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Why Do Developers Find It Hard To Learn Machine Learning?

#artificialintelligence

Machine learning (ML) is touted as the most critical skill of current times. Artificial intelligence (AI), an application of ML, is becoming pervasive. From autonomous vehicles to self-tuned databases, AI and ML are found everywhere. Industry analysts often refer to AI-driven automation as the job killer. Almost every domain and industry vertical are getting impacted by AI and ML.


Covariate Gaussian Process Latent Variable Models

arXiv.org Machine Learning

Gaussian Process Regression (GPR) and Gaussian Process Latent Variable Models (GPLVM) offer a principled way of performing probabilistic non-linear regression and dimensionality reduction. In this paper we propose a hybrid between the two, the covariate-GPLVM (c-GPLVM), to perform dimensionality reduction in the presence of covariate information (e.g. continuous covariates, class labels, or censored survival times). This construction lets us adjust for covariate effects and reveals meaningful latent structure which is not revealed when using GPLVM. Furthermore, we introduce structured decomposable kernels which will let us interpret how the fixed and latent inputs contribute to feature-level variation, e.g. identify the presence of a non-linear interaction. We demonstrate the utility of this model on applications in disease progression modelling from high-dimensional gene expression data in the presence of additional phenotypes.


Deep Neural Maps

arXiv.org Machine Learning

A BSTRACT We introduce a new unsupervised representation learning and visualization using deep convolutional networks and self organizing maps called Deep Neural Maps (DNM). DNM jointly learns an embedding of the input data and a mapping from the embedding space to a two-dimensional lattice. We compare visualizations of DNM with those of t-SNE and LLE on the MNIST and COIL-20 data sets. Our experiments show that the DNM can learn efficient representations of the input data, which reflects characteristics of each class. This is shown via back-projecting the neurons of the map on the data space.


The LORACs prior for VAEs: Letting the Trees Speak for the Data

arXiv.org Machine Learning

In variational autoencoders, the prior on the latent codes $z$ is often treated as an afterthought, but the prior shapes the kind of latent representation that the model learns. If the goal is to learn a representation that is interpretable and useful, then the prior should reflect the ways in which the high-level factors that describe the data vary. The "default" prior is an isotropic normal, but if the natural factors of variation in the dataset exhibit discrete structure or are not independent, then the isotropic-normal prior will actually encourage learning representations that mask this structure. To alleviate this problem, we propose using a flexible Bayesian nonparametric hierarchical clustering prior based on the time-marginalized coalescent (TMC). To scale learning to large datasets, we develop a new inducing-point approximation and inference algorithm. We then apply the method without supervision to several datasets and examine the interpretability and practical performance of the inferred hierarchies and learned latent space.


An empirical evaluation of imbalanced data strategies from a practitioner's point of view

arXiv.org Machine Learning

This research tested the following well known strategies to deal with binary imbalanced data on 82 different real life data sets (sampled to imbalance rates of 5%, 3%, 1%, and 0.1%): class weight, SMOTE, Underbagging, and a baseline (just the base classifier). As base classifiers we used SVM with RBF kernel, random forests, and gradient boosting machines and we measured the quality of the resulting classifier using 6 different metrics (Area under the curve, Accuracy, F-measure, G-mean, Matthew's correlation coefficient and Balanced accuracy). The best strategy strongly depends on the metric used to measure the quality of the classifier. For AUC and accuracy class weight and the baseline perform better; for F-measure and MCC, SMOTE performs better; and for G-mean and balanced accuracy, underbagging.


Hyper-Process Model: A Zero-Shot Learning algorithm for Regression Problems based on Shape Analysis

arXiv.org Machine Learning

Zero-shot learning (ZSL) can be defined by correctly solving a task where no training data is available, based on previous acquired knowledge from different, but related tasks. So far, this area has mostly drawn the attention from computer vision community where a new unseen image needs to be correctly classified, assuming the target class was not used in the training procedure. Apart from image classification, only a couple of generic methods were proposed that are applicable to both classification and regression. These learn the relation among model coefficients so new ones can be predicted according to provided conditions. So far, up to our knowledge, no methods exist that are applicable only to regression, and take advantage from such setting. Therefore, the present work proposes a novel algorithm for regression problems that uses data drawn from trained models, instead of model coefficients. In this case, a shape analyses on the data is performed to create a statistical shape model and generate new shapes to train new models. The proposed algorithm is tested in a theoretical setting using the beta distribution where main problem to solve is to estimate a function that predicts curves, based on already learned different, but related ones.


