Agents
Knowing the Past to Predict the Future: Reinforcement Virtual Learning
Zhang, Peng, Huang, Yawen, Hu, Bingzhang, Wang, Shizheng, Duan, Haoran, Moubayed, Noura Al, Zheng, Yefeng, Long, Yang
Reinforcement Learning (RL)-based control system has received considerable attention in recent decades. However, in many real-world problems, such as Batch Process Control, the environment is uncertain, which requires expensive interaction to acquire the state and reward values. In this paper, we present a cost-efficient framework, such that the RL model can evolve for itself in a Virtual Space using the predictive models with only historical data. The proposed framework enables a step-by-step RL model to predict the future state and select optimal actions for long-sight decisions. The main focuses are summarized as: 1) how to balance the long-sight and short-sight rewards with an optimal strategy; 2) how to make the virtual model interacting with real environment to converge to a final learning policy. Under the experimental settings of Fed-Batch Process, our method consistently outperforms the existing state-of-the-art methods.
How Technology Impacts and Compares to Humans in Socially Consequential Arenas
One of the main promises of technology development is for it to be adopted by people, organizations, societies, and governments -- incorporated into their life, work stream, or processes. Often, this is socially beneficial as it automates mundane tasks, frees up more time for other more important things, or otherwise improves the lives of those who use the technology. However, these beneficial results do not apply in every scenario and may not impact everyone in a system the same way. Sometimes a technology is developed which produces both benefits and inflicts some harm. These harms may come at a higher cost to some people than others, raising the question: {\it how are benefits and harms weighed when deciding if and how a socially consequential technology gets developed?} The most natural way to answer this question, and in fact how people first approach it, is to compare the new technology to what used to exist. As such, in this work, I make comparative analyses between humans and machines in three scenarios and seek to understand how sentiment about a technology, performance of that technology, and the impacts of that technology combine to influence how one decides to answer my main research question.
GowFed -- A novel Federated Network Intrusion Detection System
Belenguer, Aitor, Pascual, Jose A., Navaridas, Javier
Network intrusion detection systems are evolving into intelligent systems that perform data analysis while searching for anomalies in their environment. Indeed, the development of deep learning techniques paved the way to build more complex and effective threat detection models. However, training those models may be computationally infeasible in most Edge or IoT devices. Current approaches rely on powerful centralized servers that receive data from all their parties - violating basic privacy constraints and substantially affecting response times and operational costs due to the huge communication overheads. To mitigate these issues, Federated Learning emerged as a promising approach, where different agents collaboratively train a shared model, without exposing training data to others or requiring a compute-intensive centralized infrastructure. This work presents GowFed, a novel network threat detection system that combines the usage of Gower Dissimilarity matrices and Federated averaging. Different approaches of GowFed have been developed based on state-of the-art knowledge: (1) a vanilla version; and (2) a version instrumented with an attention mechanism. Furthermore, each variant has been tested using simulation oriented tools provided by TensorFlow Federated framework. In the same way, a centralized analogous development of the Federated systems is carried out to explore their differences in terms of scalability and performance - across a set of designed experiments/scenarios. Overall, GowFed intends to be the first stepping stone towards the combined usage of Federated Learning and Gower Dissimilarity matrices to detect network threats in industrial-level networks.
Over-communicate no more: Situated RL agents learn concise communication protocols
Kalinowska, Aleksandra, Davoodi, Elnaz, Strub, Florian, Mathewson, Kory W, Kajic, Ivana, Bowling, Michael, Murphey, Todd D, Pilarski, Patrick M
While it is known that communication facilitates cooperation in multi-agent settings, it is unclear how to design artificial agents that can learn to effectively and efficiently communicate with each other. Much research on communication emergence uses reinforcement learning (RL) and explores unsituated communication in one-step referential tasks -- the tasks are not temporally interactive and lack time pressures typically present in natural communication. In these settings, agents may successfully learn to communicate, but they do not learn to exchange information concisely -- they tend towards over-communication and an inefficient encoding. Here, we explore situated communication in a multi-step task, where the acting agent has to forgo an environmental action to communicate. Thus, we impose an opportunity cost on communication and mimic the real-world pressure of passing time. We compare communication emergence under this pressure against learning to communicate with a cost on articulation effort, implemented as a per-message penalty (fixed and progressively increasing). We find that while all tested pressures can disincentivise over-communication, situated communication does it most effectively and, unlike the cost on effort, does not negatively impact emergence. Implementing an opportunity cost on communication in a temporally extended environment is a step towards embodiment, and might be a pre-condition for incentivising efficient, human-like communication.
Spectroscopy and Chemometrics/Machine-Learning News Weekly #43, 2022
NIR Calibration-Model Services 9 Reasons why near-Infrared Spectroscopy Applications need periodic Calibration Maintenance NIR NIRS Infrared LINK Development of quantitative Multivariate Prediction Models for Near Infrared Analyzers NIRS NIR NIT SWIR LINK How to develop near-infrared spectroscopy (NIRS) calibrations in the 21st Century?
