Deep Learning
Machine Learning Zone: OpenAI competition takes on Sonic the Hedgehog
Retro video games have been a useful platform for machine learning research for years, and the systems created have been creeping through the classics, mastering them as they go. Sonic the Hedgehog may be the next to fall: OpenAI has announced a competition to apply machine learning to the classic Sega game. It's not vastly different from what's been attempted before, things like playing Super Mario Bros or Space Invaders, or even the likes of Doom. But the rules are a bit different here. A very basic summary of how AIs learn to play something like Mario is this: an algorithm is set up with some basic capabilities like recognizing objects on screen and monitoring the in-game score.
Opportunities and obstacles for deep learning in biology and medicine
Deep learning describes a class of machine learning algorithms that are capable of combining raw inputs into layers of intermediate features. These algorithms have recently shown impressive results across a variety of domains. Biology and medicine are data-rich disciplines, but the data are complex and often ill-understood. Hence, deep learning techniques may be particularly well suited to solve problems of these fields. We examine applications of deep learning to a variety of biomedical problems--patient classification, fundamental biological processes and treatment of patients--and discuss whether deep learning will be able to transform these tasks or if the biomedical sphere poses unique challenges.
Symbol Grounding Association in Multimodal Sequences with Missing Elements
Raue, Federico, Dengel, Andreas, Breuel, Thomas M., Liwicki, Marcus
In this paper, we extend a symbolic association framework for being able to handle missing elements in multimodal sequences. The general scope of the work is the symbolic associations of object-word mappings as it happens in language development in infants. In other words, two different representations of the same abstract concepts can associate in both directions. This scenario has been long interested in Artificial Intelligence, Psychology, and Neuroscience. In this work, we extend a recent approach for multimodal sequences (visual and audio) to also cope with missing elements in one or both modalities. Our method uses two parallel Long Short-Term Memories (LSTMs) with a learning rule based on EM-algorithm. It aligns both LSTM outputs via Dynamic Time Warping (DTW). We propose to include an extra step for the combination with the max operation for exploiting the common elements between both sequences. The motivation behind is that the combination acts as a condition selector for choosing the best representation from both LSTMs. We evaluated the proposed extension in the following scenarios: missing elements in one modality (visual or audio) and missing elements in both modalities (visual and sound). The performance of our extension reaches better results than the original model and similar results to individual LSTM trained in each modality.
DLL: A Blazing Fast Deep Neural Network Library
Wicht, Baptiste, Hennebert, Jean, Fischer, Andreas
Deep Learning Library (DLL) is a new library for machine learning with deep neural networks that focuses on speed. It supports feed-forward neural networks such as fully-connected Artificial Neural Networks (ANNs) and Convolutional Neural Networks (CNNs). It also has very comprehensive support for Restricted Boltzmann Machines (RBMs) and Convolutional RBMs. Our main motivation for this work was to propose and evaluate novel software engineering strategies with potential to accelerate runtime for training and inference. Such strategies are mostly independent of the underlying deep learning algorithms. On three different datasets and for four different neural network models, we compared DLL to five popular deep learning frameworks. Experimentally, it is shown that the proposed framework is systematically and significantly faster on CPU and GPU. In terms of classification performance, similar accuracies as the other frameworks are reported.
The Voice Conversion Challenge 2018: Promoting Development of Parallel and Nonparallel Methods
Lorenzo-Trueba, Jaime, Yamagishi, Junichi, Toda, Tomoki, Saito, Daisuke, Villavicencio, Fernando, Kinnunen, Tomi, Ling, Zhenhua
We present the Voice Conversion Challenge 2018, designed as a follow up to the 2016 edition with the aim of providing a common framework for evaluating and comparing different state-of-the-art voice conversion (VC) systems. The objective of the challenge was to perform speaker conversion (i.e. transform the vocal identity) of a source speaker to a target speaker while maintaining linguistic information. As an update to the previous challenge, we considered both parallel and non-parallel data to form the Hub and Spoke tasks, respectively. A total of 23 teams from around the world submitted their systems, 11 of them additionally participated in the optional Spoke task. A large-scale crowdsourced perceptual evaluation was then carried out to rate the submitted converted speech in terms of naturalness and similarity to the target speaker identity. In this paper, we present a brief summary of the state-of-the-art techniques for VC, followed by a detailed explanation of the challenge tasks and the results that were obtained.
Capsules for Object Segmentation
Convolutional neural networks (CNNs) have shown remarkable results over the last several years for a wide range of computer vision tasks. A new architecture recently introduced by Sabour et al., referred to as a capsule networks with dynamic routing, has shown great initial results for digit recognition and small image classification. The success of capsule networks lies in their ability to preserve more information about the input by replacing max-pooling layers with convolutional strides and dynamic routing, allowing for preservation of part-whole relationships in the data. This preservation of the input is demonstrated by reconstructing the input from the output capsule vectors. Our work expands the use of capsule networks to the task of object segmentation for the first time in the literature. We extend the idea of convolutional capsules with locally-connected routing and propose the concept of deconvolutional capsules. Further, we extend the masked reconstruction to reconstruct the positive input class. The proposed convolutional-deconvolutional capsule network, called SegCaps, shows strong results for the task of object segmentation with substantial decrease in parameter space. As an example application, we applied the proposed SegCaps to segment pathological lungs from low dose CT scans and compared its accuracy and efficiency with other U-Net-based architectures. SegCaps is able to handle large image sizes (512 x 512) as opposed to baseline capsules (typically less than 32 x 32). The proposed SegCaps reduced the number of parameters of U-Net architecture by 95.4% while still providing a better segmentation accuracy.
