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ORLM: Training Large Language Models for Optimization Modeling

arXiv.org Artificial Intelligence

Large Language Models (LLMs) have emerged as powerful tools for tackling complex Operations Research (OR) problem by providing the capacity in automating optimization modeling. However, current methodologies heavily rely on prompt engineering (e.g., multi-agent cooperation) with proprietary LLMs, raising data privacy concerns that could be prohibitive in industry applications. To tackle this issue, we propose training open-source LLMs for optimization modeling. We identify four critical requirements for the training dataset of OR LLMs, design and implement OR-Instruct, a semi-automated process for creating synthetic data tailored to specific requirements. We also introduce the IndustryOR benchmark, the first industrial benchmark for testing LLMs on solving real-world OR problems. We apply the data from OR-Instruct to various open-source LLMs of 7b size (termed as ORLMs), resulting in a significantly improved capability for optimization modeling. Our best-performing ORLM achieves state-of-the-art performance on the NL4OPT, MAMO, and IndustryOR benchmarks. Our code and data are available at \url{https://github.com/Cardinal-Operations/ORLM}.


MathChat: Benchmarking Mathematical Reasoning and Instruction Following in Multi-Turn Interactions

arXiv.org Artificial Intelligence

Large language models (LLMs) have demonstrated impressive capabilities in mathematical problem solving, particularly in single turn question answering formats. However, real world scenarios often involve mathematical question answering that requires multi turn or interactive information exchanges, and the performance of LLMs on these tasks is still underexplored. This paper introduces MathChat, a comprehensive benchmark specifically designed to evaluate LLMs across a broader spectrum of mathematical tasks. These tasks are structured to assess the models' abilities in multiturn interactions and open ended generation. We evaluate the performance of various SOTA LLMs on the MathChat benchmark, and we observe that while these models excel in single turn question answering, they significantly underperform in more complex scenarios that require sustained reasoning and dialogue understanding. To address the above limitations of existing LLMs when faced with multiturn and open ended tasks, we develop MathChat sync, a synthetic dialogue based math dataset for LLM finetuning, focusing on improving models' interaction and instruction following capabilities in conversations. Experimental results emphasize the need for training LLMs with diverse, conversational instruction tuning datasets like MathChatsync. We believe this work outlines one promising direction for improving the multiturn mathematical reasoning abilities of LLMs, thus pushing forward the development of LLMs that are more adept at interactive mathematical problem solving and real world applications.


Adaptive In-conversation Team Building for Language Model Agents

arXiv.org Artificial Intelligence

Leveraging multiple large language model (LLM) agents has shown to be a promising approach for tackling complex tasks, while the effective design of multiple agents for a particular application remains an art. It is thus intriguing to answer a critical question: Given a task, how can we build a team of LLM agents to solve it effectively? Our new adaptive team-building paradigm offers a flexible solution, realized through a novel agent design named Captain Agent. It dynamically forms and manages teams for each step of a task-solving process, utilizing nested group conversations and reflection to ensure diverse expertise and prevent stereotypical outputs. It allows for a flexible yet structured approach to problem-solving and can help reduce redundancy and enhance output diversity. A comprehensive evaluation across six real-world scenarios demonstrates that Captain Agent significantly outperforms existing multi-agent methods with 21.94% improvement in average accuracy, providing outstanding performance without requiring task-specific prompt engineering.


Game Generation via Large Language Models

arXiv.org Artificial Intelligence

Recently, the emergence of large language models (LLMs) has unlocked new opportunities for procedural content generation. However, recent attempts mainly focus on level generation for specific games with defined game rules such as Super Mario Bros. and Zelda. This paper investigates the game generation via LLMs. Based on video game description language, this paper proposes an LLM-based framework to generate game rules and levels simultaneously. Experiments demonstrate how the framework works with prompts considering different combinations of context. Our findings extend the current applications of LLMs and offer new insights for generating new games in the area of procedural content generation.


Quantitative Certification of Bias in Large Language Models

arXiv.org Artificial Intelligence

Warning: This paper contains model outputs which are offensive in nature. Large Language Models (LLMs) can produce responses that exhibit social biases and support stereotypes. However, conventional benchmarking is insufficient to thoroughly evaluate LLM bias, as it can not scale to large sets of prompts and provides no guarantees. Therefore, we propose a novel certification framework QuaCer-B (Quantitative Certification of Bias) that provides formal guarantees on obtaining unbiased responses from target LLMs under large sets of prompts. A certificate consists of high-confidence bounds on the probability of obtaining biased responses from the LLM for any set of prompts containing sensitive attributes, sampled from a distribution. We illustrate the bias certification in LLMs for prompts with various prefixes drawn from given distributions. We consider distributions of random token sequences, mixtures of manual jailbreaks, and jailbreaks in the LLM's embedding space to certify its bias. We certify popular LLMs with QuaCer-B and present novel insights into their biases.


Yuan 2.0-M32: Mixture of Experts with Attention Router

arXiv.org Artificial Intelligence

Yuan 2.0-M32, with a similar base architecture as Yuan-2.0 2B, uses a mixture-of-experts architecture with 32 experts of which 2 experts are active. A new router network, Attention Router, is proposed and adopted for a more efficient selection of experts, which improves the accuracy compared to the model with classical router network. Yuan 2.0-M32 is trained with 2000B tokens from scratch, and the training computation consumption is only 9.25% of a dense model at the same parameter scale. Yuan 2.0-M32 demonstrates competitive capability on coding, math, and various domains of expertise, with only 3.7B active parameters of 40B in total, and 7.4 GFlops forward computation per token, both of which are only 1/19 of Llama3-70B. Yuan 2.0-M32 surpass Llama3-70B on MATH and ARC-Challenge benchmark, with accuracy of 55.89 and 95.8 respectively. The models and source codes of Yuan 2.0-M32 are released at Github1.


