Large Language Model
Self-Generated In-Context Examples Improve LLM Agents for Sequential Decision-Making Tasks
Sarukkai, Vishnu, Xie, Zhiqiang, Fatahalian, Kayvon
Improving Large Language Model (LLM) agents for sequential decision-making tasks typically requires extensive task-specific knowledge engineering--custom prompts, curated examples, and specialized observation/action spaces. We investigate a different approach where agents automatically improve by learning from their own successful experiences without human intervention. Our method constructs and refines a database of self-generated trajectories that serve as in-context examples for future tasks. Even naive accumulation of successful trajectories yields substantial performance gains across three diverse benchmarks: ALFWorld (73% to 89%), Wordcraft (55% to 64%), and InterCode-SQL (75% to 79%). These improvements exceed those achieved by upgrading from gpt-4o-mini to gpt-4o and match the performance of allowing multiple attempts per task. We further enhance this approach with two innovations: database-level curation using population-based training to propagate high-performing example collections, and exemplar-level curation that selectively retains trajectories based on their empirical utility as in-context examples. With these enhancements, our method achieves 93% success on ALFWorld--surpassing approaches that use more powerful LLMs and hand-crafted components. Our trajectory bootstrapping technique demonstrates that agents can autonomously improve through experience, offering a scalable alternative to labor-intensive knowledge engineering.
Graph Synthetic Out-of-Distribution Exposure with Large Language Models
Xu, Haoyan, Yao, Zhengtao, Wang, Ziyi, Cheng, Zhan, Hu, Xiyang, Li, Mengyuan, Zhao, Yue
Out-of-distribution (OOD) detection in graphs is critical for ensuring model robustness in open-world and safety-sensitive applications. Existing graph OOD detection approaches typically train an in-distribution (ID) classifier on ID data alone, then apply post-hoc scoring to detect OOD instances. While OOD exposure - adding auxiliary OOD samples during training - can improve detection, current graph-based methods often assume access to real OOD nodes, which is often impractical or costly. In this paper, we present GOE-LLM, a framework that leverages Large Language Models (LLMs) to achieve OOD exposure on text-attributed graphs without using any real OOD nodes. GOE-LLM introduces two pipelines: (1) identifying pseudo-OOD nodes from the initially unlabeled graph using zero-shot LLM annotations, and (2) generating semantically informative synthetic OOD nodes via LLM-prompted text generation. These pseudo-OOD nodes are then used to regularize ID classifier training and enhance OOD detection awareness. Empirical results on multiple benchmarks show that GOE-LLM substantially outperforms state-of-the-art methods without OOD exposure, achieving up to a 23.5% improvement in AUROC for OOD detection, and attains performance on par with those relying on real OOD labels for exposure.
Computational Reasoning of Large Language Models
Wu, Haitao, Han, Zongbo, Zhou, Joey Tianyi, Huang, Huaxi, Zhang, Changqing
With the rapid development and widespread application of Large Language Models (LLMs), multidimensional evaluation has become increasingly critical. However, current evaluations are often domain-specific and overly complex, limiting their effectiveness as cross-domain proxies for core capabilities. To address these limitations and enable a unified and simple evaluation framework, an ideal proxy task should target a basic capability that generalizes across tasks and is independent of domain-specific knowledge. Turing machine provides a powerful theoretical lens by reducing complex processes to basic, domain-agnostic computational operations. This perspective offers a principled framework for evaluating basic computational abilities essential to a wide range of tasks. Motivated by this abstraction, we introduce \textbf{Turing Machine Bench}, a benchmark designed to assess the ability of LLMs to \textbf{strictly follow rules} and \textbf{accurately manage internal states} for multi-step, referred to as \textbf{computational reasoning}. TMBench incorporates four key features: self-contained and knowledge-agnostic reasoning, a minimalistic multi-step structure, controllable difficulty, and a solid theoretical foundation based on Turing machine. Empirical results demonstrate that TMBench serves as an effective proxy for evaluating computational reasoning on representative LLMs. It produces clear step-wise accuracy curves, revealing LLMs' ability to execute multi-step reasoning processes. By analyzing performance trends across TMBench and established reasoning benchmarks, we find strong correlations with real-world tasks, bridging real-task evaluation with basic ability assessment. These findings suggest that TMBench holds potential as a cross-domain dimension for evaluating reasoning in LLMs. Code and data are available at \href{https://github.com/HaitaoWuTJU/Turing-Machine-Bench}{Repo}.
