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OSM vs HD Maps: Map Representations for Trajectory Prediction

arXiv.org Artificial Intelligence

While High Definition (HD) Maps have long been favored for their precise depictions of static road elements, their accessibility constraints and susceptibility to rapid environmental changes impede the widespread deployment of autonomous driving, especially in the motion forecasting task. In this context, we propose to leverage OpenStreetMap (OSM) as a promising alternative to HD Maps for long-term motion forecasting. The contributions of this work are threefold: firstly, we extend the application of OSM to long-horizon forecasting, doubling the forecasting horizon compared to previous studies. Secondly, through an expanded receptive field and the integration of intersection priors, our OSM-based approach exhibits competitive performance, narrowing the gap with HD Map-based models. Lastly, we conduct an exhaustive context-aware analysis, providing deeper insights in motion forecasting across diverse scenarios as well as conducting class-aware comparisons. This research not only advances long-term motion forecasting with coarse map representations but additionally offers a potential scalable solution within the domain of autonomous driving.


DeliverAI: Reinforcement Learning Based Distributed Path-Sharing Network for Food Deliveries

arXiv.org Artificial Intelligence

Delivery of items from the producer to the consumer has experienced significant growth over the past decade and has been greatly fueled by the recent pandemic. Amazon Fresh, Shopify, UberEats, InstaCart, and DoorDash are rapidly growing and are sharing the same business model of consumer items or food delivery. Existing food delivery methods are sub-optimal because each delivery is individually optimized to go directly from the producer to the consumer via the shortest time path. We observe a significant scope for reducing the costs associated with completing deliveries under the current model. We model our food delivery problem as a multi-objective optimization, where consumer satisfaction and delivery costs, both, need to be optimized. Taking inspiration from the success of ride-sharing in the taxi industry, we propose DeliverAI - a reinforcement learning-based path-sharing algorithm. Unlike previous attempts for path-sharing, DeliverAI can provide real-time, time-efficient decision-making using a Reinforcement learning-enabled agent system. Our novel agent interaction scheme leverages path-sharing among deliveries to reduce the total distance traveled while keeping the delivery completion time under check. We generate and test our methodology vigorously on a simulation setup using real data from the city of Chicago. Our results show that DeliverAI can reduce the delivery fleet size by 12\%, the distance traveled by 13%, and achieve 50% higher fleet utilization compared to the baselines.


Dynamic Regret and Cumulative Constraint Violation Analysis for Distributed Online Constrained Convex Optimization with Event-Triggered Communication

arXiv.org Artificial Intelligence

This paper focuses on the distributed online convex optimization problem with time-varying inequality constraints over a network of agents, where each agent collaborates with its neighboring agents to minimize the cumulative network-wide loss over time. To reduce communication overhead between the agents, we propose a distributed event-triggered online primal-dual algorithm over a time-varying directed graph. Dynamic network regret and network cumulative constraint violation are leveraged to measure the performance of the algorithm. Based on the natural decreasing parameter sequences, we establish sublinear dynamic network regret and network cumulative constraint violation bounds. The theoretical results broaden the applicability of event-triggered online convex optimization to the regime with inequality constraints. Finally, a numerical simulation example is provided to verify the theoretical results.


Optimistic Multi-Agent Policy Gradient for Cooperative Tasks

arXiv.org Artificial Intelligence

\textit{Relative overgeneralization} (RO) occurs in cooperative multi-agent learning tasks when agents converge towards a suboptimal joint policy due to overfitting to suboptimal behavior of other agents. In early work, optimism has been shown to mitigate the \textit{RO} problem when using tabular Q-learning. However, with function approximation optimism can amplify overestimation and thus fail on complex tasks. On the other hand, recent deep multi-agent policy gradient (MAPG) methods have succeeded in many complex tasks but may fail with severe \textit{RO}. We propose a general, yet simple, framework to enable optimistic updates in MAPG methods and alleviate the RO problem. Specifically, we employ a \textit{Leaky ReLU} function where a single hyperparameter selects the degree of optimism to reshape the advantages when updating the policy. Intuitively, our method remains optimistic toward individual actions with lower returns which are potentially caused by other agents' sub-optimal behavior during learning. The optimism prevents the individual agents from quickly converging to a local optimum. We also provide a formal analysis from an operator view to understand the proposed advantage transformation. In extensive evaluations on diverse sets of tasks, including illustrative matrix games, complex \textit{Multi-agent MuJoCo} and \textit{Overcooked} benchmarks, the proposed method\footnote{Code can be found at \url{https://github.com/wenshuaizhao/optimappo}.} outperforms strong baselines on 13 out of 19 tested tasks and matches the performance on the rest.


