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 Statistical Learning


Kappa Learning: A New Method for Measuring Similarity Between Educational Items Using Performance Data

arXiv.org Artificial Intelligence

Sequencing items in adaptive learning systems typically relies on a large pool of interactive assessment items (questions) that are analyzed into a hierarchy of skills or Knowledge Components (KCs). Educational data mining techniques can be used to analyze students performance data in order to optimize the mapping of items to KCs. Standard methods that map items into KCs using item-similarity measures make the implicit assumption that students performance on items that depend on the same skill should be similar. This assumption holds if the latent trait (mastery of the underlying skill) is relatively fixed during students activity, as in the context of testing, which is the primary context in which these measures were developed and applied. However, in adaptive learning systems that aim for learning, and address subject matters such as K6 Math that consist of multiple sub-skills, this assumption does not hold. In this paper we propose a new item-similarity measure, termed Kappa Learning (KL), which aims to address this gap. KL identifies similarity between items under the assumption of learning, namely, that learners mastery of the underlying skills changes as they progress through the items. We evaluate Kappa Learning on data from a computerized tutor that teaches Fractions for 4th grade, with experts tagging as ground truth, and on simulated data. Our results show that clustering that is based on Kappa Learning outperforms clustering that is based on commonly used similarity measures (Cohen Kappa, Yule, and Pearson).


NeuralWarp: Time-Series Similarity with Warping Networks

arXiv.org Machine Learning

Research on time-series similarity measures has emphasized the need for elastic methods which align the indices of pairs of time series and a plethora of non-parametric have been proposed for the task. On the other hand, deep learning approaches are dominant in closely related domains, such as learning image and text sentence similarity. In this paper, we propose \textit{NeuralWarp}, a novel measure that models the alignment of time-series indices in a deep representation space, by modeling a warping function as an upper level neural network between deeply-encoded time series values. Experimental results demonstrate that \textit{NeuralWarp} outperforms both non-parametric and un-warped deep models on a range of diverse real-life datasets.


Statistical learning of geometric characteristics of wireless networks

arXiv.org Machine Learning

Motivated by the prediction of cell loads in cellular networks, we formulate the following new, fundamental problem of statistical learning of geometric marks of point processes: An unknown marking function, depending on the geometry of point patterns, produces characteristics (marks) of the points. One aims at learning this function from the examples of marked point patterns in order to predict the marks of new point patterns. To approximate (interpolate) the marking function, in our baseline approach, we build a statistical regression model of the marks with respect some local point distance representation. In a more advanced approach, we use a global data representation via the scattering moments of random measures, which build informative and stable to deformations data representation, already proven useful in image analysis and related application domains. In this case, the regression of the scattering moments of the marked point patterns with respect to the non-marked ones is combined with the numerical solution of the inverse problem, where the marks are recovered from the estimated scattering moments. Considering some simple, generic marks, often appearing in the modeling of wireless networks, such as the shot-noise values, nearest neighbour distance, and some characteristics of the Voronoi cells, we show that the scattering moments can capture similar geometry information as the baseline approach, and can reach even better performance, especially for non-local marking functions. Our results motivate further development of statistical learning tools for stochastic geometry and analysis of wireless networks, in particular to predict cell loads in cellular networks from the locations of base stations and traffic demand.


A Novel Large-scale Ordinal Regression Model

arXiv.org Machine Learning

Ordinal regression (OR) is a special multiclass classification problem where an order relation exists among the labels. Recent years, people share their opinions and sentimental judgments conveniently with social networks and E-Commerce so that plentiful large-scale OR problems arise. However, few studies have focused on this kind of problems. Nonparallel Support Vector Ordinal Regression (NPSVOR) is a SVM-based OR model, which learns a hyperplane for each rank by solving a series of independent sub-optimization problems and then ensembles those learned hyperplanes to predict. The previous studies are focused on its nonlinear case and got a competitive testing performance, but its training is time consuming, particularly for large-scale data. In this paper, we consider NPSVOR's linear case and design an efficient training method based on the dual coordinate descent method (DCD). To utilize the order information among labels in prediction, a new prediction function is also proposed. Extensive contrast experiments on the text OR datasets indicate that the carefully implemented DCD is very suitable for training large data.


Interpretable preference learning: a game theoretic framework for large margin on-line feature and rule learning

arXiv.org Artificial Intelligence

A large body of research is currently investigating on the connection between machine learning and game theory. In this work, game theory notions are injected into a preference learning framework. Specifically, a preference learning problem is seen as a two-players zero-sum game. An algorithm is proposed to incrementally include new useful features into the hypothesis. This can be particularly important when dealing with a very large number of potential features like, for instance, in relational learning and rule extraction. A game theoretical analysis is used to demonstrate the convergence of the algorithm. Furthermore, leveraging on the natural analogy between features and rules, the resulting models can be easily interpreted by humans. An extensive set of experiments on classification tasks shows the effectiveness of the proposed method in terms of interpretability and feature selection quality, with accuracy at the state-of-the-art.


