Learning Graphical Models
Causal Discovery of Linear Cyclic Models from Multiple Experimental Data Sets with Overlapping Variables
Hyttinen, Antti, Eberhardt, Frederick, Hoyer, Patrik O.
Much of scientific data is collected as randomized experiments intervening on some and observing other variables of interest. Quite often, a given phenomenon is investigated in several studies, and different sets of variables are involved in each study. In this article we consider the problem of integrating such knowledge, inferring as much as possible concerning the underlying causal structure with respect to the union of observed variables from such experimental or passive observational overlapping data sets. We do not assume acyclicity or joint causal sufficiency of the underlying data generating model, but we do restrict the causal relationships to be linear and use only second order statistics of the data. We derive conditions for full model identifiability in the most generic case, and provide novel techniques for incorporating an assumption of faithfulness to aid in inference. In each case we seek to establish what is and what is not determined by the data at hand.
A Model-Based Approach to Rounding in Spectral Clustering
Poon, Leonard K. M., Liu, April H., Liu, Tengfei, Zhang, Nevin Lianwen
In spectral clustering, one defines a similarity matrix for a collection of data points, transforms the matrix to get the Laplacian matrix, finds the eigenvectors of the Laplacian matrix, and obtains a partition of the data using the leading eigenvectors. The last step is sometimes referred to as rounding, where one needs to decide how many leading eigenvectors to use, to determine the number of clusters, and to partition the data points. In this paper, we propose a novel method for rounding. The method differs from previous methods in three ways. First, we relax the assumption that the number of clusters equals the number of eigenvectors used. Second, when deciding the number of leading eigenvectors to use, we not only rely on information contained in the leading eigenvectors themselves, but also use subsequent eigenvectors. Third, our method is model-based and solves all the three subproblems of rounding using a class of graphical models called latent tree models. We evaluate our method on both synthetic and real-world data. The results show that our method works correctly in the ideal case where between-clusters similarity is 0, and degrades gracefully as one moves away from the ideal case.
Exploiting compositionality to explore a large space of model structures
Grosse, Roger, Salakhutdinov, Ruslan R, Freeman, William T., Tenenbaum, Joshua B.
The recent proliferation of richly structured probabilistic models raises the question of how to automatically determine an appropriate model for a dataset. We investigate this question for a space of matrix decomposition models which can express a variety of widely used models from unsupervised learning. To enable model selection, we organize these models into a context-free grammar which generates a wide variety of structures through the compositional application of a few simple rules. We use our grammar to generically and efficiently infer latent components and estimate predictive likelihood for nearly 2500 structures using a small toolbox of reusable algorithms. Using a greedy search over our grammar, we automatically choose the decomposition structure from raw data by evaluating only a small fraction of all models. The proposed method typically finds the correct structure for synthetic data and backs off gracefully to simpler models under heavy noise. It learns sensible structures for datasets as diverse as image patches, motion capture, 20 Questions, and U.S. Senate votes, all using exactly the same code.
Semi-Supervised Classification Through the Bag-of-Paths Group Betweenness
Lebichot, Bertrand, Kivimäki, Ilkka, Françoisse, Kevin, Saerens, Marco
This paper introduces a novel, well-founded, betweenness measure, called the Bag-of-Paths (BoP) betweenness, as well as its extension, the BoP group betweenness, to tackle semisupervised classification problems on weighted directed graphs. The objective of semi-supervised classification is to assign a label to unlabeled nodes using the whole topology of the graph and the labeled nodes at our disposal. The BoP betweenness relies on a bag-of-paths framework assigning a Boltzmann distribution on the set of all possible paths through the network such that long (high-cost) paths have a low probability of being picked from the bag, while short (low-cost) paths have a high probability of being picked. Within that context, the BoP betweenness of node j is defined as the sum of the a posteriori probabilities that node j lies in-between two arbitrary nodes i, k, when picking a path starting in i and ending in k. Intuitively, a node typically receives a high betweenness if it has a large probability of appearing on paths connecting two arbitrary nodes of the network. This quantity can be computed in closed form by inverting a n x n matrix where n is the number of nodes. For the group betweenness, the paths are constrained to start and end in nodes within the same class, therefore defining a group betweenness for each class. Unlabeled nodes are then classified according to the class showing the highest group betweenness. Experiments on various real-world data sets show that BoP group betweenness outperforms all the tested state of-the-art methods. The benefit of the BoP betweenness is particularly noticeable when only a few labeled nodes are available.
