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 Large Language Model


Tiny QA Benchmark++: Ultra-Lightweight, Synthetic Multilingual Dataset Generation & Smoke-Tests for Continuous LLM Evaluation

arXiv.org Artificial Intelligence

Tiny QA Benchmark++ (TQB++) presents an ultra-lightweight, multilingual smoke-test suite designed to give large-language-model (LLM) pipelines a unit-test style safety net dataset that runs in seconds with minimal cost. Born out of the tight feedback-loop demands building the Comet Opik prompt-optimization SDK, where waiting on heavyweight benchmarks breaks developer flow. TQB++ couples a 52-item English gold set (less than 20 kB) with a tiny synthetic-data generator pypi package built on provider-agnostic LiteLLM. The generator lets practitioners mint their own tiny packs in any language, domain, or difficulty, while ten ready-made packs already cover Arabic, Chinese, French, German, Japanese, Korean, Portuguese, Russian, Spanish, and Turkish. Every dataset ships with Croissant metadata and plug-and-play files for OpenAI-Evals, LangChain, and standard CI tools, so teams can drop deterministic micro-benchmarks directly into pull-request gates, prompt-engineering loops, and production dashboards without touching GPU budgets. A complete TQB++ run adds only a few seconds to pipeline latency yet reliably flags prompt-template errors, tokenizer drift, and fine-tuning side-effects long before full-scale suites like MMLU or BIG-Bench would finish configuring. The entire framework is released to accelerate continuous, resource-efficient quality assurance across the generative-AI ecosystem.


AD-AGENT: A Multi-agent Framework for End-to-end Anomaly Detection

arXiv.org Artificial Intelligence

Anomaly detection (AD) is essential in areas such as fraud detection, network monitoring, and scientific research. However, the diversity of data modalities and the increasing number of specialized AD libraries pose challenges for non-expert users who lack in-depth library-specific knowledge and advanced programming skills. To tackle this, we present AD-AGENT, an LLM-driven multi-agent framework that turns natural-language instructions into fully executable AD pipelines. AD-AGENT coordinates specialized agents for intent parsing, data preparation, library and model selection, documentation mining, and iterative code generation and debugging. Using a shared short-term workspace and a long-term cache, the agents integrate popular AD libraries like PyOD, PyGOD, and TSLib into a unified workflow. Experiments demonstrate that AD-AGENT produces reliable scripts and recommends competitive models across libraries. The system is open-sourced to support further research and practical applications in AD.


Safe Delta: Consistently Preserving Safety when Fine-Tuning LLMs on Diverse Datasets

arXiv.org Artificial Intelligence

Large language models (LLMs) have shown great potential as general-purpose AI assistants across various domains. To fully leverage this potential in specific applications, many companies provide fine-tuning API services, enabling users to upload their own data for LLM customization. However, fine-tuning services introduce a new safety threat: user-uploaded data, whether harmful or benign, can break the model's alignment, leading to unsafe outputs. Moreover, existing defense methods struggle to address the diversity of fine-tuning datasets (e.g., varying sizes, tasks), often sacrificing utility for safety or vice versa. To address this issue, we propose Safe Delta, a safety-aware post-training defense method that adjusts the delta parameters (i.e., the parameter change before and after fine-tuning). Specifically, Safe Delta estimates the safety degradation, selects delta parameters to maximize utility while limiting overall safety loss, and applies a safety compensation vector to mitigate residual safety loss. Through extensive experiments on four diverse datasets with varying settings, our approach consistently preserves safety while ensuring that the utility gain from benign datasets remains unaffected.


