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 Statistical Learning


Object Detection with Grammar Models

Neural Information Processing Systems

Compositional models provide an elegant formalism for representing the visual appearance of highly variable objects. While such models are appealing from a theoretical point of view, it has been difficult to demonstrate that they lead to performance advantages on challenging datasets. Here we develop a grammar model for person detection and show that it outperforms previous high-performance systems on the PASCAL benchmark. Our model represents people using a hierarchy of deformable parts, variable structure and an explicit model of occlusion for partially visible objects. To train the model, we introduce a new discriminative framework for learning structured prediction models from weakly-labeled data.


Linearized Alternating Direction Method with Adaptive Penalty for Low-Rank Representation

Neural Information Processing Systems

Many machine learning and signal processing problems can be formulated as linearly constrained convex programs, which could be efficiently solved by the alternating direction method (ADM). However, usually the subproblems in ADM are easily solvable only when the linear mappings in the constraints are identities. To address this issue, we propose a linearized ADM (LADM) method by linearizing the quadratic penalty term and adding a proximal term when solving the subproblems. For fast convergence, we also allow the penalty to change adaptively according a novel update rule. We prove the global convergence of LADM with adaptive penalty (LADMAP). As an example, we apply LADMAP to solve low-rank representation (LRR), which is an important subspace clustering technique yet suffers from high computation cost. By combining LADMAP with a skinny SVD representation technique, we are able to reduce the complexity $O(n^3)$ of the original ADM based method to $O(rn^2)$, where $r$ and $n$ are the rank and size of the representation matrix, respectively, hence making LRR possible for large scale applications. Numerical experiments verify that for LRR our LADMAP based methods are much faster than state-of-the-art algorithms.


Learning person-object interactions for action recognition in still images

Neural Information Processing Systems

We investigate a discriminatively trained model of person-object interactions for recognizing common human actions in still images. We build on the locally order-less spatial pyramid bag-of-features model, which was shown to perform extremely well on a range of object, scene and human action recognition tasks. We introduce three principal contributions. First, we replace the standard quantized local HOG/SIFT features with stronger discriminatively trained body part and object detectors. Second, we introduce new person-object interaction features based on spatial co-occurrences of individual body parts and objects. Third, we address the combinatorial problem of a large number of possible interaction pairs and propose a discriminative selection procedure using a linear support vector machine (SVM) with a sparsity inducing regularizer. Learning of action-specific body part and object interactions bypasses the difficult problem of estimating the complete human body pose configuration. Benefits of the proposed model are shown on human action recognition in consumer photographs, outperforming the strong bag-of-features baseline.


Fast and Balanced: Efficient Label Tree Learning for Large Scale Object Recognition

Neural Information Processing Systems

We present a novel approach to efficiently learn a label tree for large scale classification with many classes. The key contribution of the approach is a technique to simultaneously determine the structure of the tree and learn the classifiers for each node in the tree. This approach also allows fine grained control over the efficiency vs accuracy trade-off in designing a label tree, leading to more balanced trees. Experiments are performed on large scale image classification with 10184 classes and 9 million images. We demonstrate significant improvements in test accuracy and efficiency with less training time and more balanced trees compared to the previous state of the art by Bengio et al.


Agnostic Selective Classification

Neural Information Processing Systems

For a learning problem whose associated excess loss class is $(\beta,B)$-Bernstein, we show that it is theoretically possible to track the same classification performance of the best (unknown) hypothesis in our class, provided that we are free to abstain from prediction in some region of our choice. The (probabilistic) volume of this rejected region of the domain is shown to be diminishing at rate $O(B\theta (\sqrt{1/m}))^\beta)$, where $\theta$ is Hanneke's disagreement coefficient. The strategy achieving this performance has computational barriers because it requires empirical error minimization in an agnostic setting. Nevertheless, we heuristically approximate this strategy and develop a novel selective classification algorithm using constrained SVMs. We show empirically that the resulting algorithm consistently outperforms the traditional rejection mechanism based on distance from decision boundary.


