Statistical Learning
Estimation of Information Theoretic Measures for Continuous Random Variables
We analyze the estimation of information theoretic measures of continuous random variables such as: differential entropy, mutual information or Kullback-Leibler divergence. The objective of this paper is two-fold. First, we prove that the information theoretic measure estimates using the k-nearest-neighbor density estimation with fixed k converge almost surely, even though the k-nearest-neighbor density estimation with fixed k does not converge to its true measure. Second, we show that the information theoretic measure estimates do not converge for k growing linearly with the number of samples. Nevertheless, these nonconvergent estimates can be used for solving the two-sample problem and assessing if two random variables are independent. We show that the two-sample and independence tests based on these nonconvergent estimates compare favorably with the maximum mean discrepancy test and the Hilbert Schmidt independence criterion, respectively.
Compressed Least-Squares Regression
Maillard, Odalric, Munos, Rémi
We consider the problem of learning, from K data, a regression function in a linear spaceof high dimension N using projections onto a random subspace of lower dimension M. From any algorithm minimizing the (possibly penalized) empirical risk,we provide bounds on the excess risk of the estimate computed in the projected subspace (compressed domain) in terms of the excess risk of the estimate builtin the high-dimensional space (initial domain). We show that solving the problem in the compressed domain instead of the initial domain reduces the estimation error at the price of an increased (but controlled) approximation error. We apply the analysis to Least-Squares (LS) regression and discuss the excess risk and numerical complexity of the resulting "Compressed Least Squares Regression" (CLSR)in terms of N, K, and M. When we choose M O( K),we show that CLSR has an estimation error of order O(log K/ K).
Efficient Sampling for Gaussian Process Inference using Control Variables
Lawrence, Neil D., Rattray, Magnus, Titsias, Michalis K.
Sampling functions in Gaussian process (GP) models is challenging because of the highly correlated posterior distribution. We describe an efficient Markov chain Monte Carlo algorithm for sampling from the posterior process of the GP model. This algorithm uses control variables which are auxiliary function values that provide a low dimensional representation of the function. At each iteration, the algorithm proposes new values for the control variables and generates the function from the conditional GP prior. The control variable input locations are found by continuously minimizing an objective function. We demonstrate the algorithm on regression and classification problems and we use it to estimate the parameters of a differential equation model of gene regulation.
A Scalable Hierarchical Distributed Language Model
Mnih, Andriy, Hinton, Geoffrey E.
Neural probabilistic language models (NPLMs) have been shown to be competitive with and occasionally superior to the widely-used n-gram language models. The main drawback of NPLMs is their extremely long training and testing times. Morin and Bengio have proposed a hierarchical language model built around a binary tree of words that was two orders of magnitude faster than the non-hierarchical language model it was based on. However, it performed considerably worse than its non-hierarchical counterpart in spite of using a word tree created using expert knowledge. We introduce a fast hierarchical language model along with a simple feature-based algorithm for automatic construction of word trees from the data. We then show that the resulting models can outperform non-hierarchical models and achieve state-of-the-art performance.
Support Vector Machines with a Reject Option
Grandvalet, Yves, Rakotomamonjy, Alain, Keshet, Joseph, Canu, Stéphane
We consider the problem of binary classification where the classifier may abstain instead of classifying each observation. The Bayes decision rule for this setup, known as Chow's rule, is defined by two thresholds on posterior probabilities. From simple desiderata, namely the consistency and the sparsity of the classifier, we derive the double hinge loss function that focuses on estimating conditional probabilities only in the vicinity of the threshold points of the optimal decision rule. We show that, for suitable kernel machines, our approach is universally consistent. We cast the problem of minimizing the double hinge loss as a quadratic program akin to the standard SVM optimization problem and propose an active set method to solve it efficiently. We finally provide preliminary experimental results illustrating the interest of our constructive approach to devising loss functions.
