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 Agent Societies


Population-aware Online Mirror Descent for Mean-Field Games with Common Noise by Deep Reinforcement Learning

arXiv.org Artificial Intelligence

Mean Field Games (MFGs) offer a powerful framework for studying large-scale multi-agent systems. Yet, learning Nash equilibria in MFGs remains a challenging problem, particularly when the initial distribution is unknown or when the population is subject to common noise. In this paper, we introduce an efficient deep reinforcement learning (DRL) algorithm designed to achieve population-dependent Nash equilibria without relying on averaging or historical sampling, inspired by Munchausen RL and Online Mirror Descent. The resulting policy is adaptable to various initial distributions and sources of common noise. Through numerical experiments on seven canonical examples, we demonstrate that our algorithm exhibits superior convergence properties compared to state-of-the-art algorithms, particularly a DRL version of Fictitious Play for population-dependent policies. The performance in the presence of common noise underscores the robustness and adaptability of our approach.


Toward Real-World Cooperative and Competitive Soccer with Quadrupedal Robot Teams

arXiv.org Artificial Intelligence

Achieving coordinated teamwork among legged robots requires both fine-grained locomotion control and long-horizon strategic decision-making. Robot soccer offers a compelling testbed for this challenge, combining dynamic, competitive, and multi-agent interactions. In this work, we present a hierarchical multi-agent reinforcement learning (MARL) framework that enables fully autonomous and decentralized quadruped robot soccer. First, a set of highly dynamic low-level skills is trained for legged locomotion and ball manipulation, such as walking, dribbling, and kicking. On top of these, a high-level strategic planning policy is trained with Multi-Agent Proximal Policy Optimization (MAPPO) via Fictitious Self-Play (FSP). This learning framework allows agents to adapt to diverse opponent strategies and gives rise to sophisticated team behaviors, including coordinated passing, interception, and dynamic role allocation. With an extensive ablation study, the proposed learning method shows significant advantages in the cooperative and competitive multi-agent soccer game. We deploy the learned policies to real quadruped robots relying solely on onboard proprioception and decentralized localization, with the resulting system supporting autonomous robot-robot and robot-human soccer matches on indoor and outdoor soccer courts.


Contemporary Agent Technology: LLM-Driven Advancements vs Classic Multi-Agent Systems

arXiv.org Artificial Intelligence

This contribution provides our comprehensive reflection on the contemporary agent technology, with a particular focus on the advancements driven by Large Language Models (LLM) vs classic Multi - Agent Systems (MAS). It delves into the models, approaches, and characteristics that define these new systems. The paper emphasizes the critical analysis of how the recent developments relate to the foundational MAS, as articulated in the core academic literature. Finally, it identifies key challenges and promising future directions in this rapidly evolving domain.


KG-RAG: Enhancing GUI Agent Decision-Making via Knowledge Graph-Driven Retrieval-Augmented Generation

arXiv.org Artificial Intelligence

Despite recent progress, Graphic User Interface (GUI) agents powered by Large Language Models (LLMs) struggle with complex mobile tasks due to limited app-specific knowledge. While UI Transition Graphs (UTGs) offer structured navigation representations, they are underutilized due to poor extraction and inefficient integration. We introduce KG-RAG, a Knowledge Graph-driven Retrieval-Augmented Generation framework that transforms fragmented UTGs into structured vector databases for efficient real-time retrieval. By leveraging an intent-guided LLM search method, KG-RAG generates actionable navigation paths, enhancing agent decision-making. Experiments across diverse mobile apps show that KG-RAG outperforms existing methods, achieving a 75.8% success rate (8.9% improvement over AutoDroid), 84.6% decision accuracy (8.1% improvement), and reducing average task steps from 4.5 to 4.1. Additionally, we present KG-Android-Bench and KG-Harmony-Bench, two benchmarks tailored to the Chinese mobile ecosystem for future research. Finally, KG-RAG transfers to web/desktop (+40% SR on Weibo-web; +20% on QQ Music-desktop), and a UTG cost ablation shows accuracy saturates at ~4h per complex app, enabling practical deployment trade-offs.


