Gradient Descent
Asynchronous Stochastic Optimization Robust to Arbitrary Delays
We consider the problem of stochastic optimization with delayed gradients in which, at each time step t, the algorithm makes an update using a stale stochastic gradient from step t - d_t for some arbitrary delay d_t . This setting abstracts asynchronous distributed optimization where a central server receives gradient updates computed by worker machines. These machines can experience computation and communication loads that might vary significantly over time. In the general non-convex smooth optimization setting, we give a simple and efficient algorithm that requires O( \sigma 2/\epsilon 4 \tau/\epsilon 2) steps for finding an \epsilon -stationary point x . This improves over previous work, which showed that stochastic gradient decent achieves the same rate but with respect to the \emph{maximal} delay \max_{t} d_t, that can be significantly larger than the average delay especially in heterogeneous distributed systems.
Efficient Online Learning of Optimal Rankings: Dimensionality Reduction via Gradient Descent
We consider a natural model of online preference aggregation, where sets of preferred items R1, R2, ..., Rt, ..., along with a demand for kt items in each Rt, appear online. Without prior knowledge of (Rt, kt), the learner maintains a ranking \pit aiming that at least kt items from Rt appear high in \pi_t. This is a fundamental problem in preference aggregation with applications to e.g., ordering product or news items in web pages based on user scrolling and click patterns. The widely studied Generalized Min-Sum-Set-Cover (GMSSC) problem serves as a formal model for the setting above. GMSSC is NP-hard and the standard application of no-regret online learning algorithms is computationally inefficient, because they operate in the space of rankings.
Can Implicit Bias Explain Generalization? Stochastic Convex Optimization as a Case Study
The notion of implicit bias, or implicit regularization, has been suggested as a means to explain the surprising generalization ability of modern-days overparameterized learning algorithms. This notion refers to the tendency of the optimization algorithm towards a certain structured solution that often generalizes well. Recently, several papers have studied implicit regularization and were able to identify this phenomenon in various scenarios. We revisit this paradigm in arguably the simplest non-trivial setup, and study the implicit bias of Stochastic Gradient Descent (SGD) in the context of Stochastic Convex Optimization. We then demonstrate a learning problem that rules out a very general class of \emph{distribution-dependent} implicit regularizers from explaining generalization, which includes strongly convex regularizers as well as non-degenerate norm-based regularizations.
Poincaré Recurrence, Cycles and Spurious Equilibria in Gradient-Descent-Ascent for Non-Convex Non-Concave Zero-Sum Games
We study a wide class of non-convex non-concave min-max games that generalizes over standard bilinear zero-sum games. In this class, players control the inputs of a smooth function whose output is being applied to a bilinear zero-sum game. This class of games is motivated by the indirect nature of the competition in Generative Adversarial Networks, where players control the parameters of a neural network while the actual competition happens between the distributions that the generator and discriminator capture. We establish theoretically, that depending on the specific instance of the problem gradient-descent-ascent dynamics can exhibit a variety of behaviors antithetical to convergence to the game theoretically meaningful min-max solution. Specifically, different forms of recurrent behavior (including periodicity and Poincar\'{e} recurrence) are possible as well as convergence to spurious (non-min-max) equilibria for a positive measure of initial conditions.
Stability & Generalisation of Gradient Descent for Shallow Neural Networks without the Neural Tangent Kernel
We revisit on-average algorithmic stability of Gradient Descent (GD) for training overparameterised shallow neural networks and prove new generalisation and excess risk bounds without the Neural Tangent Kernel (NTK) or Polyak-Łojasiewicz (PL) assumptions. In particular, we show oracle type bounds which reveal that the generalisation and excess risk of GD is controlled by an interpolating network with the shortest GD path from initialisation (in a sense, an interpolating network with the smallest relative norm). While this was known for kernelised interpolants, our proof applies directly to networks trained by GD without intermediate kernelisation. At the same time, by relaxing oracle inequalities developed here we recover existing NTK-based risk bounds in a straightforward way, which demonstrates that our analysis is tighter.
