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 Deep Learning


A physics-aware, probabilistic machine learning framework for coarse-graining high-dimensional systems in the Small Data regime

arXiv.org Machine Learning

The automated construction of coarse-grained models represents a pivotal component in computer simulation of physical systems and is a key enabler in various analysis and design tasks related to uncertainty quantification. Pertinent methods are severely inhibited by the high-dimension of the parametric input and the limited number of training input/output pairs that can be generated when computationally demanding forward models are considered. Such cases are frequently encountered in the modeling of random heterogeneous media where the scale of the microstructure necessitates the use of high-dimensional random vectors and very fine discretizations of the governing equations. The present paper proposes a probabilistic Machine Learning framework that is capable of operating in the presence of Small Data by exploiting aspects of the physical structure of the problem as well as contextual knowledge. As a result, it can perform comparably well under extrapolative conditions. It unifies the tasks of dimensionality and model-order reduction through an encoder-decoder scheme that simultaneously identifies a sparse set of salient lower-dimensional microstructural features and calibrates an inexpensive, coarse-grained model which is predictive of the output. Information loss is accounted for and quantified in the form of probabilistic predictive estimates. The learning engine is based on Stochastic Variational Inference. We demonstrate how the variational objectives can be used not only to train the coarse-grained model, but also to suggest refinements that lead to improved predictions.


Domain Constraint Approximation based Semi Supervision

arXiv.org Machine Learning

Deep learning for supervised learning has achieved astonishing performance in various machine learning applications. However, annotated data is expensive and rare. In practice, only a small portion of data samples are annotated. Pseudo-ensembling-based approaches have achieved state-of-the-art results in computer vision related tasks. However, it still relies on the quality of an initial model built by labeled data. Less labeled data may degrade model performance a lot. Domain constraint is another way regularize the posterior but has some limitation. In this paper, we proposed a fuzzy domain-constraint-based framework which loses the requirement of traditional constraint learning and enhances the model quality for semi supervision. Simulations results show the effectiveness of our design.


Yelp Food Identification via Image Feature Extraction and Classification

arXiv.org Machine Learning

Yelp has been one of the most popular local service search engine in US since 2004. It is powered by crowd-sourced text reviews and photo reviews. Restaurant customers and business owners upload photo images to Yelp, including reviewing or advertising either food, drinks, or inside and outside decorations. It is obviously not so effective that labels for food photos rely on human editors, which is an issue should be addressed by innovative machine learning approaches. In this paper, we present a simple but effective approach which can identify up to ten kinds of food via raw photos from the challenge dataset. We use 1) image pre-processing techniques, including filtering and image augmentation, 2) feature extraction via convolutional neural networks (CNN), and 3) three ways of classification algorithms. Then, we illustrate the classification accuracy by tuning parameters for augmentations, CNN, and classification. Our experimental results show this simple but effective approach to identify up to 10 food types from images.


Semi-Supervised and Task-Driven Data Augmentation

arXiv.org Machine Learning

Supervised deep learning methods for segmentation require large amounts of labelled training data, without which they are prone to overfitting, not generalizing well to unseen images. In practice, obtaining a large number of annotations from clinical experts is expensive and time-consuming. One way to address scarcity of annotated examples is data augmentation using random spatial and intensity transformations. Recently, it has been proposed to use generative models to synthesize realistic training examples, complementing the random augmentation. So far, these methods have yielded limited gains over the random augmentation. However, there is potential to improve the approach by (i) explicitly modeling deformation fields (non-affine spatial transformation) and intensity transformations and (ii) leveraging unlabelled data during the generative process. With this motivation, we propose a novel task-driven data augmentation method where to synthesize new training examples, a generative network explicitly models and applies deformation fields and additive intensity masks on existing labelled data, modeling shape and intensity variations, respectively. Crucially, the generative model is optimized to be conducive to the task, in this case segmentation, and constrained to match the distribution of images observed from labelled and unlabelled samples. Furthermore, explicit modeling of deformation fields allow synthesizing segmentation masks and images in exact correspondence by simply applying the generated transformation to an input image and the corresponding annotation. Our experiments on cardiac magnetic resonance images (MRI) showed that, for the task of segmentation in small training data scenarios, the proposed method substantially outperforms conventional augmentation techniques.


Net2Vis: Transforming Deep Convolutional Networks into Publication-Ready Visualizations

arXiv.org Machine Learning

To properly convey neural network architectures in publications, appropriate visualization techniques are of great importance. While most current deep learning papers contain such visualizations, these are usually handcrafted, which results in a lack of a common visual grammar, as well as a significant time investment. Since these visualizations are often crafted just before publication, they are also prone to contain errors, might deviate from the actual architecture, and are sometimes ambiguous to interpret. Current automatic network visualization toolkits focus on debugging the network itself, and are therefore not ideal for generating publication-ready visualization, as they cater a different level of detail. Therefore, we present an approach to automate this process by translating network architectures specified in Python, into publication-ready network visualizations that can directly be embedded into any publication. To improve the readability of these visualizations, and in order to make them comparable, the generated visualizations obey to a visual grammar, which we have derived based on the analysis of existing network visualizations. Besides carefully crafted visual encodings, our grammar also incorporates abstraction through layer accumulation, as it is often done to reduce the complexity of the network architecture to be communicated. Thus, our approach not only reduces the time needed to generate publication-ready network visualizations, but also enables a unified and unambiguous visualization design.


