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FACT or Fiction: Can Truthful Mechanisms Eliminate Federated Free Riding?

arXiv.org Artificial Intelligence

Standard federated learning (FL) approaches are vulnerable to the free-rider dilemma: participating agents can contribute little to nothing yet receive a well-trained aggregated model. While prior mechanisms attempt to solve the free-rider dilemma, none have addressed the issue of truthfulness. In practice, adversarial agents can provide false information to the server in order to cheat its way out of contributing to federated training. In an effort to make free-riding-averse federated mechanisms truthful, and consequently less prone to breaking down in practice, we propose FACT. FACT is the first federated mechanism that: (1) eliminates federated free riding by using a penalty system, (2) ensures agents provide truthful information by creating a competitive environment, and (3) encourages agent participation by offering better performance than training alone. Empirically, FACT avoids free-riding when agents are untruthful, and reduces agent loss by over 4x.


Aligning Individual and Collective Objectives in Multi-Agent Cooperation

arXiv.org Artificial Intelligence

Among the research topics in multi-agent learning, mixed-motive cooperation is one of the most prominent challenges, primarily due to the mismatch between individual and collective goals. The cutting-edge research is focused on incorporating domain knowledge into rewards and introducing additional mechanisms to incentivize cooperation. However, these approaches often face shortcomings such as the effort on manual design and the absence of theoretical groundings. To close this gap, we model the mixed-motive game as a differentiable game for the ease of illuminating the learning dynamics towards cooperation. More detailed, we introduce a novel optimization method named \textbf{\textit{A}}ltruistic \textbf{\textit{G}}radient \textbf{\textit{A}}djustment (\textbf{\textit{AgA}}) that employs gradient adjustments to progressively align individual and collective objectives. Furthermore, we theoretically prove that AgA effectively attracts gradients to stable fixed points of the collective objective while considering individual interests, and we validate these claims with empirical evidence. We evaluate the effectiveness of our algorithm AgA through benchmark environments for testing mixed-motive collaboration with small-scale agents such as the two-player public good game and the sequential social dilemma games, Cleanup and Harvest, as well as our self-developed large-scale environment in the game StarCraft II.


Agent-based Leader Election, MST, and Beyond

arXiv.org Artificial Intelligence

Leader election is one of the fundamental and well-studied problems in distributed computing. In this paper, we initiate the study of leader election using mobile agents. Suppose $n$ agents are positioned initially arbitrarily on the nodes of an arbitrary, anonymous, $n$-node, $m$-edge graph $G$. The agents relocate themselves autonomously on the nodes of $G$ and elect an agent as a leader such that the leader agent knows it is a leader and the other agents know they are not leaders. The objective is to minimize time and memory requirements. Following the literature, we consider the synchronous setting in which each agent performs its operations synchronously with others and hence the time complexity can be measured in rounds. The quest in this paper is to provide solutions without agents knowing any graph parameter, such as $n$, a priori. We first establish that, without agents knowing any graph parameter a priori, there exists a deterministic algorithm to elect an agent as a leader in $O(m)$ rounds with $O(n\log n)$ bits at each agent. Using this leader election result, we develop a deterministic algorithm for agents to construct a minimum spanning tree of $G$ in $O(m+n\log n)$ rounds using $O(n \log n)$ bits memory at each agent, without agents knowing any graph parameter a priori. Finally, using the same leader election result, we provide improved time/memory results for other fundamental distributed graph problems, namely, gathering, maximal independent set, and minimal dominating sets, removing the assumptions on agents knowing graph parameters a priori.


A finite time analysis of distributed Q-learning

arXiv.org Artificial Intelligence

Multi-agent reinforcement learning (MARL) has witnessed a remarkable surge in interest, fueled by the empirical success achieved in applications of single-agent reinforcement learning (RL). In this study, we consider a distributed Q-learning scenario, wherein a number of agents cooperatively solve a sequential decision making problem without access to the central reward function which is an average of the local rewards.


"Turing Tests" For An AI Scientist

arXiv.org Artificial Intelligence

While LLMs have shown impressive capabilities in solving math or coding problems, the ability to make scientific discoveries remains a distinct challenge. This paper proposes a "Turing test for an AI scientist" to assess whether an AI agent can conduct scientific research independently, without relying on human-generated knowledge. Drawing inspiration from the historical development of science, we propose seven benchmark tests that evaluate an AI agent's ability to make groundbreaking discoveries in various scientific domains. These tests include inferring the heliocentric model from celestial observations, discovering the laws of motion in a simulated environment, deriving the differential equation governing vibrating strings, inferring Maxwell's equations from electrodynamics simulations, inventing numerical methods for initial value problems, discovering Huffman coding for data compression, and developing efficient sorting algorithms. To ensure the validity of these tests, the AI agent is provided with interactive libraries or datasets specific to each problem, without access to human knowledge that could potentially contain information about the target discoveries. The ultimate goal is to create an AI scientist capable of making novel and impactful scientific discoveries, surpassing the best human experts in their respective fields. These "Turing tests" serve as intermediate milestones, assessing the AI agent's ability to make discoveries that were groundbreaking in their time. If an AI agent can pass the majority of these seven tests, it would indicate significant progress towards building an AI scientist, paving the way for future advancements in autonomous scientific discovery. This paper aims to establish a benchmark for the capabilities of AI in scientific research and to stimulate further research in this exciting field.


