Goto

Collaborating Authors

 Statistical Learning


Patterns, predictions, and actions: A story about machine learning

arXiv.org Machine Learning

This graduate textbook on machine learning tells a story of how patterns in data support predictions and consequential actions. Starting with the foundations of decision making, we cover representation, optimization, and generalization as the constituents of supervised learning. A chapter on datasets as benchmarks examines their histories and scientific bases. Self-contained introductions to causality, the practice of causal inference, sequential decision making, and reinforcement learning equip the reader with concepts and tools to reason about actions and their consequences. Throughout, the text discusses historical context and societal impact. We invite readers from all backgrounds; some experience with probability, calculus, and linear algebra suffices.


Regression Oracles and Exploration Strategies for Short-Horizon Multi-Armed Bandits

arXiv.org Artificial Intelligence

This paper explores multi-armed bandit (MAB) strategies in very short horizon scenarios, i.e., when the bandit strategy is only allowed very few interactions with the environment. This is an understudied setting in the MAB literature with many applications in the context of games, such as player modeling. Specifically, we pursue three different ideas. First, we explore the use of regression oracles, which replace the simple average used in strategies such as epsilon-greedy with linear regression models. Second, we examine different exploration patterns such as forced exploration phases. Finally, we introduce a new variant of the UCB1 strategy called UCBT that has interesting properties and no tunable parameters. We present experimental results in a domain motivated by exergames, where the goal is to maximize a player's daily steps. Our results show that the combination of epsilon-greedy or epsilon-decreasing with regression oracles outperforms all other tested strategies in the short horizon setting.


MetaTune: Meta-Learning Based Cost Model for Fast and Efficient Auto-tuning Frameworks

arXiv.org Artificial Intelligence

Deep learning compiler frameworks are gaining ground as a more portable back-end for deep learning applications on increasingly diverse hardware. However, they face the daunting challenge of matching performance offered by hand-tuned target-specific libraries. While auto-tuning frameworks with statistical cost models can provide dynamic and efficient code optimization, they suffer from large space exploration and cost model training overheads. This paper proposes MetaTune, a meta-learning based cost model that more quickly and accurately predicts the performance of optimized codes with pre-trained model parameters. MetaTune encodes convolution kernel codes as structurally similar graphs to facilitate meta-learning, meta-trains a GNN model with a very small input data set, and then predicts optimization parameters for unseen convolution operations with varying sizes and structures during compilation. The resulting framework with MetaTune provides 8 to 13% better inference time on average for four CNN models with comparable or lower optimization time while outperforming transfer learning by 10% in cross-platform cases.


Classification of Imbalanced Credit scoring data sets Based on Ensemble Method with the Weighted-Hybrid-Sampling

arXiv.org Machine Learning

In the era of big data, the utilization of credit-scoring models to determine the credit risk of applicants accurately becomes a trend in the future. The conventional machine learning on credit scoring data sets tends to have poor classification for the minority class, which may bring huge commercial harm to banks. In order to classify imbalanced data sets, we propose a new ensemble algorithm, namely, Weighted-Hybrid-Sampling-Boost (WHSBoost). In data sampling, we process the imbalanced data sets with weights by the Weighted-SMOTE method and the Weighted-Under-Sampling method, and thus obtain a balanced training sample data set with equal weight. In ensemble algorithm, each time we train the base classifier, the balanced data set is given by the method above. In order to verify the applicability and robustness of the WHSBoost algorithm, we performed experiments on the simulation data sets, real benchmark data sets and real credit scoring data sets, comparing WHSBoost with SMOTE, SMOTEBoost and HSBoost based on SVM, BPNN, DT and KNN.


Clustered Hierarchical Anomaly and Outlier Detection Algorithms

arXiv.org Machine Learning

Anomaly and outlier detection in datasets is a long-standing problem in machine learning. In some cases, anomaly detection is easy, such as when data are drawn from well-characterized distributions such as the Gaussian. However, when data occupy high-dimensional spaces, anomaly detection becomes more difficult. We present CLAM (Clustered Learning of Approximate Manifolds), a fast hierarchical clustering technique that learns a manifold in a Banach space defined by a distance metric. CLAM induces a graph from the cluster tree, based on overlapping clusters determined by several geometric and topological features. On these graphs, we implement CHAODA (Clustered Hierarchical Anomaly and Outlier Detection Algorithms), exploring various properties of the graphs and their constituent clusters to compute scores of anomalousness. On 24 publicly available datasets, we compare the performance of CHAODA (by measure of ROC AUC) to a variety of state-of-the-art unsupervised anomaly-detection algorithms. Six of the datasets are used for training. CHAODA outperforms other approaches on 14 of the remaining 18 datasets.


