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Towards CausalGPT: A Multi-Agent Approach for Faithful Knowledge Reasoning via Promoting Causal Consistency in LLMs

arXiv.org Artificial Intelligence

Despite advancements in LLMs, knowledge-based reasoning remains a longstanding issue due to the fragility of knowledge recall and inference. Existing methods primarily encourage LLMs to autonomously plan and solve problems or to extensively sample reasoning chains without addressing the conceptual and inferential fallacies. Attempting to alleviate inferential fallacies and drawing inspiration from multi-agent collaboration, we present a framework to increase faithfulness and causality for knowledge-based reasoning. Specifically, we propose to employ multiple intelligent agents (i.e., reasoners and an evaluator) to work collaboratively in a reasoning-and-consensus paradigm for elevated reasoning faithfulness. The reasoners focus on providing solutions with human-like causality to solve open-domain problems. On the other hand, the \textit{evaluator} agent scrutinizes if a solution is deducible from a non-causal perspective and if it still holds when challenged by a counterfactual candidate. According to the extensive and comprehensive evaluations on a variety of knowledge reasoning tasks (e.g., science question answering and commonsense reasoning), our framework outperforms all compared state-of-the-art approaches by large margins.


A wireless signal-based sensing framework for robotics

arXiv.org Artificial Intelligence

In this paper we develop the analytical framework for a novel Wireless signal-based Sensing capability for Robotics (WSR) by leveraging robots' mobility. It allows robots to primarily measure relative direction, or Angle-of-Arrival (AOA), to other robots, while operating in non-line-of-sight unmapped environments and without requiring external infrastructure. We do so by capturing all of the paths that a wireless signal traverses as it travels from a transmitting to a receiving robot in the team, which we term as an AOA profile. The key intuition behind our approach is to enable a robot to emulate antenna arrays as it moves freely in 2D and 3D space. The small differences in the phase of the wireless signals are thus processed with knowledge of robots' local displacement to obtain the profile, via a method akin to Synthetic Aperture Radar (SAR). The main contribution of this work is the development of i) a framework to accommodate arbitrary 2D and 3D motion, as well as continuous mobility of both signal transmitting and receiving robots, while computing AOA profiles between them and ii) a Cramer-Rao Bound analysis, based on antenna array theory, that provides a lower bound on the variance in AOA estimation as a function of the geometry of robot motion. We show that allowing robots to use their full mobility in 3D space while performing SAR, results in more accurate AOA profiles and thus better AOA estimation. All analytical developments are substantiated by extensive simulation and hardware experiments on air/ground robot platforms using 5 GHz WiFi. Our experimental results bolster our analytical findings, demonstrating that 3D motion provides enhanced and consistent accuracy, with total AOA error of less than 10 degree for 95% of trials. We also analytically characterize the impact of displacement estimation errors on the measured AOA.


Outlining the design space of eXplainable swarm (xSwarm): experts perspective

arXiv.org Artificial Intelligence

In swarm robotics, agents interact through local roles to solve complex tasks beyond an individual's ability. Even though swarms are capable of carrying out some operations without the need for human intervention, many safety-critical applications still call for human operators to control and monitor the swarm. There are novel challenges to effective Human-Swarm Interaction (HSI) that are only beginning to be addressed. Explainability is one factor that can facilitate effective and trustworthy HSI and improve the overall performance of Human-Swarm team. Explainability was studied across various Human-AI domains, such as Human-Robot Interaction and Human-Centered ML. However, it is still ambiguous whether explanations studied in Human-AI literature would be beneficial in Human-Swarm research and development. Furthermore, the literature lacks foundational research on the prerequisites for explainability requirements in swarm robotics, i.e., what kind of questions an explainable swarm is expected to answer, and what types of explanations a swarm is expected to generate. By surveying 26 swarm experts, we seek to answer these questions and identify challenges experts faced to generate explanations in Human-Swarm environments. Our work contributes insights into defining a new area of research of eXplainable Swarm (xSwarm) which looks at how explainability can be implemented and developed in swarm systems. This paper opens the discussion on xSwarm and paves the way for more research in the field.


