Statistical Learning
Accelerating Extreme Classification via Adaptive Feature Agglomeration
Jalan, Ankit, Kar, Purushottam
Extreme classification seeks to assign each data point, the most relevant labels from a universe of a million or more labels. This task is faced with the dual challenge of high precision and scalability, with millisecond level prediction times being a benchmark. We propose DEFRAG, an adaptive feature agglomeration technique to accelerate extreme classification algorithms. Despite past works on feature clustering and selection, DEFRAG distinguishes itself in being able to scale to millions of features, and is especially beneficial when feature sets are sparse, which is typical of recommendation and multi-label datasets. The method comes with provable performance guarantees and performs efficient task-driven agglomeration to reduce feature dimensionalities by an order of magnitude or more. Experiments show that DEFRAG can not only reduce training and prediction times of several leading extreme classification algorithms by as much as 40%, but also be used for feature reconstruction to address the problem of missing features, as well as offer superior coverage on rare labels.
Maximum Entropy-Regularized Multi-Goal Reinforcement Learning
Zhao, Rui, Sun, Xudong, Tresp, Volker
In Multi-Goal Reinforcement Learning, an agent learns to achieve multiple goals with a goal-conditioned policy. During learning, the agent first collects the trajectories into a replay buffer, and later these trajectories are selected randomly for replay. However, the achieved goals in the replay buffer are often biased towards the behavior policies. From a Bayesian perspective, when there is no prior knowledge about the target goal distribution, the agent should learn uniformly from diverse achieved goals. Therefore, we first propose a novel multi-goal RL objective based on weighted entropy. This objective encourages the agent to maximize the expected return, as well as to achieve more diverse goals. Secondly, we developed a maximum entropy-based prioritization framework to optimize the proposed objective. For evaluation of this framework, we combine it with Deep Deterministic Policy Gradient, both with or without Hindsight Experience Replay. On a set of multi-goal robotic tasks of OpenAI Gym, we compare our method with other baselines and show promising improvements in both performance and sample-efficiency.
The Theory Behind Overfitting, Cross Validation, Regularization, Bagging, and Boosting: Tutorial
Ghojogh, Benyamin, Crowley, Mark
In this tutorial paper, we first define mean squared error, variance, covariance, and bias of both random variables and classification/predictor models. Then, we formulate the true and generalization errors of the model for both training and validation/test instances where we make use of the Stein's Unbiased Risk Estimator (SURE). We define overfitting, underfitting, and generalization using the obtained true and generalization errors. We introduce cross validation and two well-known examples which are $K$-fold and leave-one-out cross validations. We briefly introduce generalized cross validation and then move on to regularization where we use the SURE again. We work on both $\ell_2$ and $\ell_1$ norm regularizations. Then, we show that bootstrap aggregating (bagging) reduces the variance of estimation. Boosting, specifically AdaBoost, is introduced and it is explained as both an additive model and a maximum margin model, i.e., Support Vector Machine (SVM). The upper bound on the generalization error of boosting is also provided to show why boosting prevents from overfitting. As examples of regularization, the theory of ridge and lasso regressions, weight decay, noise injection to input/weights, and early stopping are explained. Random forest, dropout, histogram of oriented gradients, and single shot multi-box detector are explained as examples of bagging in machine learning and computer vision. Finally, boosting tree and SVM models are mentioned as examples of boosting.
Learning Portable Representations for High-Level Planning
James, Steven, Rosman, Benjamin, Konidaris, George
We present a framework for autonomously learning a portable representation that describes a collection of low-level continuous environments. We show that these abstract representations can be learned in a task-independent egocentric space specific to the agent that, when grounded with problem-specific information, are provably sufficient for planning. We demonstrate transfer in two different domains, where an agent learns a portable, task-independent symbolic vocabulary, as well as rules expressed in that vocabulary, and then learns to instantiate those rules on a per-task basis. This reduces the number of samples required to learn a representation of a new task.
SGD on Neural Networks Learns Functions of Increasing Complexity
Nakkiran, Preetum, Kaplun, Gal, Kalimeris, Dimitris, Yang, Tristan, Edelman, Benjamin L., Zhang, Fred, Barak, Boaz
We perform an experimental study of the dynamics of Stochastic Gradient Descent (SGD) in learning deep neural networks for several real and synthetic classification tasks. We show that in the initial epochs, almost all of the performance improvement of the classifier obtained by SGD can be explained by a linear classifier. More generally, we give evidence for the hypothesis that, as iterations progress, SGD learns functions of increasing complexity. This hypothesis can be helpful in explaining why SGD-learned classifiers tend to generalize well even in the over-parameterized regime. We also show that the linear classifier learned in the initial stages is "retained" throughout the execution even if training is continued to the point of zero training error, and complement this with a theoretical result in a simplified model. Key to our work is a new measure of how well one classifier explains the performance of another, based on conditional mutual information.
