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 Statistical Learning


Distributed Delayed Stochastic Optimization

Neural Information Processing Systems

We analyze the convergence of gradient-based optimization algorithms whose updates depend on delayed stochastic gradient information. The main application of our results is to the development of distributed minimization algorithms where a master node performs parameter updates while worker nodes compute stochastic gradients based on local information in parallel, which may give rise to delays due to asynchrony. Our main contribution is to show that for smooth stochastic problems, the delays are asymptotically negligible. In application to distributed optimization, we show n-node architectures whose optimization error in stochastic problems--in spite of asynchronous delays--scales asymptotically as O(1/ nT), which is known to be optimal even in the absence of delays.


Non-parametric Group Orthogonal Matching Pursuit for Sparse Learning with Multiple Kernels

Neural Information Processing Systems

We consider regularized risk minimization in a large dictionary of Reproducing kernel Hilbert Spaces (RKHSs) over which the target function has a sparse representation. This setting, commonly referred to as Sparse Multiple Kernel Learning (MKL), may be viewed as the non-parametric extension of group sparsity in linear models.


Learning a Tree of Metrics with Disjoint Visual Features

Neural Information Processing Systems

We introduce an approach to learn discriminative visual representations while exploiting external semantic knowledge about object category relationships. Given a hierarchical taxonomy that captures semantic similarity between the objects, we learn a corresponding tree of metrics (ToM). In this tree, we have one metric for each non-leaf node of the object hierarchy, and each metric is responsible for discriminating among its immediate subcategory children. Specifically, a Mahalanobis metric learned for a given node must satisfy the appropriate (dis)similarity constraints generated only among its subtree members' training instances. To further exploit the semantics, we introduce a novel regularizer coupling the metrics that prefers a sparse disjoint set of features to be selected for each metric relative to its ancestor (supercategory) nodes' metrics. Intuitively, this reflects that visual cues most useful to distinguish the generic classes (e.g., feline vs. canine) should be different than those cues most useful to distinguish their component fine-grained classes (e.g., Persian cat vs. Siamese cat). We validate our approach with multiple image datasets using the WordNet taxonomy, show its advantages over alternative metric learning approaches, and analyze the meaning of attribute features selected by our algorithm.


Learning to Search Efficiently in High Dimensions Zhen Li Tong Zhang Yihong Gong Thomas S. Huang

Neural Information Processing Systems

High dimensional similarity search in large scale databases becomes an important challenge due to the advent of Internet. For such applications, specialized data structures are required to achieve computational efficiency. Traditional approaches relied on algorithmic constructions that are often data independent (such as Locality Sensitive Hashing) or weakly dependent (such as kd-trees, k-means trees). While supervised learning algorithms have been applied to related problems, those proposed in the literature mainly focused on learning hash codes optimized for compact embedding of the data rather than search efficiency. Consequently such an embedding has to be used with linear scan or another search algorithm.


Probabilistic Joint Image Segmentation and Labeling

Neural Information Processing Systems

We present a joint image segmentation and labeling model (JSL) which, given a bag of figure-ground segment hypotheses extracted at multiple image locations and scales, constructs a joint probability distribution over both the compatible image interpretations (tilings or image segmentations) composed from those segments, and over their labeling into categories. The process of drawing samples from the joint distribution can be interpreted as first sampling tilings, modeled as maximal cliques, from a graph connecting spatially non-overlapping segments in the bag [1], followed by sampling labels for those segments, conditioned on the choice of a particular tiling. We learn the segmentation and labeling parameters jointly, based on Maximum Likelihood with a novel Incremental Saddle Point estimation procedure. The partition function over tilings and labelings is increasingly more accurately approximated by including incorrect configurations that a not-yet-competent model rates probable during learning. We show that the proposed methodology matches the current state of the art in the Stanford dataset [2], as well as in VOC2010, where 41.7% accuracy on the test set is achieved.


A Convergence Analysis of Log-Linear Training

Neural Information Processing Systems

Log-linear models are widely used probability models for statistical pattern recognition. Typically, log-linear models are trained according to a convex criterion. In recent years, the interest in log-linear models has greatly increased. The optimization of log-linear model parameters is costly and therefore an important topic, in particular for large-scale applications. Different optimization algorithms have been evaluated empirically in many papers. In this work, we analyze the optimization problem analytically and show that the training of log-linear models can be highly ill-conditioned. We verify our findings on two handwriting tasks. By making use of our convergence analysis, we obtain good results on a large-scale continuous handwriting recognition task with a simple and generic approach.


Quasi-Newton Methods for Markov Chain Monte Carlo

Neural Information Processing Systems

The performance of Markov chain Monte Carlo methods is often sensitive to the scaling and correlations between the random variables of interest. An important source of information about the local correlation and scale is given by the Hessian matrix of the target distribution, but this is often either computationally expensive or infeasible. In this paper we propose MCMC samplers that make use of quasi-Newton approximations, which approximate the Hessian of the target distribution from previous samples and gradients generated by the sampler. A key issue is that MCMC samplers that depend on the history of previous states are in general not valid. We address this problem by using limited memory quasi-Newton methods, which depend only on a fixed window of previous samples. On several real world datasets, we show that the quasi-Newton sampler is more effective than standard Hamiltonian Monte Carlo at a fraction of the cost of MCMC methods that require higher-order derivatives.


Maximal Cliques that Satisfy Hard Constraints with Application to Deformable Object Model Learning

Neural Information Processing Systems

We propose a novel inference framework for finding maximal cliques in a weighted graph that satisfy hard constraints. The constraints specify the graph nodes that must belong to the solution as well as mutual exclusions of graph nodes, i.e., sets of nodes that cannot belong to the same solution. The proposed inference is based on a novel particle filter algorithm with state permeations. We apply the inference framework to a challenging problem of learning part-based, deformable object models. Two core problems in the learning framework, matching of image patches and finding salient parts, are formulated as two instances of the problem of finding maximal cliques with hard constraints. Our learning framework yields discriminative part based object models that achieve very good detection rate, and outperform other methods on object classes with large deformation.


An Empirical Evaluation of Thompson Sampling

Neural Information Processing Systems

Thompson sampling is one of oldest heuristic to address the exploration / exploitation trade-off, but it is surprisingly unpopular in the literature. We present here some empirical results using Thompson sampling on simulated and real data, and show that it is highly competitive. And since this heuristic is very easy to implement, we argue that it should be part of the standard baselines to compare against.


Clustering via Dirichlet Process Mixture Models for Portable Skill Discovery

Neural Information Processing Systems

Skill discovery algorithms in reinforcement learning typically identify single states or regions in state space that correspond to task-specific subgoals. However, such methods do not directly address the question of how many distinct skills are appropriate for solving the tasks that the agent faces. This can be highly inefficient when many identified subgoals correspond to the same underlying skill, but are all used individually as skill goals. Furthermore, skills created in this manner are often only transferable to tasks that share identical state spaces, since corresponding subgoals across tasks are not merged into a single skill goal. We show that these problems can be overcome by clustering subgoal data defined in an agent-space and using the resulting clusters as templates for skill termination conditions. Clustering via a Dirichlet process mixture model is used to discover a minimal, sufficient collection of portable skills.