Learning Graphical Models
The challenge of hidden gifts in multi-agent reinforcement learning
Malenfant, Dane, Richards, Blake A.
Sometimes we benefit from actions that others have taken even when we are unaware that they took those actions. For example, if your neighbor chooses not to take a parking spot in front of your house when you are not there, you can benefit, even without being aware that they took this action. These ``hidden gifts'' represent an interesting challenge for multi-agent reinforcement learning (MARL), since assigning credit when the beneficial actions of others are hidden is non-trivial. Here, we study the impact of hidden gifts with a very simple MARL task. In this task, agents in a grid-world environment have individual doors to unlock in order to obtain individual rewards. As well, if all the agents unlock their door the group receives a larger collective reward. However, there is only one key for all of the doors, such that the collective reward can only be obtained when the agents drop the key for others after they use it. Notably, there is nothing to indicate to an agent that the other agents have dropped the key, thus this act for others is a ``hidden gift''. We show that several different state-of-the-art MARL algorithms, including MARL specific architectures, fail to learn how to obtain the collective reward in this simple task. Interestingly, we find that decentralized actor-critic policy gradient agents can succeed when we provide them with information about their own action history, but MARL agents still cannot solve the task with action history. Finally, we derive a correction term for policy gradient agents, inspired by learning aware approaches, which reduces the variance in learning and helps them to converge to collective success more reliably. These results show that credit assignment in multi-agent settings can be particularly challenging in the presence of ``hidden gifts'', and demonstrate that self learning-awareness in decentralized agents can benefit these settings.
Breaking the Euclidean Barrier: Hyperboloid-Based Biological Sequence Analysis
Ali, Sarwan, Mansoor, Haris, Patterson, Murray
Genomic sequence analysis plays a crucial role in various scientific and medical domains. Traditional machine-learning approaches often struggle to capture the complex relationships and hierarchical structures of sequence data when working in high-dimensional Euclidean spaces. This limitation hinders accurate sequence classification and similarity measurement. To address these challenges, this research proposes a method to transform the feature representation of biological sequences into the hyperboloid space. By applying a transformation, the sequences are mapped onto the hyperboloid, preserving their inherent structural information. Once the sequences are represented in the hyperboloid space, a kernel matrix is computed based on the hyperboloid features. The kernel matrix captures the pairwise similarities between sequences, enabling more effective analysis of biological sequence relationships. This approach leverages the inner product of the hyperboloid feature vectors to measure the similarity between pairs of sequences. The experimental evaluation of the proposed approach demonstrates its efficacy in capturing important sequence correlations and improving classification accuracy.
Optimizing Fairness in Production Planning: A Human-Centric Approach to Machine and Workforce Allocation
Nasuta, Alexander, Cisi, Alessandro, Olbrych, Sylwia, Vieira, Gustavo, Fernandes, Rui, Paletta, Lucas, Mayr, Marlene, Chevuri, Rishyank, Woitsch, Robert, Zhou, Hans Aoyang, Abdelrazeq, Anas, Schmitt, Robert H.
This work presents a two-layer, human-centric production planning framework designed to optimize both operational efficiency and workforce fairness in industrial manufacturing. The first layer formulates the Order-Line allocation as a Constraint Programming (CP) problem, generating high-utilization production schedules that respect machine capacities, processing times, and due dates. The second layer models Worker-Line allocation as a Markov Decision Process (MDP), integrating human factors such as worker preference, experience, resilience, and medical constraints into the assignment process. Three solution strategies, greedy allocation, MCTS, and RL, are implemented and compared across multiple evaluation scenarios. The proposed system is validated through 16 test sessions with domain experts from the automotive industry, combining quantitative key performance indicators (KPIs) with expert ratings. Results indicate that the CP-based scheduling approach produces compact, feasible production plans with low tardiness, while the MDP-based worker allocation significantly improves fairness and preference alignment compared to baseline approaches. Domain experts rated both the Order-Line and Worker-Line components as effective and highlighted opportunities to further refine the objective function to penalize excessive earliness and improve continuity in worker assignments. Overall, the findings demonstrate that combining CP with learning-based decision-making provides a robust approach for human-centric production planning. The approach enables simultaneous optimization of throughput and workforce well-being, offering a practical foundation for fair and efficient manufacturing scheduling in industrial settings.
