Statistical Learning
Online Model Selection: a Rested Bandit Formulation
Cella, Leonardo, Gentile, Claudio, Pontil, Massimiliano
Motivated by a natural problem in online model selection with bandit information, we introduce and analyze a best arm identification problem in the rested bandit setting, wherein arm expected losses decrease with the number of times the arm has been played. The shape of the expected loss functions is similar across arms, and is assumed to be available up to unknown parameters that have to be learned on the fly. We define a novel notion of regret for this problem, where we compare to the policy that always plays the arm having the smallest expected loss at the end of the game. We analyze an arm elimination algorithm whose regret vanishes as the time horizon increases. The actual rate of convergence depends in a detailed way on the postulated functional form of the expected losses. Unlike known model selection efforts in the recent bandit literature, our algorithm exploits the specific structure of the problem to learn the unknown parameters of the expected loss function so as to identify the best arm as quickly as possible. We complement our analysis with a lower bound, indicating strengths and limitations of the proposed solution.
Lifted Bayesian Filtering in Multiset Rewriting Systems
Lรผdtke, Stefan (University of Rostock) | Kirste, Thomas (University of Rostock)
We present a model for Bayesian filtering (BF) in discrete dynamic systems where multiple entities (inter)-act, i.e. where the system dynamics is naturally described by a Multiset rewriting system (MRS). Typically, BF in such situations is computationally expensive due to the high number of discrete states that need to be maintained explicitly. We devise a lifted state representation, based on a suitable decomposition of multiset states, such that some factors of the distribution are exchangeable and thus afford an efficient representation. Intuitively, this representation groups together similar entities whose properties follow an exchangeable joint distribution. Subsequently, we introduce a BF algorithm that works directly on lifted states, without resorting to the original, much larger ground representation. This algorithm directly lends itself to approximate versions by limiting the number of explicitly represented lifted states in the posterior. We show empirically that the lifted representation can lead to a factorial reduction in the representational complexity of the distribution, and in the approximate cases can lead to a lower variance of the estimate and a lower estimation error compared to the original, ground representation.
Distilled Thompson Sampling: Practical and Efficient Thompson Sampling via Imitation Learning
Namkoong, Hongseok, Daulton, Samuel, Bakshy, Eytan
Thompson sampling (TS) has emerged as a robust technique for contextual bandit problems. However, TS requires posterior inference and optimization for action generation, prohibiting its use in many internet applications where latency and ease of deployment are of concern. We propose a novel imitation-learning-based algorithm that distills a TS policy into an explicit policy representation by performing posterior inference and optimization offline. The explicit policy representation enables fast online decision-making and easy deployment in mobile and server-based environments. Our algorithm iteratively performs offline batch updates to the TS policy and learns a new imitation policy. Since we update the TS policy with observations collected under the imitation policy, our algorithm emulates an off-policy version of TS. Our imitation algorithm guarantees Bayes regret comparable to TS, up to the sum of single-step imitation errors. We show these imitation errors can be made arbitrarily small when unlabeled contexts are cheaply available, which is the case for most large-scale internet applications. Empirically, we show that our imitation policy achieves comparable regret to TS, while reducing decision-time latency by over an order of magnitude.
Nonnegative Matrix Factorization with Zellner Penalty
Corsetti, Matthew, Fokouรฉ, Ernest
Nonnegative matrix factorization (NMF) is a relatively new unsupervised learning algorithm that decomposes a nonnegative data matrix into a parts-based, lower dimensional, linear representation of the data. NMF has applications in image processing, text mining, recommendation systems and a variety of other fields. Since its inception, the NMF algorithm has been modified and explored by numerous authors. One such modification involves the addition of auxiliary constraints to the objective function of the factorization. The purpose of these auxiliary constraints is to impose task-specific penalties or restrictions on the objective function. Though many auxiliary constraints have been studied, none have made use of data-dependent penalties. In this paper, we propose Zellner nonnegative matrix factorization (ZNMF), which uses data-dependent auxiliary constraints. We assess the facial recognition performance of the ZNMF algorithm and several other well-known constrained NMF algorithms using the Cambridge ORL database.
Privacy and Robustness in Federated Learning: Attacks and Defenses
Lyu, Lingjuan, Yu, Han, Ma, Xingjun, Sun, Lichao, Zhao, Jun, Yang, Qiang, Yu, Philip S.
