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Agent Miner: An Algorithm for Discovering Agent Systems from Event Data

arXiv.org Artificial Intelligence

Process discovery studies ways to use event data generated by business processes and recorded by IT systems to construct models that describe the processes. Existing discovery algorithms are predominantly concerned with constructing process models that represent the control flow of the processes. Agent system mining argues that business processes often emerge from interactions of autonomous agents and uses event data to construct models of the agents and their interactions. This paper presents and evaluates Agent Miner, an algorithm for discovering models of agents and their interactions from event data composing the system that has executed the processes which generated the input data. The conducted evaluation using our open-source implementation of Agent Miner and publicly available industrial datasets confirms that our algorithm can provide insights into the process participants and their interaction patterns and often discovers models that describe the business processes more faithfully than process models discovered using conventional process discovery algorithms.


A Review of Machine Learning Methods Applied to Structural Dynamics and Vibroacoustic

arXiv.org Artificial Intelligence

The use of Machine Learning (ML) has rapidly spread across several fields, having encountered many applications in Structural Dynamics and Vibroacoustic (SD\&V). The increasing capabilities of ML to unveil insights from data, driven by unprecedented data availability, algorithms advances and computational power, enhance decision making, uncertainty handling, patterns recognition and real-time assessments. Three main applications in SD\&V have taken advantage of these benefits. In Structural Health Monitoring, ML detection and prognosis lead to safe operation and optimized maintenance schedules. System identification and control design are leveraged by ML techniques in Active Noise Control and Active Vibration Control. Finally, the so-called ML-based surrogate models provide fast alternatives to costly simulations, enabling robust and optimized product design. Despite the many works in the area, they have not been reviewed and analyzed. Therefore, to keep track and understand this ongoing integration of fields, this paper presents a survey of ML applications in SD\&V analyses, shedding light on the current state of implementation and emerging opportunities. The main methodologies, advantages, limitations, and recommendations based on scientific knowledge were identified for each of the three applications. Moreover, the paper considers the role of Digital Twins and Physics Guided ML to overcome current challenges and power future research progress. As a result, the survey provides a broad overview of the present landscape of ML applied in SD\&V and guides the reader to an advanced understanding of progress and prospects in the field.


Mimicking Behaviors in Separated Domains

Journal of Artificial Intelligence Research

Devising a strategy to make a system mimic behaviors from another system is a problem that naturally arises in many areas of Computer Science. In this work, we interpret this problem in the context of intelligent agents, from the perspective of ltlf , a formalism commonly used in AI for expressing finite-trace properties. Our model consists of two separated dynamic domains, DA and DB, and an LTLf specification that formalizes the notion of mimicking by mapping properties on behaviors (traces) of DA into properties on behaviors of DB. The goal is to synthesize a strategy that step-by-step maps every behavior of DA into a behavior of DB so that the specification is met. We consider several forms of mapping specifications, ranging from simple ones to full LTLf , and for each, we study synthesis algorithms and computational properties.


SMOTEC: An Edge Computing Testbed for Adaptive Smart Mobility Experimentation

arXiv.org Artificial Intelligence

Smart mobility becomes paramount for meeting net-zero targets. However, autonomous, self-driving and electric vehicles require more than ever before an efficient, resilient and trustworthy computational offloading backbone that expands throughout the edge-to-cloud continuum. Utilizing on-demand heterogeneous computational resources for smart mobility is challenging and often cost-ineffective. This paper introduces SMOTEC, a novel open-source testbed for adaptive smart mobility experimentation with edge computing. SMOTEC provides for the first time a modular end-to-end instrumentation for prototyping and optimizing placement of intelligence services on edge devices such as augmented reality and real-time traffic monitoring. SMOTEC supports a plug-and-play Docker container integration of the SUMO simulator for urban mobility, Raspberry Pi edge devices communicating via ZeroMQ and EPOS for an AI-based decentralized load balancing across edge-to-cloud. All components are orchestrated by the K3s lightweight Kubernetes. A proof-of-concept of self-optimized service placements for traffic monitoring from Munich demonstrates in practice the applicability and cost-effectiveness of SMOTEC.


On the Convergence of Bounded Agents

arXiv.org Artificial Intelligence

When has an agent converged? Standard models of the reinforcement learning problem give rise to a straightforward definition of convergence: An agent converges when its behavior or performance in each environment state stops changing. However, as we shift the focus of our learning problem from the environment's state to the agent's state, the concept of an agent's convergence becomes significantly less clear. In this paper, we propose two complementary accounts of agent convergence in a framing of the reinforcement learning problem that centers around bounded agents. The first view says that a bounded agent has converged when the minimal number of states needed to describe the agent's future behavior cannot decrease. The second view says that a bounded agent has converged just when the agent's performance only changes if the agent's internal state changes. We establish basic properties of these two definitions, show that they accommodate typical views of convergence in standard settings, and prove several facts about their nature and relationship. We take these perspectives, definitions, and analysis to bring clarity to a central idea of the field.