An Improved Analysis of Training Over-parameterized Deep Neural Networks
A recent line of research has shown that gradient-based algorithms with random initialization can converge to the global minima of the training loss for over-parameterized (i.e., sufficiently wide) deep neural networks. However, the condition on the width of the neural network to ensure the global convergence is very stringent, which is often a high-degree polynomial in the training sample size n (e.g., O(n {24})). In this paper, we provide an improved analysis of the global convergence of (stochastic) gradient descent for training deep neural networks, which only requires a milder over-parameterization condition than previous work in terms of the training sample size and other problem-dependent parameters. The main technical contributions of our analysis include (a) a tighter gradient lower bound that leads to a faster convergence of the algorithm, and (b) a sharper characterization of the trajectory length of the algorithm. By specializing our result to two-layer (i.e., one-hidden-layer) neural networks, it also provides a milder over-parameterization condition than the best-known result in prior work.
Escape saddle points by a simple gradient-descent based algorithm
Escaping saddle points is a central research topic in nonconvex optimization. In this paper, we propose a simple gradient-based algorithm such that for a smooth function f\colon\mathbb{R} n\to\mathbb{R}, it outputs an \epsilon -approximate second-order stationary point in \tilde{O}(\log n/\epsilon {1.75}) iterations. Technically, our main contribution is an idea of implementing a robust Hessian power method using only gradients, which can find negative curvature near saddle points and achieve the polynomial speedup in \log n compared to the perturbed gradient descent methods. Finally, we also perform numerical experiments that support our results.
A Single-Loop Smoothed Gradient Descent-Ascent Algorithm for Nonconvex-Concave Min-Max Problems
Nonconvex-concave min-max problem arises in many machine learning applications including minimizing a pointwise maximum of a set of nonconvex functions and robust adversarial training of neural networks. A popular approach to solve this problem is the gradient descent-ascent (GDA) algorithm which unfortunately can exhibit oscillation in case of nonconvexity. In this paper, we introduce a smoothing" scheme which can be combined with GDA to stabilize the oscillation and ensure convergence to a stationary solution. We prove that the stabilized GDA algorithm can achieve an O(1/\epsilon 2) iteration complexity for minimizing the pointwise maximum of a finite collection of nonconvex functions. Moreover, the smoothed GDA algorithm achieves an O(1/\epsilon 4) iteration complexity for general nonconvex-concave problems.
Efficiently Factorizing Boolean Matrices using Proximal Gradient Descent
Addressing the interpretability problem of NMF on Boolean data, Boolean Matrix Factorization (BMF) uses Boolean algebra to decompose the input into low-rank Boolean factor matrices. These matrices are highly interpretable and very useful in practice, but they come at the high computational cost of solving an NP-hard combinatorial optimization problem. To reduce the computational burden, we propose to relax BMF continuously using a novel elastic-binary regularizer, from which we derive a proximal gradient algorithm. Through an extensive set of experiments, we demonstrate that our method works well in practice: On synthetic data, we show that it converges quickly, recovers the ground truth precisely, and estimates the simulated rank exactly. On real-world data, we improve upon the state of the art in recall, loss, and runtime, and a case study from the medical domain confirms that our results are easily interpretable and semantically meaningful.
Can SGD Learn Recurrent Neural Networks with Provable Generalization?
Recurrent Neural Networks (RNNs) are among the most popular models in sequential data analysis. Yet, in the foundational PAC learning language, what concept class can it learn? Moreover, how can the same recurrent unit simultaneously learn functions from different input tokens to different output tokens, without affecting each other? In this paper, we show using the vanilla stochastic gradient descent (SGD), RNN can actually learn some notable concept class \emph{efficiently}, meaning that both time and sample complexity scale \emph{polynomially} in the input length (or almost polynomially, depending on the concept). This concept class at least includes functions where each output token is generated from inputs of earlier tokens using a smooth two-layer neural network.