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 Statistical Learning


Unsupervised and Supervised Clustering: The Mutual Information between Parameters and Observations

Neural Information Processing Systems

Recent works in parameter estimation and neural coding have demonstrated that optimal performance are related to the mutual information between parameters and data. We consider the mutual information in the case where the dependency in the parameter (a vector 8) of the conditional p.d.f. of each observation (a vector


Finite-Dimensional Approximation of Gaussian Processes

Neural Information Processing Systems

Gaussian process (GP) prediction suffers from O(n3) scaling with the data set size n. By using a finite-dimensional basis to approximate the GP predictor, the computational complexity can be reduced. We derive optimal finite-dimensional predictors under a number of assumptions, and show the superiority of these predictors over the Projected Bayes Regression method (which is asymptotically optimal). We also show how to calculate the minimal model size for a given n. The calculations are backed up by numerical experiments.


Dynamically Adapting Kernels in Support Vector Machines

Neural Information Processing Systems

The kernel-parameter is one of the few tunable parameters in Support Vector machines, controlling the complexity of the resulting hypothesis. Its choice amounts to model selection and its value is usually found by means of a validation set. We present an algorithm which can automatically perform model selection with little additional computational cost and with no need of a validation set. In this procedure model selection and learning are not separate, but kernels are dynamically adjusted during the learning process to find the kernel parameter which provides the best possible upper bound on the generalisation error. Theoretical results motivating the approach and experimental results confirming its validity are presented.



Reinforcement Learning Based on On-Line EM Algorithm

Neural Information Processing Systems

On the other hand, applications to continuous state/action problems (Werbos, 1990; Doya, 1996; Sofge & White, 1992) are much more difficult than the finite state/action cases. Good function approximation methods and fast learning algorithms are crucial for successful applications. In this article, we propose a new RL method that has the above-mentioned two features. This method is based on an actor-critic architecture (Barto et al., 1983), although the detailed implementations of the actor and the critic are quite differ- Reinforcement Learning Based on On-Line EM Algorithm 1053 ent from those in the original actor-critic model. The actor and the critic in our method estimate a policy and a Q-function, respectively, and are approximated by Normalized Gaussian Networks (NGnet) (l'doody & Darken, 1989).


Gradient Descent for General Reinforcement Learning

Neural Information Processing Systems

A simple learning rule is derived, the VAPS algorithm, which can be instantiated to generate a wide range of new reinforcementlearning algorithms. These algorithms solve a number of open problems, define several new approaches to reinforcement learning, and unify different approaches to reinforcement learning under a single theory. These algorithms all have guaranteed convergence, and include modifications of several existing algorithms that were known to fail to converge on simple MOPs. These include Q learning, SARSA, and advantage learning. In addition to these value-based algorithms it also generates pure policy-search reinforcement-learning algorithms, which learn optimal policies without learning a value function. In addition, it allows policysearch and value-based algorithms to be combined, thus unifying two very different approaches to reinforcement learning into a single Value and Policy Search (V APS) algorithm.


Robot Docking Using Mixtures of Gaussians

Neural Information Processing Systems

This paper applies the Mixture of Gaussians probabilistic model, combined with Expectation Maximization optimization to the task of summarizing three dimensional range data for a mobile robot. This provides a flexible way of dealing with uncertainties in sensor information, and allows the introduction of prior knowledge into low-level perception modules. Problems with the basic approach were solved in several ways: the mixture of Gaussians was reparameterized to reflect the types of objects expected in the scene, and priors on model parameters were included in the optimization process. Both approaches force the optimization to find'interesting' objects, given the sensor and object characteristics. A higher level classifier was used to interpret the results provided by the model, and to reject spurious solutions.


Graph Matching for Shape Retrieval

Neural Information Processing Systems

We propose a new in-sample cross validation based method (randomized GACV) for choosing smoothing or bandwidth parameters that govern the bias-variance or fit-complexity tradeoff in'soft' classification. Soft classification refers to a learning procedure which estimates the probability that an example with a given attribute vector is in class 1 vs class O. The target for optimizing the the tradeoff is the Kullback-Liebler distance between the estimated probability distribution and the'true' probability distribution, representing knowledge of an infinite population. The method uses a randomized estimate of the trace of a Hessian and mimics cross validation at the cost of a single relearning with perturbed outcome data.


Adding Constrained Discontinuities to Gaussian Process Models of Wind Fields

Neural Information Processing Systems

Gaussian Processes provide good prior models for spatial data, but can be too smooth. In many physical situations there are discontinuities along bounding surfaces, for example fronts in near-surface wind fields. We describe a modelling method for such a constrained discontinuity and demonstrate how to infer the model parameters in wind fields with MCMC sampling.


Making Templates Rotationally Invariant. An Application to Rotated Digit Recognition

Neural Information Processing Systems

This paper describes a simple and efficient method to make template-based object classification invariant to in-plane rotations. The task is divided into two parts: orientation discrimination and classification. The key idea is to perform the orientation discrimination before the classification. This can be accomplished by hypothesizing, in turn, that the input image belongs to each class of interest. The image can then be rotated to maximize its similarity to the training images in each class (these contain the prototype object in an upright orientation). This process yields a set of images, at least one of which will have the object in an upright position. The resulting images can then be classified by models which have been trained with only upright examples. This approach has been successfully applied to two real-world vision-based tasks: rotated handwritten digit recognition and rotated face detection in cluttered scenes.