StorySage contributes both a novel architecture for autobiography writing and insights into how multi-agent systems can enhance human-AI creative partnerships.


The Ultimate Test of Superintelligent AI Agents: Can an AI Balance Care and Control in Asymmetric Relationships?

arXiv.org Artificial Intelligence

This paper introduces the Shepherd Test, a new conceptual test for assessing the moral and relational dimensions of superintelligent artificial agents. The test is inspired by human interactions with animals, where ethical considerations about care, manipulation, and consumption arise in contexts of asymmetric power and self-preservation. We argue that AI crosses an important, and potentially dangerous, threshold of intelligence when it exhibits the ability to manipulate, nurture, and instrumentally use less intelligent agents, while also managing its own survival and expansion goals. This includes the ability to weigh moral trade-offs between self-interest and the well-being of subordinate agents. The Shepherd Test thus challenges traditional AI evaluation paradigms by emphasizing moral agency, hierarchical behavior, and complex decision-making under existential stakes. We argue that this shift is critical for advancing AI governance, particularly as AI systems become increasingly integrated into multi-agent environments. We conclude by identifying key research directions, including the development of simulation environments for testing moral behavior in AI, and the formalization of ethical manipulation within multi-agent systems.


Fuzzy Information Evolution with Three-Way Decision in Social Network Group Decision-Making

arXiv.org Artificial Intelligence

In group decision-making (GDM) scenarios, uncertainty, dynamic social structures, and vague information present major challenges for traditional opinion dynamics models. To address these issues, this study proposes a novel social network group decision-making (SNGDM) framework that integrates three-way decision (3WD) theory, dynamic network reconstruction, and linguistic opinion representation. First, the 3WD mechanism is introduced to explicitly model hesitation and ambiguity in agent judgments, thereby preventing irrational decisions. Second, a connection adjustment rule based on opinion similarity is developed, enabling agents to adaptively update their communication links and better reflect the evolving nature of social relationships. Third, linguistic terms are used to describe agent opinions, allowing the model to handle subjective, vague, or incomplete information more effectively. Finally, an integrated multi-agent decision-making framework is constructed, which simultaneously considers individual uncertainty, opinion evolution, and network dynamics. The proposed model is applied to a multi-UAV cooperative decision-making scenario, where simulation results and consensus analysis demonstrate its effectiveness. Experimental comparisons further verify the advantages of the algorithm in enhancing system stability and representing realistic decision-making behaviors.


PiFlow: Principle-aware Scientific Discovery with Multi-Agent Collaboration

arXiv.org Artificial Intelligence

Large Language Model (LLM)-based multi-agent systems (MAS) demonstrate remarkable potential for scientific discovery. Existing approaches, however, often automate scientific discovery using predefined workflows that lack rationality constraints. This often leads to aimless hypothesizing and a failure to consistently link hypotheses with evidence, thereby hindering the systematic reduction of uncertainty. Overcoming these limitations fundamentally requires a principled approach to exploration. We introduce PiFlow, an information-theoretical framework, treating automated scientific discovery as a structured uncertainty reduction problem guided by principles (e.g., scientific laws). In evaluations across three distinct scientific domains -- discovering nanomaterial structures, bio-molecules, and superconductor candidates with targeted properties -- our method significantly improves discovery efficiency, reflected by a 73.55\% increase in the Area Under the Curve (AUC) of property values versus exploration steps, and enhances solution quality by 94.06\% compared to a vanilla agent system. Overall, PiFlow serves as a Plug-and-Play method, establishing a novel paradigm shift in highly efficient automated scientific discovery, paving the way for more robust and accelerated AI-driven research. Code is publicly available at our \href{https://github.com/amair-lab/PiFlow}{GitHub}.


MobileIPL: Enhancing Mobile Agents Thinking Process via Iterative Preference Learning

arXiv.org Artificial Intelligence

The Chain of Action-Planning Thoughts (CoaT) paradigm has been shown to improve the reasoning performance of VLM-based mobile agents in GUI tasks. However, the scarcity of diverse CoaT trajectories limits the expressiveness and generalization ability of such agents. While self-training is commonly employed to address data scarcity, existing approaches either overlook the correctness of intermediate reasoning steps or depend on expensive process-level annotations to construct process reward models (PRM). To address the above problems, we propose an Iterative Preference Learning (IPL) that constructs a CoaT-tree through interative sampling, scores leaf nodes using rule-based reward, and backpropagates feedback to derive Thinking-level Direct Preference Optimization (T-DPO) pairs. To prevent overfitting during warm-up supervised fine-tuning, we further introduce a three-stage instruction evolution, which leverages GPT-4o to generate diverse Q\&A pairs based on real mobile UI screenshots, enhancing both generality and layout understanding. Experiments on three standard Mobile GUI-agent benchmarks demonstrate that our agent MobileIPL outperforms strong baselines, including continual pretraining models such as OS-ATLAS and UI-TARS. It achieves state-of-the-art performance across three standard Mobile GUI-Agents benchmarks and shows strong generalization to out-of-domain scenarios.


Learning to Speak on Behalf of a Group: Medium Access Control for Sending a Shared Message

arXiv.org Artificial Intelligence

The rapid development of Internet of Things (IoT) technologies has not only enabled new applications, but also presented new challenges for reliable communication with limited resources. In this work, we define a novel problem that can arise in these scenarios, in which a set of sensors need to communicate a joint observation. This observation is shared by a random subset of the nodes, which need to propagate it to the rest of the network, but coordination is complex: as signaling constraints require the use of random access schemes over shared channels, sensors need to implicitly coordinate, so that at least one transmission gets through without collisions. Unlike the majority of existing medium access schemes, the goal is to make sure that the shared message gets through, regardless of the sender. We analyze this coordination problem theoretically and provide low-complexity solutions. While a clustering-based approach is near-optimal if the sensors have prior knowledge, we provide a distributed multi-armed bandit (MAB) solution for the more general case and validate it by simulation.