Effective Network Compression Using Simulation-Guided Iterative Pruning

arXiv.org Machine Learning

Existing high-performance deep learning models require very intensive computing. For this reason, it is difficult to embed a deep learning model into a system with limited resources. In this paper, we propose the novel idea of the network compression as a method to solve this limitation. The principle of this idea is to make iterative pruning more effective and sophisticated by simulating the reduced network. A simple experiment was conducted to evaluate the method; the results showed that the proposed method achieved higher performance than existing methods at the same pruning level.


MaCow: Masked Convolutional Generative Flow

arXiv.org Machine Learning

Flow-based generative models, conceptually attractive due to tractability of both the exact log-likelihood computation and latent-variable inference, and efficiency of both training and sampling, has led to a number of impressive empirical successes and spawned many advanced variants and theoretical investigations. Despite their computational efficiency, the density estimation performance of flow-based generative models significantly falls behind those of state-of-the-art autoregressive models. In this work, we introduce masked convolutional generative flow (MaCow), a simple yet effective architecture of generative flow using masked convolution. By restricting the local connectivity in a small kernel, MaCow enjoys the properties of fast and stable training, and efficient sampling, while achieving significant improvements over Glow for density estimation on standard image benchmarks, considerably narrowing the gap to autoregressive models.


Improving learnability of neural networks: adding supplementary axes to disentangle data representation

arXiv.org Machine Learning

Over-parameterized deep neural networks have proven to be able to learn an arbitrary dataset with 100$\%$ training accuracy. Because of a risk of overfitting and computational cost issues, we cannot afford to increase the number of network nodes if we want achieve better training results for medical images. Previous deep learning research shows that the training ability of a neural network improves dramatically (for the same epoch of training) when a few nodes with supplementary information are added to the network. These few informative nodes allow the network to learn features that are otherwise difficult to learn by generating a disentangled data representation. This paper analyzes how concatenation of additional information as supplementary axes affects the training of the neural networks. This analysis was conducted for a simple multilayer perceptron (MLP) classification model with a rectified linear unit (ReLU) on two-dimensional training data. We compared the networks with and without concatenation of supplementary information to support our analysis. The model with concatenation showed more robust and accurate training results compared to the model without concatenation. We also confirmed that our findings are valid for deeper convolutional neural networks (CNN) using ultrasound images and for a conditional generative adversarial network (cGAN) using the MNIST data.


LS-Tree: Model Interpretation When the Data Are Linguistic

arXiv.org Machine Learning

We study the problem of interpreting trained classification models in the setting of linguistic data sets. Leveraging a parse tree, we propose to assign least-squares based importance scores to each word of an instance by exploiting syntactic constituency structure. We establish an axiomatic characterization of these importance scores by relating them to the Banzhaf value in coalitional game theory. Based on these importance scores, we develop a principled method for detecting and quantifying interactions between words in a sentence. We demonstrate that the proposed method can aid in interpretability and diagnostics for several widely-used language models.


The StarCraft Multi-Agent Challenge

arXiv.org Machine Learning

In the last few years, deep multi-agent reinforcement learning (RL) has become a highly active area of research. A particularly challenging class of problems in this area is partially observable, cooperative, multi-agent learning, in which teams of agents must learn to coordinate their behaviour while conditioning only on their private observations. This is an attractive research area since such problems are relevant to a large number of real-world systems and are also more amenable to evaluation than general-sum problems. Standardised environments such as the ALE and MuJoCo have allowed single-agent RL to move beyond toy domains, such as grid worlds. However, there is no comparable benchmark for cooperative multi-agent RL. As a result, most papers in this field use one-off toy problems, making it difficult to measure real progress. In this paper, we propose the StarCraft Multi-Agent Challenge (SMAC) as a benchmark problem to fill this gap. SMAC is based on the popular real-time strategy game StarCraft II and focuses on micromanagement challenges where each unit is controlled by an independent agent that must act based on local observations. We offer a diverse set of challenge maps and recommendations for best practices in benchmarking and evaluations. We also open-source a deep multi-agent RL learning framework including state-of-the-art algorithms. We believe that SMAC can provide a standard benchmark environment for years to come. Videos of our best agents for several SMAC scenarios are available at: https://youtu.be/VZ7zmQ_obZ0.