Statistical Learning
Projection to Fairness in Statistical Learning
Gouic, Thibaut Le, Loubes, Jean-Michel, Rigollet, Philippe
In the context of regression, we consider the fundamental question of making an estimator fair while preserving its prediction accuracy as much as possible. To that end, we define its projection to fairness as its closest fair estimator in a sense that reflects prediction accuracy. Our methodology leverages tools from optimal transport to construct efficiently the projection to fairness of any given estimator as a simple post-processing step. Moreover, our approach precisely quantifies the cost of fairness, measured in terms of prediction accuracy.
Understanding Negative Sampling in Graph Representation Learning
Yang, Zhen, Ding, Ming, Zhou, Chang, Yang, Hongxia, Zhou, Jingren, Tang, Jie
Graph representation learning has been extensively studied in recent years. Despite its potential in generating continuous embeddings for various networks, both the effectiveness and efficiency to infer high-quality representations toward large corpus of nodes are still challenging. Sampling is a critical point to achieve the performance goals. Prior arts usually focus on sampling positive node pairs, while the strategy for negative sampling is left insufficiently explored. To bridge the gap, we systematically analyze the role of negative sampling from the perspectives of both objective and risk, theoretically demonstrating that negative sampling is as important as positive sampling in determining the optimization objective and the resulted variance. To the best of our knowledge, we are the first to derive the theory and quantify that the negative sampling distribution should be positively but sub-linearly correlated to their positive sampling distribution. With the guidance of the theory, we propose MCNS, approximating the positive distribution with self-contrast approximation and accelerating negative sampling by Metropolis-Hastings. We evaluate our method on 5 datasets that cover extensive downstream graph learning tasks, including link prediction, node classification and personalized recommendation, on a total of 19 experimental settings. These relatively comprehensive experimental results demonstrate its robustness and superiorities.
Ensemble Machine Learning in Python: Random Forest, AdaBoost
In recent years, we've seen a resurgence in AI, or artificial intelligence, and machine learning. Machine learning has led to some amazing results, like being able to analyze medical images and predict diseases on-par with human experts. Google's AlphaGo program was able to beat a world champion in the strategy game go using deep reinforcement learning. Machine learning is even being used to program self driving cars, which is going to change the automotive industry forever. Imagine a world with drastically reduced car accidents, simply by removing the element of human error.
Minimal Variance Sampling with Provable Guarantees for Fast Training of Graph Neural Networks
Cong, Weilin, Forsati, Rana, Kandemir, Mahmut, Mahdavi, Mehrdad
Sampling methods (e.g., node-wise, layer-wise, or subgraph) has become an indispensable strategy to speed up training large-scale Graph Neural Networks (GNNs). However, existing sampling methods are mostly based on the graph structural information and ignore the dynamicity of optimization, which leads to high variance in estimating the stochastic gradients. The high variance issue can be very pronounced in extremely large graphs, where it results in slow convergence and poor generalization. In this paper, we theoretically analyze the variance of sampling methods and show that, due to the composite structure of empirical risk, the variance of any sampling method can be decomposed into \textit{embedding approximation variance} in the forward stage and \textit{stochastic gradient variance} in the backward stage that necessities mitigating both types of variance to obtain faster convergence rate. We propose a decoupled variance reduction strategy that employs (approximate) gradient information to adaptively sample nodes with minimal variance, and explicitly reduces the variance introduced by embedding approximation. We show theoretically and empirically that the proposed method, even with smaller mini-batch sizes, enjoys a faster convergence rate and entails a better generalization compared to the existing methods.
Fairness with Overlapping Groups
Yang, Forest, Cisse, Moustapha, Koyejo, Sanmi
Machine learning inform an increasingly large number of critical decisions in diverse settings. They assist medical diagnosis (McKinney et al., 2020), guide policing (Meijer and Wessels, 2019), and power credit scoring systems (Tsai and Wu, 2008). While they have demonstrated their value in many sectors, they are prone to unwanted biases, leading to discrimination against protected subgroups within the population. For example, recent studies have revealed biases in predictive policing and criminal sentencing systems (Meijer and Wessels, 2019; Chouldechova, 2017). The blossoming body of research in algorithmic fairness aims to study and address this issue by introducing novel algorithms guaranteeing a certain level of non-discrimination in the predictions.