Symmetric Linear Bandits with Hidden Symmetry

arXiv.org Machine Learning

High-dimensional linear bandits with low-dimensional structure have received considerable attention in recent studies due to their practical significance. The most common structure in the literature is sparsity. However, it may not be available in practice. Symmetry, where the reward is invariant under certain groups of transformations on the set of arms, is another important inductive bias in the high-dimensional case that covers many standard structures, including sparsity. In this work, we study high-dimensional symmetric linear bandits where the symmetry is hidden from the learner, and the correct symmetry needs to be learned in an online setting. We examine the structure of a collection of hidden symmetry and provide a method based on model selection within the collection of low-dimensional subspaces. Our algorithm achieves a regret bound of $ O(d_0^{1/3} T^{2/3} \log(d))$, where $d$ is the ambient dimension which is potentially very large, and $d_0$ is the dimension of the true low-dimensional subspace such that $d_0 \ll d$. With an extra assumption on well-separated models, we can further improve the regret to $ O(d_0\sqrt{T\log(d)} )$.


Reinforcement Learning Enabled Peer-to-Peer Energy Trading for Dairy Farms

arXiv.org Artificial Intelligence

Farm businesses are increasingly adopting renewables to enhance energy efficiency and reduce reliance on fossil fuels and the grid. This shift aims to decrease dairy farms' dependence on traditional electricity grids by enabling the sale of surplus renewable energy in Peer-to-Peer markets. However, the dynamic nature of farm communities poses challenges, requiring specialized algorithms for P2P energy trading. To address this, the Multi-Agent Peer-to-Peer Dairy Farm Energy Simulator (MAPDES) has been developed, providing a platform to experiment with Reinforcement Learning techniques. The simulations demonstrate significant cost savings, including a 43% reduction in electricity expenses, a 42% decrease in peak demand, and a 1.91% increase in energy sales compared to baseline scenarios lacking peer-to-peer energy trading or renewable energy sources.


Review on modeling the societal impact of infrastructure disruptions due to disasters

arXiv.org Artificial Intelligence

Infrastructure systems play a critical role in providing essential products and services for the functioning of modern society; however, they are vulnerable to disasters and their service disruptions can cause severe societal impacts. To protect infrastructure from disasters and reduce potential impacts, great achievements have been made in modeling interdependent infrastructure systems in past decades. In recent years, scholars have gradually shifted their research focus to understanding and modeling societal impacts of disruptions considering the fact that infrastructure systems are critical because of their role in societal functioning, especially under situations of modern societies. Exploring how infrastructure disruptions impair society to enhance resilient city has become a key field of study. By comprehensively reviewing relevant studies, this paper demonstrated the definition and types of societal impact of infrastructure disruptions, and summarized the modeling approaches into four types: extended infrastructure modeling approaches, empirical approaches, agent-based approaches, and big data-driven approaches. For each approach, this paper organized relevant literature in terms of modeling ideas, advantages, and disadvantages. Furthermore, the four approaches were compared according to several criteria, including the input data, types of societal impact, and application scope. Finally, this paper illustrated the challenges and future research directions in the field.


A Review of the Deep Sea Treasure problem as a Multi-Objective Reinforcement Learning Benchmark

arXiv.org Artificial Intelligence

In this paper, the authors investigate the Deep Sea Treasure (DST) problem as proposed by Vamplew et al. Through a number of proofs, the authors show the original DST problem to be quite basic, and not always representative of practical Multi-Objective Optimization problems. In an attempt to bring theory closer to practice, the authors propose an alternative, improved version of the DST problem, and prove that some of the properties that simplify the original DST problem no longer hold. The authors also provide a reference implementation and perform a comparison between their implementation, and other existing open-source implementations of the problem. Finally, the authors also provide a complete Pareto-front for their new DST problem.


Artificial Intelligence Approaches for Predictive Maintenance in the Steel Industry: A Survey

arXiv.org Artificial Intelligence

Predictive Maintenance (PdM) emerged as one of the pillars of Industry 4.0, and became crucial for enhancing operational efficiency, allowing to minimize downtime, extend lifespan of equipment, and prevent failures. A wide range of PdM tasks can be performed using Artificial Intelligence (AI) methods, which often use data generated from industrial sensors. The steel industry, which is an important branch of the global economy, is one of the potential beneficiaries of this trend, given its large environmental footprint, the globalized nature of the market, and the demanding working conditions. This survey synthesizes the current state of knowledge in the field of AI-based PdM within the steel industry and is addressed to researchers and practitioners. We identified 219 articles related to this topic and formulated five research questions, allowing us to gain a global perspective on current trends and the main research gaps. We examined equipment and facilities subjected to PdM, determined common PdM approaches, and identified trends in the AI methods used to develop these solutions. We explored the characteristics of the data used in the surveyed articles and assessed the practical implications of the research presented there. Most of the research focuses on the blast furnace or hot rolling, using data from industrial sensors. Current trends show increasing interest in the domain, especially in the use of deep learning. The main challenges include implementing the proposed methods in a production environment, incorporating them into maintenance plans, and enhancing the accessibility and reproducibility of the research.