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 Statistical Learning


Stochastic Gradient Descent, Weighted Sampling, and the Randomized Kaczmarz algorithm

Neural Information Processing Systems

We improve a recent gurantee of Bach and Moulines on the linear convergence of SGD for smooth and strongly convex objectives, reducing a quadratic dependence on the strong convexity to a linear dependence. Furthermore, we show how reweighting the sampling distribution (i.e. importance sampling) is necessary in order to further improve convergence, and obtain a linear dependence on average smoothness, dominating previous results, and more broadly discus how importance sampling for SGD can improve convergence also in other scenarios. Our results are based on a connection we make between SGD and the randomized Kaczmarz algorithm, which allows us to transfer ideas between the separate bodies of literature studying each of the two methods.


A statistical model for tensor PCA

Neural Information Processing Systems

We consider the Principal Component Analysis problem for large tensors of arbitrary orderk under a single-spike (or rank-one plus noise) model. On the one hand, we use information theory, and recent results in probability theory, to establish necessaryand sufficient conditions under which the principal component can be estimated using unbounded computational resources. It turns out that this is possible as soon as the signal-to-noise ratio ฮฒ becomes larger than C k log k (and in particular ฮฒ can remain bounded as the problem dimensions increase). On the other hand, we analyze several polynomial-time estimation algorithms, based on tensor unfolding, power iteration and message passing ideas from graphical models.We show that, unless the signal-to-noise ratio diverges in the system dimensions, none of these approaches succeeds. This is possibly related to a fundamental limitationof computationally tractable estimators for this problem. We discuss various initializations for tensor power iteration, and show that a tractable initialization based on the spectrum of the unfolded tensor outperforms significantly baseline methods, statistically and computationally. Finally, we consider thecase in which additional side information is available about the unknown signal. We characterize the amount of side information that allows the iterative algorithms to converge to a good estimate.


Fundamental Limits of Online and Distributed Algorithms for Statistical Learning and Estimation

Neural Information Processing Systems

Many machine learning approaches are characterized by information constraints on how they interact with the training data. These include memory and sequential access constraints (e.g. fast first-order methods to solve stochastic optimization problems); communication constraints (e.g. distributed learning); partial access to the underlying data (e.g. missing features and multi-armed bandits) and more. However, currently we have little understanding how such information constraints fundamentally affect our performance, independent of the learning problem semantics. For example, are there learning problems where any algorithm which has small memory footprint (or can use any bounded number of bits from each example, or has certain communication constraints) will perform worse than what is possible without such constraints? In this paper, we describe how a single set of results implies positive answers to the above, for several different settings.


Projective dictionary pair learning for pattern classification

Neural Information Processing Systems

Discriminative dictionary learning (DL) has been widely studied in various pattern classification problems. Most of the existing DL methods aim to learn a synthesis dictionary to represent the input signal while enforcing the representation coefficients and/or representation residual to be discriminative. However, the $\ell_0$ or $\ell_1$-norm sparsity constraint on the representation coefficients adopted in many DL methods makes the training and testing phases time consuming. We propose a new discriminative DL framework, namely projective dictionary pair learning (DPL), which learns a synthesis dictionary and an analysis dictionary jointly to achieve the goal of signal representation and discrimination. Compared with conventional DL methods, the proposed DPL method can not only greatly reduce the time complexity in the training and testing phases, but also lead to very competitive accuracies in a variety of visual classification tasks.


Self-Paced Learning with Diversity

Neural Information Processing Systems

Self-paced learning (SPL) is a recently proposed learning regime inspired by the learning process of humans and animals that gradually incorporates easy to more complex samples into training. Existing methods are limited in that they ignore an important aspect in learning: diversity. To incorporate this information, we propose an approach called self-paced learning with diversity (SPLD) which formalizes the preference for both easy and diverse samples into a general regularizer. This regularization term is independent of the learning objective, and thus can be easily generalized into various learning tasks. Albeit non-convex, the optimization of the variables included in this SPLD regularization term for sample selection can be globally solved in linearithmic time. We demonstrate that our method significantly outperforms the conventional SPL on three real-world datasets. Specifically, SPLD achieves the best MAP so far reported in literature on the Hollywood2 and Olympic Sports datasets.


