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 Statistical Learning


Learning the Structure and Parameters of Large-Population Graphical Games from Behavioral Data

arXiv.org Machine Learning

We consider learning, from strictly behavioral data, the structure and parameters of linear influence games (LIGs), a class of parametric graphical games introduced by Irfan and Ortiz (2014). LIGs facilitate causal strategic inference (CSI): Making inferences from causal interventions on stable behavior in strategic settings. Applications include the identification of the most influential individuals in large (social) networks. Such tasks can also support policy-making analysis. Motivated by the computational work on LIGs, we cast the learning problem as maximum-likelihood estimation (MLE) of a generative model defined by pure-strategy Nash equilibria (PSNE). Our simple formulation uncovers the fundamental interplay between goodness-of-fit and model complexity: good models capture equilibrium behavior within the data while controlling the true number of equilibria, including those unobserved. We provide a generalization bound establishing the sample complexity for MLE in our framework. We propose several algorithms including convex loss minimization (CLM) and sigmoidal approximations. We prove that the number of exact PSNE in LIGs is small, with high probability; thus, CLM is sound. We illustrate our approach on synthetic data and real-world U.S. congressional voting records. We briefly discuss our learning framework's generality and potential applicability to general graphical games.


Topic Extraction and Bundling of Related Scientific Articles

arXiv.org Machine Learning

Automatic classification of scientific articles based on common characteristics is an interesting problem with many applications in digital library and information retrieval systems. Properly organized articles can be useful for automatic generation of taxonomies in scientific writings, textual summarization, efficient information retrieval etc. Generating article bundles from a large number of input articles, based on the associated features of the articles is tedious and computationally expensive task. In this report we propose an automatic two-step approach for topic extraction and bundling of related articles from a set of scientific articles in real-time. For topic extraction, we make use of Latent Dirichlet Allocation (LDA) topic modeling techniques and for bundling, we make use of hierarchical agglomerative clustering techniques. We run experiments to validate our bundling semantics and compare it with existing models in use. We make use of an online crowdsourcing marketplace provided by Amazon called Amazon Mechanical Turk to carry out experiments. We explain our experimental setup and empirical results in detail and show that our method is advantageous over existing ones.


A Compositional Framework for Grounding Language Inference, Generation, and Acquisition in Video

Journal of Artificial Intelligence Research

We present an approach to simultaneously reasoning about a video clip and an entire natural-language sentence. The compositional nature of language is exploited to construct models which represent the meanings of entire sentences composed out of the meanings of the words in those sentences mediated by a grammar that encodes the predicate-argument relations. We demonstrate that these models faithfully represent the meanings of sentences and are sensitive to how the roles played by participants (nouns), their characteristics (adjectives), the actions performed (verbs), the manner of such actions (adverbs), and changing spatial relations between participants (prepositions) affect the meaning of a sentence and how it is grounded in video. We exploit this methodology in three ways. In the first, a video clip along with a sentence are taken as input and the participants in the event described by the sentence are highlighted, even when the clip depicts multiple similar simultaneous events. In the second, a video clip is taken as input without a sentence and a sentence is generated that describes an event in that clip. In the third, a corpus of video clips is paired with sentences which describe some of the events in those clips and the meanings of the words in those sentences are learned. We learn these meanings without needing to specify which attribute of the video clips each word in a given sentence refers to. The learned meaning representations are shown to be intelligible to humans.


Hierarchical Subquery Evaluation for Active Learning on a Graph

arXiv.org Machine Learning

To train good supervised and semi-supervised object classifiers, it is critical that we not waste the time of the human experts who are providing the training labels. Existing active learning strategies can have uneven performance, being efficient on some datasets but wasteful on others, or inconsistent just between runs on the same dataset. We propose perplexity based graph construction and a new hierarchical subquery evaluation algorithm to combat this variability, and to release the potential of Expected Error Reduction. Under some specific circumstances, Expected Error Reduction has been one of the strongest-performing informativeness criteria for active learning. Until now, it has also been prohibitively costly to compute for sizeable datasets. We demonstrate our highly practical algorithm, comparing it to other active learning measures on classification datasets that vary in sparsity, dimensionality, and size. Our algorithm is consistent over multiple runs and achieves high accuracy, while querying the human expert for labels at a frequency that matches their desired time budget.


