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 Generative AI


DOGE's Plans to Replace Humans With AI Are Already Under Way

The Atlantic - Technology

If you have tips about the remaking of the federal government, you can contact Matteo Wong on Signal at @matteowong.52. A new phase of the president and the Department of Government Efficiency's attempts to downsize and remake the civil service is under way. The idea is simple: use generative AI to automate work that was previously done by people. The Trump administration is testing a new chatbot with 1,500 federal employees at the General Services Administration and may release it to the entire agency as soon as this Friday--meaning it could be used by more than 10,000 workers who are responsible for more than 100 billion in contracts and services. This article is based in part on conversations with several current and former GSA employees with knowledge of the technology, all of whom requested anonymity to speak about confidential information; it is also based on internal GSA documents that I reviewed, as well as the software's code base, which is visible on GitHub.


Microsoft cuts data centre plans and hikes prices in push to make users carry AI costs

AIHub

After a year of shoehorning generative AI into its flagship products, Microsoft is trying to recoup the costs by raising prices, putting ads in products, and cancelling data centre leases. Google is making similar moves, adding unavoidable AI features to its Workspace service while increasing prices. Is the tide finally turning on investments into generative AI? The situation is not quite so simple. Tech companies are fully committed to the new technology – but are struggling to find ways to make people pay for it.


Can Artificial Intelligence Stir-Fry?

The New Yorker

That year's game was known as the Dot-Com Bowl. Twenty years later, Super Bowl LVI was called the Crypto Bowl, and featured ads from Coinbase, Crypto.com, and FTX. Soon, FTX was bankrupt, and Bitcoin was sputtering. This year, the Super Bowl was all about artificial intelligence, as Google, Meta, OpenAI, and Salesforce ran ads showing off their A.I. tools. "It is such a bad sign," Ed Zitron, an A.I. skeptic and the host of the tech podcast "Better Offline," said the other day.


Generative Artificial Intelligence in Robotic Manipulation: A Survey

arXiv.org Artificial Intelligence

This survey provides a comprehensive review on recent advancements of generative learning models in robotic manipulation, addressing key challenges in the field. Robotic manipulation faces critical bottlenecks, including significant challenges in insufficient data and inefficient data acquisition, long-horizon and complex task planning, and the multi-modality reasoning ability for robust policy learning performance across diverse environments. To tackle these challenges, this survey introduces several generative model paradigms, including Generative Adversarial Networks (GANs), Variational Autoencoders (VAEs), diffusion models, probabilistic flow models, and autoregressive models, highlighting their strengths and limitations. The applications of these models are categorized into three hierarchical layers: the Foundation Layer, focusing on data generation and reward generation; the Intermediate Layer, covering language, code, visual, and state generation; and the Policy Layer, emphasizing grasp generation and trajectory generation. Each layer is explored in detail, along with notable works that have advanced the state of the art. Finally, the survey outlines future research directions and challenges, emphasizing the need for improved efficiency in data utilization, better handling of long-horizon tasks, and enhanced generalization across diverse robotic scenarios. All the related resources, including research papers, open-source data, and projects, are collected for the community in https://github.com/GAI4Manipulation/AwesomeGAIManipulation


NeuroChat: A Neuroadaptive AI Chatbot for Customizing Learning Experiences

arXiv.org Artificial Intelligence

Generative AI is transforming education by enabling personalized, on-demand learning experiences. However, AI tutors lack the ability to assess a learner's cognitive state in real time, limiting their adaptability. Meanwhile, electroencephalography (EEG)-based neuroadaptive systems have successfully enhanced engagement by dynamically adjusting learning content. This paper presents NeuroChat, a proof-of-concept neuroadaptive AI tutor that integrates real-time EEG-based engagement tracking with generative AI. NeuroChat continuously monitors a learner's cognitive engagement and dynamically adjusts content complexity, response style, and pacing using a closed-loop system. We evaluate this approach in a pilot study (n=24), comparing NeuroChat to a standard LLM-based chatbot. Results indicate that NeuroChat enhances cognitive and subjective engagement but does not show an immediate effect on learning outcomes. These findings demonstrate the feasibility of real-time cognitive feedback in LLMs, highlighting new directions for adaptive learning, AI tutoring, and human-AI interaction.


The Impact of Generative AI Coding Assistants on Developers Who Are Visually Impaired

arXiv.org Artificial Intelligence

The rapid adoption of generative AI in software development has impacted the industry, yet its effects on developers with visual impairments remain largely unexplored. To address this gap, we used an Activity Theory framework to examine how developers with visual impairments interact with AI coding assistants. For this purpose, we conducted a study where developers who are visually impaired completed a series of programming tasks using a generative AI coding assistant. We uncovered that, while participants found the AI assistant beneficial and reported significant advantages, they also highlighted accessibility challenges. Specifically, the AI coding assistant often exacerbated existing accessibility barriers and introduced new challenges. For example, it overwhelmed users with an excessive number of suggestions, leading developers who are visually impaired to express a desire for ``AI timeouts.'' Additionally, the generative AI coding assistant made it more difficult for developers to switch contexts between the AI-generated content and their own code. Despite these challenges, participants were optimistic about the potential of AI coding assistants to transform the coding experience for developers with visual impairments. Our findings emphasize the need to apply activity-centered design principles to generative AI assistants, ensuring they better align with user behaviors and address specific accessibility needs. This approach can enable the assistants to provide more intuitive, inclusive, and effective experiences, while also contributing to the broader goal of enhancing accessibility in software development.