The limits of squared Euclidean distance regularization

Neural Information Processing Systems

Some of the simplest loss functions considered in Machine Learning are the square loss, the logistic loss and the hinge loss. The most common family of algorithms, including Gradient Descent (GD) with and without Weight Decay, always predict with a linear combination of the past instances. We give a random construction for sets of examples where the target linear weight vector is trivial to learn but any algorithm from the above family is drastically sub-optimal. Our lower bound on the latter algorithms holds even if the algorithms are enhanced with an arbitrary kernel function. This type of result was known for the square loss. However, we develop new techniques that let us prove such hardness results for any loss function satisfying some minimal requirements on the loss function (including the three listed above). We also show that algorithms that regularize with the squared Euclidean distance are easily confused by random features. Finally, we conclude by discussing related open problems regarding feed forward neural networks. We conjecture that our hardness results hold for any training algorithm that is based on the squared Euclidean distance regularization (i.e. Back-propagation with the Weight Decay heuristic).


Divide-and-Conquer Learning by Anchoring a Conical Hull

Neural Information Processing Systems

We reduce a broad class of machine learning problems, usually addressed by EM or sampling, to the problem of finding the $k$ extremal rays spanning the conical hull of a data point set. These $k$ ``anchors'' lead to a global solution and a more interpretable model that can even outperform EM and sampling on generalization error. To find the $k$ anchors, we propose a novel divide-and-conquer learning scheme ``DCA'' that distributes the problem to $\mathcal O(k\log k)$ same-type sub-problems on different low-D random hyperplanes, each can be solved by any solver. For the 2D sub-problem, we present a non-iterative solver that only needs to compute an array of cosine values and its max/min entries. DCA also provides a faster subroutine for other methods to check whether a point is covered in a conical hull, which improves algorithm design in multiple dimensions and brings significant speedup to learning. We apply our method to GMM, HMM, LDA, NMF and subspace clustering, then show its competitive performance and scalability over other methods on rich datasets.


Rates of Convergence for Nearest Neighbor Classification

Neural Information Processing Systems

We analyze the behavior of nearest neighbor classification in metric spaces and provide finite-sample, distribution-dependent rates of convergence under minimal assumptions. These are more general than existing bounds, and enable us, as a by-product, to establish the universal consistency of nearest neighbor in a broader range of data spaces than was previously known. We illustrate our upper and lower bounds by introducing a new smoothness class customized for nearest neighbor classification. We find, for instance, that under the Tsybakov margin condition the convergence rate of nearest neighbor matches recently established lower bounds for nonparametric classification.


Content-based recommendations with Poisson factorization

Neural Information Processing Systems

We develop collaborative topic Poisson factorization (CTPF), a generative model of articles and reader preferences. CTPF can be used to build recommender systems by learning from reader histories and content to recommend personalized articles of interest. In detail, CTPF models both reader behavior and article texts with Poisson distributions, connecting the latent topics that represent the texts with the latent preferences that represent the readers. This provides better recommendations than competing methods and gives an interpretable latent space for understanding patterns of readership. Further, we exploit stochastic variational inference to model massive real-world datasets. For example, we can fit CPTF to the full arXiv usage dataset, which contains over 43 million ratings and 42 million word counts, within a day. We demonstrate empirically that our model outperforms several baselines, including the previous state-of-the-art approach.


Submodular Attribute Selection for Action Recognition in Video

Neural Information Processing Systems

In real-world action recognition problems, low-level features cannot adequately characterize the rich spatial-temporal structures in action videos. In this work, we encode actions based on attributes that describes actions as high-level concepts: \textit{e.g.}, jump forward and motion in the air. We base our analysis on two types of action attributes. One type of action attributes is generated by humans. The second type is data-driven attributes, which is learned from data using dictionary learning methods. Attribute-based representation may exhibit high variance due to noisy and redundant attributes. We propose a discriminative and compact attribute-based representation by selecting a subset of discriminative attributes from a large attribute set. Three attribute selection criteria are proposed and formulated as a submodular optimization problem. A greedy optimization algorithm is presented and guaranteed to be at least (1-1/e)-approximation to the optimum. Experimental results on the Olympic Sports and UCF101 datasets demonstrate that the proposed attribute-based representation can significantly boost the performance of action recognition algorithms and outperform most recently proposed recognition approaches.