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 Statistical Learning


Scalable Inference for Gaussian Process Models with Black-Box Likelihoods

Neural Information Processing Systems

We propose a sparse method for scalable automated variational inference (AVI) in a large class of models with Gaussian process (GP) priors, multiple latent functions, multiple outputs and non-linear likelihoods. Our approach maintains the statistical efficiency property of the original AVI method, requiring only expectations over univariate Gaussian distributions to approximate the posterior with a mixture of Gaussians. Experiments on small datasets for various problems including regression, classification, Log Gaussian Cox processes, and warped GPs show that our method can perform as well as the full method under high levels of sparsity. On larger experiments using the MNIST and the SARCOS datasets we show that our method can provide superior performance to previously published scalable approaches that have been handcrafted to specific likelihood models.


Cross-Domain Matching for Bag-of-Words Data via Kernel Embeddings of Latent Distributions

Neural Information Processing Systems

We propose a kernel-based method for finding matching between instances across different domains, such as multilingual documents and images with annotations. Each instance is assumed to be represented as a multiset of features, e.g., a bag-of-words representation for documents. The major difficulty in finding cross-domain relationships is that the similarity between instances in different domains cannot be directly measured. To overcome this difficulty, the proposed method embeds all the features of different domains in a shared latent space, and regards each instance as a distribution of its own features in the shared latent space. To represent the distributions efficiently and nonparametrically, we employ the framework of the kernel embeddings of distributions. The embedding is estimated so as to minimize the difference between distributions of paired instances while keeping unpaired instances apart. In our experiments, we show that the proposed method can achieve high performance on finding correspondence between multi-lingual Wikipedia articles, between documents and tags, and between images and tags.


Randomized Block Krylov Methods for Stronger and Faster Approximate Singular Value Decomposition

Neural Information Processing Systems

Since being analyzed by Rokhlin, Szlam, and Tygert and popularized by Halko, Martinsson, and Tropp, randomized Simultaneous Power Iteration has become the method of choice for approximate singular value decomposition. It is more accurate than simpler sketching algorithms, yet still converges quickly for *any* matrix, independently of singular value gaps. After ~O(1/epsilon) iterations, it gives a low-rank approximation within (1+epsilon) of optimal for spectral norm error.We give the first provable runtime improvement on Simultaneous Iteration: a randomized block Krylov method, closely related to the classic Block Lanczos algorithm, gives the same guarantees in just ~O(1/sqrt(epsilon)) iterations and performs substantially better experimentally. Our analysis is the first of a Krylov subspace method that does not depend on singular value gaps, which are unreliable in practice.Furthermore, while it is a simple accuracy benchmark, even (1+epsilon) error for spectral norm low-rank approximation does not imply that an algorithm returns high quality principal components, a major issue for data applications. We address this problem for the first time by showing that both Block Krylov Iteration and Simultaneous Iteration give nearly optimal PCA for any matrix. This result further justifies their strength over non-iterative sketching methods.


Fast Second Order Stochastic Backpropagation for Variational Inference

Neural Information Processing Systems

We propose a second-order (Hessian or Hessian-free) based optimization method for variational inference inspired by Gaussian backpropagation, and argue that quasi-Newton optimization can be developed as well. This is accomplished by generalizing the gradient computation in stochastic backpropagation via a reparametrization trick with lower complexity. As an illustrative example, we apply this approach to the problems of Bayesian logistic regression and variational auto-encoder (VAE). Additionally, we compute bounds on the estimator variance of intractable expectations for the family of Lipschitz continuous function. Our method is practical, scalable and model free. We demonstrate our method on several real-world datasets and provide comparisons with other stochastic gradient methods to show substantial enhancement in convergence rates.


Scalable Semi-Supervised Aggregation of Classifiers

Neural Information Processing Systems

We present and empirically evaluate an efficient algorithm that learns to aggregate the predictions of an ensemble of binary classifiers. The algorithm uses the structure of the ensemble predictions on unlabeled data to yield significant performance improvements. It does this without making assumptions on the structure or origin of the ensemble, without parameters, and as scalably as linear learning. We empirically demonstrate these performance gains with random forests.