Control Input Inference of Mobile Agents under Unknown Objective

arXiv.org Artificial Intelligence

Trajectory and control secrecy is an important issue in robotics security. This paper proposes a novel algorithm for the control input inference of a mobile agent without knowing its control objective. Specifically, the algorithm first estimates the target state by applying external perturbations. Then we identify the objective function based on the inverse optimal control, providing the well-posedness proof and the identifiability analysis. Next, we obtain the optimal estimate of the control horizon using binary search. Finally, the agent's control optimization problem is reconstructed and solved to predict its input. Simulation illustrates the efficiency and the performance of the algorithm.


Behavioral Analysis of Vision-and-Language Navigation Agents

arXiv.org Artificial Intelligence

To be successful, Vision-and-Language Navigation (VLN) agents must be able to ground instructions to actions based on their surroundings. In this work, we develop a methodology to study agent behavior on a skill-specific basis -- examining how well existing agents ground instructions about stopping, turning, and moving towards specified objects or rooms. Our approach is based on generating skill-specific interventions and measuring changes in agent predictions. We present a detailed case study analyzing the behavior of a recent agent and then compare multiple agents in terms of skill-specific competency scores. This analysis suggests that biases from training have lasting effects on agent behavior and that existing models are able to ground simple referring expressions. Our comparisons between models show that skill-specific scores correlate with improvements in overall VLN task performance.


Introducing Risk Shadowing For Decisive and Comfortable Behavior Planning

arXiv.org Artificial Intelligence

We consider the problem of group interactions in urban driving. State-of-the-art behavior planners for self-driving cars mostly consider each single agent-to-agent interaction separately in a cost function in order to find an optimal behavior for the ego agent, such as not colliding with any of the other agents. In this paper, we develop risk shadowing, a situation understanding method that allows us to go beyond single interactions by analyzing group interactions between three agents. Concretely, the presented method can find out which first other agent does not need to be considered in the behavior planner of an ego agent, because this first other agent cannot reach the ego agent due to a second other agent obstructing its way. In experiments, we show that using risk shadowing as an upstream filter module for a behavior planner allows to plan more decisive and comfortable driving strategies than state of the art, given that safety is ensured in these cases. The usability of the approach is demonstrated for different intersection scenarios and longitudinal driving.


Decentralized Smart Charging of Large-Scale EVs using Adaptive Multi-Agent Multi-Armed Bandits

arXiv.org Artificial Intelligence

The drastic growth of electric vehicles and photovoltaics can introduce new challenges, such as electrical current congestion and voltage limit violations due to peak load demands. These issues can be mitigated by controlling the operation of electric vehicles i.e., smart charging. Centralized smart charging solutions have already been proposed in the literature. But such solutions may lack scalability and suffer from inherent drawbacks of centralization, such as a single point of failure, and data privacy concerns. Decentralization can help tackle these challenges. In this paper, a fully decentralized smart charging system is proposed using the philosophy of adaptive multi-agent systems. The proposed system utilizes multi-armed bandit learning to handle uncertainties in the system. The presented system is decentralized, scalable, real-time, model-free, and takes fairness among different players into account. A detailed case study is also presented for performance evaluation.


Towards an architectural framework for intelligent virtual agents using probabilistic programming

arXiv.org Artificial Intelligence

We present a new framework called KorraAI for conceiving and building embodied conversational agents (ECAs). Our framework models ECAs' behavior considering contextual information, for example, about environment and interaction time, and uncertain information provided by the human interaction partner. Moreover, agents built with KorraAI can show proactive behavior, as they can initiate interactions with human partners. For these purposes, KorraAI exploits probabilistic programming. Probabilistic models in KorraAI are used to model its behavior and interactions with the user. They enable adaptation to the user's preferences and a certain degree of indeterminism in the ECAs to achieve more natural behavior. Human-like internal states, such as moods, preferences, and emotions (e.g., surprise), can be modeled in KorraAI with distributions and Bayesian networks. These models can evolve over time, even without interaction with the user. ECA models are implemented as plugins and share a common interface. This enables ECA designers to focus more on the character they are modeling and less on the technical details, as well as to store and exchange ECA models. Several applications of KorraAI ECAs are possible, such as virtual sales agents, customer service agents, virtual companions, entertainers, or tutors.