Toward Evaluative Thinking: Meta Policy Optimization with Evolving Reward Models
Kim, Zae Myung, Park, Chanwoo, Raheja, Vipul, Kim, Suin, Kang, Dongyeop
Reward-based alignment methods for large language models (LLMs) face two key limitations: vulnerability to reward hacking, where models exploit flaws in the reward signal; and reliance on brittle, labor-intensive prompt engineering when LLMs are used as reward models. We introduce Meta Policy Optimization (MPO), a framework that addresses these challenges by integrating a meta-reward model that dynamically refines the reward model's prompt throughout training. In MPO, the meta-reward model monitors the evolving training context and continuously adjusts the reward model's prompt to maintain high alignment, providing an adaptive reward signal that resists exploitation by the policy. This meta-learning approach promotes a more stable policy optimization, and greatly reduces the need for manual reward prompt design. It yields performance on par with or better than models guided by extensively hand-crafted reward prompts. Furthermore, we show that MPO maintains its effectiveness across diverse tasks, from essay writing to mathematical reasoning, without requiring specialized reward designs. Beyond standard RLAIF, MPO's meta-learning formulation is readily extensible to higher-level alignment frameworks. Overall, this method addresses theoretical and practical challenges in reward-based RL alignment for LLMs, paving the way for more robust and adaptable alignment strategies. The code and data can be accessed at: https://github.com/minnesotanlp/mpo
SPC: Evolving Self-Play Critic via Adversarial Games for LLM Reasoning
Chen, Jiaqi, Zhang, Bang, Ma, Ruotian, Wang, Peisong, Liang, Xiaodan, Tu, Zhaopeng, Li, Xiaolong, Wong, Kwan-Yee K.
Evaluating the step-by-step reliability of large language model (LLM) reasoning, such as Chain-of-Thought, remains challenging due to the difficulty and cost of obtaining high-quality step-level supervision. In this paper, we introduce Self-Play Critic (SPC), a novel approach where a critic model evolves its ability to assess reasoning steps through adversarial self-play games, eliminating the need for manual step-level annotation. SPC involves fine-tuning two copies of a base model to play two roles, namely a "sneaky generator" that deliberately produces erroneous steps designed to be difficult to detect, and a "critic" that analyzes the correctness of reasoning steps. These two models engage in an adversarial game in which the generator aims to fool the critic, while the critic model seeks to identify the generator's errors. Using reinforcement learning based on the game outcomes, the models iteratively improve; the winner of each confrontation receives a positive reward and the loser receives a negative reward, driving continuous self-evolution. Experiments on three reasoning process benchmarks (ProcessBench, PRM800K, DeltaBench) demonstrate that our SPC progressively enhances its error detection capabilities (e.g., accuracy increases from 70.8% to 77.7% on ProcessBench) and surpasses strong baselines, including distilled R1 model. Furthermore, SPC can guide the test-time search of diverse LLMs and significantly improve their mathematical reasoning performance on MATH500 and AIME2024, surpassing those guided by state-of-the-art process reward models.
WASP: Benchmarking Web Agent Security Against Prompt Injection Attacks
Evtimov, Ivan, Zharmagambetov, Arman, Grattafiori, Aaron, Guo, Chuan, Chaudhuri, Kamalika
Autonomous UI agents powered by AI have tremendous potential to boost human productivity by automating routine tasks such as filing taxes and paying bills. However, a major challenge in unlocking their full potential is security, which is exacerbated by the agent's ability to take action on their user's behalf. Existing tests for prompt injections in web agents either over-simplify the threat by testing unrealistic scenarios or giving the attacker too much power, or look at single-step isolated tasks. To more accurately measure progress for secure web agents, we introduce WASP -- a new publicly available benchmark for end-to-end evaluation of Web Agent Security against Prompt injection attacks. Evaluating with WASP shows that even top-tier AI models, including those with advanced reasoning capabilities, can be deceived by simple, low-effort human-written injections in very realistic scenarios. Our end-to-end evaluation reveals a previously unobserved insight: while attacks partially succeed in up to 86% of the case, even state-of-the-art agents often struggle to fully complete the attacker goals -- highlighting the current state of security by incompetence.
