Agents
On Computing Optimal Strategies in Open List Proportional Representation: The Two Parties Case
Ding, Ning (Hong Kong University of Science and Technology) | Lin, Fangzhen (Hong Kong University of Science and Technology)
Open list proportional representation is an election mechanism used in many elections, including the 2012 Hong Kong Legislative Council Geographical Constituencies election. In this paper, we assume that there are just two parties in the election, and that the number of votes that a list would get is the sum of the numbers of votes that the candidates in the list would get if each of them would go alone in the election. Under these assumptions, we formulate the election as a mostly zero-sum game, and show that while the game always has a pure Nash equilibrium, it is NP-hard to compute it.
Multi-Organ Exchange: The Whole Is Greater than the Sum of its Parts
Dickerson, John P (Carnegie Mellon University) | Sandholm, Tuomas (Carnegie Mellon University)
Kidney exchange, where candidates with organ failure trade incompatible but willing donors, is a life-saving alternative to the deceased donor waitlist, which has inadequate supply to meet demand. While fielded kidney exchanges see huge benefit from altruistic kidney donors (who give an organ without a paired needy candidate), a significantly higher medical risk to the donor deters similar altruism with livers. In this paper, we begin by proposing the idea of liver exchange, and show on demographically accurate data that vetted kidney exchange algorithms can be adapted to clear such an exchange at the nationwide level. We then explore cross-organ donation where kidneys and livers can be bartered for each other. We show theoretically that this multi-organ exchange provides linearly more transplants than running separate kidney and liver exchanges; this linear gain is a product of altruistic kidney donors creating chains that thread through the liver pool. We support this result experimentally on demographically accurate multi-organ exchanges. We conclude with thoughts regarding the fielding of a nationwide liver or joint liver-kidney exchange from a legal and computational point of view.
The Computational Rise and Fall of Fairness
Dickerson, John P (Carnegie Mellon University) | Goldman, Jonathan (Carnegie Mellon University) | Karp, Jeremy (Carnegie Mellon University) | Procaccia, Ariel D (Carnegie Mellon University) | Sandholm, Tuomas (Carnegie Mellon University)
The fair division of indivisible goods has long been an important topic in economics and, more recently, computer science. We investigate the existence of envy-free allocations of indivisible goods, that is, allocations where each player values her own allocated set of goods at least as highly as any other player's allocated set of goods. Under additive valuations, we show that even when the number of goods is larger than the number of agents by a linear fraction, envy-free allocations are unlikely to exist. We then show that when the number of goods is larger by a logarithmic factor, such allocations exist with high probability. We support these results experimentally and show that the asymptotic behavior of the theory holds even when the number of goods and agents is quite small. We demonstrate that there is a sharp phase transition from nonexistence to existence of envy-free allocations, and that on average the computational problem is hardest at that transition.
Dynamic Multi-Agent Task Allocation with Spatial and Temporal Constraints
Amador, Sofia (Ben-Gurion University of the Negev) | Okamoto, Steven (Ben-Gurion University of the Negev) | Zivan, Roie (Ben-Gurion University of the Negev)
Realistic multi-agent team applications often feature dynamic environments with soft deadlines that penalize late execution of tasks. This puts a premium on quickly allocating tasks to agents, but finding the optimal allocation is NP-hard due to temporal and spatial constraints that require tasks to be executed sequentially by agents. We propose FMC_TA, a novel task allocation algorithm that allows tasks to be easily sequenced to yield high-quality solutions. FMC_TA first finds allocations that are fair (envy-free), balancing the load and sharing important tasks between agents, and efficient (Pareto optimal) in a simplified version of the problem. It computes such allocations in polynomial or pseudo-polynomial time (centrally or distributedly, respectively) using a Fisher market with agents as buyers and tasks as goods. It then heuristically schedules the allocations, taking into account inter-agent constraints on shared tasks. We empirically compare our algorithm to state-of-the-art incomplete methods, both centralized and distributed, on law enforcement problems inspired by real police logs. The results show a clear advantage for FMC_TA both in total utility and in other measures commonly used by law enforcement authorities.
Agent Behavior Prediction and Its Generalization Analysis
Tian, Fei (University of Science and Technology of China) | Li, Haifang (Chinese Academy of Sciences) | Chen, Wei (Microsoft Research) | Qin, Tao (Microsoft Research) | Chen, Enhong (University of Science and Technology of China) | Liu, Tie-Yan (Microsoft Research)
Machine learning algorithms have been applied to predict agent behaviors in real-world dynamic systems, such as advertiser behaviors in sponsored search and worker behaviors in crowdsourcing. Behavior data in these systems are generated by live agents: once systems change due to adoption of prediction models learnt from behavior data, agents will observe and respond to these changes by changing their own behaviors accordingly. Therefore, the evolving behavior data will not be identically and independently distributed, posing great challenges to theoretical analysis. To tackle this challenge, in this paper, we propose to use Markov Chain in Random Environments (MCRE) to describe the behavior data, and perform generalization analysis of machine learning algorithms on its basis. We propose a novel technique that transforms the original time-variant MCRE into a higher-dimensional time-homogeneous Markov chain, which is easier to deal with. We prove the convergence of the new Markov chain when time approaches infinity. Then we obtain a generalization bound for the machine learning algorithms on the behavior data generated by the new Markov chain. To the best of our knowledge, this is the first work that performs the generalization analysis on data generated by complex processes in real-world dynamic systems.
