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 Gradient Descent


Online Non-Stationary Stochastic Quasar-Convex Optimization

arXiv.org Artificial Intelligence

Recent research has shown that quasar-convexity can be found in applications such as identification of linear dynamical systems and generalized linear models. Such observations have in turn spurred exciting developments in design and analysis algorithms that exploit quasar-convexity. In this work, we study the online stochastic quasar-convex optimization problems in a dynamic environment. We establish regret bounds of online gradient descent in terms of cumulative path variation and cumulative gradient variance for losses satisfying quasar-convexity and strong quasar-convexity. We then apply the results to generalized linear models (GLM) when the underlying parameter is time-varying. We establish regret bounds of online gradient descent when applying to GLMs with leaky ReLU activation function, logistic activation function, and ReLU activation function. Numerical results are presented to corroborate our findings.


Stochastic Differential Equations models for Least-Squares Stochastic Gradient Descent

arXiv.org Artificial Intelligence

We study the dynamics of a continuous-time model of the Stochastic Gradient Descent (SGD) for the least-square problem. Indeed, pursuing the work of Li et al. (2019), we analyze Stochastic Differential Equations (SDEs) that model SGD either in the case of the training loss (finite samples) or the population one (online setting). A key qualitative feature of the dynamics is the existence of a perfect interpolator of the data, irrespective of the sample size. In both scenarios, we provide precise, non-asymptotic rates of convergence to the (possibly degenerate) stationary distribution. Additionally, we describe this asymptotic distribution, offering estimates of its mean, deviations from it, and a proof of the emergence of heavy-tails related to the step-size magnitude. Numerical simulations supporting our findings are also presented.


Graphon Particle Systems, Part II: Dynamics of Distributed Stochastic Continuum Optimization

arXiv.org Artificial Intelligence

We study the distributed optimization problem over a graphon with a continuum of nodes, which is regarded as the limit of the distributed networked optimization as the number of nodes goes to infinity. Each node has a private local cost function. The global cost function, which all nodes cooperatively minimize, is the integral of the local cost functions on the node set. We propose stochastic gradient descent and gradient tracking algorithms over the graphon. We establish a general lemma for the upper bound estimation related to a class of time-varying differential inequalities with negative linear terms, based upon which, we prove that for both kinds of algorithms, the second moments of the nodes' states are uniformly bounded. Especially, for the stochastic gradient tracking algorithm, we transform the convergence analysis into the asymptotic property of coupled nonlinear differential inequalities with time-varying coefficients and develop a decoupling method. For both kinds of algorithms, we show that by choosing the time-varying algorithm gains properly, all nodes' states achieve $\mathcal{L}^{\infty}$-consensus for a connected graphon. Furthermore, if the local cost functions are strongly convex, then all nodes' states converge to the minimizer of the global cost function and the auxiliary states in the stochastic gradient tracking algorithm converge to the gradient value of the global cost function at the minimizer uniformly in mean square.


Accelerating Distributed Optimization: A Primal-Dual Perspective on Local Steps

arXiv.org Machine Learning

In distributed machine learning, efficient training across multiple agents with different data distributions poses significant challenges. Even with a centralized coordinator, current algorithms that achieve optimal communication complexity typically require either large minibatches or compromise on gradient complexity. In this work, we tackle both centralized and decentralized settings across strongly convex, convex, and nonconvex objectives. We first demonstrate that a basic primal-dual method, (Accelerated) Gradient Ascent Multiple Stochastic Gradient Descent (GA-MSGD), applied to the Lagrangian of distributed optimization inherently incorporates local updates, because the inner loops of running Stochastic Gradient Descent on the primal variable require no inter-agent communication. Notably, for strongly convex objectives, we show (Accelerated) GA-MSGD achieves linear convergence in communication rounds despite the Lagrangian being only linear in the dual variables. This is due to a unique structural property where the dual variable is confined to the span of the coupling matrix, rendering the dual problem strongly concave. When integrated with the Catalyst framework, our approach achieves nearly optimal communication complexity across various settings without the need for minibatches. Moreover, in stochastic decentralized problems, it attains communication complexities comparable to those in deterministic settings, improving over existing algorithms.


On the Convergence of Multi-objective Optimization under Generalized Smoothness

arXiv.org Machine Learning

Multi-objective optimization (MOO) is receiving more attention in various fields such as multi-task learning. Recent works provide some effective algorithms with theoretical analysis but they are limited by the standard $L$-smooth or bounded-gradient assumptions, which are typically unsatisfactory for neural networks, such as recurrent neural networks (RNNs) and transformers. In this paper, we study a more general and realistic class of $\ell$-smooth loss functions, where $\ell$ is a general non-decreasing function of gradient norm. We develop two novel single-loop algorithms for $\ell$-smooth MOO problems, Generalized Smooth Multi-objective Gradient descent (GSMGrad) and its stochastic variant, Stochastic Generalized Smooth Multi-objective Gradient descent (SGSMGrad), which approximate the conflict-avoidant (CA) direction that maximizes the minimum improvement among objectives. We provide a comprehensive convergence analysis of both algorithms and show that they converge to an $\epsilon$-accurate Pareto stationary point with a guaranteed $\epsilon$-level average CA distance (i.e., the gap between the updating direction and the CA direction) over all iterations, where totally $\mathcal{O}(\epsilon^{-2})$ and $\mathcal{O}(\epsilon^{-4})$ samples are needed for deterministic and stochastic settings, respectively. Our algorithms can also guarantee a tighter $\epsilon$-level CA distance in each iteration using more samples. Moreover, we propose a practical variant of GSMGrad named GSMGrad-FA using only constant-level time and space, while achieving the same performance guarantee as GSMGrad. Our experiments validate our theory and demonstrate the effectiveness of the proposed methods.