Inductive reasoning about chimeric creatures

Neural Information Processing Systems

Given one feature of a novel animal, humans readily make inferences about other features of the animal. For example, winged creatures often fly, and creatures that eat fish often live in the water. We explore the knowledge that supports these inferences and compare two approaches. The first approach proposes that humans rely on abstract representations of dependency relationships between features, and is formalized here as a graphical model. The second approach proposes that humans rely on specific knowledge of previously encountered animals, and is formalized here as a family of exemplar models. We evaluate these models using a task where participants reason about chimeras, or animals with pairs of features that have not previously been observed to co-occur. The results support the hypothesis that humans rely on explicit representations of relationships between features.


Learning Higher-Order Graph Structure with Features by Structure Penalty

Neural Information Processing Systems

In discrete undirected graphical models, the conditional independence of node labels Y is specified by the graph structure. We study the case where there is another input random vector X (e.g. observed features) such that the distribution P (Y | X) is determined by functions of X that characterize the (higher-order) interactions among the Y โ€™s. The main contribution of this paper is to learn the graph structure and the functions conditioned on X at the same time. We prove that discrete undirected graphical models with feature X are equivalent to mul- tivariate discrete models. The reparameterization of the potential functions in graphical models by conditional log odds ratios of the latter offers advantages in representation of the conditional independence structure. The functional spaces can be flexibly determined by kernels. Additionally, we impose a Structure Lasso (SLasso) penalty on groups of functions to learn the graph structure. These groups with overlaps are designed to enforce hierarchical function selection. In this way, we are able to shrink higher order interactions to obtain a sparse graph structure.


Beyond Spectral Clustering - Tight Relaxations of Balanced Graph Cuts

Neural Information Processing Systems

Spectral clustering is based on the spectral relaxation of the normalized/ratio graph cut criterion. While the spectral relaxation is known to be loose, it has been shown recently that a non-linear eigenproblem yields a tight relaxation of the Cheeger cut. In this paper, we extend this result considerably by providing a characterization of all balanced graph cuts which allow for a tight relaxation. Although the resulting optimization problems are non-convex and non-smooth, we provide an efficient first-order scheme which scales to large graphs. Moreover, our approach comes with the quality guarantee that given any partition as initialization the algorithm either outputs a better partition or it stops immediately.


Clustered Multi-Task Learning Via Alternating Structure Optimization

Neural Information Processing Systems

Multi-task learning (MTL) learns multiple related tasks simultaneously to improve generalization performance. Alternating structure optimization (ASO) is a popular MTL method that learns a shared low-dimensional predictive structure on hypothesis spaces from multiple related tasks. It has been applied successfully in many real world applications. As an alternative MTL approach, clustered multi-task learning (CMTL) assumes that multiple tasks follow a clustered structure, i.e., tasks are partitioned into a set of groups where tasks in the same group are similar to each other, and that such a clustered structure is unknown a priori. The objectives in ASO and CMTL differ in how multiple tasks are related. Interestingly, we show in this paper the equivalence relationship between ASO and CMTL, providing significant new insights into ASO and CMTL as well as their inherent relationship. The CMTL formulation is non-convex, and we adopt a convex relaxation to the CMTL formulation. We further establish the equivalence relationship between the proposed convex relaxation of CMTL and an existing convex relaxation of ASO, and show that the proposed convex CMTL formulation is significantly more efficient especially for high-dimensional data. In addition, we present three algorithms for solving the convex CMTL formulation. We report experimental results on benchmark datasets to demonstrate the efficiency of the proposed algorithms.


Manifold Precis: An Annealing Technique for Diverse Sampling of Manifolds

Neural Information Processing Systems

In this paper, we consider the 'Precis' problem of sampling K representative yet diverse data points from a large dataset. This problem arises frequently in applications such as video and document summarization, exploratory data analysis, and pre-filtering. We formulate a general theory which encompasses not just traditional techniques devised for vector spaces, but also non-Euclidean manifolds, thereby enabling these techniques to shapes, human activities, textures and many other image and video based datasets. We propose intrinsic manifold measures for measuring the quality of a selection of points with respect to their representative power, and their diversity. We then propose efficient algorithms to optimize the cost function using a novel annealing-based iterative alternation algorithm. The proposed formulation is applicable to manifolds of known geometry as well as to manifolds whose geometry needs to be estimated from samples. Experimental results show the strength and generality of the proposed approach.