Reinforcement Learning Applied to Trading Systems: A Survey
Felizardo, Leonardo Kanashiro, Paiva, Francisco Caio Lima, Costa, Anna Helena Reali, Del-Moral-Hernandez, Emilio
Financial domain tasks, such as trading in market exchanges, are challenging and have long attracted researchers. The recent achievements and the consequent notoriety of Reinforcement Learning (RL) have also increased its adoption in trading tasks. RL uses a framework with well-established formal concepts, which raises its attractiveness in learning profitable trading strategies. However, RL use without due attention in the financial area can prevent new researchers from following standards or failing to adopt relevant conceptual guidelines. In this work, we embrace the seminal RL technical fundamentals, concepts, and recommendations to perform a unified, theoretically-grounded examination and comparison of previous research that could serve as a structuring guide for the field of study. A selection of twenty-nine articles was reviewed under our classification that considers RL's most common formulations and design patterns from a large volume of available studies. This classification allowed for precise inspection of the most relevant aspects regarding data input, preprocessing, state and action composition, adopted RL techniques, evaluation setups, and overall results. Our analysis approach organized around fundamental RL concepts allowed for a clear identification of current system design best practices, gaps that require further investigation, and promising research opportunities. Finally, this review attempts to promote the development of this field of study by facilitating researchers' commitment to standards adherence and helping them to avoid straying away from the RL constructs' firm ground.
Will you infect me with your opinion?
Domino, Krzysztof, Miszczak, Jarosław Adam
Opinion formation is one of the most fascinating phenomena observed in human communities, and the ability to predict and to control the dynamics of this process is interesting from the theoretical as well as practical point of view. Although there are many sophisticated models of opinion formation, they often lack the connection with real life data, and there are still sociological processes that need to be explained. To address this, we propose a model describing the dynamics of opinion formation which mimics the process of the virus or disease spreading in the population. The introduced model is motivated by the model of disease spread with three possible channels - direct contact, indirect contact, and contact with "contaminated" elements. We demonstrate that the presence of "contaminated" elements, which in the case of on-line communities can be represented as the content published on the Internet, has considerable impact on the process of opinion formation. We argue that by using a simple mechanism of opinion spreading via passive elements, the introduced model captures the meaningful elements of opinion formation in complex communities. The presented work provides a step towards formulating universal laws governing social as well as physical or technical systems.
Can maker-taker fees prevent algorithmic cooperation in market making?
In a semi-realistic market simulator, independent reinforcement learning algorithms may facilitate market makers to maintain wide spreads even without communication. This unexpected outcome challenges the current antitrust law framework. We study the effectiveness of maker-taker fee models in preventing cooperation via algorithms. After modeling market making as a repeated general-sum game, we experimentally show that the relation between net transaction costs and maker rebates is not necessarily monotone. Besides an upper bound on taker fees, we may also need a lower bound on maker rebates to destabilize the cooperation. We also consider the taker-maker model and the effects of mid-price volatility, inventory risk, and the number of agents.
Multitask Online Mirror Descent
Cesa-Bianchi, Nicolò, Laforgue, Pierre, Paudice, Andrea, Pontil, Massimiliano
We introduce and analyze MT-OMD, a multitask generalization of Online Mirror Descent (OMD) which operates by sharing updates between tasks. We prove that the regret of MT-OMD is of order $\sqrt{1 + \sigma^2(N-1)}\sqrt{T}$, where $\sigma^2$ is the task variance according to the geometry induced by the regularizer, $N$ is the number of tasks, and $T$ is the time horizon. Whenever tasks are similar, that is $\sigma^2 \le 1$, our method improves upon the $\sqrt{NT}$ bound obtained by running independent OMDs on each task. We further provide a matching lower bound, and show that our multitask extensions of Online Gradient Descent and Exponentiated Gradient, two major instances of OMD, enjoy closed-form updates, making them easy to use in practice. Finally, we present experiments which support our theoretical findings.
An Information-Theoretic Approach for Estimating Scenario Generalization in Crowd Motion Prediction
Qiao, Gang, Hu, Kaidong, Moon, Seonghyeon, Sohn, Samuel S., Yoon, Sejong, Kapadia, Mubbasir, Pavlovic, Vladimir
Learning-based approaches to modeling crowd motion have become increasingly successful but require training and evaluation on large datasets, coupled with complex model selection and parameter tuning. To circumvent this tremendously time-consuming process, we propose a novel scoring method, which characterizes generalization of models trained on source crowd scenarios and applied to target crowd scenarios using a training-free, model-agnostic Interaction + Diversity Quantification score, ISDQ. The Interaction component aims to characterize the difficulty of scenario domains, while the diversity of a scenario domain is captured in the Diversity score. Both scores can be computed in a computation tractable manner. Our experimental results validate the efficacy of the proposed method on several simulated and real-world (source,target) generalization tasks, demonstrating its potential to select optimal domain pairs before training and testing a model.