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Reports of the AAAI 2008 Fall Symposia

AI Magazine

These underpinnings in genetics and fields are vast, variegated, informed by memetics, studying phenomena such disparate theoretical and technical disciplines, as coalition formation in an artificial and interrelated. Other applications provided an updated perspective ethical concerns related to the use of included case-based retrieval of to a previous symposium held in fall eldercare technology to ensure that narratives culturally relevant to a 2005 on the same topic. Some models focused One major theme of the symposium The symposium ended with a more directly on adaptation, from machine-learning was to investigate the use of sensor brainstorming session on possible solutions and game-theoretic networks in the home environment to for two real-life scenarios for perspectives, but discussions suggested provide safety, to monitor activities of ailing elders and their caregivers. The ways in which those adaptations daily living, to assess physical and cognitive exercise was helpful in grounding the might vary from one cultural context function, and to identify participants in the lives of older adults to another. Work was also should address real needs.



Open Problems in Universal Induction & Intelligence

arXiv.org Artificial Intelligence

Specialized intelligent systems can be found everywhere: finger print, handwriting, speech, and face recognition, spam filtering, chess and other game programs, robots, et al. This decade the first presumably complete mathematical theory of artificial intelligence based on universal induction-prediction-decision-action has been proposed. This information-theoretic approach solidifies the foundations of inductive inference and artificial intelligence. Getting the foundations right usually marks a significant progress and maturing of a field. The theory provides a gold standard and guidance for researchers working on intelligent algorithms. The roots of universal induction have been laid exactly half-a-century ago and the roots of universal intelligence exactly one decade ago. So it is timely to take stock of what has been achieved and what remains to be done. Since there are already good recent surveys, I describe the state-of-the-art only in passing and refer the reader to the literature. This article concentrates on the open problems in universal induction and its extension to universal intelligence.


Agent-Oriented Approach for Detecting and Managing Risks in Emergency Situations

arXiv.org Artificial Intelligence

This paper presents an agent-oriented approach to build a decision support system aimed at helping emergency managers to detect and to manage risks. We stress the flexibility and the adaptivity characteristics that are crucial to build a robust and efficient system, able to resolve complex problems. The system should be independent as much as possible from the subject of study. Thereby, an original approach based on a mechanism of perception, representation, characterisation and assessment is proposed. The work described here is applied on the RoboCupRescue application. Experimentations and results are provided.


Llull and Copeland Voting Computationally Resist Bribery and Constructive Control

Journal of Artificial Intelligence Research

Control and bribery are settings in which an external agent seeks to influence the outcome of an election. Constructive control of elections refers to attempts by an agent to, via such actions as addition/deletion/partition of candidates or voters, ensure that a given candidate wins. Destructive control refers to attempts by an agent to, via the same actions, preclude a given candidate's victory. An election system in which an agent can sometimes affect the result and it can be determined in polynomial time on which inputs the agent can succeed is said to be vulnerable to the given type of control. An election system in which an agent can sometimes affect the result, yet in which it is NP-hard to recognize the inputs on which the agent can succeed, is said to be resistant to the given type of control. Aside from election systems with an NP-hard winner problem, the only systems previously known to be resistant to all the standard control types were highly artificial election systems created by hybridization. This paper studies a parameterized version of Copeland voting, denoted by Copeland^\alpha, where the parameter \alpha is a rational number between 0 and 1 that specifies how ties are valued in the pairwise comparisons of candidates. In every previously studied constructive or destructive control scenario, we determine which of resistance or vulnerability holds for Copeland^\alpha for each rational \alpha, 0 \leq \alpha \leq 1. In particular, we prove that Copeland^{0.5}, the system commonly referred to as ``Copeland voting,'' provides full resistance to constructive control, and we prove the same for Copeland^\alpha, for all rational \alpha, 0 < \alpha < 1. Among systems with a polynomial-time winner problem, Copeland voting is the first natural election system proven to have full resistance to constructive control. In addition, we prove that both Copeland^0 and Copeland^1 (interestingly, Copeland^1 is an election system developed by the thirteenth-century mystic Llull) are resistant to all standard types of constructive control other than one variant of addition of candidates. Moreover, we show that for each rational \alpha, 0 \leq \alpha \leq 1, Copeland^\alpha voting is fully resistant to bribery attacks, and we establish fixed-parameter tractability of bounded-case control for Copeland^\alpha. We also study Copeland^\alpha elections under more flexible models such as microbribery and extended control, we integrate the potential irrationality of voter preferences into many of our results, and we prove our results in both the unique-winner model and the nonunique-winner model. Our vulnerability results for microbribery are proven via a novel technique involving min-cost network flow.


