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BMW Agents -- A Framework For Task Automation Through Multi-Agent Collaboration

arXiv.org Artificial Intelligence

Autonomous agents driven by Large Language Models (LLMs) offer enormous potential for automation. Early proof of this technology can be found in various demonstrations of agents solving complex tasks, interacting with external systems to augment their knowledge, and triggering actions. In particular, workflows involving multiple agents solving complex tasks in a collaborative fashion exemplify their capacity to operate in less strict and less well-defined environments. Thus, a multi-agent approach has great potential for serving as a backbone in many industrial applications, ranging from complex knowledge retrieval systems to next generation robotic process automation. Given the reasoning abilities within the current generation of LLMs, complex processes require a multi-step approach that includes a plan of well-defined and modular tasks. Depending on the level of complexity, these tasks can be executed either by a single agent or a group of agents. In this work, we focus on designing a flexible agent engineering framework with careful attention to planning and execution, capable of handling complex use case applications across various domains. The proposed framework provides reliability in industrial applications and presents techniques to ensure a scalable, flexible, and collaborative workflow for multiple autonomous agents working together towards solving tasks.


Cradle: Empowering Foundation Agents Towards General Computer Control

arXiv.org Artificial Intelligence

Despite the success in specific scenarios, existing foundation agents still struggle to generalize across various virtual scenarios, mainly due to the dramatically different encapsulations of environments with manually designed observation and action spaces. To handle this issue, we propose the General Computer Control (GCC) setting to restrict foundation agents to interact with software through the most unified and standardized interface, i.e., using screenshots as input and keyboard and mouse actions as output. We introduce Cradle, a modular and flexible LMM-powered framework, as a preliminary attempt towards GCC. Enhanced by six key modules, Cradle can understand input screenshots and output executable code for low-level keyboard and mouse control after high-level planning, so that Cradle can interact with any software and complete long-horizon complex tasks without relying on any built-in APIs. Experimental results show that Cradle exhibits remarkable generalizability and impressive performance across four previously unexplored commercial video games, five software applications, and a comprehensive benchmark, OSWorld. Cradle is the first to enable foundation agents to follow the main storyline and complete 40-minute-long real missions in the complex AAA game Red Dead Redemption 2 (RDR2). Cradle can also create a city of a thousand people in Cities: Skylines, farm and harvest parsnips in Stardew Valley, and trade and bargain with a maximal weekly total profit of 87% in Dealer's Life 2. Cradle can not only operate daily software, like Chrome, Outlook, and Feishu, but also edit images and videos using Meitu and CapCut. Cradle greatly extends the reach of foundation agents by enabling the easy conversion of any software, especially complex games, into benchmarks to evaluate agents' various abilities and facilitate further data collection, thus paving the way for generalist agents.


Multi-Scenario Combination Based on Multi-Agent Reinforcement Learning to Optimize the Advertising Recommendation System

arXiv.org Artificial Intelligence

This paper explores multi-scenario optimization on large platforms using multi-agent reinforcement learning (MARL). We address this by treating scenarios like search, recommendation, and advertising as a cooperative, partially observable multi-agent decision problem. We introduce the Multi-Agent Recurrent Deterministic Policy Gradient (MARDPG) algorithm, which aligns different scenarios under a shared objective and allows for strategy communication to boost overall performance. Our results show marked improvements in metrics such as click-through rate (CTR), conversion rate, and total sales, confirming our method's efficacy in practical settings.


Exploring 6G Potential for Industrial Digital Twinning and Swarm Intelligence in Obstacle-Rich Environments

arXiv.org Artificial Intelligence

With the advent of 6G technology, the demand for efficient and intelligent systems in industrial applications has surged, driving the need for advanced solutions in target localization. Utilizing swarm robots to locate unknown targets involves navigating increasingly complex environments. Digital Twinning (DT) offers a robust solution by creating a virtual replica of the physical world, which enhances the swarm's navigation capabilities. Our framework leverages DT and integrates Swarm Intelligence to store physical map information in the cloud, enabling robots to efficiently locate unknown targets. The simulation results demonstrate that the DT framework, augmented by Swarm Intelligence, significantly improves target location efficiency in obstacle-rich environments compared to traditional methods. This research underscores the potential of combining DT and Swarm Intelligence to advance the field of robotic navigation and target localization in complex industrial settings.


Wildfire Autonomous Response and Prediction Using Cellular Automata (WARP-CA)

arXiv.org Artificial Intelligence

Wildfires pose a severe challenge to ecosystems and human settlements, exacerbated by climate change and environmental factors. Traditional wildfire modeling, while useful, often fails to adapt to the rapid dynamics of such events. This report introduces the (Wildfire Autonomous Response and Prediction Using Cellular Automata) WARP-CA model, a novel approach that integrates terrain generation using Perlin noise with the dynamism of Cellular Automata (CA) to simulate wildfire spread. We explore the potential of Multi-Agent Reinforcement Learning (MARL) to manage wildfires by simulating autonomous agents, such as UAVs and UGVs, within a collaborative framework. Our methodology combines world simulation techniques and investigates emergent behaviors in MARL, focusing on efficient wildfire suppression and considering critical environmental factors like wind patterns and terrain features.