Swarm Performance Indicators: Metrics for Robustness, Fault Tolerance, Scalability and Adaptability

arXiv.org Artificial Intelligence

Swarms have distributed control and so are assumed to inherently have superior robustness, scalability and adaptability compared to centralised multi-agent systems. However, these features have generally only been defined qualitatively and there is a lack of quantitative metrics and experimental measures for the claimed parameters. Swarm Performance Indicators are defined here as Key Performance Indicators for swarm features but can be applied to multi-agent systems with centralised control as well. These swarm features are Robustness, Fault Tolerance, Adaptability and Scalability. Swarm Performance Indicators can be used to highlight the benefits of swarms beyond solely considering task-based performance metrics (e.g. time taken)


Mix-ME: Quality-Diversity for Multi-Agent Learning

arXiv.org Artificial Intelligence

In many real-world systems, such as adaptive robotics, achieving a single, optimised solution may be insufficient. Instead, a diverse set of high-performing solutions is often required to adapt to varying contexts and requirements. This is the realm of Quality-Diversity (QD), which aims to discover a collection of high-performing solutions, each with their own unique characteristics. QD methods have recently seen success in many domains, including robotics, where they have been used to discover damage-adaptive locomotion controllers. However, most existing work has focused on single-agent settings, despite many tasks of interest being multi-agent. To this end, we introduce Mix-ME, a novel multi-agent variant of the popular MAP-Elites algorithm that forms new solutions using a crossover-like operator by mixing together agents from different teams. We evaluate the proposed methods on a variety of partially observable continuous control tasks. Our evaluation shows that these multi-agent variants obtained by Mix-ME not only compete with single-agent baselines but also often outperform them in multi-agent settings under partial observability.


RiskQ: Risk-sensitive Multi-Agent Reinforcement Learning Value Factorization

arXiv.org Artificial Intelligence

Multi-agent systems are characterized by environmental uncertainty, varying policies of agents, and partial observability, which result in significant risks. In the context of Multi-Agent Reinforcement Learning (MARL), learning coordinated and decentralized policies that are sensitive to risk is challenging. To formulate the coordination requirements in risk-sensitive MARL, we introduce the Risk-sensitive Individual-Global-Max (RIGM) principle as a generalization of the Individual-Global-Max (IGM) and Distributional IGM (DIGM) principles. This principle requires that the collection of risk-sensitive action selections of each agent should be equivalent to the risk-sensitive action selection of the central policy. Current MARL value factorization methods do not satisfy the RIGM principle for common risk metrics such as the Value at Risk (VaR) metric or distorted risk measurements. Therefore, we propose RiskQ to address this limitation, which models the joint return distribution by modeling quantiles of it as weighted quantile mixtures of per-agent return distribution utilities. RiskQ satisfies the RIGM principle for the VaR and distorted risk metrics. We show that RiskQ can obtain promising performance through extensive experiments.


RDE: A Hybrid Policy Framework for Multi-Agent Path Finding Problem

arXiv.org Artificial Intelligence

Multi-agent path finding (MAPF) is an abstract model for the navigation of multiple robots in warehouse automation, where multiple robots plan collision-free paths from the start to goal positions. Reinforcement learning (RL) has been employed to develop partially observable distributed MAPF policies that can be scaled to any number of agents. However, RL-based MAPF policies often get agents stuck in deadlock due to warehouse automation's dense and structured obstacles. This paper proposes a novel hybrid MAPF policy, RDE, based on switching among the RL-based MAPF policy, the Distance heat map (DHM)-based policy and the Escape policy. The RL-based policy is used for coordination among agents. In contrast, when no other agents are in the agent's field of view, it can get the next action by querying the DHM. The escape policy that randomly selects valid actions can help agents escape the deadlock. We conduct simulations on warehouse-like structured grid maps using state-of-the-art RL-based MAPF policies (DHC and DCC), which show that RDE can significantly improve their performance.


Adversarial Attacks on Cooperative Multi-agent Bandits

arXiv.org Artificial Intelligence

Cooperative multi-agent multi-armed bandits (CMA2B) consider the collaborative efforts of multiple agents in a shared multi-armed bandit game. We study latent vulnerabilities exposed by this collaboration and consider adversarial attacks on a few agents with the goal of influencing the decisions of the rest. More specifically, we study adversarial attacks on CMA2B in both homogeneous settings, where agents operate with the same arm set, and heterogeneous settings, where agents have distinct arm sets. In the homogeneous setting, we propose attack strategies that, by targeting just one agent, convince all agents to select a particular target arm $T-o(T)$ times while incurring $o(T)$ attack costs in $T$ rounds. In the heterogeneous setting, we prove that a target arm attack requires linear attack costs and propose attack strategies that can force a maximum number of agents to suffer linear regrets while incurring sublinear costs and only manipulating the observations of a few target agents. Numerical experiments validate the effectiveness of our proposed attack strategies.


Whole-Body Ergodic Exploration with a Manipulator Using Diffusion

arXiv.org Artificial Intelligence

This paper presents a whole-body robot control method for exploring and probing a given region of interest. The ergodic control formalism behind such an exploration behavior consists of matching the time-averaged statistics of a robot trajectory with the spatial statistics of the target distribution. Most existing ergodic control approaches assume the robots/sensors as individual point agents moving in space. We introduce an approach that decomposes the whole-body of a robotic manipulator into multiple kinematically constrained agents. Then, we generate control actions by calculating a consensus among the agents. To do so, we use an ergodic control formulation called heat equation-driven area coverage (HEDAC) and slow the diffusion using the non-stationary heat equation. Our approach extends HEDAC to applications where robots have multiple sensors on the whole-body (such as tactile skin) and use all sensors to optimally explore the given region. We show that our approach increases the exploration performance in terms of ergodicity and scales well to real-world problems. We compare our method in kinematic simulations with the state-of-the-art and demonstrate the applicability of an online exploration task with a 7-axis Franka Emika robot. Additional material available at https://sites.google.com/view/w-ee-d/