A Bilinear Programming Approach for Multiagent Planning

Journal of Artificial Intelligence Research

Multiagent planning and coordination problems are common and known to be computationally hard. We show that a wide range of two-agent problems can be formulated as bilinear programs. We present a successive approximation algorithm that significantly outperforms the coverage set algorithm, which is the state-of-the-art method for this class of multiagent problems. Because the algorithm is formulated for bilinear programs, it is more general and simpler to implement. The new algorithm can be terminated at any time and-unlike the coverage set algorithm-it facilitates the derivation of a useful online performance bound. It is also much more efficient, on average reducing the computation time of the optimal solution by about four orders of magnitude. Finally, we introduce an automatic dimensionality reduction method that improves the effectiveness of the algorithm, extending its applicability to new domains and providing a new way to analyze a subclass of bilinear programs.


Balancing Utility and Deal Probability for Auction-based Negotiations in Highly Nonlinear Utility Spaces

AAAI Conferences

Experiments show that these approaches achieve high effectiveness Negotiation scenarios involving nonlinear utility (measured as high optimality rates and low failure rates functions are specially challenging, because traditional for the negotiations) in the evaluation scenario they describe negotiation mechanisms cannot be applied. (Section 2). However, as we will show empirically in Section Even mechanisms designed and proven useful for 5.2, these approaches perform worse as the circumstances of nonlinear utility spaces may fail if the utility space the scenario turn harder (that is, when the utility functions is highly nonlinear. For example, although both are highly nonlinear, like in B2B interactions or distributed contract sampling and constraint sampling have automated control systems). Under these circumstances, the been successfully used in auction based negotiations failure rate increases drastically, raising the need for an alternative with constraint-based utility spaces, they tend approach.


A Symmetry Reduction Technique for Model Checking Temporal-Epistemic Logic

AAAI Conferences

We introduce a symmetry reduction technique for model checking temporal-epistemic properties of multi-agent systems defined in the mainstream interpreted systems framework. The technique, based on counterpart semantics, aims to reduce the set of initial states that need to be considered in a model. We present theoretical results establishing that there are neither false positives nor false negatives in the reduced model. We evaluate the technique by presenting the results of an implementation tested against two well known applications of epistemic logic, the muddy children and the dining cryptographers. The experimental results obtained confirm that the reduction in model checking time can be dramatic, thereby allowing for the verification of hitherto intractable systems.


A Logic for Reasoning about Counterfactual Emotions

AAAI Conferences

The aim of this work is to propose a logical framework for the specification of cognitive emotions that are based on counterfactual reasoning about agents’ choices. An example of this kind of emotions is regret. In order to meet this objective, we exploit the well-known STIT logic [Belnap et al., 2001; Horty, 2001]. STIT logic has been proposed in the domain of formal philosophy in the nineties and, more recently, it has been imported into the field of theoretical computer science where its formal relationships with other logics for multiagent systems such as ATL and Coalition Logic (CL) have been studied. STIT is a very suitable formalism to reason about choices and capabilities of agents and groups of agents. Unfortunately, the version of STIT with agents and groups has been recently proved to be undecidable. In this work we study a decidable fragment of STIT with agents and groups which is sufficiently expressive for our purpose of formalizing counterfactual emotions.


Collaborative Multi Agent Physical Search with Probabilistic Knowledge

AAAI Conferences

This paper considers the setting wherein a group of agents (e.g., robots) is seeking to obtain a given tangible good, potentially available at different locations in a physical environment. Traveling between locations, as well as acquiring the good at any given location consumes from the resources available to the agents (e.g., battery charge). The availability of the good at any given location, as well as the exact cost of acquiring the good at the location is not fully known in advance, and observed only upon physically arriving at the location. However, a-priori probabilities on the availability and potential cost are provided. Given such as setting, the problem is to find a strategy/plan that maximizes the probability of acquiring the good while minimizing resource consumption. Sample applications include agents in exploration and patrol missions, e.g., rovers on Mars seeking to mine a specific mineral. Although this model captures many real world scenarios, it has not been investigated so far. We focus on the case where locations are aligned along a path, and study several variants of the problem, analyzing the effects of communication and coordination. For the case that agents can communicate, we present a polynomial algorithm that works for any fixed number of agents. For non-communicating agents, we present a polynomial algorithm that is suitable for any number of agents. Finally, we analyze the difference between homogeneous and heterogeneous agents, both with respect to their allotted resources and with respect to their capabilities.