Credibility evaluation of income data with hierarchical correlation reconstruction

arXiv.org Machine Learning

In situations like tax declarations or analyzes of household budgets we would like to evaluate credibility of exogenous variable (declared income) based on some available (endogenous) variables - we want to build a model and train it on provided data sample to predict (conditional) probability distribution of exogenous variable based on values of endogenous variables. Using Polish household budget survey data there will be discussed simple and systematic adaptation of hierarchical correlation reconstruction (HCR) technique for this purpose, which allows to combine interpretability of statistics with modelling of complex densities like in machine learning. For credibility evaluation we normalize marginal distribution of predicted variable to $\rho\approx 1$ uniform distribution on $[0,1]$ using empirical distribution function $(x=EDF(y)\in[0,1])$, then model density of its conditional distribution $(\textrm{Pr}(x_0|x_1 x_2\ldots))$ as a linear combination of orthonormal polynomials using coefficients modelled as linear combinations of properties of the remaining variables. These coefficients can be calculated independently, have similar interpretation as cumulants, additionally allowing to directly reconstruct probability distribution. Values corresponding to high predicted density can be considered as credible, while low density suggests disagreement with statistics of data sample, for example to mark for manual verification a chosen percentage of data points evaluated as the least credible.


A Novel Variational Autoencoder with Applications to Generative Modelling, Classification, and Ordinal Regression

arXiv.org Machine Learning

We develop a novel probabilistic generative model based on the variational autoencoder approach. Notable aspects of our architecture are: a novel way of specifying the latent variables prior, and the introduction of an ordinality enforcing unit. We describe how to do supervised, unsupervised and semi-supervised learning, and nominal and ordinal classification, with the model. We analyze generative properties of the approach, and the classification effectiveness under nominal and ordinal classification, using two benchmark datasets. Our results show that our model can achieve comparable results with relevant baselines in both of the classification tasks.


Unifying Topic, Sentiment & Preference in an HDP-Based Rating Regression Model for Online Reviews

arXiv.org Machine Learning

This paper proposes a new HDP based online review rating regression model named Topic-Sentiment-Preference Regression Analysis (TSPRA). TSPRA combines topics (i.e. product aspects), word sentiment and user preference as regression factors, and is able to perform topic clustering, review rating prediction, sentiment analysis and what we invent as "critical aspect" analysis altogether in one framework. TSPRA extends sentiment approaches by integrating the key concept "user preference" in collaborative filtering (CF) models into consideration, while it is distinct from current CF models by decoupling "user preference" and "sentiment" as independent factors. Our experiments conducted on 22 Amazon datasets show overwhelming better performance in rating predication against a state-of-art model FLAME (2015) in terms of error, Pearson's Correlation and number of inverted pairs. For sentiment analysis, we compare the derived word sentiments against a public sentiment resource SenticNet3 and our sentiment estimations clearly make more sense in the context of online reviews. Last, as a result of the de-correlation of "user preference" from "sentiment", TSPRA is able to evaluate a new concept "critical aspects", defined as the product aspects seriously concerned by users but negatively commented in reviews. Improvement to such "critical aspects" could be most effective to enhance user experience.


Sepsis Prediction and Vital Signs Ranking in Intensive Care Unit Patients

arXiv.org Machine Learning

We study multiple rule-based and machine learning (ML) models for sepsis detection. We report the first neural network detection and prediction results on three categories of sepsis. We have used the retrospective Medical Information Mart for Intensive Care (MIMIC)-III dataset, restricted to intensive care unit (ICU) patients. Features for prediction were created from only common vital sign measurements. We show significant improvement of AUC score using neural network based ensemble model compared to single ML and rule-based models. For the detection of sepsis, severe sepsis, and septic shock, our model achieves an AUC of 0.94, 0.91 and 0.89, respectively. Four hours before the onset, it predicts the same three categories with an AUC of 0.80, 0.81 and 0.84 respectively. Further, we ranked the features and found that using six vital signs consistently provides higher detection and prediction AUC for all the models tested. Our novel ensemble model achieves highest AUC in detecting and predicting sepsis, severe sepsis, and septic shock in the MIMIC-III ICU patients, and is amenable to deployment in hospital settings.


Top-N-Rank: A Scalable List-wise Ranking Method for Recommender Systems

arXiv.org Machine Learning

We propose Top-N-Rank, a novel family of list-wise Learning-to-Rank models for reliably recommending the N top-ranked items. The proposed models optimize a variant of the widely used discounted cumulative gain (DCG) objective function which differs from DCG in two important aspects: (i) It limits the evaluation of DCG only on the top N items in the ranked lists, thereby eliminating the impact of low-ranked items on the learned ranking function; and (ii) it incorporates weights that allow the model to leverage multiple types of implicit feedback with differing levels of reliability or trustworthiness. Because the resulting objective function is non-smooth and hence challenging to optimize, we consider two smooth approximations of the objective function, using the traditional sigmoid function and the rectified linear unit (ReLU). We propose a family of learning-to-rank algorithms (Top-N-Rank) that work with any smooth objective function. Then, a more efficient variant, Top-N-Rank.ReLU, is introduced, which effectively exploits the properties of ReLU function to reduce the computational complexity of Top-N-Rank from quadratic to linear in the average number of items rated by users. The results of our experiments using two widely used benchmarks, namely, the MovieLens data set and the Amazon Video Games data set demonstrate that: (i) The `top-N truncation' of the objective function substantially improves the ranking quality of the top N recommendations; (ii) using the ReLU for smoothing the objective function yields significant improvement in both ranking quality as well as runtime as compared to using the sigmoid; and (iii) Top-N-Rank.ReLU substantially outperforms the well-performing list-wise ranking methods in terms of ranking quality.