Discovering Better AAAI Keywords via Clustering with Community-Sourced Constraints
Moran, Kelly H. (Google Inc.) | Wallace, Byron C. (Brown University) | Brodley, Carla E. (Tufts University)
Selecting good conference keywords is important because they often determine the composition of review committees and hence which papers are reviewed by whom. But presently conference keywords are generated in an ad-hoc manner by a small set of conference organizers. This approach is plainly not ideal. There is no guarantee, for example, that the generated keyword set aligns with what the community is actually working on and submitting to the conference in a given year. This is especially true in fast moving fields such as AI. The problem is exacerbated by the tendency of organizers to draw heavily on preceding years' keyword lists when generating a new set. Rather than a select few ordaining a keyword set that that represents AI at large, it would be preferable to generate these keywords more directly from the data, with input from research community members. To this end, we solicited feedback from seven AAAI PC members regarding a previously existing keyword set and used these 'community-sourced constraints' to inform a clustering over the abstracts of all submissions to AAAI 2013. We show that the keywords discovered via this data-driven, human-in-the-loop method are at least as preferred (by AAAI PC members) as 2013's manually generated set, and that they include categories previously overlooked by organizers. Many of the discovered terms were used for this year's conference.
Ordering Effects and Belief Adjustment in the Use of Comparison Shopping Agents
Hajaj, Chen (Bar-Ilan University) | Hazon, Noam (Ariel University) | Sarne, David (Bar-Ilan University)
The popularity of online shopping has contributed to the development of comparison shopping agents (CSAs) aiming to facilitate buyers' ability to compare prices of online stores for any desired product. Furthermore, the plethora of CSAs in today's markets enables buyers to query more than a single CSA when shopping, thus expanding even further the list of sellers whose prices they obtain. This potentially decreases the chance of a purchase based on the prices outputted as a result of any single query, and consequently decreases each CSAs' expected revenue per-query. Obviously, a CSA can improve its competence in such settings by acquiring more sellers' prices, potentially resulting in a more attractive ``best price''. In this paper we suggest a complementary approach that improves the attractiveness of a CSA by presenting the prices to the user in a specific intelligent manner, which is based on known cognitive-biases.The advantage of this approach is its ability to affect the buyer's tendency to terminate her search for a better price, hence avoid querying further CSAs, without having the CSA spend any of its resources on finding better prices to present.The effectiveness of our method is demonstrated using real data, collected from four CSAs for five products. Our experiments with people confirm that the suggested method effectively influence people in a way that is highly advantageous to the CSA.
Can Agent Development Affect Developer's Strategy?
Elmalech, Avshalom (Bar Ilan University) | Sarne, David (Bar Ilan University) | Agmon, Noa (Bar Ilan University)
Peer Designed Agents (PDAs), computer agents developed by non-experts, is an emerging technology, widely advocated in recent literature for the purpose of replacing people in simulations and investigating human behavior. Its main premise is that strategies programmed into these agents reliably reflect, to some extent, the behavior used by their programmers in real life. In this paper we show that PDA development has an important side effect that has not been addressed to date -- the process that merely attempts to capture one's strategy is also likely to affect the developer's strategy. The phenomenon is demonstrated experimentally, using several performance measures. This result has many implications concerning the appropriate design of PDA-based simulations, and the validity of using PDAs for studying individual decision making. Furthermore, we obtain that PDA development actually improved the developer's strategy according to all performance measures. Therefore, PDA development can be suggested as a means for improving people's problem solving skills.
Leveraging Fee-Based, Imperfect Advisors in Human-Agent Games of Trust
Buntain, Cody (University of Maryland, College Park) | Azaria, Amos (Bar-Ilan University) | Kraus, Sarit (Bar-Ilan University)
This paper explores whether the addition of costly, imperfect, and exploitable advisors to Berg's investment game enhances or detracts from investor performance in both one-shot and multi-round interactions.We then leverage our findings to develop an automated investor agent that performs as well as or better than humans in these games.To gather this data, we extended Berg's game and conducted a series of experiments using Amazon's Mechanical Turk to determine how humans behave in these potentially adversarial conditions.Our results indicate that, in games of short duration, advisors do not stimulate positive behavior and are not useful in providing actionable advice.In long-term interactions, however, advisors do stimulate positive behavior with significantly increased investments and returns.By modeling human behavior across several hundred participants, we were then able to develop agent strategies that maximized return on investment and performed as well as or significantly better than humans.In one-shot games, we identified an ideal investment value that, on average, resulted in positive returns as long as advisor exploitation was not allowed.For the multi-round games, our agents relied on the corrective presence of advisors to stimulate positive returns on maximum investment.
Exponential Deepening A* for Real-Time Agent-Centered Search
Sharon, Guni (Ben-Gurion University) | Felner, Ariel (Ben-Gurion University) | Sturtevant, Nathan (University of Denver)
In the Real-Time Agent-Centered Search (RTACS) problem,an agent has to arrive at a goal location while acting and reasoningin the physical world. Traditionally, RTACS problemsare solved by propagating and updating heuristic values ofstates visited by the agent. In existing RTACS algorithms theagent may revisit each state many times causing the entireprocedure to be quadratic in the state space. We study theIterative Deepening (ID) approach for solving RTACS andintroduce Exponential Deepening A* (EDA*), an RTACS algorithmwhere the threshold between successive Depth-Firstcalls is increased exponentially. EDA* is proven to hold aworst case bound that is linear in the state space. Experimentalresults supporting this bound are presented and demonstrateup to 10x reduction over existing RTACS solvers wrtdistance traveled, states expanded and CPU runtime.