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Algorithmic Decision-Making under Agents with Persistent Improvement

arXiv.org Artificial Intelligence

This paper studies algorithmic decision-making under human's strategic behavior, where a decision maker uses an algorithm to make decisions about human agents, and the latter with information about the algorithm may exert effort strategically and improve to receive favorable decisions. Unlike prior works that assume agents benefit from their efforts immediately, we consider realistic scenarios where the impacts of these efforts are persistent and agents benefit from efforts by making improvements gradually. We first develop a dynamic model to characterize persistent improvements and based on this construct a Stackelberg game to model the interplay between agents and the decision-maker. We analytically characterize the equilibrium strategies and identify conditions under which agents have incentives to improve. With the dynamics, we then study how the decision-maker can design an optimal policy to incentivize the largest improvements inside the agent population. We also extend the model to settings where 1) agents may be dishonest and game the algorithm into making favorable but erroneous decisions; 2) honest efforts are forgettable and not sufficient to guarantee persistent improvements. With the extended models, we further examine conditions under which agents prefer honest efforts over dishonest behavior and the impacts of forgettable efforts.


Learning Early Social Maneuvers for Enhanced Social Navigation

arXiv.org Artificial Intelligence

Socially compliant navigation is an integral part of safety features in Human-Robot Interaction. Traditional approaches to mobile navigation prioritize physical aspects, such as efficiency, but social behaviors gain traction as robots appear more in daily life. Recent techniques to improve the social compliance of navigation often rely on predefined features or reward functions, introducing assumptions about social human behavior. To address this limitation, we propose a novel Learning from Demonstration (LfD) framework for social navigation that exclusively utilizes raw sensory data. Additionally, the proposed system contains mechanisms to consider the future paths of the surrounding pedestrians, acknowledging the temporal aspect of the problem. The final product is expected to reduce the anxiety of people sharing their environment with a mobile robot, helping them trust that the robot is aware of their presence and will not harm them. As the framework is currently being developed, we outline its components, present experimental results, and discuss future work towards realizing this framework.


MFTraj: Map-Free, Behavior-Driven Trajectory Prediction for Autonomous Driving

arXiv.org Artificial Intelligence

This paper introduces a trajectory prediction model tailored for autonomous driving, focusing on capturing complex interactions in dynamic traffic scenarios without reliance on high-definition maps. The model, termed MFTraj, harnesses historical trajectory data combined with a novel dynamic geometric graph-based behavior-aware module. At its core, an adaptive structure-aware interactive graph convolutional network captures both positional and behavioral features of road users, preserving spatial-temporal intricacies. Enhanced by a linear attention mechanism, the model achieves computational efficiency and reduced parameter overhead. Evaluations on the Argoverse, NGSIM, HighD, and MoCAD datasets underscore MFTraj's robustness and adaptability, outperforming numerous benchmarks even in data-challenged scenarios without the need for additional information such as HD maps or vectorized maps. Importantly, it maintains competitive performance even in scenarios with substantial missing data, on par with most existing state-of-the-art models. The results and methodology suggest a significant advancement in autonomous driving trajectory prediction, paving the way for safer and more efficient autonomous systems.


Causal Influence in Federated Edge Inference

arXiv.org Artificial Intelligence

In this paper, we consider a setting where heterogeneous agents with connectivity are performing inference using unlabeled streaming data. Observed data are only partially informative about the target variable of interest. In order to overcome the uncertainty, agents cooperate with each other by exchanging their local inferences with and through a fusion center. To evaluate how each agent influences the overall decision, we adopt a causal framework in order to distinguish the actual influence of agents from mere correlations within the decision-making process. Various scenarios reflecting different agent participation patterns and fusion center policies are investigated. We derive expressions to quantify the causal impact of each agent on the joint decision, which could be beneficial for anticipating and addressing atypical scenarios, such as adversarial attacks or system malfunctions. We validate our theoretical results with numerical simulations and a real-world application of multi-camera crowd counting.


Designing Algorithmic Recommendations to Achieve Human-AI Complementarity

arXiv.org Machine Learning

Algorithms frequently assist, rather than replace, human decision-makers. However, the design and analysis of algorithms often focus on predicting outcomes and do not explicitly model their effect on human decisions. This discrepancy between the design and role of algorithmic assistants becomes of particular concern in light of empirical evidence that suggests that algorithmic assistants again and again fail to improve human decisions. In this article, we formalize the design of recommendation algorithms that assist human decision-makers without making restrictive ex-ante assumptions about how recommendations affect decisions. We formulate an algorithmic-design problem that leverages the potential-outcomes framework from causal inference to model the effect of recommendations on a human decision-maker's binary treatment choice. Within this model, we introduce a monotonicity assumption that leads to an intuitive classification of human responses to the algorithm. Under this monotonicity assumption, we can express the human's response to algorithmic recommendations in terms of their compliance with the algorithm and the decision they would take if the algorithm sends no recommendation. We showcase the utility of our framework using an online experiment that simulates a hiring task. We argue that our approach explains the relative performance of different recommendation algorithms in the experiment, and can help design solutions that realize human-AI complementarity.


