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MMAC-Copilot: Multi-modal Agent Collaboration Operating System Copilot

arXiv.org Artificial Intelligence

Autonomous virtual agents are often limited by their singular mode of interaction with real-world environments, restricting their versatility. To address this, we propose the Multi-Modal Agent Collaboration framework (MMAC-Copilot), a framework utilizes the collective expertise of diverse agents to enhance interaction ability with operating systems. The framework introduces a team collaboration chain, enabling each participating agent to contribute insights based on their specific domain knowledge, effectively reducing the hallucination associated with knowledge domain gaps. To evaluate the performance of MMAC-Copilot, we conducted experiments using both the GAIA benchmark and our newly introduced Visual Interaction Benchmark (VIBench). VIBench focuses on non-API-interactable applications across various domains, including 3D gaming, recreation, and office scenarios. MMAC-Copilot achieved exceptional performance on GAIA, with an average improvement of 6.8\% over existing leading systems. Furthermore, it demonstrated remarkable capability on VIBench, particularly in managing various methods of interaction within systems and applications. These results underscore MMAC-Copilot's potential in advancing the field of autonomous virtual agents through its innovative approach to agent collaboration.


Riemannian Optimization for Active Mapping with Robot Teams

arXiv.org Artificial Intelligence

Autonomous exploration of unknown environments using a team of mobile robots demands distributed perception and planning strategies to enable efficient and scalable performance. Ideally, each robot should update its map and plan its motion not only relying on its own observations, but also considering the observations of its peers. Centralized solutions to multi-robot coordination are susceptible to central node failure and require a sophisticated communication infrastructure for reliable operation. Current decentralized active mapping methods consider simplistic robot models with linear-Gaussian observations and Euclidean robot states. In this work, we present a distributed multi-robot mapping and planning method, called Riemannian Optimization for Active Mapping (ROAM). We formulate an optimization problem over a graph with node variables belonging to a Riemannian manifold and a consensus constraint requiring feasible solutions to agree on the node variables. We develop a distributed Riemannian optimization algorithm that relies only on one-hop communication to solve the problem with consensus and optimality guarantees. We show that multi-robot active mapping can be achieved via two applications of our distributed Riemannian optimization over different manifolds: distributed estimation of a 3-D semantic map and distributed planning of SE(3) trajectories that minimize map uncertainty. We demonstrate the performance of ROAM in simulation and real-world experiments using a team of robots with RGB-D cameras.


Innate Motivation for Robot Swarms by Minimizing Surprise: From Simple Simulations to Real-World Experiments

arXiv.org Artificial Intelligence

Applications of large-scale mobile multi-robot systems can be beneficial over monolithic robots because of higher potential for robustness and scalability. Developing controllers for multi-robot systems is challenging because the multitude of interactions is hard to anticipate and difficult to model. Automatic design using machine learning or evolutionary robotics seem to be options to avoid that challenge, but bring the challenge of designing reward or fitness functions. Generic reward and fitness functions seem unlikely to exist and task-specific rewards often have undesired side effects. Approaches of so-called innate motivation try to avoid the specific formulation of rewards and work instead with different drivers, such as curiosity. Our approach to innate motivation is to minimize surprise, which we implement by maximizing the accuracy of the swarm robot's sensor predictions using neuroevolution. A unique advantage of the swarm robot case is that swarm members populate the robot's environment and can trigger more active behaviors in a self-referential loop. We summarize our previous simulation-based results concerning behavioral diversity, robustness, scalability, and engineered self-organization, and put them into context. In several new studies, we analyze the influence of the optimizer's hyperparameters, the scalability of evolved behaviors, and the impact of realistic robot simulations. Finally, we present results using real robots that show how the reality gap can be bridged.