Observe-R1: Unlocking Reasoning Abilities of MLLMs with Dynamic Progressive Reinforcement Learning

arXiv.org Artificial Intelligence

Reinforcement Learning (RL) has shown promise in improving the reasoning abilities of Large Language Models (LLMs). However, the specific challenges of adapting RL to multimodal data and formats remain relatively unexplored. In this work, we present Observe-R1, a novel framework aimed at enhancing the reasoning capabilities of multimodal large language models (MLLMs). We draw inspirations from human learning progression--from simple to complex and easy to difficult, and propose a gradual learning paradigm for MLLMs. To this end, we construct the NeuraLadder dataset, which is organized and sampled according to the difficulty and complexity of data samples for RL training. To tackle multimodal tasks, we introduce a multimodal format constraint that encourages careful observation of images, resulting in enhanced visual abilities and clearer and more structured responses. Additionally, we implement a bonus reward system that favors concise, correct answers within a length constraint, alongside a dynamic weighting mechanism that prioritizes uncertain and medium-difficulty problems, ensuring that more informative samples have a greater impact on training. Our experiments with the Qwen2.5-VL-3B and Qwen2.5-VL-7B models on 20k samples from the NeuraLadder dataset show that Observe-R1 outperforms a series of larger reasoning models on both reasoning and general benchmarks, achieving superior clarity and conciseness in reasoning chains. Ablation studies validate the effectiveness of our strategies, highlighting the robustness and generalization of our approach. The dataset and code will be released at https://github.com/zrguo/Observe-R1.


CCNU at SemEval-2025 Task 3: Leveraging Internal and External Knowledge of Large Language Models for Multilingual Hallucination Annotation

arXiv.org Artificial Intelligence

We present the system developed by the Central China Normal University (CCNU) team for the Mu-SHROOM shared task, which focuses on identifying hallucinations in question-answering systems across 14 different languages. Our approach leverages multiple Large Language Models (LLMs) with distinct areas of expertise, employing them in parallel to annotate hallucinations, effectively simulating a crowdsourcing annotation process. Furthermore, each LLM-based annotator integrates both internal and external knowledge related to the input during the annotation process. Using the open-source LLM DeepSeek-V3, our system achieves the top ranking (\#1) for Hindi data and secures a Top-5 position in seven other languages. In this paper, we also discuss unsuccessful approaches explored during our development process and share key insights gained from participating in this shared task.


Unveiling Knowledge Utilization Mechanisms in LLM-based Retrieval-Augmented Generation

arXiv.org Artificial Intelligence

Considering the inherent limitations of parametric knowledge in large language models (LLMs), retrieval-augmented generation (RAG) is widely employed to expand their knowledge scope. Since RAG has shown promise in knowledge-intensive tasks like open-domain question answering, its broader application to complex tasks and intelligent assistants has further advanced its utility. Despite this progress, the underlying knowledge utilization mechanisms of LLM-based RAG remain underexplored. In this paper, we present a systematic investigation of the intrinsic mechanisms by which LLMs integrate internal (parametric) and external (retrieved) knowledge in RAG scenarios. Specially, we employ knowledge stream analysis at the macroscopic level, and investigate the function of individual modules at the microscopic level. Drawing on knowledge streaming analyses, we decompose the knowledge utilization process into four distinct stages within LLM layers: knowledge refinement, knowledge elicitation, knowledge expression, and knowledge contestation. We further demonstrate that the relevance of passages guides the streaming of knowledge through these stages. At the module level, we introduce a new method, knowledge activation probability entropy (KAPE) for neuron identification associated with either internal or external knowledge. By selectively deactivating these neurons, we achieve targeted shifts in the LLM's reliance on one knowledge source over the other. Moreover, we discern complementary roles for multi-head attention and multi-layer perceptron layers during knowledge formation. These insights offer a foundation for improving interpretability and reliability in retrieval-augmented LLMs, paving the way for more robust and transparent generative solutions in knowledge-intensive domains.


Do Not Let Low-Probability Tokens Over-Dominate in RL for LLMs

arXiv.org Artificial Intelligence

Reinforcement learning (RL) has become a cornerstone for enhancing the reasoning capabilities of large language models (LLMs), with recent innovations such as Group Relative Policy Optimization (GRPO) demonstrating exceptional effectiveness. In this study, we identify a critical yet underexplored issue in RL training: low-probability tokens disproportionately influence model updates due to their large gradient magnitudes. This dominance hinders the effective learning of high-probability tokens, whose gradients are essential for LLMs' performance but are substantially suppressed. To mitigate this interference, we propose two novel methods: Advantage Reweighting and Low-Probability Token Isolation (Lopti), both of which effectively attenuate gradients from low-probability tokens while emphasizing parameter updates driven by high-probability tokens. Our approaches promote balanced updates across tokens with varying probabilities, thereby enhancing the efficiency of RL training. Experimental results demonstrate that they substantially improve the performance of GRPO-trained LLMs, achieving up to a 46.2% improvement in K&K Logic Puzzle reasoning tasks. Our implementation is available at https://github.com/zhyang2226/AR-Lopti.