Sign Gradient Descent-based Neuronal Dynamics: ANN-to-SNN Conversion Beyond ReLU Network

arXiv.org Artificial Intelligence

Spiking neural network (SNN) is studied in multidisciplinary domains to (i) enable order-of-magnitudes energy-efficient AI inference and (ii) computationally simulate neuro-scientific mechanisms. The lack of discrete theory obstructs the practical application of SNN by limiting its performance and nonlinearity support. We present a new optimization-theoretic perspective of the discrete dynamics of spiking neurons. We prove that a discrete dynamical system of simple integrate-and-fire models approximates the sub-gradient method over unconstrained optimization problems. We practically extend our theory to introduce a novel sign gradient descent (signGD)-based neuronal dynamics that can (i) approximate diverse nonlinearities beyond ReLU and (ii) advance ANN-to-SNN conversion performance in low time steps. Experiments on large-scale datasets show that our technique achieves (i) state-of-the-art performance in ANN-to-SNN conversion and (ii) is the first to convert new DNN architectures, e.g., ConvNext, MLP-Mixer, and ResMLP. We publicly share our source code at https://github.com/snuhcs/snn_signgd .


Learning to Control Unknown Strongly Monotone Games

arXiv.org Artificial Intelligence

Consider $N$ players each with a $d$-dimensional action set. Each of the players' utility functions includes their reward function and a linear term for each dimension, with coefficients that are controlled by the manager. We assume that the game is strongly monotone, so if each player runs gradient descent, the dynamics converge to a unique Nash equilibrium (NE). The NE is typically inefficient in terms of global performance. The resulting global performance of the system can be improved by imposing $K$-dimensional linear constraints on the NE. We therefore want the manager to pick the controlled coefficients that impose the desired constraint on the NE. However, this requires knowing the players' reward functions and their action sets. Obtaining this game structure information is infeasible in a large-scale network and violates the users' privacy. To overcome this, we propose a simple algorithm that learns to shift the NE of the game to meet the linear constraints by adjusting the controlled coefficients online. Our algorithm only requires the linear constraints violation as feedback and does not need to know the reward functions or the action sets. We prove that our algorithm, which is based on two time-scale stochastic approximation, guarantees convergence with probability 1 to the set of NE that meet target linear constraints. We then provide a mean square convergence rate of $O(t^{-1/4})$ for our algorithm. This is the first such bound for two time-scale stochastic approximation where the slower time-scale is a fixed point iteration with a non-expansive mapping. We demonstrate how our scheme can be applied to optimizing a global quadratic cost at NE and load balancing in resource allocation games. We provide simulations of our algorithm for these scenarios.


Graph Neural Networks Gone Hogwild

arXiv.org Artificial Intelligence

Message passing graph neural networks (GNNs) would appear to be powerful tools to learn distributed algorithms via gradient descent, but generate catastrophically incorrect predictions when nodes update asynchronously during inference. This failure under asynchrony effectively excludes these architectures from many potential applications, such as learning local communication policies between resource-constrained agents in, e.g., robotic swarms or sensor networks. In this work we explore why this failure occurs in common GNN architectures, and identify "implicitly-defined" GNNs as a class of architectures which is provably robust to partially asynchronous "hogwild" inference, adapting convergence guarantees from work in asynchronous and distributed optimization, e.g., Bertsekas (1982); Niu et al. (2011). We then propose a novel implicitly-defined GNN architecture, which we call an energy GNN. We show that this architecture outperforms other GNNs from this class on a variety of synthetic tasks inspired by multi-agent systems, and achieves competitive performance on real-world datasets.


On the Trade-off between Flatness and Optimization in Distributed Learning

arXiv.org Artificial Intelligence

This paper proposes a theoretical framework to evaluate and compare the performance of gradient-descent algorithms for distributed learning in relation to their behavior around local minima in nonconvex environments. Previous works have noticed that convergence toward flat local minima tend to enhance the generalization ability of learning algorithms. This work discovers two interesting results. First, it shows that decentralized learning strategies are able to escape faster away from local minimizers and favor convergence toward flatter minima relative to the centralized solution in the large-batch training regime. Second, and importantly, the ultimate classification accuracy is not solely dependent on the flatness of the local minimizer but also on how well a learning algorithm can approach that minimum. In other words, the classification accuracy is a function of both flatness and optimization performance. The paper examines the interplay between the two measures of flatness and optimization error closely. One important conclusion is that decentralized strategies of the diffusion type deliver enhanced classification accuracy because it strikes a more favorable balance between flatness and optimization performance.


Towards Stable and Storage-efficient Dataset Distillation: Matching Convexified Trajectory

arXiv.org Artificial Intelligence

The rapid evolution of deep learning and large language models has led to an exponential growth in the demand for training data, prompting the development of Dataset Distillation methods to address the challenges of managing large datasets. Among these, Matching Training Trajectories (MTT) has been a prominent approach, which replicates the training trajectory of an expert network on real data with a synthetic dataset. However, our investigation found that this method suffers from three significant limitations: 1. Instability of expert trajectory generated by Stochastic Gradient Descent (SGD); 2. Low convergence speed of the distillation process; 3. High storage consumption of the expert trajectory. To address these issues, we offer a new perspective on understanding the essence of Dataset Distillation and MTT through a simple transformation of the objective function, and introduce a novel method called Matching Convexified Trajectory (MCT), which aims to provide better guidance for the student trajectory. MCT leverages insights from the linearized dynamics of Neural Tangent Kernel methods to create a convex combination of expert trajectories, guiding the student network to converge rapidly and stably. This trajectory is not only easier to store, but also enables a continuous sampling strategy during distillation, ensuring thorough learning and fitting of the entire expert trajectory.