Improved Iteration Complexity Bounds of Cyclic Block Coordinate Descent for Convex Problems

Neural Information Processing Systems

The iteration complexity of the block-coordinate descent (BCD) type algorithm has been under extensive investigation. It was recently shown that for convex problems the classical cyclic BCGD (block coordinate gradient descent) achieves an O(1/r) complexity (r is the number of passes of all blocks). However, such bounds are at least linearly depend on $K$ (the number of variable blocks), and are at least $K$ times worse than those of the gradient descent (GD) and proximal gradient (PG) methods.In this paper, we close such theoretical performance gap between cyclic BCD and GD/PG. First we show that for a family of quadratic nonsmooth problems, the complexity bounds for cyclic Block Coordinate Proximal Gradient (BCPG), a popular variant of BCD, can match those of the GD/PG in terms of dependency on $K$ (up to a \log^2(K) factor). Second, we establish an improved complexity bound for Coordinate Gradient Descent (CGD) for general convex problems which can match that of GD in certain scenarios. Our bounds are sharper than the known bounds as they are always at least $K$ times worse than GD. {Our analyses do not depend on the update order of block variables inside each cycle, thus our results also apply to BCD methods with random permutation (random sampling without replacement, another popular variant).


Efficient Thompson Sampling for Online ๏ฟผMatrix-Factorization Recommendation

Neural Information Processing Systems

Matrix factorization (MF) collaborative filtering is an effective and widely used method in recommendation systems. However, the problem of finding an optimal trade-off between exploration and exploitation (otherwise known as the bandit problem), a crucial problem in collaborative filtering from cold-start, has not been previously addressed.In this paper, we present a novel algorithm for online MF recommendation that automatically combines finding the most relevantitems with exploring new or less-recommended items.Our approach, called Particle Thompson Sampling for Matrix-Factorization, is based on the general Thompson sampling framework, but augmented with a novel efficient online Bayesian probabilistic matrix factorization method based on the Rao-Blackwellized particle filter.Extensive experiments in collaborative filtering using several real-world datasets demonstrate that our proposed algorithm significantly outperforms the current state-of-the-arts.


Multi-Layer Feature Reduction for Tree Structured Group Lasso via Hierarchical Projection

Neural Information Processing Systems

Tree structured group Lasso (TGL) is a powerful technique in uncovering the tree structured sparsity over the features, where each node encodes a group of features. It has been applied successfully in many real-world applications. However, with extremely large feature dimensions, solving TGL remains a significant challenge due to its highly complicated regularizer. In this paper, we propose a novel Multi-Layer Feature reduction method (MLFre) to quickly identify the inactive nodes (the groups of features with zero coefficients in the solution) hierarchically in a top-down fashion, which are guaranteed to be irrelevant to the response. Thus, we can remove the detected nodes from the optimization without sacrificing accuracy. The major challenge in developing such testing rules is due to the overlaps between the parents and their children nodes. By a novel hierarchical projection algorithm, MLFre is able to test the nodes independently from any of their ancestor nodes. Moreover, we can integrate MLFre---that has a low computational cost---with any existing solvers. Experiments on both synthetic and real data sets demonstrate that the speedup gained by MLFre can be orders of magnitude.


Online Learning with Adversarial Delays

Neural Information Processing Systems

We study the performance of standard online learning algorithms when the feedback isdelayed by an adversary. We show that online-gradient-descent [1] and follow-the-perturbed-leader [2] achieve regret O( D)in the delayed setting, where D is the sum of delays of each round's feedback. This bound collapses to an optimal O( T) bound in the usual setting of no delays (where D T). Our main contribution is to show that standard algorithms for online learning already have simple regret bounds in the most general setting of delayed feedback, making adjustments to the analysis and not to the algorithms themselves. Our results help affirm and clarify the success of recent algorithms in optimization and machine learning that operate in a delayed feedback model.


Finite-Time Analysis of Projected Langevin Monte Carlo

Neural Information Processing Systems

We analyze the projected Langevin Monte Carlo (LMC) algorithm, a close cousin of projected Stochastic Gradient Descent (SGD). We show that LMC allows to sample in polynomial time from a posterior distribution restricted to a convex body and with concave log-likelihood. This gives the first Markov chain to sample from a log-concave distribution with a first-order oracle, as the existing chains with provable guarantees (lattice walk, ball walk and hit-and-run) require a zeroth-order oracle. Our proof uses elementary concepts from stochastic calculus which could be useful more generally to understand SGD and its variants.