Semantic Visual Simultaneous Localization and Mapping: A Survey on State of the Art, Challenges, and Future Directions
Canh, Thanh Nguyen, Zhang, Haolan, HoangVan, Xiem, Chong, Nak Young
Semantic Simultaneous Localization and Mapping (SLAM) is a critical area of research within robotics and computer vision, focusing on the simultaneous localization of robotic systems and associating semantic information to construct the most accurate and complete comprehensive model of the surrounding environment. Since the first foundational work in Semantic SLAM appeared more than two decades ago, this field has received increasing attention across various scientific communities. Despite its significance, the field lacks comprehensive surveys encompassing recent advances and persistent challenges. In response, this study provides a thorough examination of the state-of-the-art of Semantic SLAM techniques, with the aim of illuminating current trends and key obstacles. Beginning with an in-depth exploration of the evolution of visual SLAM, this study outlines its strengths and unique characteristics, while also critically assessing previous survey literature. Subsequently, a unified problem formulation and evaluation of the modular solution framework is proposed, which divides the problem into discrete stages, including visual localization, semantic feature extraction, mapping, data association, and loop closure optimization. Moreover, this study investigates alternative methodologies such as deep learning and the utilization of large language models, alongside a review of relevant research about contemporary SLAM datasets. Concluding with a discussion on potential future research directions, this study serves as a comprehensive resource for researchers seeking to navigate the complex landscape of Semantic SLAM.
Multidimensional Bayesian Active Machine Learning of Working Memory Task Performance
Marticorena, Dom CP, Wissmann, Chris, Lu, Zeyu, Barbour, Dennis L
While adaptive experimental design has outgrown one-dimensional, staircase-based adaptations, most cognitive experiments still control a single factor and summarize performance with a scalar. We show a validation of a Bayesian, two-axis, active-classification approach, carried out in an immersive virtual testing environment for a 5-by-5 working-memory reconstruction task. Two variables are controlled: spatial load L (number of occupied tiles) and feature-binding load K (number of distinct colors) of items. Stimulus acquisition is guided by posterior uncertainty of a nonparametric Gaussian Process (GP) probabilistic classifier, which outputs a surface over (L, K) rather than a single threshold or max span value. In a young adult population, we compare GP-driven Adaptive Mode (AM) with a traditional adaptive staircase Classic Mode (CM), which varies L only at K = 3. Parity between the methods is achieved for this cohort, with an intraclass coefficient of 0.755 at K = 3. Additionally, AM reveals individual differences in interactions between spatial load and feature binding. AM estimates converge more quickly than other sampling strategies, demonstrating that only about 30 samples are required for accurate fitting of the full model.
Diffusion Bridge Variational Inference for Deep Gaussian Processes
Xu, Jian, Zhao, Qibin, Paisley, John, Zeng, Delu
Deep Gaussian processes (DGPs) enable expressive hierarchical Bayesian modeling but pose substantial challenges for posterior inference, especially over inducing variables. Denoising diffusion variational inference (DDVI) addresses this by modeling the posterior as a time-reversed diffusion from a simple Gaussian prior. However, DDVI's fixed unconditional starting distribution remains far from the complex true posterior, resulting in inefficient inference trajectories and slow convergence. In this work, we propose Diffusion Bridge Variational Inference (DBVI), a principled extension of DDVI that initiates the reverse diffusion from a learnable, data-dependent initial distribution. This initialization is parameterized via an amortized neural network and progressively adapted using gradients from the ELBO objective, reducing the posterior gap and improving sample efficiency. To enable scalable amortization, we design the network to operate on the inducing inputs, which serve as structured, low-dimensional summaries of the dataset and naturally align with the inducing variables' shape. DBVI retains the mathematical elegance of DDVI, including Girsanov-based ELBOs and reverse-time SDEs,while reinterpreting the prior via a Doob-bridged diffusion process. We derive a tractable training objective under this formulation and implement DBVI for scalable inference in large-scale DGPs. Across regression, classification, and image reconstruction tasks, DBVI consistently outperforms DDVI and other variational baselines in predictive accuracy, convergence speed, and posterior quality.