Multi-Robot Strategies for Communication-Constrained Exploration and Electrostatic Anomaly Characterization

arXiv.org Artificial Intelligence

Exploration of extreme or remote environments such as Mars is often recognized as an opportunity for multi-robot systems. However, this poses challenges for maintaining robust inter-robot communication without preexisting infrastructure. It may be that robots can only share information when they are physically in close proximity with each other. At the same time, atmospheric phenomena such as dust devils are poorly understood and characterization of their electrostatic properties is of scientific interest. We perform a comparative analysis of two multi-robot communication strategies: a distributed approach, with pairwise intermittent rendezvous, and a centralized, fixed base station approach. We also introduce and evaluate the effectiveness of an algorithm designed to predict the location and strength of electrostatic anomalies, assuming robot proximity. Using an agent-based simulation, we assess the performance of these strategies in a 2D grid cell representation of a Martian environment. Results indicate that a decentralized rendezvous system consistently outperforms a fixed base station system in terms of exploration speed and in reducing the risk of data loss. We also find that inter-robot data sharing improves performance when trying to predict the location and strength of an electrostatic anomaly. These findings indicate the importance of appropriate communication strategies for efficient multi-robot science missions.


Verification of Population Protocols with Unordered Data

arXiv.org Artificial Intelligence

Population protocols are a well-studied model of distributed computation in which a group of anonymous finite-state agents communicates via pairwise interactions. Together they decide whether their initial configuration, that is, the initial distribution of agents in the states, satisfies a property. As an extension in order to express properties of multisets over an infinite data domain, Blondin and Ladouceur (ICALP'23) introduced population protocols with unordered data (PPUD). In PPUD, each agent carries a fixed data value, and the interactions between agents depend on whether their data are equal or not. Blondin and Ladouceur also identified the interesting subclass of immediate observation PPUD (IOPPUD), where in every transition one of the two agents remains passive and does not move, and they characterised its expressive power. We study the decidability and complexity of formally verifying these protocols. The main verification problem for population protocols is well-specification, that is, checking whether the given PPUD computes some function. We show that well-specification is undecidable in general. By contrast, for IOPPUD, we exhibit a large yet natural class of problems, which includes well-specification among other classic problems, and establish that these problems are in EXPSPACE. We also provide a lower complexity bound, namely coNEXPTIME-hardness.


LitSim: A Conflict-aware Policy for Long-term Interactive Traffic Simulation

arXiv.org Artificial Intelligence

Simulation is pivotal in evaluating the performance of autonomous driving systems due to the advantages of high efficiency and low cost compared to on-road testing. Bridging the gap between simulation and the real world requires realistic agent behaviors. However, the existing works have the following shortcomings in achieving this goal: (1) log replay offers realistic scenarios but often leads to collisions due to the absence of dynamic interactions, and (2) both heuristic-based and data-based solutions, which are parameterized and trained on real-world datasets, encourage interactions but often deviate from real-world data over long horizons. In this work, we propose LitSim, a long-term interactive simulation approach that maximizes realism by minimizing the interventions in the log. Specifically, our approach primarily uses log replay to ensure realism and intervenes only when necessary to prevent potential conflicts. We then encourage interactions among the agents and resolve the conflicts, thereby reducing the risk of unrealistic behaviors. We train and validate our model on the real-world dataset NGSIM, and the experimental results demonstrate that LitSim outperforms the currently popular approaches in terms of realism and reactivity.


ADM: Accelerated Diffusion Model via Estimated Priors for Robust Motion Prediction under Uncertainties

arXiv.org Artificial Intelligence

Motion prediction is a challenging problem in autonomous driving as it demands the system to comprehend stochastic dynamics and the multi-modal nature of real-world agent interactions. Diffusion models have recently risen to prominence, and have proven particularly effective in pedestrian motion prediction tasks. However, the significant time consumption and sensitivity to noise have limited the real-time predictive capability of diffusion models. In response to these impediments, we propose a novel diffusion-based, acceleratable framework that adeptly predicts future trajectories of agents with enhanced resistance to noise. The core idea of our model is to learn a coarse-grained prior distribution of trajectory, which can skip a large number of denoise steps. This advancement not only boosts sampling efficiency but also maintains the fidelity of prediction accuracy. Our method meets the rigorous real-time operational standards essential for autonomous vehicles, enabling prompt trajectory generation that is vital for secure and efficient navigation. Through extensive experiments, our method speeds up the inference time to 136ms compared to standard diffusion model, and achieves significant improvement in multi-agent motion prediction on the Argoverse 1 motion forecasting dataset.


A Preprocessing and Evaluation Toolbox for Trajectory Prediction Research on the Drone Datasets

arXiv.org Artificial Intelligence

The availability of high-quality datasets is crucial for the development of behavior prediction algorithms in autonomous vehicles. This paper highlights the need for standardizing the use of certain datasets for motion forecasting research to simplify comparative analysis and proposes a set of tools and practices to achieve this. Drawing on extensive experience and a comprehensive review of current literature, we summarize our proposals for preprocessing, visualizing, and evaluation in the form of an open-sourced toolbox designed for researchers working on trajectory prediction problems. The clear specification of necessary preprocessing steps and evaluation metrics is intended to alleviate development efforts and facilitate the comparison of results across different studies. The toolbox is available at: https://github.com/westny/dronalize.