Learning Topics using Semantic Locality
Zhao, Ziyi, Pugdeethosapol, Krittaphat, Lin, Sheng, Li, Zhe, Ding, Caiwen, Wang, Yanzhi, Qiu, Qinru
The topic modeling discovers the latent topic probability of the given text documents. To generate the more meaningful topic that better represents the given document, we proposed a new feature extraction technique which can be used in the data preprocessing stage. The method consists of three steps. First, it generates the word/word-pair from every single document. Second, it applies a two-way TF-IDF algorithm to word/word-pair for semantic filtering. Third, it uses the K-means algorithm to merge the word pairs that have the similar semantic meaning. Experiments are carried out on the Open Movie Database (OMDb), Reuters Dataset and 20NewsGroup Dataset. The mean Average Precision score is used as the evaluation metric. Comparing our results with other state-of-the-art topic models, such as Latent Dirichlet allocation and traditional Restricted Boltzmann Machines. Our proposed data preprocessing can improve the generated topic accuracy by up to 12.99\%.
Differentiable Learning of Quantum Circuit Born Machine
Quantum circuit Born machines are generative models which represent the probability distribution of classical dataset as quantum pure states. Computational complexity considerations of the quantum sampling problem suggest that the quantum circuits exhibit stronger expressibility compared to classical neural networks. One can efficiently draw samples from the quantum circuits via projective measurements on qubits. However, similar to the leading implicit generative models in deep learning, such as the generative adversarial networks, the quantum circuits cannot provide the likelihood of the generated samples, which poses a challenge to the training. We devise an efficient gradient-based learning algorithm for the quantum circuit Born machine by minimizing the kerneled maximum mean discrepancy loss. We simulated generative modeling of the Bars-and-Stripes dataset and Gaussian mixture distributions using deep quantum circuits. Our experiments show the importance of circuit depth and gradient-based optimization algorithm. The proposed learning algorithm is runnable on near-term quantum device and can exhibit quantum advantages for generative modeling.
Personalized Dynamics Models for Adaptive Assistive Navigation Interfaces
Ohn-Bar, Eshed, Kitani, Kris, Asakawa, Chieko
We explore the role of personalization for assistive navigational systems (e.g., service robot, wearable system or smartphone app) that guide visually impaired users through speech, sound and haptic-based instructional guidance. Based on our analysis of real-world users, we show that the dynamics of blind users cannot be accounted for by a single universal model but instead must be learned on an individual basis. To learn personalized instructional interfaces, we propose PING (Personalized INstruction Generation agent), a model-based reinforcement learning framework which aims to quickly adapt its state transition dynamics model to match the reactions of the user using a novel end-to-end learned weighted majority-based regression algorithm. In our experiments, we show that PING learns dynamics models significantly faster compared to baseline transfer learning approaches on real-world data. We find that through better reasoning over personal mobility nuances, interaction with surrounding obstacles, and the current navigation task, PING is able to improve the performance of instructional assistive navigation at the most crucial junctions such as turns or veering paths. To enable sufficient planning time over user responses, we emphasize prediction of human motion for long horizons. Specifically, the learned dynamics models are shown to consistently improve long-term position prediction by over 1 meter on average (nearly the width of a hallway) compared to baseline approaches even when considering a prediction horizon of 20 seconds into the future.
DeepFM: An End-to-End Wide & Deep Learning Framework for CTR Prediction
Guo, Huifeng, Tang, Ruiming, Ye, Yunming, Li, Zhenguo, He, Xiuqiang, Dong, Zhenhua
Learning sophisticated feature interactions behind user behaviors is critical in maximizing CTR for recommender systems. Despite great progress, existing methods have a strong bias towards low- or high-order interactions, or rely on expertise feature engineering. In this paper, we show that it is possible to derive an end-to-end learning model that emphasizes both low- and high-order feature interactions. The proposed framework, DeepFM, combines the power of factorization machines for recommendation and deep learning for feature learning in a new neural network architecture. Compared to the latest Wide & Deep model from Google, DeepFM has a shared raw feature input to both its "wide" and "deep" components, with no need of feature engineering besides raw features. DeepFM, as a general learning framework, can incorporate various network architectures in its deep component. In this paper, we study two instances of DeepFM where its "deep" component is DNN and PNN respectively, for which we denote as DeepFM-D and DeepFM-P. Comprehensive experiments are conducted to demonstrate the effectiveness of DeepFM-D and DeepFM-P over the existing models for CTR prediction, on both benchmark data and commercial data. We conduct online A/B test in Huawei App Market, which reveals that DeepFM-D leads to more than 10% improvement of click-through rate in the production environment, compared to a well-engineered LR model. We also covered related practice in deploying our framework in Huawei App Market.