Imp: Highly Capable Large Multimodal Models for Mobile Devices

arXiv.org Artificial Intelligence

By harnessing the capabilities of large language models (LLMs), recent large multimodal models (LMMs) have shown remarkable versatility in open-world multimodal understanding. Nevertheless, they are usually parameter-heavy and computation-intensive, thus hindering their applicability in resource-constrained scenarios. To this end, several lightweight LMMs have been proposed successively to maximize the capabilities under constrained scale (e.g., 3B). Despite the encouraging results achieved by these methods, most of them only focus on one or two aspects of the design space, and the key design choices that influence model capability have not yet been thoroughly investigated. In this paper, we conduct a systematic study for lightweight LMMs from the aspects of model architecture, training strategy, and training data. Based on our findings, we obtain Imp -- a family of highly capable LMMs at the 2B-4B scales. Notably, our Imp-3B model steadily outperforms all the existing lightweight LMMs of similar size, and even surpasses the state-of-the-art LMMs at the 13B scale. With low-bit quantization and resolution reduction techniques, our Imp model can be deployed on a Qualcomm Snapdragon 8Gen3 mobile chip with a high inference speed of about 13 tokens/s.


Comparative Analysis of Open-Source Language Models in Summarizing Medical Text Data

arXiv.org Artificial Intelligence

Unstructured text in medical notes and dialogues contains rich information. Recent advancements in Large Language Models (LLMs) have demonstrated superior performance in question answering and summarization tasks on unstructured text data, outperforming traditional text analysis approaches. However, there is a lack of scientific studies in the literature that methodically evaluate and report on the performance of different LLMs, specifically for domain-specific data such as medical chart notes. We propose an evaluation approach to analyze the performance of open-source LLMs such as Llama2 and Mistral for medical summarization tasks, using GPT-4 as an assessor. Our innovative approach to quantitative evaluation of LLMs can enable quality control, support the selection of effective LLMs for specific tasks, and advance knowledge discovery in digital health.


Kestrel: Point Grounding Multimodal LLM for Part-Aware 3D Vision-Language Understanding

arXiv.org Artificial Intelligence

While 3D MLLMs have achieved significant progress, they are restricted to object and scene understanding and struggle to understand 3D spatial structures at the part level. In this paper, we introduce Kestrel, representing a novel approach that empowers 3D MLLMs with part-aware understanding, enabling better interpretation and segmentation grounding of 3D objects at the part level. Despite its significance, the current landscape lacks tasks and datasets that endow and assess this capability. Therefore, we propose two novel tasks: (1) Part-Aware Point Grounding, the model is tasked with directly predicting a part-level segmentation mask based on user instructions, and (2) Part-Aware Point Grounded Captioning, the model provides a detailed caption that includes part-level descriptions and their corresponding masks. To support learning and evaluating for these tasks, we introduce 3DCoMPaT Grounded Instructions Dataset (3DCoMPaT-GRIN). 3DCoMPaT-GRIN Vanilla, comprising 789k part-aware point cloud-instruction-segmentation mask triplets, is used to evaluate MLLMs' ability of part-aware segmentation grounding. 3DCoMPaT-GRIN Grounded Caption, containing 107k part-aware point cloud-instruction-grounded caption triplets, assesses both MLLMs' part-aware language comprehension and segmentation grounding capabilities. Our introduced tasks, dataset, and Kestrel represent a preliminary effort to bridge the gap between human cognition and 3D MLLMs, i.e., the ability to perceive and engage with the environment at both global and part levels. Extensive experiments on the 3DCoMPaT-GRIN show that Kestrel can generate user-specified segmentation masks, a capability not present in any existing 3D MLLM. Kestrel thus established a benchmark for evaluating the part-aware language comprehension and segmentation grounding of 3D objects. Project page at https://feielysia.github.io/Kestrel.github.io/


GradSafe: Detecting Jailbreak Prompts for LLMs via Safety-Critical Gradient Analysis

arXiv.org Artificial Intelligence

Large Language Models (LLMs) face threats from jailbreak prompts. Existing methods for detecting jailbreak prompts are primarily online moderation APIs or finetuned LLMs. These strategies, however, often require extensive and resource-intensive data collection and training processes. In this study, we propose GradSafe, which effectively detects jailbreak prompts by scrutinizing the gradients of safety-critical parameters in LLMs. Our method is grounded in a pivotal observation: the gradients of an LLM's loss for jailbreak prompts paired with compliance response exhibit similar patterns on certain safety-critical parameters. In contrast, safe prompts lead to different gradient patterns. Building on this observation, GradSafe analyzes the gradients from prompts (paired with compliance responses) to accurately detect jailbreak prompts. We show that GradSafe, applied to Llama-2 without further training, outperforms Llama Guard, despite its extensive finetuning with a large dataset, in detecting jailbreak prompts. This superior performance is consistent across both zero-shot and adaptation scenarios, as evidenced by our evaluations on ToxicChat and XSTest. The source code is available at https://github.com/xyq7/GradSafe.