MentalAgora: A Gateway to Advanced Personalized Care in Mental Health through Multi-Agent Debating and Attribute Control

arXiv.org Artificial Intelligence

As mental health issues globally escalate, there is a tremendous need for advanced digital support systems. We introduce MentalAgora, a novel framework employing large language models enhanced by interaction between multiple agents for tailored mental health support. This framework operates through three stages: strategic debating, tailored counselor creation, and response generation, enabling the dynamic customization of responses based on individual user preferences and therapeutic needs. We conduct experiments utilizing a high-quality evaluation dataset TherapyTalk crafted with mental health professionals, shwoing that MentalAgora generates expert-aligned and user preference-enhanced responses. Our evaluations, including experiments and user studies, demonstrate that MentalAgora aligns with professional standards and effectively meets user preferences, setting a new benchmark for digital mental health interventions.


MARLIN: A Cloud Integrated Robotic Solution to Support Intralogistics in Retail

arXiv.org Artificial Intelligence

In this paper, we present the service robot MARLIN and its integration with the K4R platform, a cloud system for complex AI applications in retail. At its core, this platform contains so-called semantic digital twins, a semantically annotated representation of the retail store. MARLIN continuously exchanges data with the K4R platform, improving the robot's capabilities in perception, autonomous navigation, and task planning. We exploit these capabilities in a retail intralogistics scenario, specifically by assisting store employees in stocking shelves. We demonstrate that MARLIN is able to update the digital representation of the retail store by detecting and classifying obstacles, autonomously planning and executing replenishment missions, adapting to unforeseen changes in the environment, and interacting with store employees. Experiments are conducted in simulation, in a laboratory environment, and in a real store. We also describe and evaluate a novel algorithm for autonomous navigation of articulated tractor-trailer systems. The algorithm outperforms the manufacturer's proprietary navigation approach and improves MARLIN's navigation capabilities in confined spaces.


Shall We Team Up: Exploring Spontaneous Cooperation of Competing LLM Agents

arXiv.org Artificial Intelligence

Large Language Models (LLMs) have increasingly been utilized in social simulations, where they are often guided by carefully crafted instructions to stably exhibit human-like behaviors during simulations. Nevertheless, we doubt the necessity of shaping agents' behaviors for accurate social simulations. Instead, this paper emphasizes the importance of spontaneous Figure 1: (Depicted by GPT-4o) Two potential scenarios phenomena, wherein agents deeply engage in during a fire. People might panic and rush into crowds, contexts and make adaptive decisions without trying to exit first (left) or may stay calm, keep in line, explicit directions. We explored spontaneous and encourage others (right). In this study, we explore cooperation across three competitive scenarios whether LLM agents can simulate the gradual transition and successfully simulated the gradual emergence from non-cooperative to cooperative behaviors of agents. of cooperation, findings that align closely with human behavioral data.


Contractual Reinforcement Learning: Pulling Arms with Invisible Hands

arXiv.org Artificial Intelligence

The agency problem emerges in today's large scale machine learning tasks, where the learners are unable to direct content creation or enforce data collection. In this work, we propose a theoretical framework for aligning economic interests of different stakeholders in the online learning problems through contract design. The problem, termed \emph{contractual reinforcement learning}, naturally arises from the classic model of Markov decision processes, where a learning principal seeks to optimally influence the agent's action policy for their common interests through a set of payment rules contingent on the realization of next state. For the planning problem, we design an efficient dynamic programming algorithm to determine the optimal contracts against the far-sighted agent. For the learning problem, we introduce a generic design of no-regret learning algorithms to untangle the challenges from robust design of contracts to the balance of exploration and exploitation, reducing the complexity analysis to the construction of efficient search algorithms. For several natural classes of problems, we design tailored search algorithms that provably achieve $\tilde{O}(\sqrt{T})$ regret. We also present an algorithm with $\tilde{O}(T^{2/3})$ for the general problem that improves the existing analysis in online contract design with mild technical assumptions.


Belief sharing: a blessing or a curse

arXiv.org Artificial Intelligence

When collaborating with multiple parties, communicating relevant information is of utmost importance to efficiently completing the tasks at hand. Under active inference, communication can be cast as sharing beliefs between free-energy minimizing agents, where one agent's beliefs get transformed into an observation modality for the other. However, the best approach for transforming beliefs into observations remains an open question. In this paper, we demonstrate that naively sharing posterior beliefs can give rise to the negative social dynamics of echo chambers and self-doubt. We propose an alternate belief sharing strategy which mitigates these issues.