Agents
Is There Any Social Principle for LLM-Based Agents?
Bai, Jitao, Zhang, Simiao, Chen, Zhonghao
"social sciences" for agent community may also be derived. Similarity is established with the human social sciences serving as the baseline. Since there exist inherent differences in the way agents and human act, the "social sciences" for agent society may also be Similar to the common methodology in human social different from that for human society.
Sensor Allocation and Online-Learning-based Path Planning for Maritime Situational Awareness Enhancement: A Multi-Agent Approach
Nguyen, Bach Long, Doan, Anh-Dzung, Chin, Tat-Jun, Guettier, Christophe, Gupta, Surabhi, Parra, Estelle, Reid, Ian, Wagner, Markus
Countries with access to large bodies of water often aim to protect their maritime transport by employing maritime surveillance systems. However, the number of available sensors (e.g., cameras) is typically small compared to the to-be-monitored targets, and their Field of View (FOV) and range are often limited. This makes improving the situational awareness of maritime transports challenging. To this end, we propose a method that not only distributes multiple sensors but also plans paths for them to observe multiple targets, while minimizing the time needed to achieve situational awareness. In particular, we provide a formulation of this sensor allocation and path planning problem which considers the partial awareness of the targets' state, as well as the unawareness of the targets' trajectories. To solve the problem we present two algorithms: 1) a greedy algorithm for assigning sensors to targets, and 2) a distributed multi-agent path planning algorithm based on regret-matching learning. Because a quick convergence is a requirement for algorithms developed for high mobility environments, we employ a forgetting factor to quickly converge to correlated equilibrium solutions. Experimental results show that our combined approach achieves situational awareness more quickly than related work.
Agent as Cerebrum, Controller as Cerebellum: Implementing an Embodied LMM-based Agent on Drones
Zhao, Haoran, Pan, Fengxing, Ping, Huqiuyue, Zhou, Yaoming
In this study, we present a novel paradigm for industrial robotic embodied agents, encapsulating an 'agent as cerebrum, controller as cerebellum' architecture. Our approach harnesses the power of Large Multimodal Models (LMMs) within an agent framework known as AeroAgent, tailored for drone technology in industrial settings. To facilitate seamless integration with robotic systems, we introduce ROSchain, a bespoke linkage framework connecting LMM-based agents to the Robot Operating System (ROS). We report findings from extensive empirical research, including simulated experiments on the Airgen and real-world case study, particularly in individual search and rescue operations. The results demonstrate AeroAgent's superior performance in comparison to existing Deep Reinforcement Learning (DRL)-based agents, highlighting the advantages of the embodied LMM in complex, real-world scenarios.
A GPU-based Hydrodynamic Simulator with Boid Interactions
Liu, Xi, Kayar, Gizem, Perlin, Ken
We present a hydrodynamic simulation system using the GPU compute shaders of DirectX for simulating virtual agent behaviors and navigation inside a smoothed particle hydrodynamical (SPH) fluid environment with real-time water mesh surface reconstruction. The current SPH literature includes interactions between SPH and heterogeneous meshes but seldom involves interactions between SPH and virtual boid agents. The contribution of the system lies in the combination of the parallel smoothed particle hydrodynamics model with the distributed boid model of virtual agents to enable agents to interact with fluids. The agents based on the boid algorithm influence the motion of SPH fluid particles, and the forces from the SPH algorithm affect the movement of the boids. To enable realistic fluid rendering and simulation in a particle-based system, it is essential to construct a mesh from the particle attributes. Our system also contributes to the surface reconstruction aspect of the pipeline, in which we performed a set of experiments with the parallel marching cubes algorithm per frame for constructing the mesh from the fluid particles in a real-time compute and memory-intensive application, producing a wide range of triangle configurations. We also demonstrate that our system is versatile enough for reinforced robotic agents instead of boid agents to interact with the fluid environment for underwater navigation and remote control engineering purposes.
Collaborative Target Search with a Visual Drone Swarm: An Adaptive Curriculum Embedded Multistage Reinforcement Learning Approach
Xiao, Jiaping, Pisutsin, Phumrapee, Feroskhan, Mir
Equipping drones with target search capabilities is highly desirable for applications in disaster rescue and smart warehouse delivery systems. Multiple intelligent drones that can collaborate with each other and maneuver among obstacles show more effectiveness in accomplishing tasks in a shorter amount of time. However, carrying out collaborative target search (CTS) without prior target information is extremely challenging, especially with a visual drone swarm. In this work, we propose a novel data-efficient deep reinforcement learning (DRL) approach called adaptive curriculum embedded multistage learning (ACEMSL) to address these challenges, mainly 3-D sparse reward space exploration with limited visual perception and collaborative behavior requirements. Specifically, we decompose the CTS task into several subtasks including individual obstacle avoidance, target search, and inter-agent collaboration, and progressively train the agents with multistage learning. Meanwhile, an adaptive embedded curriculum (AEC) is designed, where the task difficulty level (TDL) can be adaptively adjusted based on the success rate (SR) achieved in training. ACEMSL allows data-efficient training and individual-team reward allocation for the visual drone swarm. Furthermore, we deploy the trained model over a real visual drone swarm and perform CTS operations without fine-tuning. Extensive simulations and real-world flight tests validate the effectiveness and generalizability of ACEMSL. The project is available at https://github.com/NTU-UAVG/CTS-visual-drone-swarm.git.