Generative causal explanations of black-box classifiers
O'Shaughnessy, Matthew, Canal, Gregory, Connor, Marissa, Davenport, Mark, Rozell, Christopher
We develop a method for generating causal post-hoc explanations of black-box classifiers based on a learned low-dimensional representation of the data. The explanation is causal in the sense that changing learned latent factors produces a change in the classifier output statistics. To construct these explanations, we design a learning framework that leverages a generative model and information-theoretic measures of causal influence. Our objective function encourages both the generative model to faithfully represent the data distribution and the latent factors to have a large causal influence on the classifier output. Our method learns both global and local explanations, is compatible with any classifier that admits class probabilities and a gradient, and does not require labeled attributes or knowledge of causal structure. Using carefully controlled test cases, we provide intuition that illuminates the function of our causal objective. We then demonstrate the practical utility of our method on image recognition tasks.
Competitive Balance in Team Sports Games
Nikolakaki, Sofia M, Dibie, Ogheneovo, Beirami, Ahmad, Peterson, Nicholas, Aghdaie, Navid, Zaman, Kazi
Competition is a primary driver of player satisfaction and engagement in multiplayer online games. Traditional matchmaking systems aim at creating matches involving teams of similar aggregated individual skill levels, such as Elo score or TrueSkill. However, team dynamics cannot be solely captured using such linear predictors. Recently, it has been shown that nonlinear predictors that target to learn probability of winning as a function of player and team features significantly outperforms these linear skill-based methods. In this paper, we show that using final score difference provides yet a better prediction metric for competitive balance. We also show that a linear model trained on a carefully selected set of team and individual features achieves almost the performance of the more powerful neural network model while offering two orders of magnitude inference speed improvement. This shows significant promise for implementation in online matchmaking systems.
Graph Policy Network for Transferable Active Learning on Graphs
Hu, Shengding, Xiong, Zheng, Qu, Meng, Yuan, Xingdi, Cรดtรฉ, Marc-Alexandre, Liu, Zhiyuan, Tang, Jian
Graph neural networks (GNNs) have been attracting increasing popularity due to their simplicity and effectiveness in a variety of fields. However, a large number of labeled data is generally required to train these networks, which could be very expensive to obtain in some domains. In this paper, we study active learning for GNNs, i.e., how to efficiently label the nodes on a graph to reduce the annotation cost of training GNNs. We formulate the problem as a sequential decision process on graphs and train a GNN-based policy network with reinforcement learning to learn the optimal query strategy. By jointly optimizing over several source graphs with full labels, we learn a transferable active learning policy which can directly generalize to unlabeled target graphs under a zero-shot transfer setting. Experimental results on multiple graphs from different domains prove the effectiveness of our proposed approach in both settings of transferring between graphs in the same domain and across different domains.
When Will Generative Adversarial Imitation Learning Algorithms Attain Global Convergence
Guan, Ziwei, Xu, Tengyu, Liang, Yingbin
Generative adversarial imitation learning (GAIL) is a popular inverse reinforcement learning approach for jointly optimizing policy and reward from expert trajectories. A primary question about GAIL is whether applying a certain policy gradient algorithm to GAIL attains a global minimizer (i.e., yields the expert policy), for which existing understanding is very limited. Such global convergence has been shown only for the linear (or linear-type) MDP and linear (or linearizable) reward. In this paper, we study GAIL under general MDP and for nonlinear reward function classes (as long as the objective function is strongly concave with respect to the reward parameter). We characterize the global convergence with a sublinear rate for a broad range of commonly used policy gradient algorithms, all of which are implemented in an alternating manner with stochastic gradient ascent for reward update, including projected policy gradient (PPG)-GAIL, Frank-Wolfe policy gradient (FWPG)-GAIL, trust region policy optimization (TRPO)-GAIL and natural policy gradient (NPG)-GAIL. This is the first systematic theoretical study of GAIL for global convergence.
Second-Order Information in Non-Convex Stochastic Optimization: Power and Limitations
Arjevani, Yossi, Carmon, Yair, Duchi, John C., Foster, Dylan J., Sekhari, Ayush, Sridharan, Karthik
We design an algorithm which finds an $\epsilon$-approximate stationary point (with $\|\nabla F(x)\|\le \epsilon$) using $O(\epsilon^{-3})$ stochastic gradient and Hessian-vector products, matching guarantees that were previously available only under a stronger assumption of access to multiple queries with the same random seed. We prove a lower bound which establishes that this rate is optimal and---surprisingly---that it cannot be improved using stochastic $p$th order methods for any $p\ge 2$, even when the first $p$ derivatives of the objective are Lipschitz. Together, these results characterize the complexity of non-convex stochastic optimization with second-order methods and beyond. Expanding our scope to the oracle complexity of finding $(\epsilon,\gamma)$-approximate second-order stationary points, we establish nearly matching upper and lower bounds for stochastic second-order methods. Our lower bounds here are novel even in the noiseless case.