Decentralized shape formation and force-based interactive formation control in robot swarms

arXiv.org Artificial Intelligence

Swarm robotic systems utilize collective behaviour to achieve goals that might be too complex for a lone entity, but become attainable with localized communication and collective decision making. In this paper, a behaviour-based distributed approach to shape formation is proposed. Flocking into strategic formations is observed in migratory birds and fish to avoid predators and also for energy conservation. The formation is maintained throughout long periods without collapsing and is advantageous for communicating within the flock. Similar behaviour can be deployed in multi-agent systems to enhance coordination within the swarm. Existing methods for formation control are either dependent on the size and geometry of the formation or rely on maintaining the formation with a single reference in the swarm (the leader). These methods are not resilient to failure and involve a high degree of deformation upon obstacle encounter before the shape is recovered again. To improve the performance, artificial force-based interaction amongst the entities of the swarm to maintain shape integrity while encountering obstacles is elucidated.


Distributed robust optimization for multi-agent systems with guaranteed finite-time convergence

arXiv.org Artificial Intelligence

A novel distributed algorithm is proposed for finite-time converging to a feasible consensus solution satisfying global optimality to a certain accuracy of the distributed robust convex optimization problem (DRCO) subject to bounded uncertainty under a uniformly strongly connected network. Firstly, a distributed lower bounding procedure is developed, which is based on an outer iterative approximation of the DRCO through the discretization of the compact uncertainty set into a finite number of points. Secondly, a distributed upper bounding procedure is proposed, which is based on iteratively approximating the DRCO by restricting the constraints right-hand side with a proper positive parameter and enforcing the compact uncertainty set at finitely many points. The lower and upper bounds of the global optimal objective for the DRCO are obtained from these two procedures. Thirdly, two distributed termination methods are proposed to make all agents stop updating simultaneously by exploring whether the gap between the upper and the lower bounds reaches a certain accuracy. Fourthly, it is proved that all the agents finite-time converge to a feasible consensus solution that satisfies global optimality within a certain accuracy. Finally, a numerical case study is included to illustrate the effectiveness of the distributed algorithm.


Cooperative Filtering with Range Measurements: A Distributed Constrained Zonotopic Method

arXiv.org Artificial Intelligence

This article studies the distributed estimation problem of a multi-agent system with bounded absolute and relative range measurements. Parts of the agents are with high-accuracy absolute measurements, which are considered as anchors; the other agents utilize lowaccuracy absolute and relative range measurements, each derives an uncertain range that contains its true state in a distributed manner. Different from previous studies, we design a distributed algorithm to handle the range measurements based on extended constrained zonotopes, which has low computational complexity and high precision. With our proposed algorithm, agents can derive their uncertain range sequentially along the chain topology, such that agents with low-accuracy sensors can benefit from the high-accuracy absolute measurements of anchors and improve the estimation performance. Simulation results corroborate the effectiveness of our proposed algorithm and verify our method can significantly improve the estimation accuracy. Keywords: Set-membership estimation, constrained zonotope, absolute and relative measurements.


Multi-agent Collective Construction using 3D Decomposition

arXiv.org Artificial Intelligence

This paper addresses a Multi-Agent Collective Construction (MACC) problem that aims to build a three-dimensional structure comprised of cubic blocks. We use cube-shaped robots that can carry one cubic block at a time, and move forward, reverse, left, and right to an adjacent cell of the same height or climb up and down one cube height. To construct structures taller than one cube, the robots must build supporting stairs made of blocks and remove the stairs once the structure is built. Conventional techniques solve for the entire structure at once and quickly become intractable for larger workspaces and complex structures, especially in a multi-agent setting. To this end, we present a decomposition algorithm that computes valid substructures based on intrinsic structural dependencies. We use Mixed Integer Linear Programming (MILP) to solve for each of these substructures and then aggregate the solutions to construct the entire structure. Extensive testing on 200 randomly generated structures shows an order of magnitude improvement in the solution computation time compared to an MILP approach without decomposition. Additionally, compared to Reinforcement Learning (RL) based and heuristics-based approaches drawn from the literature, our solution indicates orders of magnitude improvement in the number of pick-up and drop-off actions required to construct a structure. Furthermore, we leverage the independence between substructures to detect which sub-structures can be built in parallel. With this parallelization technique, we illustrate a further improvement in the number of time steps required to complete building the structure. This work is a step towards applying multi-agent collective construction for real-world structures by significantly reducing solution computation time with a bounded increase in the number of time steps required to build the structure.