Examining the Differential Risk from High-level Artificial Intelligence and the Question of Control
Kilian, Kyle A., Ventura, Christopher J., Bailey, Mark M.
Artificial Intelligence (AI) is one of the most transformative technologies of the 21st century. The extent and scope of future AI capabilities remain a key uncertainty, with widespread disagreement on timelines and potential impacts. As nations and technology companies race toward greater complexity and autonomy in AI systems, there are concerns over the extent of integration and oversight of opaque AI decision processes. This is especially true in the subfield of machine learning (ML), where systems learn to optimize objectives without human assistance. Objectives can be imperfectly specified or executed in an unexpected or potentially harmful way. This becomes more concerning as systems increase in power and autonomy, where an abrupt capability jump could result in unexpected shifts in power dynamics or even catastrophic failures. This study presents a hierarchical complex systems framework to model AI risk and provide a template for alternative futures analysis. Survey data were collected from domain experts in the public and private sectors to classify AI impact and likelihood. The results show increased uncertainty over the powerful AI agent scenario, confidence in multiagent environments, and increased concern over AI alignment failures and influence-seeking behavior.
Learning to Cooperate and Communicate Over Imperfect Channels
Weil, Jannis, Ekinci, Gizem, Koeppl, Heinz, Meuser, Tobias
Information exchange in multi-agent systems improves the cooperation among agents, especially in partially observable settings. In the real world, communication is often carried out over imperfect channels. This requires agents to handle uncertainty due to potential information loss. In this paper, we consider a cooperative multi-agent system where the agents act and exchange information in a decentralized manner using a limited and unreliable channel. To cope with such channel constraints, we propose a novel communication approach based on independent Q-learning. Our method allows agents to dynamically adapt how much information to share by sending messages of different sizes, depending on their local observations and the channel's properties. In addition to this message size selection, agents learn to encode and decode messages to improve their jointly trained policies. We show that our approach outperforms approaches without adaptive capabilities in a novel cooperative digit-prediction environment and discuss its limitations in the traffic junction environment.
An Industrial Perspective on Multi-Agent Decision Making for Interoperable Robot Navigation following the VDA5050 Standard
van Duijkeren, Niels, Palmieri, Luigi, Lange, Ralph, Kleiner, Alexander
Abstract-- This paper provides a perspective on the literature and current challenges in Multi-Agent Systems for interoperable robot navigation in industry. The focus is on the multiagent decision stack for Autonomous Mobile Robots operating in mixed environments with humans, manually driven vehicles, and legacy Automated Guided Vehicles. We provide typical characteristics of such Multi-Agent Systems observed today and how these are expected to change on the short term due to the new standard VDA5050 and the interoperability framework OpenRMF. Approaches to increase the robustness and performance of multi-robot navigation systems for transportation are discussed, and research opportunities are derived. I. INTRODUCTION Multi-robot navigation encompasses an ever-tighter integration of a vast number of disciplines and research as in most of finalized components to storage locations.
Robot Learning in the Era of Foundation Models: A Survey
Xiao, Xuan, Liu, Jiahang, Wang, Zhipeng, Zhou, Yanmin, Qi, Yong, Cheng, Qian, He, Bin, Jiang, Shuo
The proliferation of Large Language Models (LLMs) has s fueled a shift in robot learning from automation towards general embodied Artificial Intelligence (AI). Adopting foundation models together with traditional learning methods to robot learning has increasingly gained recent interest research community and showed potential for real-life application. However, there are few literatures comprehensively reviewing the relatively new technologies combined with robotics. The purpose of this review is to systematically assess the state-of-the-art foundation model techniques in the robot learning and to identify future potential areas. Specifically, we first summarized the technical evolution of robot learning and identified the necessary preliminary preparations for foundation models including the simulators, datasets, foundation model framework. In addition, we focused on the following four mainstream areas of robot learning including manipulation, navigation, planning, and reasoning and demonstrated how the foundation model techniques can be adopted in the above scenarios. Furthermore, critical issues which are neglected in the current literatures including robot hardware and software decoupling, dynamic data, generalization performance with the presence of human, etc. were discussed. This review highlights the state-of-the-art progress of foundation models in robot learning and future research should focus on multimodal interaction especially dynamics data, exclusive foundation models for robots, and AI alignment, etc.
Efficient Open-world Reinforcement Learning via Knowledge Distillation and Autonomous Rule Discovery
Nikonova, Ekaterina, Xue, Cheng, Renz, Jochen
Deep reinforcement learning suffers from catastrophic forgetting and sample inefficiency making it less applicable to the ever-changing real world. However, the ability to use previously learned knowledge is essential for AI agents to quickly adapt to novelties. Often, certain spatial information observed by the agent in the previous interactions can be leveraged to infer task-specific rules. Inferred rules can then help the agent to avoid potentially dangerous situations in the previously unseen states and guide the learning process increasing agent's novelty adaptation speed. In this work, we propose a general framework that is applicable to deep reinforcement learning agents. Our framework provides the agent with an autonomous way to discover the task-specific rules in the novel environments and self-supervise it's learning. We provide a rule-driven deep Q-learning agent (RDQ) as one possible implementation of that framework. We show that RDQ successfully extracts task-specific rules as it interacts with the world and uses them to drastically increase its learning efficiency. In our experiments, we show that the RDQ agent is significantly more resilient to the novelties than the baseline agents, and is able to detect and adapt to novel situations faster.