Learning to Separate Domains in Generalized Zero-Shot and Open Set Learning: a probabilistic perspective

arXiv.org Machine Learning

This paper studies the problem of domain division problem which aims to segment instances drawn from different probabilistic distributions. Such a problem exists in many previous recognition tasks, such as Open Set Learning (OSL) and Generalized Zero-Shot Learning (G-ZSL), where the testing instances come from either seen or novel/unseen classes with different probabilistic distributions. Previous works only calibrate the confident prediction of classifiers of seen classes (W-SVM Scheirer et al. (2014)), or taking unseen classes as outliers Socher et al. (2013). In contrast, this paper proposes a probabilistic way of directly estimating and fine-tuning the decision boundary between seen and novel/unseen classes. In particular, we propose a domain division algorithm of learning to split the testing instances into known, unknown and uncertain domains, and then conduct recognition tasks in each domain. Two statistical tools, namely, bootstrapping and Kolmogorov-Smirnov (KS) Test, for the first time, are introduced to uncover and fine-tune the decision boundary of each domain. Critically, the uncertain domain is newly introduced in our framework to adopt those instances whose domain labels cannot be predicted confidently. Extensive experiments demonstrate that our approach achieved the state-of-the-art performance on OSL and G-ZSL benchmarks.


Fault Tolerance in Iterative-Convergent Machine Learning

arXiv.org Machine Learning

Machine learning (ML) training algorithms often possess an inherent self-correcting behavior due to their iterative-convergent nature. Recent systems exploit this property to achieve adaptability and efficiency in unreliable computing environments by relaxing the consistency of execution and allowing calculation errors to be self-corrected during training. However, the behavior of such systems are only well understood for specific types of calculation errors, such as those caused by staleness, reduced precision, or asynchronicity, and for specific types of training algorithms, such as stochastic gradient descent. In this paper, we develop a general framework to quantify the effects of calculation errors on iterative-convergent algorithms and use this framework to design new strategies for checkpoint-based fault tolerance. Our framework yields a worst-case upper bound on the iteration cost of arbitrary perturbations to model parameters during training. Our system, SCAR, employs strategies which reduce the iteration cost upper bound due to perturbations incurred when recovering from checkpoints. We show that SCAR can reduce the iteration cost of partial failures by 78% - 95% when compared with traditional checkpoint-based fault tolerance across a variety of ML models and training algorithms.


Peek Search: Near-Optimal Online Markov Decoding

arXiv.org Machine Learning

We resolve the fundamental problem of online decoding with ergodic Markov models. Specifically, we provide deterministic and randomized algorithms that are provably near-optimal under latency constraints with respect to the unconstrained offline optimal algorithm. Our algorithms admit efficient implementation via dynamic programs, and extend to (possibly adversarial) non-stationary or time-varying Markov settings as well. Moreover, we establish lower bounds in both deterministic and randomized settings subject to latency requirements, and prove that no online algorithm can perform significantly better than our algorithms.


Fast and Faster Convergence of SGD for Over-Parameterized Models and an Accelerated Perceptron

arXiv.org Machine Learning

Modern machine learning focuses on highly expressive models that are able to fit or interpolate the data completely, resulting in zero training loss. For such models, we show that the stochastic gradients of common loss functions satisfy a strong growth condition. Under this condition, we prove that constant step-size stochastic gradient descent (SGD) with Nesterov acceleration matches the convergence rate of the deterministic setting for both convex and strongly-convex functions. In the non-convex setting, this condition implies that SGD can find a first-order stationary point as efficiently as full gradient descent. Under interpolation, we also show that all smooth loss functions with a finite-sum structure satisfy a weaker growth condition. Given this weaker condition, we prove that SGD with a constant step-size attains the deterministic convergence rate in both the strongly-convex and convex settings. Under additional assumptions, the above results enable us to prove an O(1/k^2) mistake bound for $k$ iterations of a stochastic perceptron algorithm using the squared-hinge loss. Finally, we validate our theoretical findings with experiments on synthetic and real datasets.