Enhancing Cooperation through Selective Interaction and Long-term Experiences in Multi-Agent Reinforcement Learning

arXiv.org Artificial Intelligence

The significance of network structures in promoting group cooperation within social dilemmas has been widely recognized. Prior studies attribute this facilitation to the assortment of strategies driven by spatial interactions. Although reinforcement learning has been employed to investigate the impact of dynamic interaction on the evolution of cooperation, there remains a lack of understanding about how agents develop neighbour selection behaviours and the formation of strategic assortment within an explicit interaction structure. To address this, our study introduces a computational framework based on multi-agent reinforcement learning in the spatial Prisoner's Dilemma game. This framework allows agents to select dilemma strategies and interacting neighbours based on their long-term experiences, differing from existing research that relies on preset social norms or external incentives. By modelling each agent using two distinct Q-networks, we disentangle the coevolutionary dynamics between cooperation and interaction. The results indicate that long-term experience enables agents to develop the ability to identify non-cooperative neighbours and exhibit a preference for interaction with cooperative ones. This emergent self-organizing behaviour leads to the clustering of agents with similar strategies, thereby increasing network reciprocity and enhancing group cooperation.


Explainable Interface for Human-Autonomy Teaming: A Survey

arXiv.org Artificial Intelligence

Nowadays, large-scale foundation models are being increasingly integrated into numerous safety-critical applications, including human-autonomy teaming (HAT) within transportation, medical, and defence domains. Consequently, the inherent 'black-box' nature of these sophisticated deep neural networks heightens the significance of fostering mutual understanding and trust between humans and autonomous systems. To tackle the transparency challenges in HAT, this paper conducts a thoughtful study on the underexplored domain of Explainable Interface (EI) in HAT systems from a human-centric perspective, thereby enriching the existing body of research in Explainable Artificial Intelligence (XAI). We explore the design, development, and evaluation of EI within XAI-enhanced HAT systems. To do so, we first clarify the distinctions between these concepts: EI, explanations and model explainability, aiming to provide researchers and practitioners with a structured understanding. Second, we contribute to a novel framework for EI, addressing the unique challenges in HAT. Last, our summarized evaluation framework for ongoing EI offers a holistic perspective, encompassing model performance, human-centered factors, and group task objectives. Based on extensive surveys across XAI, HAT, psychology, and Human-Computer Interaction (HCI), this review offers multiple novel insights into incorporating XAI into HAT systems and outlines future directions.


Learning Robot Soccer from Egocentric Vision with Deep Reinforcement Learning

arXiv.org Artificial Intelligence

We apply multi-agent deep reinforcement learning (RL) to train end-to-end robot soccer policies with fully onboard computation and sensing via egocentric RGB vision. This setting reflects many challenges of real-world robotics, including active perception, agile full-body control, and long-horizon planning in a dynamic, partially-observable, multi-agent domain. We rely on large-scale, simulation-based data generation to obtain complex behaviors from egocentric vision which can be successfully transferred to physical robots using low-cost sensors. To achieve adequate visual realism, our simulation combines rigid-body physics with learned, realistic rendering via multiple Neural Radiance Fields (NeRFs). We combine teacher-based multi-agent RL and cross-experiment data reuse to enable the discovery of sophisticated soccer strategies. We analyze active-perception behaviors including object tracking and ball seeking that emerge when simply optimizing perception-agnostic soccer play. The agents display equivalent levels of performance and agility as policies with access to privileged, ground-truth state. To our knowledge, this paper constitutes a first demonstration of end-to-end training for multi-agent robot soccer, mapping raw pixel observations to joint-level actions, that can be deployed in the real world. Videos of the game-play and analyses can be seen on our website https://sites.google.com/view/vision-soccer .


Detecting and Deterring Manipulation in a Cognitive Hierarchy

arXiv.org Artificial Intelligence

Social agents with finitely nested opponent models are vulnerable to manipulation by agents with deeper reasoning and more sophisticated opponent modelling. This imbalance, rooted in logic and the theory of recursive modelling frameworks, cannot be solved directly. We propose a computational framework, $\aleph$-IPOMDP, augmenting model-based RL agents' Bayesian inference with an anomaly detection algorithm and an out-of-belief policy. Our mechanism allows agents to realize they are being deceived, even if they cannot understand how, and to deter opponents via a credible threat. We test this framework in both a mixed-motive and zero-sum game. Our results show the $\aleph$ mechanism's effectiveness, leading to more equitable outcomes and less exploitation by more sophisticated agents. We discuss implications for AI safety, cybersecurity, cognitive science, and psychiatry.


