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 Statistical Learning


How Faithful is your Synthetic Data? Sample-level Metrics for Evaluating and Auditing Generative Models

arXiv.org Machine Learning

Devising domain- and model-agnostic evaluation metrics for generative models is an important and as yet unresolved problem. Most existing metrics, which were tailored solely to the image synthesis setup, exhibit a limited capacity for diagnosing the different modes of failure of generative models across broader application domains. In this paper, we introduce a 3-dimensional evaluation metric, ($\alpha$-Precision, $\beta$-Recall, Authenticity), that characterizes the fidelity, diversity and generalization performance of any generative model in a domain-agnostic fashion. Our metric unifies statistical divergence measures with precision-recall analysis, enabling sample- and distribution-level diagnoses of model fidelity and diversity. We introduce generalization as an additional, independent dimension (to the fidelity-diversity trade-off) that quantifies the extent to which a model copies training data -- a crucial performance indicator when modeling sensitive data with requirements on privacy. The three metric components correspond to (interpretable) probabilistic quantities, and are estimated via sample-level binary classification. The sample-level nature of our metric inspires a novel use case which we call model auditing, wherein we judge the quality of individual samples generated by a (black-box) model, discarding low-quality samples and hence improving the overall model performance in a post-hoc manner.


Provably Efficient Policy Gradient Methods for Two-Player Zero-Sum Markov Games

arXiv.org Machine Learning

Policy gradient methods are widely used in solving two-player zero-sum games to achieve superhuman performance in practice. However, it remains elusive when they can provably find a near-optimal solution and how many samples and iterations are needed. The current paper studies natural extensions of Natural Policy Gradient algorithm for solving two-player zero-sum games where function approximation is used for generalization across states. We thoroughly characterize the algorithms' performance in terms of the number of samples, number of iterations, concentrability coefficients, and approximation error. To our knowledge, this is the first quantitative analysis of policy gradient methods with function approximation for two-player zero-sum Markov games.


Bridging the Gap Between Adversarial Robustness and Optimization Bias

arXiv.org Machine Learning

Adversarial robustness is an open challenge in deep learning, most often tackled using adversarial training. Adversarial training is computationally costly, involving alternated optimization with a trade-off between standard generalization and adversarial robustness. We explore training robust models without adversarial training by revisiting a known result linking maximally robust classifiers and minimum norm solutions, and combining it with recent results on the implicit bias of optimizers. First, we show that, under certain conditions, it is possible to achieve both perfect standard accuracy and a certain degree of robustness without a trade-off, simply by training an overparameterized model using the implicit bias of the optimization. In that regime, there is a direct relationship between the type of the optimizer and the attack to which the model is robust. Second, we investigate the role of the architecture in designing robust models. In particular, we characterize the robustness of linear convolutional models, showing that they resist attacks subject to a constraint on the Fourier-$\ell_\infty$ norm. This result explains the property of $\ell_p$-bounded adversarial perturbations that tend to be concentrated in the Fourier domain. This leads us to a novel attack in the Fourier domain that is inspired by the well-known frequency-dependent sensitivity of human perception. We evaluate Fourier-$\ell_\infty$ robustness of recent CIFAR-10 models with robust training and visualize adversarial perturbations.


Dissecting Supervised Constrastive Learning

arXiv.org Machine Learning

Minimizing cross-entropy over the softmax scores of a linear map composed with a high-capacity encoder is arguably the most popular choice for training neural networks on supervised learning tasks. However, recent works show that one can directly optimize the encoder instead, to obtain equally (or even more) discriminative representations via a supervised variant of a contrastive objective. In this work, we address the question whether there are fundamental differences in the sought-for representation geometry in the output space of the encoder at minimal loss. Specifically, we prove, under mild assumptions, that both losses attain their minimum once the representations of each class collapse to the vertices of a regular simplex, inscribed in a hypersphere. We provide empirical evidence that this configuration is attained in practice and that reaching a close-to-optimal state typically indicates good generalization performance. Yet, the two losses show remarkably different optimization behavior. The number of iterations required to perfectly fit to data scales superlinearly with the amount of randomly flipped labels for the supervised contrastive loss. This is in contrast to the approximately linear scaling previously reported for networks trained with cross-entropy.


Sinkhorn Label Allocation: Semi-Supervised Classification via Annealed Self-Training

arXiv.org Machine Learning

Self-training is a standard approach to semi-supervised learning where the learner's own predictions on unlabeled data are used as supervision during training. In this paper, we reinterpret this label assignment process as an optimal transportation problem between examples and classes, wherein the cost of assigning an example to a class is mediated by the current predictions of the classifier. This formulation facilitates a practical annealing strategy for label assignment and allows for the inclusion of prior knowledge on class proportions via flexible upper bound constraints. The solutions to these assignment problems can be efficiently approximated using Sinkhorn iteration, thus enabling their use in the inner loop of standard stochastic optimization algorithms. We demonstrate the effectiveness of our algorithm on the CIFAR-10, CIFAR-100, and SVHN datasets in comparison with FixMatch, a state-of-the-art self-training algorithm. Additionally, we elucidate connections between our proposed algorithm and existing confidence thresholded self-training approaches in the context of homotopy methods in optimization. Our code is available at https://github.com/stanford-futuredata/sinkhorn-label-allocation.