Quantifying the Reasoning Abilities of LLMs on Real-world Clinical Cases

arXiv.org Artificial Intelligence

Recent advancements in reasoning-enhanced large language models (LLMs), such as DeepSeek-R1 and OpenAI-o3, have demonstrated significant progress. However, their application in professional medical contexts remains underexplored, particularly in evaluating the quality of their reasoning processes alongside final outputs. Here, we introduce MedR-Bench, a benchmarking dataset of 1,453 structured patient cases, annotated with reasoning references derived from clinical case reports. Spanning 13 body systems and 10 specialties, it includes both common and rare diseases. To comprehensively evaluate LLM performance, we propose a framework encompassing three critical examination recommendation, diagnostic decision-making, and treatment planning, simulating the entire patient care journey. To assess reasoning quality, we present the Reasoning Evaluator, a novel automated system that objectively scores free-text reasoning responses based on efficiency, actuality, and completeness using dynamic cross-referencing and evidence checks. Using this benchmark, we evaluate five state-of-the-art reasoning LLMs, including DeepSeek-R1, OpenAI-o3-mini, and Gemini-2.0-Flash Thinking, etc. Our results show that current LLMs achieve over 85% accuracy in relatively simple diagnostic tasks when provided with sufficient examination results. However, performance declines in more complex tasks, such as examination recommendation and treatment planning. While reasoning outputs are generally reliable, with factuality scores exceeding 90%, critical reasoning steps are frequently missed. These findings underscore both the progress and limitations of clinical LLMs. Notably, open-source models like DeepSeek-R1 are narrowing the gap with proprietary systems, highlighting their potential to drive accessible and equitable advancements in healthcare.


Synthetic Data Generation for Minimum-Exposure Navigation in a Time-Varying Environment using Generative AI Models

arXiv.org Artificial Intelligence

We study the problem of synthetic generation of samples of environmental features for autonomous vehicle navigation. These features are described by a spatiotemporally varying scalar field that we refer to as a threat field. The threat field is known to have some underlying dynamics subject to process noise. Some "real-world" data of observations of various threat fields are also available. The assumption is that the volume of ``real-world'' data is relatively small. The objective is to synthesize samples that are statistically similar to the data. The proposed solution is a generative artificial intelligence model that we refer to as a split variational recurrent neural network (S-VRNN). The S-VRNN merges the capabilities of a variational autoencoder, which is a widely used generative model, and a recurrent neural network, which is used to learn temporal dependencies in data. The main innovation in this work is that we split the latent space of the S-VRNN into two subspaces. The latent variables in one subspace are learned using the ``real-world'' data, whereas those in the other subspace are learned using the data as well as the known underlying system dynamics. Through numerical experiments we demonstrate that the proposed S-VRNN can synthesize data that are statistically similar to the training data even in the case of very small volume of ``real-world'' training data.


Task-Oriented Connectivity for Networked Robotics with Generative AI and Semantic Communications

arXiv.org Artificial Intelligence

--The convergence of robotics, advanced communication networks, and artificial intelligence (AI) holds the promise of transforming industries through fully automated and intelligent operations. In this work, we introduce a novel co-working framework for robots that unifies goal-oriented semantic communication (SemCom) with a Generative AI (GenAI)-agent under a semantic-aware network. Meanwhile, the GenAI-agent leverages generative AI models to interpret high-level task instructions, allocate resources, and adapt to dynamic changes in both network and robotic environments. This agent-driven paradigm ushers in a new level of autonomy and intelligence, enabling complex tasks of networked robots to be conducted with minimal human intervention. We validate our approach through a multi-robot anomaly detection use-case simulation, where robots detect, compress, and transmit relevant information for classification. Simulation results confirm that SemCom significantly reduces data traffic while preserving critical semantic details, and the GenAI-agent ensures task coordination and network adaptation. This synergy provides a robust, efficient, and scalable solution for modern industrial environments.


Text-to-Image Diffusion Models Cannot Count, and Prompt Refinement Cannot Help

arXiv.org Artificial Intelligence

Generative modeling is widely regarded as one of the most essential problems in today's AI community, with text-to-image generation having gained unprecedented real-world impacts. Among various approaches, diffusion models have achieved remarkable success and have become the de facto solution for text-to-image generation. However, despite their impressive performance, these models exhibit fundamental limitations in adhering to numerical constraints in user instructions, frequently generating images with an incorrect number of objects. While several prior works have mentioned this issue, a comprehensive and rigorous evaluation of this limitation remains lacking. To address this gap, we introduce T2ICountBench, a novel benchmark designed to rigorously evaluate the counting ability of state-of-the-art text-to-image diffusion models. Our benchmark encompasses a diverse set of generative models, including both open-source and private systems. It explicitly isolates counting performance from other capabilities, provides structured difficulty levels, and incorporates human evaluations to ensure high reliability. Extensive evaluations with T2ICountBench reveal that all state-of-the-art diffusion models fail to generate the correct number of objects, with accuracy dropping significantly as the number of objects increases. Additionally, an exploratory study on prompt refinement demonstrates that such simple interventions generally do not improve counting accuracy. Our findings highlight the inherent challenges in numerical understanding within diffusion models and point to promising directions for future improvements.