HiVA: Self-organized Hierarchical Variable Agent via Goal-driven Semantic-Topological Evolution

arXiv.org Artificial Intelligence

Autonomous agents play a crucial role in advancing Artificial General Intelligence, enabling problem decomposition and tool orchestration through Large Language Models (LLMs). However, existing paradigms face a critical trade-off. On one hand, reusable fixed workflows require manual reconfiguration upon environmental changes; on the other hand, flexible reactive loops fail to distill reasoning progress into transferable structures. We introduce Hierarchical V ariable Agent (HiV A), a novel framework modeling agentic workflows as self-organized graphs with the Semantic-Topological Evolution (STEV) algorithm, which optimizes hybrid semantic-topological spaces using textual gradients as discrete-domain surrogates for backpropagation. The iterative process comprises Multi-Armed Bandit-infused forward routing, diagnostic gradient generation from environmental feedback, and coordinated updates that co-evolve individual semantics and topology for collective optimization in unknown environments. Experiments on dialogue, coding, Long-context Q&A, mathematical, and agentic benchmarks demonstrate improvements of 5-10% in task accuracy and enhanced resource efficiency over existing baselines, establishing HiV A's effectiveness in autonomous task execution.


A Comprehensive Survey of Self-Evolving AI Agents: A New Paradigm Bridging Foundation Models and Lifelong Agentic Systems

arXiv.org Artificial Intelligence

Recent advances in large language models have sparked growing interest in AI agents capable of solving complex, real-world tasks. However, most existing agent systems rely on manually crafted configurations that remain static after deployment, limiting their ability to adapt to dynamic and evolving environments. To this end, recent research has explored agent evolution techniques that aim to automatically enhance agent systems based on interaction data and environmental feedback. This emerging direction lays the foundation for self-evolving AI agents, which bridge the static capabilities of foundation models with the continuous adaptability required by lifelong agentic systems. In this survey, we provide a comprehensive review of existing techniques for self-evolving agentic systems. Specifically, we first introduce a unified conceptual framework that abstracts the feedback loop underlying the design of self-evolving agentic systems. The framework highlights four key components: System Inputs, Agent System, Environment, and Optimisers, serving as a foundation for understanding and comparing different strategies. Based on this framework, we systematically review a wide range of self-evolving techniques that target different components of the agent system. We also investigate domain-specific evolution strategies developed for specialised fields such as biomedicine, programming, and finance, where optimisation objectives are tightly coupled with domain constraints. In addition, we provide a dedicated discussion on the evaluation, safety, and ethical considerations for self-evolving agentic systems, which are critical to ensuring their effectiveness and reliability. This survey aims to provide researchers and practitioners with a systematic understanding of self-evolving AI agents, laying the foundation for the development of more adaptive, autonomous, and lifelong agentic systems.


Automated Clinical Problem Detection from SOAP Notes using a Collaborative Multi-Agent LLM Architecture

arXiv.org Artificial Intelligence

Accurate interpretation of clinical narratives is critical for patient care, but the complexity of these notes makes automation challenging. While Large Language Models (LLMs) show promise, single-model approaches can lack the robustness required for high-stakes clinical tasks. We introduce a collaborative multi-agent system (MAS) that models a clinical consultation team to address this gap. The system is tasked with identifying clinical problems by analyzing only the Subjective (S) and Objective (O) sections of SOAP notes, simulating the diagnostic reasoning process of synthesizing raw data into an assessment. A Manager agent orchestrates a dynamically assigned team of specialist agents who engage in a hierarchical, iterative debate to reach a consensus. We evaluated our MAS against a single-agent baseline on a curated dataset of 420 MIMIC-III notes. The dynamic multi-agent configuration demonstrated consistently improved performance in identifying congestive heart failure, acute kidney injury, and sepsis. Qualitative analysis of the agent debates reveals that this structure effectively surfaces and weighs conflicting evidence, though it can occasionally be susceptible to groupthink. By modeling a clinical team's reasoning process, our system offers a promising path toward more accurate, robust, and interpretable clinical decision support tools.