Replicable Reinforcement Learning with Linear Function Approximation
Eaton, Eric, Hussing, Marcel, Kearns, Michael, Roth, Aaron, Sengupta, Sikata Bela, Sorrell, Jessica
Replication of experimental results has been a challenge faced by many scientific disciplines, including the field of machine learning. Recent work on the theory of machine learning has formalized replicability as the demand that an algorithm produce identical outcomes when executed twice on different samples from the same distribution. Provably replicable algorithms are especially interesting for reinforcement learning (RL), where algorithms are known to be unstable in practice. While replicable algorithms exist for tabular RL settings, extending these guarantees to more practical function approximation settings has remained an open problem. In this work, we make progress by developing replicable methods for linear function approximation in RL. We first introduce two efficient algorithms for replicable random design regression and uncentered covariance estimation, each of independent interest. We then leverage these tools to provide the first provably efficient replicable RL algorithms for linear Markov decision processes in both the generative model and episodic settings. Finally, we evaluate our algorithms experimentally and show how they can inspire more consistent neural policies.
GUI-KV: Efficient GUI Agents via KV Cache with Spatio-Temporal Awareness
Huang, Kung-Hsiang, Qiu, Haoyi, Dai, Yutong, Xiong, Caiming, Wu, Chien-Sheng
Graphical user interface (GUI) agents built on vision-language models have emerged as a promising approach to automate human-computer workflows. However, they also face the inefficiency challenge as they process long sequences of high-resolution screenshots and solving long-horizon tasks, making inference slow, costly and memory-bound. While key-value (KV) caching can mitigate this, storing the full cache is prohibitive for image-heavy contexts. Existing cache-compression methods are sub-optimal as they do not account for the spatial and temporal redundancy of GUIs. In this work, we first analyze attention patterns in GUI agent workloads and find that, unlike in natural images, attention sparsity is uniformly high across all transformer layers. This insight motivates a simple uniform budget allocation strategy, which we show empirically outperforms more complex layer-varying schemes. Building on this, we introduce GUI-KV, a plug-and-play KV cache compression method for GUI agents that requires no retraining. GUI-KV combines two novel techniques: (i) spatial saliency guidance, which augments attention scores with the L2 norm of hidden states to better preserve semantically important visual tokens, and (ii) temporal redundancy scoring, which projects previous frames' keys onto the current frame's key subspace to preferentially prune redundant history. Across standard GUI agent benchmarks and models, GUI-KV outperforms competitive KV compression baselines, closely matching full-cache accuracy at modest budgets. Notably, in a 5-screenshot setting on the AgentNetBench benchmark, GUI-KV reduces decoding FLOPs by 38.9% while increasing step accuracy by 4.1% over the full-cache baseline. These results demonstrate that exploiting GUI-specific redundancies enables efficient and reliable agent performance.
VLA-RFT: Vision-Language-Action Reinforcement Fine-tuning with Verified Rewards in World Simulators
Li, Hengtao, Ding, Pengxiang, Suo, Runze, Wang, Yihao, Ge, Zirui, Zang, Dongyuan, Yu, Kexian, Sun, Mingyang, Zhang, Hongyin, Wang, Donglin, Su, Weihua
Vision-Language-Action (VLA) models enable embodied decision-making but rely heavily on imitation learning, leading to compounding errors and poor robustness under distribution shift. Reinforcement learning (RL) can mitigate these issues yet typically demands costly real-world interactions or suffers from sim-to-real gaps. We introduce VLA-RFT, a reinforcement fine-tuning framework that leverages a data-driven world model as a controllable simulator. Trained from real interaction data, the simulator predicts future visual observations conditioned on actions, allowing policy rollouts with dense, trajectory-level rewards derived from goal-achieving references. This design delivers an efficient and action-aligned learning signal, drastically lowering sample requirements. With fewer than 400 fine-tuning steps, VLA-RFT surpasses strong supervised baselines and achieves greater efficiency than simulator-based RL. Moreover, it exhibits strong robustness under perturbed conditions, sustaining stable task execution. Our results establish world-model-based RFT as a practical post-training paradigm to enhance the generalization and robustness of VLA models. For more details, please refer to https://vla-rft.github.io/.
Initial Distribution Sensitivity of Constrained Markov Decision Processes
Tercan, Alperen, Ozay, Necmiye
Constrained Markov Decision Processes (CMDPs) are notably more complex to solve than standard MDPs due to the absence of universally optimal policies across all initial state distributions. This necessitates re-solving the CMDP whenever the initial distribution changes. In this work, we analyze how the optimal value of CMDPs varies with different initial distributions, deriving bounds on these variations using duality analysis of CMDPs and perturbation analysis in linear programming. Moreover, we show how such bounds can be used to analyze the regret of a given policy due to unknown variations of the initial distribution.