As data are increasingly being stored in different silos and societies becoming more aware of data privacy issues, the traditional centralized training of artificial intelligence (AI) models is facing efficiency and privacy challenges. Recently, federated learning (FL) has emerged as an alternative solution and continue to thrive in this new reality. Existing FL protocol design has been shown to be vulnerable to adversaries within or outside of the system, compromising data privacy and system robustness. Besides training powerful global models, it is of paramount importance to design FL systems that have privacy guarantees and are resistant to different types of adversaries. In this paper, we conduct the first comprehensive survey on this topic. Through a concise introduction to the concept of FL, and a unique taxonomy covering: 1) threat models; 2) poisoning attacks and defenses against robustness; 3) inference attacks and defenses against privacy, we provide an accessible review of this important topic. We highlight the intuitions, key techniques as well as fundamental assumptions adopted by various attacks and defenses. Finally, we discuss promising future research directions towards robust and privacy-preserving federated learning.
A Number Sense as an Emergent Property of the Manipulating Brain
Kondapaneni, Neehar, Perona, Pietro
The ability to understand and manipulate numbers and quantities emerges during childhood, but the mechanism through which this ability is developed is still poorly understood. In particular, it is not known whether acquiring such a {\em number sense} is possible without supervision from a teacher. To explore this question, we propose a model in which spontaneous and undirected manipulation of small objects trains perception to predict the resulting scene changes. We find that, from this task, an image representation emerges that exhibits regularities that foreshadow numbers and quantity. These include distinct categories for zero and the first few natural numbers, a notion of order, and a signal that correlates with numerical quantity. As a result, our model acquires the ability to estimate the number of objects in the scene, as well as {\em subitization}, i.e. the ability to recognize at a glance the exact number of objects in small scenes. We conclude that important aspects of a facility with numbers and quantities may be learned without explicit teacher supervision.
Semi-supervised Soil Moisture Prediction through Graph Neural Networks
Vyas, Anoushka, Bandyopadhyay, Sambaran
Recent improvement and availability of remote satellite and IoT data offers interesting and diverse applications of artificial intelligence in precision agriculture. Soil moisture is an important component of multiple agricultural and food supply chain practices. It measures the amount of water stored in various depth of soil. Existing data driven approaches for soil moisture prediction use conventional models which fail to capture the dynamic dependency of soil moisture values in near-by locations over time. In this work, we propose to convert the problem of soil moisture prediction as a semi-supervised learning on temporal graphs. We propose a dynamic graph neural network which can use the dependency of related locations over a region to predict soil moisture. However, unlike social or information networks, graph structure is not explicitly given for soil moisture prediction. Hence, we incorporate the problem of graph structure learning in the framework of dynamic GNN. Our algorithm, referred as DGLR, provides an end-to-end learning which can predict soil moisture over multiple locations in a region over time and also update the graph structure in between. Our solution achieves state-of-the-art results on real-world soil moisture datasets compared to existing machine learning approaches.
AI-enabled Prediction of eSports Player Performance Using the Data from Heterogeneous Sensors
Smerdov, Anton, Burnaev, Evgeny, Somov, Andrey
The emerging progress of eSports lacks the tools for ensuring high-quality analytics and training in Pro and amateur eSports teams. We report on an Artificial Intelligence (AI) enabled solution for predicting the eSports player in-game performance using exclusively the data from sensors. For this reason, we collected the physiological, environmental, and the game chair data from Pro and amateur players. The player performance is assessed from the game logs in a multiplayer game for each moment of time using a recurrent neural network. We have investigated that attention mechanism improves the generalization of the network and provides the straightforward feature importance as well. The best model achieves ROC AUC score 0.73. The prediction of the performance of particular player is realized although his data are not utilized in the training set. The proposed solution has a number of promising applications for Pro eSports teams as well as a learning tool for amateur players.
An Approach to Intelligent Pneumonia Detection and Integration
Dossou, Bonaventure F. P., Iureva, Alena, Rajhans, Sayali R., Pidikiti, Vamsi S.
Each year, over 2.5 million people, most of them in developed countries, die from pneumonia [1]. Since many studies have proved pneumonia is successfully treatable when timely and correctly diagnosed, many of diagnosis aids have been developed, with AI-based methods achieving high accuracies [2]. However, currently, the usage of AI in pneumonia detection is limited, in particular, due to challenges in generalizing a locally achieved result. In this report, we propose a roadmap for creating and integrating a system that attempts to solve this challenge. We also address various technical, legal, ethical, and logistical issues, with a blueprint of possible solutions.
Variational Autoencoders for Learning Nonlinear Dynamics of Physical Systems
Lopez, Ryan, Atzberger, Paul J.
We develop data-driven methods for incorporating physical information for priors to learn parsimonious representations of nonlinear systems arising from parameterized PDEs and mechanics. Our approach is based on Variational Autoencoders (VAEs) for learning from observations nonlinear state space models. We develop ways to incorporate geometric and topological priors through general manifold latent space representations. We investigate the performance of our methods for learning low dimensional representations for the nonlinear Burgers equation and constrained mechanical systems.