Statistical Learning
Quantum Doubly Stochastic Transformers
At the core of the Transformer, the softmax normalizes the attention matrix to be right stochastic. Previous research has shown that this often de-stabilizes training and that enforcing the attention matrix to be doubly stochastic (through Sinkhorn's algorithm) consistently improves performance across different tasks, domains and Transformer flavors. However, Sinkhorn's algorithm is iterative, approximative, non-parametric and thus inflexible w.r.t. the obtained doubly stochastic matrix (DSM). Recently, it has been proven that DSMs can be obtained with a parametric quantum circuit, yielding a novel quantum inductive bias for DSMs with no known classical analogue. Motivated by this, we demonstrate the feasibility of a hybrid classical-quantum doubly stochastic Transformer (QDSFormer) that replaces the softmax in the self-attention layer with a variational quantum circuit. We study the expressive power of the circuit and find that it yields more diverse DSMs that better preserve information than classical operators. Across multiple small-scale object recognition tasks, we find that our QDSFormer consistently surpasses both a standard ViT and other doubly stochastic Transformers. Beyond the Sinkformer, this comparison includes a novel quantum-inspired doubly stochastic Transformer (based on QR decomposition) that can be of independent interest. Our QDSFormer also shows improved training stability and lower performance variation suggesting that it may mitigate the notoriously unstable training of ViTs on small-scale data.
Learnable Sampler Distillation for Discrete Diffusion Models
Discrete diffusion models (DDMs) have shown powerful generation ability for discrete data modalities like text and molecules. However, their practical application is hindered by inefficient sampling, requiring a large number of sampling steps. Accelerating DDMs by using larger step sizes typically introduces significant problems in generation quality, as it amplifies the impact of both the compounding decoding error due to factorized predictions and discretization error from numerical approximations, leading to a significant decrease in sampling quality. To address these challenges, we propose learnable sampler distillation (LSD), a novel approach to train fast and high-fidelity samplers for DDMs. LSD employs a distillation approach where a student sampler with a few steps learns to align its intermediate score trajectory with that of a high-quality teacher sampler with numerous steps. This alignment is achieved by optimizing learnable sampler coefficients that adaptively adjust sampling dynamics. Additionally, we further propose LSD+, which also learns time schedules that allocate steps non-uniformly. Experiments across text generation, image generation, and synthetic tasks demonstrate that our proposed approaches outperform existing samplers for DDMs, achieving substantially higher sampling quality with significantly fewer sampling steps. Our code is available at https://github.com/feiyangfu/LSD.
Collapse and simplex ETF
Neural collapse [26] is an intuitive observation that happens at the terminal phase of a well-trained model on a balanced dataset that last-layer features converge to within-class mean, and all within-class means and their corresponding classifier vectors converge to ETF as shown in Figure 6. The main results can be concluded as follows: (NC1) Variability of the last-layer features ฮฃ:= Avgi,c{(hic hc)(hic hc)T} collapse within-class: ฮฃ 0, where hic is the last-layer feature of the i-th sample in the c-th class, and hc is the within-class mean of c-th class's features. Last-layer features converge to within-class mean, and all within-class means and their corresponding classifier vectors converge to a simplex ETF. To analyze this phenomenon, some studies simplify deep neural networks as last-layer features and classifier (layer-peeled model)[9, 12, 40, 53] with proper constraints or regularizations. In the view of layer-peeled model (LPM), training W with constraints on the weights can be seen as training the C-class classification head WL = {W1,...,WC} and features H = {h1,...,hN} of all n samples output by last layer of backbone with constraints EW and EH respectively. EH. (6) In the balanced dataset, as described in Lemma 1, any solutions to this model merge neural collapse and form a simplex equiangular tight frame (ETF), which means ETF is optimal classifier in the balanced case of LPM.
Bit-swapping Oriented Twin-memory Multi-view Clustering in Lifelong Incomplete Scenarios
Although receiving notable improvements, current multi-view clustering (MVC) techniques generally rely on feature library mechanisms to propagate accumulated knowledge from historical views to newly-arrived data, which overlooks the information pertaining to basis embedding within each view. Moreover, the mapping paradigm inevitably alters the values of learned landmarks and built affinities due to the uninterruption nature, accordingly disarraying the hierarchical cluster structures. To mitigate these two issues, we in the paper provide a named BSTM algorithm. Concretely, we firstly synchronize with the distinct dimensions by introducing a group of specialized projectors, and then establish unified anchors for all views collected so far to capture intrinsic patterns. Afterwards, departing from per-view architectures, we devise a shared bipartite graph construction via indicators to quantify similarity, which not only avoids redundant data-recalculations but alleviates the representation distortion caused by fusion.
Fast Projection-Free Approach (without Optimization Oracle) for Optimization over Compact Convex Set
Projection-free first-order methods, e.g., the celebrated Frank-Wolfe (FW) algorithms, have emerged as powerful tools for optimization over simple convex sets such as polyhedra, because of their scalability, fast convergence, and iteration-wise feasibility without costly projections. However, extending these methods effectively to general compact convex sets remains challenging and largely open, as FW methods rely on expensive linear optimization oracles (LOO), while penalty-based methods often struggle with poor feasibility. We tackle this open challenge by presenting Hom-PGD, a novel projection-free method without expensive (optimization) oracles. Our method constructs a homeomorphism between the convex constraint set and a unit ball, transforming the original problem into an equivalent ball-constrained formulation, thus enabling efficient gradient-based optimization while preserving the original problem structure. We prove that Hom-PGD attains optimal convergence rates matching gradient descent with constant step-size to find an ฯต-approximate (stationary) solution: O(log(1/ฯต))for strongly convex objectives, O(ฯต 1) for convex objectives, and O(ฯต 2) for non-convex objectives. Meanwhile, Hom-PGD enjoys a low per-iteration complexity of O(n2), without expensive oracles like LOO or projection, where nis the input size. Our framework further extends to certain non-convex sets, broadening its applicability in practical optimization scenarios with complex constraints. Extensive numerical experiments demonstrate that Hom-PGD achieves comparable convergence rates to state-of-theart projection-free methods, while significantly reducing per-iteration runtime (up to 5 orders of magnitude faster) and thus the total problem-solving time.