cMALC-D: Contextual Multi-Agent LLM-Guided Curriculum Learning with Diversity-Based Context Blending

arXiv.org Artificial Intelligence

Many multi-agent reinforcement learning (MARL) algorithms are trained in fixed simulation environments, making them brittle when deployed in real-world scenarios with more complex and uncertain conditions. Contextual MARL (cMARL) addresses this by parameterizing environments with context variables and training a context-agnostic policy that performs well across all environment configurations. Existing cMARL methods attempt to use curriculum learning to help train and evaluate context-agnostic policies, but they often rely on unreliable proxy signals, such as value estimates or generalized advantage estimates that are noisy and unstable in multi-agent settings due to inter-agent dynamics and partial observability. To address these issues, we propose Contextual Multi-Agent LLM-Guided Curriculum Learning with Diversity-Based Context Blending (cMALC-D), a framework that uses Large Language Models (LLMs) to generate semantically meaningful curricula and provide a more robust evaluation signal. To prevent mode collapse and encourage exploration, we introduce a novel diversity-based context blending mechanism that creates new training scenarios by combining features from prior contexts. Experiments in traffic signal control domains demonstrate that cMALC-D significantly improves both generalization and sample efficiency compared to existing curriculum learning baselines. We provide code at https://github.com/DaRL-LibSignal/cMALC-D.


Constraint Learning in Multi-Agent Dynamic Games from Demonstrations of Local Nash Interactions

arXiv.org Artificial Intelligence

We present an inverse dynamic game-based algorithm to learn parametric constraints from a given dataset of local generalized Nash equilibrium interactions between multiple agents. Specifically, we introduce mixed-integer linear programs (MILP) encoding the Karush-Kuhn-Tucker (KKT) conditions of the interacting agents, which recover constraints consistent with the Nash stationarity of the interaction demonstrations. We establish theoretical guarantees that our method learns inner approximations of the true safe and unsafe sets, as well as limitations of constraint learnability from demonstrations of Nash equilibrium interactions. We also use the interaction constraints recovered by our method to design motion plans that robustly satisfy the underlying constraints. Across simulations and hardware experiments, our methods proved capable of inferring constraints and designing interactive motion plans for various classes of constraints, both convex and non-convex, from interaction demonstrations of agents with nonlinear dynamics.


Multi-Agent Reinforcement Learning in Intelligent Transportation Systems: A Comprehensive Survey

arXiv.org Artificial Intelligence

The growing complexity of urban mobility and the demand for efficient, sustainable, and adaptive solutions have positioned Intelligent Transportation Systems (ITS) at the forefront of modern infrastructure innovation. At the core of ITS lies the challenge of autonomous decision-making across dynamic, large scale, and uncertain environments where multiple agents traffic signals, autonomous vehicles, or fleet units must coordinate effectively. Multi Agent Reinforcement Learning (MARL) offers a promising paradigm for addressing these challenges by enabling distributed agents to jointly learn optimal strategies that balance individual objectives with system wide efficiency. This paper presents a comprehensive survey of MARL applications in ITS. We introduce a structured taxonomy that categorizes MARL approaches according to coordination models and learning algorithms, spanning value based, policy based, actor critic, and communication enhanced frameworks. Applications are reviewed across key ITS domains, including traffic signal control, connected and autonomous vehicle coordination, logistics optimization, and mobility on demand systems. Furthermore, we highlight widely used simulation platforms such as SUMO, CARLA, and CityFlow that support MARL experimentation, along with emerging benchmarks. The survey also identifies core challenges, including scalability, non stationarity, credit assignment, communication constraints, and the sim to real transfer gap, which continue to hinder real world deployment.