Statistical Learning
Revisiting Graph Convolutional Network on Semi-Supervised Node Classification from an Optimization Perspective
Zhang, Hongwei, Yan, Tijin, Xie, Zenjun, Xia, Yuanqing, Zhang, Yuan
Graph convolutional networks (GCNs) have achieved promising performance on various graph-based tasks. However they suffer from over-smoothing when stacking more layers. In this paper, we present a quantitative study on this observation and develop novel insights towards the deeper GCN. First, we interpret the current graph convolutional operations from an optimization perspective and argue that over-smoothing is mainly caused by the naive first-order approximation of the solution to the optimization problem. Subsequently, we introduce two metrics to measure the over-smoothing on node-level tasks. Specifically, we calculate the fraction of the pairwise distance between connected and disconnected nodes to the overall distance respectively. Based on our theoretical and empirical analysis, we establish a universal theoretical framework of GCN from an optimization perspective and derive a novel convolutional kernel named GCN+ which has lower parameter amount while relieving the over-smoothing inherently. Extensive experiments on real-world datasets demonstrate the superior performance of GCN+ over state-of-the-art baseline methods on the node classification tasks.
Artificial Intelligence for Precision Medicine and Better Healthcare - KDnuggets
Precision medicine is a medical model, which proposes customization of the healthcare to a subgroup of patients, based on a genetics, lifestyle and environment. This technique allows doctors and researchers to prognosis treatment and prevention strategies for a specific disease which can work on a group of people. It is opposed to a one-size-fits-all approach, in which disease treatment and prevention techniques are advanced for the average individual with much less attention for the variations among individuals. There is an overlap between the terms "precision medication" and "personalized medicine." As per the National Research Council, "personalized medicine" is a traditional word with a meaning close to "precision medication."
Using Orange to Build a Machine Learning Model
Orange is an open-source, GUI based platform that is popularly used for rule mining and easy data analysis. The reason behind the popularity of this platform is it is completely code-free. Researchers, students, non-developers and business analysts use platforms like Orange to get a good understanding of the data at hand and also quickly build machine learning models to understand the relationship between the data points better. Orange is a platform built on Python that lets you do everything required to build machine learning models without code. Orange includes a wide range of data visualisation, exploration, preprocessing and modelling techniques. Not only does it become handy in machine learning, but it is also very useful for associative rule mining of numbers, text and even network analysis.
Representation Learning from Limited Educational Data with Crowdsourced Labels
Wang, Wentao, Xu, Guowei, Ding, Wenbiao, Huang, Gale Yan, Li, Guoliang, Tang, Jiliang, Liu, Zitao
Representation learning has been proven to play an important role in the unprecedented success of machine learning models in numerous tasks, such as machine translation, face recognition and recommendation. The majority of existing representation learning approaches often require a large number of consistent and noise-free labels. However, due to various reasons such as budget constraints and privacy concerns, labels are very limited in many real-world scenarios. Directly applying standard representation learning approaches on small labeled data sets will easily run into over-fitting problems and lead to sub-optimal solutions. Even worse, in some domains such as education, the limited labels are usually annotated by multiple workers with diverse expertise, which yields noises and inconsistency in such crowdsourcing settings. In this paper, we propose a novel framework which aims to learn effective representations from limited data with crowdsourced labels. Specifically, we design a grouping based deep neural network to learn embeddings from a limited number of training samples and present a Bayesian confidence estimator to capture the inconsistency among crowdsourced labels. Furthermore, to expedite the training process, we develop a hard example selection procedure to adaptively pick up training examples that are misclassified by the model. Extensive experiments conducted on three real-world data sets demonstrate the superiority of our framework on learning representations from limited data with crowdsourced labels, comparing with various state-of-the-art baselines. In addition, we provide a comprehensive analysis on each of the main components of our proposed framework and also introduce the promising results it achieved in our real production to fully understand the proposed framework.
Studying Person-Specific Pointing and Gaze Behavior for Multimodal Referencing of Outside Objects from a Moving Vehicle
Gomaa, Amr, Reyes, Guillermo, Alles, Alexandra, Rupp, Lydia, Feld, Michael
Hand pointing and eye gaze have been extensively investigated in automotive applications for object selection and referencing. Despite significant advances, existing outside-the-vehicle referencing methods consider these modalities separately. Moreover, existing multimodal referencing methods focus on a static situation, whereas the situation in a moving vehicle is highly dynamic and subject to safety-critical constraints. In this paper, we investigate the specific characteristics of each modality and the interaction between them when used in the task of referencing outside objects (e.g. buildings) from the vehicle. We furthermore explore person-specific differences in this interaction by analyzing individuals' performance for pointing and gaze patterns, along with their effect on the driving task. Our statistical analysis shows significant differences in individual behaviour based on object's location (i.e. driver's right side vs. left side), object's surroundings, driving mode (i.e. autonomous vs. normal driving) as well as pointing and gaze duration, laying the foundation for a user-adaptive approach.