SocialGFs: Learning Social Gradient Fields for Multi-Agent Reinforcement Learning

arXiv.org Artificial Intelligence

Multi-agent systems (MAS) need to adaptively cope with dynamic environments, changing agent populations, and diverse tasks. However, most of the multi-agent systems cannot easily handle them, due to the complexity of the state and task space. The social impact theory regards the complex influencing factors as forces acting on an agent, emanating from the environment, other agents, and the agent's intrinsic motivation, referring to the social force. Inspired by this concept, we propose a novel gradient-based state representation for multi-agent reinforcement learning. To non-trivially model the social forces, we further introduce a data-driven method, where we employ denoising score matching to learn the social gradient fields (SocialGFs) from offline samples, e.g., the attractive or repulsive outcomes of each force. During interactions, the agents take actions based on the multi-dimensional gradients to maximize their own rewards. In practice, we integrate SocialGFs into the widely used multi-agent reinforcement learning algorithms, e.g., MAPPO. The empirical results reveal that SocialGFs offer four advantages for multi-agent systems: 1) they can be learned without requiring online interaction, 2) they demonstrate transferability across diverse tasks, 3) they facilitate credit assignment in challenging reward settings, and 4) they are scalable with the increasing number of agents.


mABC: multi-Agent Blockchain-Inspired Collaboration for root cause analysis in micro-services architecture

arXiv.org Artificial Intelligence

The escalating complexity of micro-services architecture in cloud-native technologies poses significant challenges for maintaining system stability and efficiency. To conduct root cause analysis (RCA) and resolution of alert events, we propose a pioneering framework, multi-Agent Blockchain-inspired Collaboration for root cause analysis in micro-services architecture (mABC), to revolutionize the AI for IT operations (AIOps) domain, where multiple agents based on the powerful large language models (LLMs) perform blockchain-inspired voting to reach a final agreement following a standardized process for processing tasks and queries provided by Agent Workflow. Specifically, seven specialized agents derived from Agent Workflow each provide valuable insights towards root cause analysis based on their expertise and the intrinsic software knowledge of LLMs collaborating within a decentralized chain. To avoid potential instability issues in LLMs and fully leverage the transparent and egalitarian advantages inherent in a decentralized structure, mABC adopts a decision-making process inspired by blockchain governance principles while considering the contribution index and expertise index of each agent. Experimental results on the public benchmark AIOps challenge dataset and our created train-ticket dataset demonstrate superior performance in accurately identifying root causes and formulating effective solutions, compared to previous strong baselines. The ablation study further highlights the significance of each component within mABC, with Agent Workflow, multi-agent, and blockchain-inspired voting being crucial for achieving optimal performance. mABC offers a comprehensive automated root cause analysis and resolution in micro-services architecture and achieves a significant improvement in the AIOps domain compared to existing baselines


Simulating the economic impact of rationality through reinforcement learning and agent-based modelling

arXiv.org Artificial Intelligence

Agent-based models (ABMs) are simulation models used in economics to overcome some of the limitations of traditional frameworks based on general equilibrium assumptions. However, agents within an ABM follow predetermined, not fully rational, behavioural rules which can be cumbersome to design and difficult to justify. Here we leverage multi-agent reinforcement learning (RL) to expand the capabilities of ABMs with the introduction of fully rational agents that learn their policy by interacting with the environment and maximising a reward function. Specifically, we propose a 'Rational macro ABM' (R-MABM) framework by extending a paradigmatic macro ABM from the economic literature. We show that gradually substituting ABM firms in the model with RL agents, trained to maximise profits, allows for a thorough study of the impact of rationality on the economy. We find that RL agents spontaneously learn three distinct strategies for maximising profits, with the optimal strategy depending on the level of market competition and rationality. We also find that RL agents with independent policies, and without the ability to communicate with each other, spontaneously learn to segregate into different strategic groups, thus increasing market power and overall profits. Finally, we find that a higher degree of rationality in the economy always improves the macroeconomic environment as measured by total output, depending on the specific rational policy, this can come at the cost of higher instability. Our R-MABM framework is general, it allows for stable multi-agent learning, and represents a principled and robust direction to extend existing economic simulators.