Statistical Learning
Max-Margin Token Selection in Attention Mechanism
Attention mechanism is a central component of the transformer architecture which led to the phenomenal success of large language models. However, the theoretical principles underlying the attention mechanism are poorly understood, especially its nonconvex optimization dynamics. In this work, we explore the seminal softmax-attention model f(X) \langle Xv, \texttt{softmax}(XWp)\rangle, where X is the token sequence and (v,W,p) are trainable parameters. We prove that running gradient descent on p, or equivalently W, converges in direction to a max-margin solution that separates *locally-optimal* tokens from non-optimal ones. This clearly formalizes attention as an optimal token selection mechanism.
Online Performative Gradient Descent for Learning Nash Equilibria in Decision-Dependent Games
We study the multi-agent game within the innovative framework of decision-dependent games, which establishes a feedback mechanism that population data reacts to agents' actions and further characterizes the strategic interactions between agents. We focus on finding the Nash equilibrium of decision-dependent games in the bandit feedback setting. However, since agents are strategically coupled, traditional gradient-based methods are infeasible without the gradient oracle. To overcome this challenge, we model the strategic interactions by a general parametric model and propose a novel online algorithm, Online Performative Gradient Descent (OPGD), which leverages the ideas of online stochastic approximation and projected gradient descent to learn the Nash equilibrium in the context of function approximation for the unknown gradient. In particular, under mild assumptions on the function classes defined in the parametric model, we prove that OPGD can find the Nash equilibrium efficiently for strongly monotone decision-dependent games.
Fast Exact Leverage Score Sampling from Khatri-Rao Products with Applications to Tensor Decomposition
We present a data structure to randomly sample rows from the Khatri-Rao product of several matrices according to the exact distribution of its leverage scores. Our proposed sampler draws each row in time logarithmic in the height of the Khatri-Rao product and quadratic in its column count, with persistent space overhead at most the size of the input matrices. As a result, it tractably draws samples even when the matrices forming the Khatri-Rao product have tens of millions of rows each. When used to sketch the linear least-squares problems arising in Candecomp / PARAFAC decomposition, our method achieves lower asymptotic complexity per solve than recent state-of-the-art methods. Experiments on billion-scale sparse tensors and synthetic data validate our theoretical claims, with our algorithm achieving higher accuracy than competing methods as the decomposition rank grows.
A Regression Approach to Learning-Augmented Online Algorithms
The emerging field of learning-augmented online algorithms uses ML techniques to predict future input parameters and thereby improve the performance of online algorithms. Since these parameters are, in general, real-valued functions, a natural approach is to use regression techniques to make these predictions. We introduce this approach in this paper, and explore it in the context of a general online search framework that captures classic problems like (generalized) ski rental, bin packing, minimum makespan scheduling, etc. We show nearly tight bounds on the sample complexity of this regression problem, and extend our results to the agnostic setting. From a technical standpoint, we show that the key is to incorporate online optimization benchmarks in the design of the loss function for the regression problem, thereby diverging from the use of off-the-shelf regression tools with standard bounds on statistical error.
Unlabeled Principal Component Analysis
We introduce robust principal component analysis from a data matrix in which the entries of its columns have been corrupted by permutations, termed Unlabeled Principal Component Analysis (UPCA). Using algebraic geometry, we establish that UPCA is a well-defined algebraic problem in the sense that the only matrices of minimal rank that agree with the given data are row-permutations of the ground-truth matrix, arising as the unique solutions of a polynomial system of equations. Further, we propose an efficient two-stage algorithmic pipeline for UPCA suitable for the practically relevant case where only a fraction of the data have been permuted. Stage-I employs outlier-robust PCA methods to estimate the ground-truth column-space. Equipped with the column-space, Stage-II applies recent methods for unlabeled sensing to restore the permuted data.
A Near-Optimal Algorithm for Stochastic Bilevel Optimization via Double-Momentum
We focus on bilevel problems where the lower level subproblem is strongly-convex and the upper level objective function is smooth. Unlike prior works which rely on \emph{two-timescale} or \emph{double loop} techniques, we design a stochastic momentum-assisted gradient estimator for both the upper and lower level updates. The latter allows us to control the error in the stochastic gradient updates due to inaccurate solution to both subproblems. If the upper objective function is smooth but possibly non-convex, we show that {SUSTAIN} requires O(\epsilon {-3/2}) iterations (each using O(1) samples) to find an \epsilon -stationary solution. The \epsilon -stationary solution is defined as the point whose squared norm of the gradient of the outer function is less than or equal to \epsilon . The total number of stochastic gradient samples required for the upper and lower level objective functions matches the best-known complexity for single-level stochastic gradient algorithms.
Streaming Linear System Identification with Reverse Experience Replay
We consider the problem of estimating a linear time-invariant (LTI) dynamical system from a single trajectory via streaming algorithms, which is encountered in several applications including reinforcement learning (RL) and time-series analysis. While the LTI system estimation problem is well-studied in the {\em offline} setting, the practically important streaming/online setting has received little attention. Standard streaming methods like stochastic gradient descent (SGD) are unlikely to work since streaming points can be highly correlated. In this work, we propose a novel streaming algorithm, SGD with Reverse Experience Replay (SGD-RER), that is inspired by the experience replay (ER) technique popular in the RL literature. SGD-RER divides data into small buffers and runs SGD backwards on the data stored in the individual buffers.
AGD: an Auto-switchable Optimizer using Stepwise Gradient Difference for Preconditioning Matrix
Adaptive optimizers, such as Adam, have achieved remarkable success in deep learning. A key component of these optimizers is the so-called preconditioning matrix, providing enhanced gradient information and regulating the step size of each gradient direction. In this paper, we propose a novel approach to designing the preconditioning matrix by utilizing the gradient difference between two successive steps as the diagonal elements. These diagonal elements are closely related to the Hessian and can be perceived as an approximation of the inner product between the Hessian row vectors and difference of the adjacent parameter vectors. Additionally, we introduce an auto-switching function that enables the preconditioning matrix to switch dynamically between Stochastic Gradient Descent (SGD) and the adaptive optimizer.
Transformers learn to implement preconditioned gradient descent for in-context learning
Several recent works demonstrate that transformers can implement algorithms like gradient descent. By a careful construction of weights, these works show that multiple layers of transformers are expressive enough to simulate iterations of gradient descent. Going beyond the question of expressivity, we ask: \emph{Can transformers learn to implement such algorithms by training over random problem instances?} To our knowledge, we make the first theoretical progress on this question via an analysis of the loss landscape for linear transformers trained over random instances of linear regression. For a single attention layer, we prove the global minimum of the training objective implements a single iteration of preconditioned gradient descent.
Fair, Polylog-Approximate Low-Cost Hierarchical Clustering
Research in fair machine learning, and particularly clustering, has been crucial in recent years given the many ethical controversies that modern intelligent systems have posed. Ahmadian et al. [2020] established the study of fairness in hierarchical clustering, a stronger, more structured variant of its well-known flat counterpart, though their proposed algorithm that optimizes for Dasgupta's [2016] famous cost function was highly theoretical. Knittel et al. [2023] then proposed the first practical fair approximation for cost, however they were unable to break the polynomial-approximate barrier they posed as a hurdle of interest. We break this barrier, proposing the first truly polylogarithmic-approximate low-cost fair hierarchical clustering, thus greatly bridging the gap between the best fair and vanilla hierarchical clustering approximations.