Gradient Descent
Global $\mathcal{L}^2$ minimization at uniform exponential rate via geometrically adapted gradient descent in Deep Learning
We consider the gradient descent flow widely used for the minimization of the $\mathcal{L}^2$ cost function in Deep Learning networks, and introduce two modified versions; one adapted for the overparametrized setting, and the other for the underparametrized setting. Both have a clear and natural invariant geometric meaning, taking into account the pullback vector bundle structure in the overparametrized, and the pushforward vector bundle structure in the underparametrized setting. In the overparametrized case, we prove that, provided that a rank condition holds, all orbits of the modified gradient descent drive the $\mathcal{L}^2$ cost to its global minimum at a uniform exponential convergence rate; one thereby obtains an a priori stopping time for any prescribed proximity to the global minimum. We point out relations of the latter to sub-Riemannian geometry.
Improving the Privacy and Practicality of Objective Perturbation for Differentially Private Linear Learners
Redberg, Rachel, Koskela, Antti, Wang, Yu-Xiang
In the arena of privacy-preserving machine learning, differentially private stochastic gradient descent (DP-SGD) has outstripped the objective perturbation mechanism in popularity and interest. Though unrivaled in versatility, DP-SGD requires a non-trivial privacy overhead (for privately tuning the model's hyperparameters) and a computational complexity which might be extravagant for simple models such as linear and logistic regression. This paper revamps the objective perturbation mechanism with tighter privacy analyses and new computational tools that boost it to perform competitively with DP-SGD on unconstrained convex generalized linear problems.
Differentially Private Diffusion Models
Dockhorn, Tim, Cao, Tianshi, Vahdat, Arash, Kreis, Karsten
While modern machine learning models rely on increasingly large training datasets, data is often limited in privacy-sensitive domains. Generative models trained with differential privacy (DP) on sensitive data can sidestep this challenge, providing access to synthetic data instead. We build on the recent success of diffusion models (DMs) and introduce Differentially Private Diffusion Models (DPDMs), which enforce privacy using differentially private stochastic gradient descent (DP-SGD). We investigate the DM parameterization and the sampling algorithm, which turn out to be crucial ingredients in DPDMs, and propose noise multiplicity, a powerful modification of DP-SGD tailored to the training of DMs. We validate our novel DPDMs on image generation benchmarks and achieve state-of-the-art performance in all experiments. Moreover, on standard benchmarks, classifiers trained on DPDM-generated synthetic data perform on par with task-specific DP-SGD-trained classifiers, which has not been demonstrated before for DP generative models.
Messenger and Non-Coding RNA Design via Expected Partition Function and Continuous Optimization
Dai, Ning, Tang, Wei Yu, Zhou, Tianshuo, Mathews, David H., Huang, Liang
The tasks of designing messenger RNAs and non-coding RNAs are discrete optimization problems, and several versions of these problems are NP-hard. As an alternative to commonly used local search methods, we formulate these problems as continuous optimization and develop a general framework for this optimization based on a new concept of "expected partition function". The basic idea is to start with a distribution over all possible candidate sequences, and extend the objective function from a sequence to a distribution. We then use gradient descent-based optimization methods to improve the extended objective function, and the distribution will gradually shrink towards a one-hot sequence (i.e., a single sequence). We consider two important case studies within this framework, the mRNA design problem optimizing for partition function (i.e., ensemble free energy) and the non-coding RNA design problem optimizing for conditional (i.e., Boltzmann) probability. In both cases, our approach demonstrate promising preliminary results.
Online Tensor Inference
Wen, Xin, Sun, Will Wei, Zhang, Yichen
Recent technological advances have led to contemporary applications that demand real-time processing and analysis of sequentially arriving tensor data. Traditional offline learning, involving the storage and utilization of all data in each computational iteration, becomes impractical for high-dimensional tensor data due to its voluminous size. Furthermore, existing low-rank tensor methods lack the capability for statistical inference in an online fashion, which is essential for real-time predictions and informed decision-making. This paper addresses these challenges by introducing a novel online inference framework for low-rank tensor learning. Our approach employs Stochastic Gradient Descent (SGD) to enable efficient real-time data processing without extensive memory requirements, thereby significantly reducing computational demands. We establish a non-asymptotic convergence result for the online low-rank SGD estimator, nearly matches the minimax optimal rate of estimation error in offline models that store all historical data. Building upon this foundation, we propose a simple yet powerful online debiasing approach for sequential statistical inference in low-rank tensor learning. The entire online procedure, covering both estimation and inference, eliminates the need for data splitting or storing historical data, making it suitable for on-the-fly hypothesis testing. Given the sequential nature of our data collection, traditional analyses relying on offline methods and sample splitting are inadequate. In our analysis, we control the sum of constructed super-martingales to ensure estimates along the entire solution path remain within the benign region. Additionally, a novel spectral representation tool is employed to address statistical dependencies among iterative estimates, establishing the desired asymptotic normality.