BrainPrompt: Multi-Level Brain Prompt Enhancement for Neurological Condition Identification
Xu, Jiaxing, He, Kai, Tang, Yue, Li, Wei, Lan, Mengcheng, Dong, Xia, Ke, Yiping, Feng, Mengling
Neurological conditions, such as Alzheimer's Disease, are challenging to diagnose, particularly in the early stages where symptoms closely resemble healthy controls. Existing brain network analysis methods primarily focus on graph-based models that rely solely on imaging data, which may overlook important non-imaging factors and limit the model's predictive power and interpretability. In this paper, we present BrainPrompt, an innovative framework that enhances Graph Neural Networks (GNNs) by integrating Large Language Models (LLMs) with knowledge-driven prompts, enabling more effective capture of complex, non-imaging information and external knowledge for neurological disease identification. BrainPrompt integrates three types of knowledge-driven prompts: (1) ROI-level prompts to encode the identity and function of each brain region, (2) subject-level prompts that incorporate demographic information, and (3) disease-level prompts to capture the temporal progression of disease. By leveraging these multi-level prompts, BrainPrompt effectively harnesses knowledge-enhanced multi-modal information from LLMs, enhancing the model's capability to predict neurological disease stages and meanwhile offers more interpretable results. We evaluate BrainPrompt on two resting-state functional Magnetic Resonance Imaging (fMRI) datasets from neurological disorders, showing its superiority over state-of-the-art methods. Additionally, a biomarker study demonstrates the framework's ability to extract valuable and interpretable information aligned with domain knowledge in neuroscience. The code is available at https://github.com/AngusMonroe/
A Self-Improving Coding Agent
Robeyns, Maxime, Szummer, Martin, Aitchison, Laurence
Recent advancements in Large Language Models (LLMs) have spurred interest in deploying LLM agents to undertake tasks in the world. LLMs are often deployed in agent systems: code that orchestrates LLM calls and provides them with tools. We demonstrate that an agent system, equipped with basic coding tools, can autonomously edit itself, and thereby improve its performance on benchmark tasks. We find performance gains from 17% to 53% on a random subset of SWE Bench Verified, with additional performance gains on LiveCodeBench, as well as synthetically generated agent benchmarks. Our work represents an advancement in the automated and open-ended design of agentic systems, and demonstrates a data-efficient, non gradient-based learning mechanism driven by LLM reflection and code updates.
Trans-Zero: Self-Play Incentivizes Large Language Models for Multilingual Translation Without Parallel Data
Zou, Wei, Yang, Sen, Bao, Yu, Huang, Shujian, Chen, Jiajun, Cheng, Shanbo
The rise of Large Language Models (LLMs) has reshaped machine translation (MT), but multilingual MT still relies heavily on parallel data for supervised fine-tuning (SFT), facing challenges like data scarcity for low-resource languages and catastrophic forgetting. To address these issues, we propose TRANS-ZERO, a self-play framework that leverages only monolingual data and the intrinsic multilingual knowledge of LLM. TRANS-ZERO combines Genetic Monte-Carlo Tree Search (G-MCTS) with preference optimization, achieving strong translation performance that rivals supervised methods. Experiments demonstrate that this approach not only matches the performance of models trained on large-scale parallel data but also excels in non-English translation directions. Further analysis reveals that G-MCTS itself significantly enhances translation quality by exploring semantically consistent candidates through iterative translations, providing a robust foundation for the framework's succuss.
Signatures of human-like processing in Transformer forward passes
Hu, Jennifer, Lepori, Michael A., Franke, Michael
Modern AI models are increasingly being used as theoretical tools to study human cognition. One dominant approach is to evaluate whether human-derived measures are predicted by a model's output: that is, the end-product of a forward pass. However, recent advances in mechanistic interpretability have begun to reveal the internal processes that give rise to model outputs, raising the question of whether models might use human-like processing strategies. Here, we investigate the relationship between real-time processing in humans and layer-time dynamics of computation in Transformers, testing 20 open-source models in 6 domains. We first explore whether forward passes show mechanistic signatures of competitor interference, taking high-level inspiration from cognitive theories. We find that models indeed appear to initially favor a competing incorrect answer in the cases where we would expect decision conflict in humans. We then systematically test whether forward-pass dynamics predict signatures of processing in humans, above and beyond properties of the model's output probability distribution. We find that dynamic measures improve prediction of human processing measures relative to static final-layer measures. Moreover, across our experiments, larger models do not always show more human-like processing patterns. Our work suggests a new way of using AI models to study human cognition: not just as a black box mapping stimuli to responses, but potentially also as explicit processing models.