Contextual Bandits for adapting to changing User preferences over time
Contextual bandits provide an effective way to model the dynamic data problem in ML by leveraging online (incremental) learning to continuously adjust the predictions based on changing environment. We explore details on contextual bandits, an extension to the traditional reinforcement learning (RL) problem and build a novel algorithm to solve this problem using an array of action-based learners. We apply this approach to model an article recommendation system using an array of stochastic gradient descent (SGD) learners to make predictions on rewards based on actions taken. We then extend the approach to a publicly available MovieLens dataset and explore the findings. First, we make available a simplified simulated dataset showing varying user preferences over time and how this can be evaluated with static and dynamic learning algorithms. This dataset made available as part of this research is intentionally simulated with limited number of features and can be used to evaluate different problem-solving strategies. We will build a classifier using static dataset and evaluate its performance on this dataset. We show limitations of static learner due to fixed context at a point of time and how changing that context brings down the accuracy. Next we develop a novel algorithm for solving the contextual bandit problem. Similar to the linear bandits, this algorithm maps the reward as a function of context vector but uses an array of learners to capture variation between actions/arms. We develop a bandit algorithm using an array of stochastic gradient descent (SGD) learners, with separate learner per arm. Finally, we will apply this contextual bandit algorithm to predicting movie ratings over time by different users from the standard Movie Lens dataset and demonstrate the results.
Towards a Flexible Embedding Learning Framework
Yeh, Chin-Chia Michael, Gelda, Dhruv, Zhuang, Zhongfang, Zheng, Yan, Gou, Liang, Zhang, Wei
Representation learning is a fundamental building block for analyzing entities in a database. While the existing embedding learning methods are effective in various data mining problems, their applicability is often limited because these methods have pre-determined assumptions on the type of semantics captured by the learned embeddings, and the assumptions may not well align with specific downstream tasks. In this work, we propose an embedding learning framework that 1) uses an input format that is agnostic to input data type, 2) is flexible in terms of the relationships that can be embedded into the learned representations, and 3) provides an intuitive pathway to incorporate domain knowledge into the embedding learning process. Our proposed framework utilizes a set of entity-relation-matrices as the input, which quantifies the affinities among different entities in the database. Moreover, a sampling mechanism is carefully designed to establish a direct connection between the input and the information captured by the output embeddings. To complete the representation learning toolbox, we also outline a simple yet effective post-processing technique to properly visualize the learned embeddings. Our empirical results demonstrate that the proposed framework, in conjunction with a set of relevant entity-relation-matrices, outperforms the existing state-of-the-art approaches in various data mining tasks.
Unsupervised Feature Learning for Event Data: Direct vs Inverse Problem Formulation
Kostadinov, Dimche, Scaramuzza, Davide
Event-based cameras record an asynchronous stream of per-pixel brightness changes. As such, they have numerous advantages over the standard frame-based cameras, including high temporal resolution, high dynamic range, and no motion blur. Due to the asynchronous nature, efficient learning of compact representation for event data is challenging. While it remains not explored the extent to which the spatial and temporal event "information" is useful for pattern recognition tasks. In this paper, we focus on single-layer architectures. We analyze the performance of two general problem formulations: the direct and the inverse, for unsupervised feature learning from local event data (local volumes of events described in space-time). We identify and show the main advantages of each approach. Theoretically, we analyze guarantees for an optimal solution, possibility for asynchronous, parallel parameter update, and the computational complexity. We present numerical experiments for object recognition. We evaluate the solution under the direct and the inverse problem and give a comparison with the state-of-the-art methods. Our empirical results highlight the advantages of both approaches for representation learning from event data. We show improvements of up to 9 % in the recognition accuracy compared to the state-of-the-art methods from the same class of methods.
Preserving Integrity in Online Social Networks
Halevy, Alon, Ferrer, Cristian Canton, Ma, Hao, Ozertem, Umut, Pantel, Patrick, Saeidi, Marzieh, Silvestri, Fabrizio, Stoyanov, Ves
Online social networks provide a platform for sharing information and free expression. However, these networks are also used for malicious purposes, such as distributing misinformation and hate speech, selling illegal drugs, and coordinating sex trafficking or child exploitation. This paper surveys the state of the art in keeping online platforms and their users safe from such harm, also known as the problem of preserving integrity. This survey comes from the perspective of having to combat a broad spectrum of integrity violations at Facebook. We highlight the techniques that have been proven useful in practice and that deserve additional attention from the academic community. Instead of discussing the many individual violation types, we identify key aspects of the social-media eco-system, each of which is common to a wide variety violation types. Furthermore, each of these components represents an area for research and development, and the innovations that are found can be applied widely.
Implicit Gradient Regularization
Barrett, David G. T., Dherin, Benoit
Gradient descent can be surprisingly good at optimizing deep neural networks without overfitting and without explicit regularization. We find that the discrete steps of gradient descent implicitly regularize models by penalizing gradient descent trajectories that have large loss gradients. We call this Implicit Gradient Regularization (IGR) and we use backward error analysis to calculate the size of this regularization. We confirm empirically that implicit gradient regularization biases gradient descent toward flat minima, where test errors are small and solutions are robust to noisy parameter perturbations. Furthermore, we demonstrate that the implicit gradient regularization term can be used as an explicit regularizer, allowing us to control this gradient regularization directly. More broadly, our work indicates that backward error analysis is a useful theoretical approach to the perennial question of how learning rate, model size, and parameter regularization interact to determine the properties of overparameterized models optimized with gradient descent.