Fast gradient-free activation maximization for neurons in spiking neural networks
Pospelov, Nikita, Chertkov, Andrei, Beketov, Maxim, Oseledets, Ivan, Anokhin, Konstantin
Neural networks (NNs), both living and artificial, work due to being complex systems of neurons, each having its own specialization. Revealing these specializations is important for understanding NNs inner working mechanisms. The only way to do this for a living system, the neural response of which to a stimulus is not a known (let alone differentiable) function is to build a feedback loop of exposing it to stimuli, the properties of which can be iteratively varied aiming in the direction of maximal response. To test such a loop on a living network, one should first learn how to run it quickly and efficiently, reaching most effective stimuli (ones that maximize certain neurons activation) in least possible number of iterations. We present a framework with an effective design of such a loop, successfully testing it on an artificial spiking neural network (SNN, a model that mimics the behaviour of NNs in living brains). Our optimization method used for activation maximization (AM) was based on low-rank tensor decomposition (Tensor Train, TT) of the activation function's discretization over its domain the latent parameter space of stimuli (CIFAR10-size color images, generated by either VQ-VAE or SN-GAN from their latent description vectors, fed to the SNN). To our knowledge, the present work is the first attempt to perform effective AM for SNNs. The source code of our framework, MANGO (for Maximization of neural Activation via Non-Gradient Optimization) is available on GitHub.
Towards provably efficient quantum algorithms for large-scale machine-learning models
Liu, Junyu, Liu, Minzhao, Liu, Jin-Peng, Ye, Ziyu, Wang, Yunfei, Alexeev, Yuri, Eisert, Jens, Jiang, Liang
Large machine learning models are revolutionary technologies of artificial intelligence whose bottlenecks include huge computational expenses, power, and time used both in the pre-training and fine-tuning process. In this work, we show that fault-tolerant quantum computing could possibly provide provably efficient resolutions for generic (stochastic) gradient descent algorithms, scaling as O(T^2 polylog(n)), where n is the size of the models and T is the number of iterations in the training, as long as the models are both sufficiently dissipative and sparse, with small learning rates. Based on earlier efficient quantum algorithms for dissipative differential equations, we find and prove that similar algorithms work for (stochastic) gradient descent, the primary algorithm for machine learning. In practice, we benchmark instances of large machine learning models from 7 million to 103 million parameters. We find that, in the context of sparse training, a quantum enhancement is possible at the early stage of learning after model pruning, motivating a sparse parameter download and re-upload scheme. Our work shows solidly that fault-tolerant quantum algorithms could potentially contribute to most state-of-the-art, large-scale machine-learning problems.
Symmetry Breaking in Symmetric Tensor Decomposition
Arjevani, Yossi, Bruna, Joan, Field, Michael, Kileel, Joe, Trager, Matthew, Williams, Francis
In this note, we consider the highly nonconvex optimization problem associated with computing the rank decomposition of symmetric tensors. We formulate the invariance properties of the loss function and show that critical points detected by standard gradient based methods are \emph{symmetry breaking} with respect to the target tensor. The phenomena, seen for different choices of target tensors and norms, make possible the use of recently developed analytic and algebraic tools for studying nonconvex optimization landscapes exhibiting symmetry breaking phenomena of similar nature.
Convergence of Sign-based Random Reshuffling Algorithms for Nonconvex Optimization
Qin, Zhen, Liu, Zhishuai, Xu, Pan
signSGD is popular in nonconvex optimization due to its communication efficiency. Yet, existing analyses of signSGD rely on assuming that data are sampled with replacement in each iteration, contradicting the practical implementation where data are randomly reshuffled and sequentially fed into the algorithm. We bridge this gap by proving the first convergence result of signSGD with random reshuffling (SignRR) for nonconvex optimization. Given the dataset size $n$, the number of epochs of data passes $T$, and the variance bound of a stochastic gradient $\sigma^2$, we show that SignRR has the same convergence rate $O(\log(nT)/\sqrt{nT} + \|\sigma\|_1)$ as signSGD \citep{bernstein2018signsgd}. We then present SignRVR and SignRVM, which leverage variance-reduced gradients and momentum updates respectively, both converging at $O(\log (nT)/\sqrt{nT} + \log (nT)\sqrt{n}/\sqrt{T})$. In contrast with the analysis of signSGD, our results do not require an extremely large batch size in each iteration to be of the same order as the total number of iterations \citep{bernstein2018signsgd} or the signs of stochastic and true gradients match element-wise with a minimum probability of 1/2 \citep{safaryan2021stochastic}. We also extend our algorithms to cases where data are distributed across different machines, yielding dist-SignRVR and dist-SignRVM, both converging at $O(\log (n_0T)/\sqrt{n_0T} + \log (n_0T)\sqrt{n_0}/\sqrt{T})$, where $n_0$ is the dataset size of a single machine. We back up our theoretical findings through experiments on simulated and real-world problems, verifying that randomly reshuffled sign methods match or surpass existing baselines.
Exploiting hidden structures in non-convex games for convergence to Nash equilibrium
Sakos, Iosif, Vlatakis-Gkaragkounis, Emmanouil-Vasileios, Mertikopoulos, Panayotis, Piliouras, Georgios
A wide array of modern machine learning applications - from adversarial models to multi-agent reinforcement learning - can be formulated as non-cooperative games whose Nash equilibria represent the system's desired operational states. Despite having a highly non-convex loss landscape, many cases of interest possess a latent convex structure that could potentially be leveraged to yield convergence to an equilibrium. Driven by this observation, our paper proposes a flexible first-order method that successfully exploits such "hidden structures" and achieves convergence under minimal assumptions for the transformation connecting the players' control variables to the game's latent, convex-structured layer. The proposed method - which we call preconditioned hidden gradient descent (PHGD) - hinges on a judiciously chosen gradient preconditioning scheme related to natural gradient methods. Importantly, we make no separability assumptions for the game's hidden structure, and we provide explicit convergence rate guarantees for both deterministic and stochastic environments.