Local Structure Discovery in Bayesian Networks
Niinimaki, Teppo, Parviainen, Pekka
Learning a Bayesian network structure from data is an NP-hard problem and thus exact algorithms are feasible only for small data sets. Therefore, network structures for larger networks are usually learned with various heuristics. Another approach to scaling up the structure learning is local learning. In local learning, the modeler has one or more target variables that are of special interest; he wants to learn the structure near the target variables and is not interested in the rest of the variables. In this paper, we present a score-based local learning algorithm called SLL. We conjecture that our algorithm is theoretically sound in the sense that it is optimal in the limit of large sample size. Empirical results suggest that SLL is competitive when compared to the constraint-based HITON algorithm. We also study the prospects of constructing the network structure for the whole node set based on local results by presenting two algorithms and comparing them to several heuristics.
The Kernel Pitman-Yor Process
Chatzis, Sotirios P., Korkinof, Dimitrios, Demiris, Yiannis
In this work, we propose the kernel Pitman-Yor process (KPYP) for nonparametric clustering of data with general spatial or temporal interdependencies. The KPYP is constructed by first introducing an infinite sequence of random locations. Then, based on the stick-breaking construction of the Pitman-Yor process, we define a predictor-dependent random probability measure by considering that the discount hyperparameters of the Beta-distributed random weights (stick variables) of the process are not uniform among the weights, but controlled by a kernel function expressing the proximity between the location assigned to each weight and the given predictors.
Distributed Problem Solving
Yeoh, William (Singapore Management University) | Yokoo, Makoto (Kyushu University)
Distributed problem solving is a subfield within multiagent systems, where agents are assumed to be part of a team and collaborate with each other to reach a common goal. In this article, we illustrate the motivations for distributed problem solving and provide an overview of two distributed problem solving models, namely distributed constraint satisfaction problems (DCSPs) and distributed constraint optimization problems (DCOPs), and some of their algorithms.
Adaptive sequential Monte Carlo by means of mixture of experts
Cornebise, J., Moulines, E., Olsson, J.
Appropriately designing the proposal kernel of particle filters is an issue of significant importance, since a bad choice may lead to deterioration of the particle sample and, consequently, waste of computational power. In this paper we introduce a novel algorithm adaptively approximating the so-called optimal proposal kernel by a mixture of integrated curved exponential distributions with logistic weights. This family of distributions, referred to as mixtures of experts, is broad enough to be used in the presence of multi-modality or strongly skewed distributions. The mixtures are fitted, via online-EM methods, to the optimal kernel through minimisation of the Kullback-Leibler divergence between the auxiliary target and instrumental distributions of the particle filter. At each iteration of the particle filter, the algorithm is required to solve only a single optimisation problem for the whole particle sample, yielding an algorithm with only linear complexity. In addition, we illustrate in a simulation study how the method can be successfully applied to optimal filtering in nonlinear state-space models.
Toward Narrative Schema-Based Goal Recognition Models for Interactive Narrative Environments
Baikadi, Alok (North Carolina State University) | Rowe, Jonathan P. (North Carolina State University) | Mott, Bradford W. (North Carolina State University) | Lester, James C. (North Carolina State University)
Computational models for goal recognition hold great promise for enhancing the capabilities of drama managers and director agents for interactive narratives. The problem of goal recognition, and its more general form, plan recognition, have been the subjects of extensive investigation in the AI community. However, relatively little effort has been undertaken to examine goal recognition in interactive narrative. In this paper, we propose a research agenda to improve the accuracy of goal recognition models for interactive narratives using explicit representations of narrative structure inspired by the natural language processing community. We describe a particular category of narrative representations, narrative schemas, that we anticipate will effectively capture patterns of player behavior in interactive narratives and improve the accuracy of goal recognition models.
When Players Quit (Playing Scrabble)
Harrison, Brent (North Carolina State University) | Roberts, David (North Carolina State University)
What features contribute to player enjoyment and player retentionhas been a popular research topic in video games research;however, the question of what causes players to quit agame has received little attention by comparison. In this paper,we examine 5 quantitative features of the game Scrabblesquein order to determine what behaviors are predictors ofa player prematurely ending a game session. We identified afeature transformation that notably improves prediction accuracy.We used a naive Bayes model to determine that there areseveral transformed feature sequences that are accurate predictorsof players terminating game sessions before the endof the game.We also identify several trends that exist in thesesequences to give a more general idea as to what behaviorsare characteristic early indicators of players quitting.