Centroid Transformers: Learning to Abstract with Attention

arXiv.org Machine Learning

Self-attention, as the key block of transformers, is a powerful mechanism for extracting features from the inputs. In essence, what self-attention does to infer the pairwise relations between the elements of the inputs, and modify the inputs by propagating information between input pairs. As a result, it maps inputs to N outputs and casts a quadratic $O(N^2)$ memory and time complexity. We propose centroid attention, a generalization of self-attention that maps N inputs to M outputs $(M\leq N)$, such that the key information in the inputs are summarized in the smaller number of outputs (called centroids). We design centroid attention by amortizing the gradient descent update rule of a clustering objective function on the inputs, which reveals an underlying connection between attention and clustering. By compressing the inputs to the centroids, we extract the key information useful for prediction and also reduce the computation of the attention module and the subsequent layers. We apply our method to various applications, including abstractive text summarization, 3D vision, and image processing. Empirical results demonstrate the effectiveness of our method over the standard transformers.


Split Modeling for High-Dimensional Logistic Regression

arXiv.org Machine Learning

A novel method is proposed to learn an ensemble of logistic classification models in the context of high-dimensional binary classification. The models in the ensemble are built simultaneously by optimizing a multi-convex objective function. To enforce diversity between the models the objective function penalizes overlap between the models in the ensemble. We study the bias and variance of the individual models as well as their correlation and discuss how our method learns the ensemble by exploiting the accuracy-diversity trade-off for ensemble models. In contrast to other ensembling approaches, the resulting ensemble model is fully interpretable as a logistic regression model and at the same time yields excellent prediction accuracy as demonstrated in an extensive simulation study and gene expression data applications. An open-source compiled software library implementing the proposed method is briefly discussed.


Learning Invariant Representation of Tasks for Robust Surgical State Estimation

arXiv.org Artificial Intelligence

Surgical state estimators in robot-assisted surgery (RAS) - especially those trained via learning techniques - rely heavily on datasets that capture surgeon actions in laboratory or real-world surgical tasks. Real-world RAS datasets are costly to acquire, are obtained from multiple surgeons who may use different surgical strategies, and are recorded under uncontrolled conditions in highly complex environments. The combination of high diversity and limited data calls for new learning methods that are robust and invariant to operating conditions and surgical techniques. We propose StiseNet, a Surgical Task Invariance State Estimation Network with an invariance induction framework that minimizes the effects of variations in surgical technique and operating environments inherent to RAS datasets. StiseNet's adversarial architecture learns to separate nuisance factors from information needed for surgical state estimation. StiseNet is shown to outperform state-of-the-art state estimation methods on three datasets (including a new real-world RAS dataset: HERNIA-20).


Grid Cell Path Integration For Movement-Based Visual Object Recognition

arXiv.org Artificial Intelligence

Grid cells enable the brain to model the physical space of the world and navigate effectively via path integration, updating self-position using information from self-movement. Recent proposals suggest that the brain might use similar mechanisms to understand the structure of objects in diverse sensory modalities, including vision. In machine vision, object recognition given a sequence of sensory samples of an image, such as saccades, is a challenging problem when the sequence does not follow a consistent, fixed pattern - yet this is something humans do naturally and effortlessly. We explore how grid cell-based path integration in a cortical network can support reliable recognition of objects given an arbitrary sequence of inputs. Our network (GridCellNet) uses grid cell computations to integrate visual information and make predictions based on movements. We use local Hebbian plasticity rules to learn rapidly from a handful of examples (few-shot learning), and consider the task of recognizing MNIST digits given only a sequence of image feature patches. We compare GridCellNet to k-Nearest Neighbour (k-NN) classifiers as well as recurrent neural networks (RNNs), both of which lack explicit mechanisms for handling arbitrary sequences of input samples. We show that GridCellNet can reliably perform classification, generalizing to both unseen examples and completely novel sequence trajectories. We further show that inference is often successful after sampling a fraction of the input space, enabling the predictive GridCellNet to reconstruct the rest of the image given just a few movements. We propose that dynamically moving agents with active sensors can use grid cell representations not only for navigation, but also for efficient recognition and feature prediction of seen objects.


Weakly Supervised Learning of Rigid 3D Scene Flow

arXiv.org Artificial Intelligence

We propose a data-driven scene flow estimation algorithm exploiting the observation that many 3D scenes can be explained by a collection of agents moving as rigid bodies. At the core of our method lies a deep architecture able to reason at the object-level by considering 3D scene flow in conjunction with other 3D tasks. This object level abstraction, enables us to relax the requirement for dense scene flow supervision with simpler binary background segmentation mask and ego-motion annotations. Our mild supervision requirements make our method well suited for recently released massive data collections for autonomous driving, which do not contain dense scene flow annotations. As output, Figure 1: Our network takes two successive frames as input our model provides low-level cues like pointwise flow (a), and outputs a set of transformation parameters for each and higher-level cues such as holistic scene understanding segmented rigid agent (c) which are used to recover perpoint at the level of rigid objects. We further propose a test-time rigid scene flow. After applying the predicted flow to optimization refining the predicted rigid scene flow. We the first point cloud, the two frames are aligned (b, d).