Trustworthy Distributed Average Consensus based on Locally Assessed Trust Evaluations

arXiv.org Artificial Intelligence

This paper proposes a distributed algorithm for average consensus in a multi-agent system under a fixed bidirectional communication topology, in the presence of malicious agents (nodes) that may try to influence the average consensus outcome by manipulating their updates. The proposed algorithm converges asymptotically to the average of the initial values of the non-malicious nodes, which we refer to as the trustworthy average, as long as the underlying topology that describes the information exchange among the non-malicious nodes is connected. We first present a distributed iterative algorithm that assumes that each node receives (at each iteration or periodically) side information about the trustworthiness of the other nodes, and it uses such trust assessments to determine whether or not to incorporate messages received from its neighbors, as well as to make proper adjustments in its calculation depending on whether a previously trustworthy neighbor becomes untrustworthy or vice-versa. We show that, as long as the trust assessments for each non-malicious node eventually reflect correctly the status (malicious or non-malicious) of its neighboring nodes, the algorithm guarantees asymptotic convergence to the trustworthy average. We subsequently discuss how the proposed algorithm can be enhanced with functionality that enables each node to obtain trust assessments about its neighbors by utilizing information that it receives from its two-hop neighbors at infrequent, perhaps randomly chosen, time instants.


Online Distributed Learning over Random Networks

arXiv.org Artificial Intelligence

The recent deployment of multi-agent systems in a wide range of scenarios has enabled the solution of learning problems in a distributed fashion. In this context, agents are tasked with collecting local data and then cooperatively train a model, without directly sharing the data. While distributed learning offers the advantage of preserving agents' privacy, it also poses several challenges in terms of designing and analyzing suitable algorithms. This work focuses specifically on the following challenges motivated by practical implementation: (i) online learning, where the local data change over time; (ii) asynchronous agent computations; (iii) unreliable and limited communications; and (iv) inexact local computations. To tackle these challenges, we introduce the Distributed Operator Theoretical (DOT) version of the Alternating Direction Method of Multipliers (ADMM), which we call the DOT-ADMM Algorithm. We prove that it converges with a linear rate for a large class of convex learning problems (e.g., linear and logistic regression problems) toward a bounded neighborhood of the optimal time-varying solution, and characterize how the neighborhood depends on~$\text{(i)--(iv)}$. We corroborate the theoretical analysis with numerical simulations comparing the DOT-ADMM Algorithm with other state-of-the-art algorithms, showing that only the proposed algorithm exhibits robustness to (i)--(iv).


Minimalistic Collective Perception with Imperfect Sensors

arXiv.org Artificial Intelligence

Collective perception is a foundational problem in swarm robotics, in which the swarm must reach consensus on a coherent representation of the environment. An important variant of collective perception casts it as a best-of-$n$ decision-making process, in which the swarm must identify the most likely representation out of a set of alternatives. Past work on this variant primarily focused on characterizing how different algorithms navigate the speed-vs-accuracy tradeoff in a scenario where the swarm must decide on the most frequent environmental feature. Crucially, past work on best-of-$n$ decision-making assumes the robot sensors to be perfect (noise- and fault-less), limiting the real-world applicability of these algorithms. In this paper, we derive from first principles an optimal, probabilistic framework for minimalistic swarm robots equipped with flawed sensors. Then, we validate our approach in a scenario where the swarm collectively decides the frequency of a certain environmental feature. We study the speed and accuracy of the decision-making process with respect to several parameters of interest. Our approach can provide timely and accurate frequency estimates even in presence of severe sensory noise.