Statistical Learning
Leveraged volume sampling for linear regression
Suppose an n x d design matrix in a linear regression problem is given, but the response for each point is hidden unless explicitly requested. The goal is to sample only a small number k << n of the responses, and then produce a weight vector whose sum of squares loss over points is at most 1+epsilon times the minimum. When k is very small (e.g., k=d), jointly sampling diverse subsets of points is crucial. One such method called volume sampling has a unique and desirable property that the weight vector it produces is an unbiased estimate of the optimum. It is therefore natural to ask if this method offers the optimal unbiased estimate in terms of the number of responses k needed to achieve a 1+epsilon loss approximation. Surprisingly we show that volume sampling can have poor behavior when we require a very accurate approximation -- indeed worse than some i.i.d.
Are ResNets Provably Better than Linear Predictors?
A residual network (or ResNet) is a standard deep neural net architecture, with state-of-the-art performance across numerous applications. The main premise of ResNets is that they allow the training of each layer to focus on fitting just the residual of the previous layer's output and the target output. Thus, we should expect that the trained network is no worse than what we can obtain if we remove the residual layers and train a shallower network instead. However, due to the non-convexity of the optimization problem, it is not at all clear that ResNets indeed achieve this behavior, rather than getting stuck at some arbitrarily poor local minimum. In this paper, we rigorously prove that arbitrarily deep, nonlinear residual units indeed exhibit this behavior, in the sense that the optimization landscape contains no local minima with value above what can be obtained with a linear predictor (namely a 1-layer network). Notably, we show this under minimal or no assumptions on the precise network architecture, data distribution, or loss function used. We also provide a quantitative analysis of approximate stationary points for this problem. Finally, we show that with a certain tweak to the architecture, training the network with standard stochastic gradient descent achieves an objective value close or better than any linear predictor.
cpSGD: Communication-efficient and differentially-private distributed SGD
Distributed stochastic gradient descent is an important subroutine in distributed learning. A setting of particular interest is when the clients are mobile devices, where two important concerns are communication efficiency and the privacy of the clients. Several recent works have focused on reducing the communication cost or introducing privacy guarantees, but none of the proposed communication efficient methods are known to be privacy preserving and none of the known privacy mechanisms are known to be communication efficient. To this end, we study algorithms that achieve both communication efficiency and differential privacy. For $d$ variables and $n \approx d$ clients, the proposed method uses $\cO(\log \log(nd))$ bits of communication per client per coordinate and ensures constant privacy. We also improve previous analysis of the \emph{Binomial mechanism} showing that it achieves nearly the same utility as the Gaussian mechanism, while requiring fewer representation bits, which can be of independent interest.
Parameters as interacting particles: long time convergence and asymptotic error scaling of neural networks
The performance of neural networks on high-dimensional data distributions suggests that it may be possible to parameterize a representation of a given high-dimensional function with controllably small errors, potentially outperforming standard interpolation methods. We demonstrate, both theoretically and numerically, that this is indeed the case. We map the parameters of a neural network to a system of particles relaxing with an interaction potential determined by the loss function. We show that in the limit that the number of parameters $n$ is large, the landscape of the mean-squared error becomes convex and the representation error in the function scales as $O(n^{-1})$. In this limit, we prove a dynamical variant of the universal approximation theorem showing that the optimal representation can be attained by stochastic gradient descent, the algorithm ubiquitously used for parameter optimization in machine learning. In the asymptotic regime, we study the fluctuations around the optimal representation and show that they arise at a scale $O(n^{-1})$. These fluctuations in the landscape identify the natural scale for the noise in stochastic gradient descent. Our results apply to both single and multi-layer neural networks, as well as standard kernel methods like radial basis functions.
The Spectrum of the Fisher Information Matrix of a Single-Hidden-Layer Neural Network
An important factor contributing to the success of deep learning has been the remarkable ability to optimize large neural networks using simple first-order optimization algorithms like stochastic gradient descent. While the efficiency of such methods depends crucially on the local curvature of the loss surface, very little is actually known about how this geometry depends on network architecture and hyperparameters. In this work, we extend a recently-developed framework for studying spectra of nonlinear random matrices to characterize an important measure of curvature, namely the eigenvalues of the Fisher information matrix. We focus on a single-hidden-layer neural network with Gaussian data and weights and provide an exact expression for the spectrum in the limit of infinite width. We find that linear networks suffer worse conditioning than nonlinear networks and that nonlinear networks are generically non-degenerate. We also predict and demonstrate empirically that by adjusting the nonlinearity, the spectrum can be tuned so as to improve the efficiency of first-order optimization methods.