Scalable Cross-View Sample Alignment for Multi-View Clustering with View Structure Similarity
Most existing multi-view clustering methods aim to generate a consensus partition across all views, based on the assumption that all views share the same sample arrangement. However, in real-world scenarios, the collected data across different views is often unsynchronized, making it difficult to ensure consistent sample correspondence between views. To address this issue, we propose a scalable sample-alignment-based multi-view clustering method, referred to as SSA-MVC. Specifically, we first employ a cluster-label matching (CLM) algorithm to select the view whose clustering labels best match those of the others as the benchmark view. Then, for each of the remaining views, we construct representations of nonaligned samples by computing their similarities with aligned samples. Based on these representations, we build a similarity graph between the non-aligned samples of each view and those in the benchmark view, which serves as the alignment criterion. This alignment criterion is then integrated into a late-fusion framework to enable clustering without requiring aligned samples. Notably, the learned sample alignment matrix can be used to enhance existing multi-view clustering methods in scenarios where sample correspondence is unavailable. The effectiveness of the proposed SSA-MVC algorithm is validated through extensive experiments conducted on eight real-world multi-view datasets.
Generalized Linear Bandits: Almost Optimal Regret with One-Pass Update
We study the generalized linear bandit (GLB) problem, a contextual multi-armed bandit framework that extends the classical linear model by incorporating a nonlinear link function, thereby modeling a broad class of reward distributions such as Bernoulli and Poisson. While GLBs are widely applicable to real-world scenarios, their non-linear nature introduces significant challenges in achieving both computational and statistical efficiency. Existing methods typically trade off between two objectives, either incurring high per-round costs for optimal regret guarantees or compromising statistical efficiency to enable constant-time updates. In this paper, we propose a jointly efficient algorithm that attains a nearly optimal regret bound with O(1)time and space complexities per round. The core of our method is a tight confidence set for the online mirror descent (OMD) estimator, which is derived through a novel analysis that leverages the notion of mix loss from online prediction. The analysis shows that our OMD estimator, even with its one-pass updates, achieves statistical efficiency comparable to maximum likelihood estimation, thereby leading to a jointly efficient optimistic method.
Evolutionary Prediction Games
When a prediction algorithm serves a collection of users, disparities in prediction quality are likely to emerge. If users respond to accurate predictions by increasing engagement, inviting friends, or adopting trends, repeated learning creates a feedback loop that shapes both the model and the population of its users. In this work, we introduce evolutionary prediction games, a framework grounded in evolutionary game theory which models such feedback loops as natural-selection processes among groups of users. Our theoretical analysis reveals a gap between idealized and real-world learning settings: In idealized settings with unlimited data and computational power, repeated learning creates competition and promotes competitive exclusion across a broad class of behavioral dynamics. However, under realistic constraints such as finite data, limited compute, or risk of overfitting, we show that stable coexistence and mutualistic symbiosis between groups becomes possible. We analyze these possibilities in terms of their stability and feasibility, present mechanisms that can sustain their existence, and empirically demonstrate our findings.
Task-Optimized Convolutional Recurrent Networks Align with Tactile Processing in the Rodent Brain
Tactile sensing remains far less understood in neuroscience and less effective in artificial systems compared to more mature modalities such as vision and language. We bridge these gaps by introducing an Encoder-Attender-Decoder (EAD) framework to systematically explore the space of task-optimized temporal neural networks trained on realistic tactile input sequences from a customized rodent whisker-array simulator. We identify convolutional recurrent neural networks (ConvRNNs) as superior encoders to purely feedforward and state-space architectures for tactile categorization. Crucially, these ConvRNN-encoder-based EAD models achieve neural representations closely matching rodent somatosensory cortex, saturating the explainable neural variability and revealing a clear linear relationship between supervised categorization performance and neural alignment. Furthermore, contrastive self-supervised ConvRNN-encoder-based EADs, trained with tactile-specific augmentations, match supervised neural fits, serving as an ethologically-relevant, label-free proxy. For neuroscience, our findings highlight nonlinear recurrent processing as important for general-purpose tactile representations in somatosensory cortex, providing the first quantitative characterization of the underlying inductive biases in this system. For embodied AI, our results emphasize the importance of recurrent EAD architectures to handle realistic tactile inputs, along with tailored self-supervised learning methods for achieving robust tactile perception with the same type of sensors animals use to sense in unstructured environments.
Object-Centric Concept-Bottlenecks
Developing high-performing, yet interpretable models remains a critical challenge in modern AI. Concept-based models (CBMs) attempt to address this by extracting human-understandable concepts from a global encoding (e.g., image encoding) and then applying a linear classifier on the resulting concept activations, enabling transparent decision-making. However, their reliance on holistic image encodings limits their expressiveness in object-centric real-world settings and thus hinders their ability to solve complex vision tasks beyond single-label classification. To tackle these challenges, we introduce Object-Centric Concept Bottlenecks (OCB), a framework that combines the strengths of CBMs and pre-trained object-centric foundation models, boosting performance and interpretability. We evaluate OCB on complex image datasets and conduct a comprehensive ablation study to analyze key components of the framework, such as strategies for aggregating object-concept encodings. The results show that OCB outperforms traditional CBMs and allows one to make interpretable decisions for complex visual tasks.