Simultaneous sparse estimation of canonical vectors in the p>>N setting

arXiv.org Machine Learning

This article considers the problem of sparse estimation of canonical vectors in linear discriminant analysis when $p\gg N$. Several methods have been proposed in the literature that estimate one canonical vector in the two-group case. However, $G-1$ canonical vectors can be considered if the number of groups is $G$. In the multi-group context, it is common to estimate canonical vectors in a sequential fashion. Moreover, separate prior estimation of the covariance structure is often required. We propose a novel methodology for direct estimation of canonical vectors. In contrast to existing techniques, the proposed method estimates all canonical vectors at once, performs variable selection across all the vectors and comes with theoretical guarantees on the variable selection and classification consistency. First, we highlight the fact that in the $N>p$ setting the canonical vectors can be expressed in a closed form up to an orthogonal transformation. Secondly, we propose an extension of this form to the $p\gg N$ setting and achieve feature selection by using a group penalty. The resulting optimization problem is convex and can be solved using a block-coordinate descent algorithm. The practical performance of the method is evaluated through simulation studies as well as real data applications.


Provable Methods for Training Neural Networks with Sparse Connectivity

arXiv.org Machine Learning

We provide novel guaranteed approaches for training feedforward neural networks with sparse connectivity. We leverage on the techniques developed previously for learning linear networks and show that they can also be effectively adopted to learn non-linear networks. We operate on the moments involving label and the score function of the input, and show that their factorization provably yields the weight matrix of the first layer of a deep network under mild conditions. In practice, the output of our method can be employed as effective initializers for gradient descent.


Sign Stable Random Projections for Large-Scale Learning

arXiv.org Machine Learning

We study the use of "sign $\alpha$-stable random projections" (where $0<\alpha\leq 2$) for building basic data processing tools in the context of large-scale machine learning applications (e.g., classification, regression, clustering, and near-neighbor search). After the processing by sign stable random projections, the inner products of the processed data approximate various types of nonlinear kernels depending on the value of $\alpha$. Thus, this approach provides an effective strategy for approximating nonlinear learning algorithms essentially at the cost of linear learning. When $\alpha =2$, it is known that the corresponding nonlinear kernel is the arc-cosine kernel. When $\alpha=1$, the procedure approximates the arc-cos-$\chi^2$ kernel (under certain condition). When $\alpha\rightarrow0+$, it corresponds to the resemblance kernel. From practitioners' perspective, the method of sign $\alpha$-stable random projections is ready to be tested for large-scale learning applications, where $\alpha$ can be simply viewed as a tuning parameter. What is missing in the literature is an extensive empirical study to show the effectiveness of sign stable random projections, especially for $\alpha\neq 2$ or 1. The paper supplies such a study on a wide variety of classification datasets. In particular, we compare shoulder-by-shoulder sign stable random projections with the recently proposed "0-bit consistent weighted sampling (CWS)" (Li 2015).


Bayesian kernel-based system identification with quantized output data

arXiv.org Machine Learning

In this paper we introduce a novel method for linear system identification with quantized output data. We model the impulse response as a zero-mean Gaussian process whose covariance (kernel) is given by the recently proposed stable spline kernel, which encodes information on regularity and exponential stability. This serves as a starting point to cast our system identification problem into a Bayesian framework. We employ Markov Chain Monte Carlo (MCMC) methods to provide an estimate of the system. In particular, we show how to design a Gibbs sampler which quickly converges to the target distribution. Numerical simulations show a substantial improvement in the accuracy of the estimates over state-of-the-art kernel-based methods when employed in identification of systems with quantized data.


Efficient Non-parametric Estimation of Multiple Embeddings per Word in Vector Space

arXiv.org Machine Learning

There is rising interest in vector-space word embeddings and their use in NLP, especially given recent methods for their fast estimation at very large scale. Nearly all this work, however, assumes a single vector per word type ignoring polysemy and thus jeopardizing their usefulness for downstream tasks. We present an extension to the Skip-gram model that efficiently learns multiple embeddings per word type. It differs from recent related work by jointly performing word sense discrimination and embedding learning, by non-parametrically estimating the number of senses per word type, and by its efficiency and scalability. We present new state-of-the-art results in the word similarity in context task and demonstrate its scalability by training with one machine on a corpus of nearly 1 billion tokens in less than 6 hours.


Inferring Missing Entity Type Instances for Knowledge Base Completion: New Dataset and Methods

arXiv.org Machine Learning

Most of previous work in knowledge base (KB) completion has focused on the problem of relation extraction. In this work, we focus on the task of inferring missing entity type instances in a KB, a fundamental task for KB competition yet receives little attention. Due to the novelty of this task, we construct a large-scale dataset and design an automatic evaluation methodology. Our knowledge base completion method uses information within the existing KB and external information from Wikipedia. We show that individual methods trained with a global objective that considers unobserved cells from both the entity and the type side gives consistently higher quality predictions compared to baseline methods. We also perform manual evaluation on a small subset of the data to verify the effectiveness of our knowledge base completion methods and the correctness of our proposed automatic evaluation method.