Gradient Descent for Spiking Neural Networks
Most large-scale network models use neurons with static nonlinearities that produce analog output, despite the fact that information processing in the brain is predominantly carried out by dynamic neurons that produce discrete pulses called spikes. Research in spike-based computation has been impeded by the lack of efficient supervised learning algorithm for spiking neural networks. Here, we present a gradient descent method for optimizing spiking network models by introducing a differentiable formulation of spiking dynamics and deriving the exact gradient calculation. For demonstration, we trained recurrent spiking networks on two dynamic tasks: one that requires optimizing fast (~ millisecond) spike-based interactions for efficient encoding of information, and a delayed-memory task over extended duration (~ second). The results show that the gradient descent approach indeed optimizes networks dynamics on the time scale of individual spikes as well as on behavioral time scales. In conclusion, our method yields a general purpose supervised learning algorithm for spiking neural networks, which can facilitate further investigations on spike-based computations.
A Linear Speedup Analysis of Distributed Deep Learning with Sparse and Quantized Communication
The large communication overhead has imposed a bottleneck on the performance of distributed Stochastic Gradient Descent (SGD) for training deep neural networks. Previous works have demonstrated the potential of using gradient sparsification and quantization to reduce the communication cost. However, there is still a lack of understanding about how sparse and quantized communication affects the convergence rate of the training algorithm. In this paper, we study the convergence rate of distributed SGD for non-convex optimization with two communication reducing strategies: sparse parameter averaging and gradient quantization. We show that $O(1/\sqrt{MK})$ convergence rate can be achieved if the sparsification and quantization hyperparameters are configured properly. We also propose a strategy called periodic quantized averaging (PQASGD) that further reduces the communication cost while preserving the $O(1/\sqrt{MK})$ convergence rate. Our evaluation validates our theoretical results and shows that our PQASGD can converge as fast as full-communication SGD with only $3\%-5\%$ communication data size.
SPIDER: Near-Optimal Non-Convex Optimization via Stochastic Path-Integrated Differential Estimator
In this paper, we propose a new technique named \textit{Stochastic Path-Integrated Differential EstimatoR} (SPIDER), which can be used to track many deterministic quantities of interests with significantly reduced computational cost. Combining SPIDER with the method of normalized gradient descent, we propose SPIDER-SFO that solve non-convex stochastic optimization problems using stochastic gradients only. We provide a few error-bound results on its convergence rates. Specially, we prove that the SPIDER-SFO algorithm achieves a gradient computation cost of $\mathcal{O}\left( \min( n^{1/2} \epsilon^{-2}, \epsilon^{-3}) \right)$ to find an $\epsilon$-approximate first-order stationary point. In addition, we prove that SPIDER-SFO nearly matches the algorithmic lower bound for finding stationary point under the gradient Lipschitz assumption in the finite-sum setting.
Scalable Hyperparameter Transfer Learning
Bayesian optimization (BO) is a model-based approach for gradient-free black-box function optimization, such as hyperparameter optimization. Typically, BO relies on conventional Gaussian process (GP) regression, whose algorithmic complexity is cubic in the number of evaluations. As a result, GP-based BO cannot leverage large numbers of past function evaluations, for example, to warm-start related BO runs. We propose a multi-task adaptive Bayesian linear regression model for transfer learning in BO, whose complexity is linear in the function evaluations: one Bayesian linear regression model is associated to each black-box function optimization problem (or task), while transfer learning is achieved by coupling the models through a shared deep neural net. Experiments show that the neural net learns a representation suitable for warm-starting the black-box optimization problems and that BO runs can be accelerated when the target black-box function (e.g., validation loss) is learned together with other related signals (e.g., training loss). The proposed method was found to be at least one order of magnitude faster that methods recently published in the literature.
The Limit Points of (Optimistic) Gradient Descent in Min-Max Optimization
Motivated by applications in Optimization, Game Theory, and the training of Generative Adversarial Networks, the convergence properties of first order methods in min-max problems have received extensive study. It has been recognized that they may cycle, and there is no good understanding of their limit points when they do not. When they converge, do they converge to local min-max solutions? We characterize the limit points of two basic first order methods, namely Gradient Descent/Ascent (GDA) and Optimistic Gradient Descent Ascent (OGDA). We show that both dynamics avoid unstable critical points for almost all initializations. Moreover, for small step sizes and under mild assumptions, the set of OGDA-stable critical points is a superset of GDA-stable critical points, which is a superset of local min-max solutions (strict in some cases). The connecting thread is that the behavior of these dynamics can be studied from a dynamical systems perspective.