LLM Agents Are Hypersensitive to Nudges

arXiv.org Artificial Intelligence

LLMs are being set loose in complex, real-world environments involving sequential decision-making and tool use. Often, this involves making choices on behalf of human users. However, not much is known about the distribution of such choices, and how susceptible they are to different choice architectures. We perform a case study with a few such LLM models on a multi-attribute tabular decision-making problem, under canonical nudges such as the default option, suggestions, and information highlighting, as well as additional prompting strategies. We show that, despite superficial similarities to human choice distributions, such models differ in subtle but important ways. First, they show much higher susceptibility to the nudges. Second, they diverge in points earned, being affected by factors like the idiosyncrasy of available prizes. Third, they diverge in information acquisition strategies: e.g. incurring substantial cost to reveal too much information, or selecting without revealing any. Moreover, we show that simple prompt strategies like zero-shot chain of thought (CoT) can shift the choice distribution, and few-shot prompting with human data can induce greater alignment. Yet, none of these methods resolve the sensitivity of these models to nudges. Finally, we show how optimal nudges optimized with a human resource-rational model can similarly increase LLM performance for some models. All these findings suggest that behavioral tests are needed before deploying models as agents or assistants acting on behalf of users in complex environments.


Fast RoPE Attention: Combining the Polynomial Method and Fast Fourier Transform

arXiv.org Artificial Intelligence

The transformer architecture has been widely applied to many machine learning tasks. A main bottleneck in the time to perform transformer computations is a task called attention computation. [Alman and Song, NeurIPS 2023] have shown that in the bounded entry regime, there is an almost linear time algorithm to approximate the attention computation. They also proved that the bounded entry assumption is necessary for a fast algorithm assuming the popular Strong Exponential Time Hypothesis. A new version of transformer which uses position embeddings has recently been very successful. At a high level, position embedding enables the model to capture the correlations between tokens while taking into account their position in the sequence. Perhaps the most popular and effective version is Rotary Position Embedding (RoPE), which was proposed by [Su, Lu, Pan, Murtadha, Wen, and Liu, Neurocomputing 2024]. A main downside of RoPE is that it complicates the attention computation problem, so that previous techniques for designing almost linear time algorithms no longer seem to work. In this paper, we show how to overcome this issue, and give a new algorithm to compute the RoPE attention in almost linear time in the bounded entry regime. (Again, known lower bounds imply that bounded entries are necessary.) Our new algorithm combines two techniques in a novel way: the polynomial method, which was used in prior fast attention algorithms, and the Fast Fourier Transform.


Learning to Play Like Humans: A Framework for LLM Adaptation in Interactive Fiction Games

arXiv.org Artificial Intelligence

Interactive Fiction games (IF games) are where players interact through natural language commands. While recent advances in Artificial Intelligence agents have reignited interest in IF games as a domain for studying decision-making, existing approaches prioritize task-specific performance metrics over human-like comprehension of narrative context and gameplay logic. This work presents a cognitively inspired framework that guides Large Language Models (LLMs) to learn and play IF games systematically. Our proposed **L**earning to **P**lay **L**ike **H**umans (LPLH) framework integrates three key components: (1) structured map building to capture spatial and narrative relationships, (2) action learning to identify context-appropriate commands, and (3) feedback-driven experience analysis to refine decision-making over time. By aligning LLMs-based agents' behavior with narrative intent and commonsense constraints, LPLH moves beyond purely exploratory strategies to deliver more interpretable, human-like performance. Crucially, this approach draws on cognitive science principles to more closely simulate how human players read, interpret, and respond within narrative worlds. As a result, LPLH reframes the IF games challenge as a learning problem for LLMs-based agents, offering a new path toward robust, context-aware gameplay in complex text-based environments.