A Game-Theoretic Approach to Hypergraph Clustering
Bulò, Samuel R., Pelillo, Marcello
Hypergraph clustering refers to the process of extracting maximally coherent groups from a set of objects using high-order (rather than pairwise) similarities. Traditional approaches to this problem are based on the idea of partitioning the input data into a user-defined number of classes, thereby obtaining the clusters as a by-product of the partitioning process. In this paper, we provide a radically different perspective to the problem. In contrast to the classical approach, we attempt to provide a meaningful formalization of the very notion of a cluster and we show that game theory offers an attractive and unexplored perspective that serves well our purpose. Specifically, we show that the hypergraph clustering problem can be naturally cast into a non-cooperative multi-player ``clustering game, whereby the notion of a cluster is equivalent to a classical game-theoretic equilibrium concept. From the computational viewpoint, we show that the problem of finding the equilibria of our clustering game is equivalent to locally optimizing a polynomial function over the standard simplex, and we provide a discrete-time dynamics to perform this optimization. Experiments are presented which show the superiority of our approach over state-of-the-art hypergraph clustering techniques.
Learning to Hash with Binary Reconstructive Embeddings
Fast retrieval methods are increasingly critical for many large-scale analysis tasks, and there have been several recent methods that attempt to learn hash functions for fast and accurate nearest neighbor searches. In this paper, we develop an algorithm for learning hash functions based on explicitly minimizing the reconstruction error between the original distances and the Hamming distances of the corresponding binary embeddings. We develop a scalable coordinate-descent algorithm for our proposed hashing objective that is able to efficiently learn hash functions in a variety of settings. Unlike existing methods such as semantic hashing and spectral hashing, our method is easily kernelized and does not require restrictive assumptions about the underlying distribution of the data. We present results over several domains to demonstrate that our method outperforms existing state-of-the-art techniques.
Anomaly Detection with Score functions based on Nearest Neighbor Graphs
Zhao, Manqi, Saligrama, Venkatesh
We propose a novel non-parametric adaptive anomaly detection algorithm for high dimensional data based on score functions derived from nearest neighbor graphs on n-point nominal data. Anomalies are declared whenever the score of a test sample falls below q, which is supposed to be the desired false alarm level. The resulting anomaly detector is shown to be asymptotically optimal in that it is uniformly most powerful for the specified false alarm level, q, for the case when the anomaly density is a mixture of the nominal and a known density. Our algorithm is computationally efficient, being linear in dimension and quadratic in data size. It does not require choosing complicated tuning parameters or function approximation classes and it can adapt to local structure such as local change in dimensionality. We demonstrate the algorithm on both artificial and real data sets in high dimensional feature spaces.
Automatic online tuning for fast Gaussian summation
Morariu, Vlad I., Srinivasan, Balaji V., Raykar, Vikas C., Duraiswami, Ramani, Davis, Larry S.
Many machine learning algorithms require the summation of Gaussian kernel functions, an expensive operation if implemented straightforwardly. Several methods have been proposed to reduce the computational complexity of evaluating such sums, including tree and analysis based methods. These achieve varying speedups depending on the bandwidth, dimension, and prescribed error, making the choice between methods difficult for machine learning tasks. We provide an algorithm that combines tree methods with the Improved Fast Gauss Transform (IFGT). As originally proposed the IFGT suffers from two problems: (1) the Taylor series expansion does not perform well for very low bandwidths, and (2) parameter selection is not trivial and can drastically affect performance and ease of use. We address the first problem by employing a tree data structure, resulting in four evaluation methods whose performance varies based on the distribution of sources and targets and input parameters such as desired accuracy and bandwidth. To solve the second problem, we present an online tuning approach that results in a black box method that automatically chooses the evaluation method and its parameters to yield the best performance for the input data, desired accuracy, and bandwidth. In addition, the new IFGT parameter selection approach allows for tighter error bounds. Our approach chooses the fastest method at negligible additional cost, and has superior performance in comparisons with previous approaches.