Task-Optimal Exploration in Linear Dynamical Systems

arXiv.org Machine Learning

Exploration in unknown environments is a fundamental problem in reinforcement learning and control. In this work, we study task-guided exploration and determine what precisely an agent must learn about their environment in order to complete a particular task. Formally, we study a broad class of decision-making problems in the setting of linear dynamical systems, a class that includes the linear quadratic regulator problem. We provide instance- and task-dependent lower bounds which explicitly quantify the difficulty of completing a task of interest. Motivated by our lower bound, we propose a computationally efficient experiment-design based exploration algorithm. We show that it optimally explores the environment, collecting precisely the information needed to complete the task, and provide finite-time bounds guaranteeing that it achieves the instance- and task-optimal sample complexity, up to constant factors. Through several examples of the LQR problem, we show that performing task-guided exploration provably improves on exploration schemes which do not take into account the task of interest. Along the way, we establish that certainty equivalence decision making is instance- and task-optimal, and obtain the first algorithm for the linear quadratic regulator problem which is instance-optimal. We conclude with several experiments illustrating the effectiveness of our approach in practice.


Attentive Gaussian processes for probabilistic time-series generation

arXiv.org Machine Learning

The transduction of sequence has been mostly done by recurrent networks, which are computationally demanding and often underestimate uncertainty severely. We propose a computationally efficient attention-based network combined with the Gaussian process regression to generate real-valued sequence, which we call the Attentive-GP. The proposed model not only improves the training efficiency by dispensing recurrence and convolutions but also learns the factorized generative distribution with Bayesian representation. However, the presence of the GP precludes the commonly used mini-batch approach to the training of the attention network. Therefore, we develop a block-wise training algorithm to allow mini-batch training of the network while the GP is trained using full-batch, resulting in a scalable training method. The algorithm has been proved to converge and shows comparable, if not better, quality of the found solution. As the algorithm does not assume any specific network architecture, it can be used with a wide range of hybrid models such as neural networks with kernel machine layers in the scarcity of resources for computation and memory.


Regularization Strategies for Quantile Regression

arXiv.org Machine Learning

We investigate different methods for regularizing quantile regression when predicting either a subset of quantiles or the full inverse CDF. We show that minimizing an expected pinball loss over a continuous distribution of quantiles is a good regularizer even when only predicting a specific quantile. For predicting multiple quantiles, we propose achieving the classic goal of non-crossing quantiles by using deep lattice networks that treat the quantile as a monotonic input feature, and we discuss why monotonicity on other features is an apt regularizer for quantile regression. We show that lattice models enable regularizing the predicted distribution to a location-scale family. Lastly, we propose applying rate constraints to improve the calibration of the quantile predictions on specific subsets of interest and improve fairness metrics. We demonstrate our contributions on simulations, benchmark datasets, and real quantile regression problems.


Bounded Memory Active Learning through Enriched Queries

arXiv.org Machine Learning

The explosive growth of easily-accessible unlabeled data has lead to growing interest in active learning, a paradigm in which data-hungry learning algorithms adaptively select informative examples in order to lower prohibitively expensive labeling costs. Unfortunately, in standard worst-case models of learning, the active setting often provides no improvement over non-adaptive algorithms. To combat this, a series of recent works have considered a model in which the learner may ask enriched queries beyond labels. While such models have seen success in drastically lowering label costs, they tend to come at the expense of requiring large amounts of memory. In this work, we study what families of classifiers can be learned in bounded memory. To this end, we introduce a novel streaming-variant of enriched-query active learning along with a natural combinatorial parameter called lossless sample compression that is sufficient for learning not only with bounded memory, but in a query-optimal and computationally efficient manner as well. Finally, we give three fundamental examples of classifier families with small, easy to compute lossless compression schemes when given access to basic enriched queries: axis-aligned rectangles, decision trees, and halfspaces in two dimensions.


Memory-Associated Differential Learning

arXiv.org Artificial Intelligence

Conventional Supervised Learning approaches focus on the mapping from input features to output labels. After training, the learnt models alone are adapted onto testing features to predict testing labels in isolation, with training data wasted and their associations ignored. To take full advantage of the vast number of training data and their associations, we propose a novel learning paradigm called Memory-Associated Differential (MAD) Learning. We first introduce an additional component called Memory to memorize all the training data. Then we learn the differences of labels as well as the associations of features in the combination of a differential equation and some sampling methods. Finally, in the evaluating phase, we predict unknown labels by inferencing from the memorized facts plus the learnt differences and associations in a geometrically meaningful manner. We gently build this theory in unary situations and apply it on Image Recognition, then extend it into Link Prediction as a binary situation, in which our method outperforms strong state-of-the-art baselines on three citation networks and ogbl-ddi dataset.