Using Ontologies To Improve Performance In Massively Multi-label Prediction Models
Steinberg, Ethan, Liu, Peter J.
Massively multi-label prediction/classification problems arise in environments like health-care or biology where very precise predictions are useful. One challenge with massively multi-label problems is that there is often a long-tailed frequency distribution for the labels, which results in few positive examples for the rare labels. We propose a solution to this problem by modifying the output layer of a neural network to create a Bayesian network of sigmoids which takes advantage of ontology relationships between the labels to help share information between the rare and the more common labels. We apply this method to the two massively multi-label tasks of disease prediction (ICD-9 codes) and protein function prediction (Gene Ontology terms) and obtain significant improvements in per-label AUROC and average precision for less common labels.
Discrete Infomax Codes for Meta-Learning
Lee, Yoonho, Kim, Wonjae, Choi, Seungjin
Learning compact discrete representations of data is itself a key task in addition to facilitating subsequent processing. It is also relevant to meta-learning since a latent representation shared across relevant tasks enables a model to adapt to new tasks quickly. In this paper, we present a method for learning a stochastic encoder that yields discrete p-way codes of length d by maximizing the mutual information between representations and labels. We show that previous loss functions for deep metric learning are approximations to this information-theoretic objective function. Our model, Discrete InfoMax Codes (DIMCO), learns to produce a short representation of data that can be used to classify classes with few labeled examples. Our analysis shows that using shorter codes reduces overfitting in the context of few-shot classification. Experiments show that DIMCO requires less memory (i.e., code length) for performance similar to previous methods and that our method is particularly effective when the training dataset is small.
Strategic Prediction with Latent Aggregative Games
Garg, Vikas K., Jaakkola, Tommi
We introduce a new class of context dependent, incomplete information games to serve as structured prediction models for settings with significant strategic interactions. Our games map the input context to outcomes by first condensing the input into private player types that specify the utilities, weighted interactions, as well as the initial strategies for the players. The game is played over multiple rounds where players respond to weighted aggregates of their neighbors' strategies. The predicted output from the model is a mixed strategy profile (a near-Nash equilibrium) and each observation is thought of as a sample from this strategy profile. We introduce two new aggregator paradigms with provably convergent game dynamics, and characterize the conditions under which our games are identifiable from data. Our games can be parameterized in a transferable manner so that the sets of players can change from one game to another. We demonstrate empirically that our games as models can recover meaningful strategic interactions from real voting data.
Solving graph compression via optimal transport
Garg, Vikas K., Jaakkola, Tommi
We propose a new approach to graph compression by appeal to optimal transport. The transport problem is seeded with prior information about node importance, attributes, and edges in the graph. The transport formulation can be setup for either directed or undirected graphs, and its dual characterization is cast in terms of distributions over the nodes. The compression pertains to the support of node distributions and makes the problem challenging to solve directly. To this end, we introduce Boolean relaxations and specify conditions under which these relaxations are exact. The relaxations admit algorithms with provably fast convergence. Moreover, we provide an exact $O(d \log d)$ algorithm for the subproblem of projecting a $d$-dimensional vector to transformed simplex constraints. Our method outperforms state-of-the-art compression methods on graph classification.
Bayesian Inference for Polya Inverse Gamma Models
Glynn, Christopher, He, Jingyu, Polson, Nicholas G., Xu, Jianeng
The normalizing constants of these distributions depend on gamma functions whose arguments include shape (gamma, inverse gamma) and concentration (beta, Dirichlet) parameters. Bayesian learning of parameters nested inside the gamma function presents significant technical difficulties, since there is no known conjugate prior distribution. In fact, inferring the shape parameter in the gamma distribution is a long-studied problem in Bayesian inference (Damsleth, 1975; Rossell et al., 2009; Miller, 2018). In this paper, we develop the theoretical and algorithmic foundation of a P olya-inverse Gamma (PIG) data augmentation scheme for fully Bayesian inference of shape and concentration parameters in gamma, inverse gamma, and Dirichlet models, respectively . PIG data augmentation may be utilized to design efficient Markov chain Monte Carlo (MCMC) algorithms in latent Dirichlet allocation (Blei et al., 2003), Beta-negative binomial models (Zhou et al., 2012), and Gamma-Gamma (GaGa) hierarchical models (Rossell et al., 2009).