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 Learning Graphical Models


Decision-Theoretic Coordination and Control for Active Multi-Camera Surveillance in Uncertain, Partially Observable Environments

arXiv.org Artificial Intelligence

A central problem of surveillance is to monitor multiple targets moving in a large-scale, obstacle-ridden environment with occlusions. This paper presents a novel principled Partially Observable Markov Decision Process-based approach to coordinating and controlling a network of active cameras for tracking and observing multiple mobile targets at high resolution in such surveillance environments. Our proposed approach is capable of (a) maintaining a belief over the targets' states (i.e., locations, directions, and velocities) to track them, even when they may not be observed directly by the cameras at all times, (b) coordinating the cameras' actions to simultaneously improve the belief over the targets' states and maximize the expected number of targets observed with a guaranteed resolution, and (c) exploiting the inherent structure of our surveillance problem to improve its scalability (i.e., linear time) in the number of targets to be observed. Quantitative comparisons with state-of-the-art multi-camera coordination and control techniques show that our approach can achieve higher surveillance quality in real time. The practical feasibility of our approach is also demonstrated using real AXIS 214 PTZ cameras


Optimistic Agents are Asymptotically Optimal

arXiv.org Artificial Intelligence

We use optimism to introduce generic asymptotically optimal reinforcement learning agents. They achieve, with an arbitrary finite or compact class of environments, asymptotically optimal behavior. Furthermore, in the finite deterministic case we provide finite error bounds.


Partial Gaussian Graphical Model Estimation

arXiv.org Machine Learning

For such Gaussian graphical models (GGMs), it is usually assumed that a given variable can bepredicted by a small numberof other variables. This assumption implies that the precision matrix is sparse. Therefore estimating Gaussian graphical model can be reduced to the problem of estimating a sparse precision matrix. One approach to sparse precision matrix estimation is covariance selection or neighborhood selection (Dempster, 1972; Meinshausen & Bühlmann, 2006), which tries to estimate each row (or column) of the precision matrix by predicting the corresponding variable using a sparse linear combination of other variables. An alternative formulation is maximum-likelihood estimation method that directly estimate the full precision matrix.


The Issue-Adjusted Ideal Point Model

arXiv.org Machine Learning

Legislative behavior centers around the votes made by lawmakers. These votes are captured in roll call data, a matrix with lawmakers in the rows and proposed legislation in the columns. We illustrate a sample of roll call votes for the United States Senate in Figure 1. The seminal work of Poole and Rosenthal (1985) introduced the ideal point model, using roll call data to infer the latent political positions of the lawmakers. The ideal point model is a latent factor model of binary data and an application of item-response theory (Lord 1980) to roll call data. It gives each lawmaker a latent political position along a single dimension and then uses these points (called the ideal points) in a model of the votes.


Bayesian Mixture Models for Frequent Itemset Discovery

arXiv.org Machine Learning

In binary-transaction data-mining, traditional frequent itemset mining often produces results which are not straightforward to interpret. To overcome this problem, probability models are often used to produce more compact and conclusive results, albeit with some loss of accuracy. Bayesian statistics have been widely used in the development of probability models in machine learning in recent years and these methods have many advantages, including their abilities to avoid overfitting. In this paper, we develop two Bayesian mixture models with the Dirichlet distribution prior and the Dirichlet process (DP) prior to improve the previous non-Bayesian mixture model developed for transaction dataset mining. We implement the inference of both mixture models using two methods: a collapsed Gibbs sampling scheme and a variational approximation algorithm. Experiments in several benchmark problems have shown that both mixture models achieve better performance than a non-Bayesian mixture model. The variational algorithm is the faster of the two approaches while the Gibbs sampling method achieves a more accurate results. The Dirichlet process mixture model can automatically grow to a proper complexity for a better approximation. Once the model is built, it can be very fast to query and run analysis on (typically 10 times faster than Eclat, as we will show in the experiment section). However, these approaches also show that mixture models underestimate the probabilities of frequent itemsets. Consequently, these models have a higher sensitivity but a lower specificity.


Subset Selection for Gaussian Markov Random Fields

arXiv.org Machine Learning

Given the joint distribution of a set of random variables (in the form of a Markov random field), we consider the problem of selecting a small subset of these variables to observe so as to accurately predict the remaining unobserved variables. We focus here on Gaussian processes(Rasmussen and Williams, 2006) on graphs, i.e., Gaussian Markov random fields(Gaussian MRFs). Our aim in this paper is to give a subset selection algorithm which, given a budget for the number of variables that can be observed, minimizes the expected squared prediction error averaged over all the variables. We are particularly interested in algorithms with provable guarantees on the prediction error. Our main focus is on Gaussian MRFs on trees and other treelike graphs, or to be precise, bounded tree-width graphs--such graphs have been widely studied in the context of inference, see, e.g., Sudderth (2002). We also consider a special class of Gaussian MRFs, called Gaussian free fields (or GFFs), which arise, among others, in computer vision, see, e.g., Szeliski (1990). We first explain the notation we use and formally state our problem before describing how our work relates to previous research.


Optimal Weighting of Multi-View Data with Low Dimensional Hidden States

arXiv.org Machine Learning

In areas like Natural Language Processing, data often have multi-view and high dimension. Recently, CCA [8] has been applied to the multi-view setting as a unsupervised dimension reduction method in [7][10][3] with performance guarantee if the data is generated under certain structure. In [7], they assume the high dimensional multi-view data is generated independently conditioning on a low dimensional hidden state (the model structure will be illustrated later in detail). Under this assumption, the low dimensional features provided by CCA won't lose any useful information compared with the original high dimensional features when applied to linear regression. Also, [6] has applied this CCA method to generate a low dimensional vector representation of words which works well in a lot of NLP tasks. The reason for CCA to work well is that the low dimensional hidden state (throughout the paper we'll use k to denote the dimension of hidden state) 1 contains most information for the supervised tasks and by doing CCA, we are able to generate k dimensional estimate of the hidden state from each view as mentioned by [4], or more precisely, we can find all k directions in the high dimensional space of each view that have nonzero correlation with the hidden state via CCA. Only two views are enough to implement the CCA algorithms above (see [7] for detailed introduction about CCA). Despite it's power in dimension reduction, CCA with two views is still not optimal in the sense that it ends up with a hidden state estimator from each view but it's impossible to tell which view is better by only looking at the two views.


Learning a Common Substructure of Multiple Graphical Gaussian Models

arXiv.org Machine Learning

Properties of data are frequently seen to vary depending on the sampled situations, which usually changes along a time evolution or owing to environmental effects. One way to analyze such data is to find invariances, or representative features kept constant over changes. The aim of this paper is to identify one such feature, namely interactions or dependencies among variables that are common across multiple datasets collected under different conditions. To that end, we propose a common substructure learning (CSSL) framework based on a graphical Gaussian model. We further present a simple learning algorithm based on the Dual Augmented Lagrangian and the Alternating Direction Method of Multipliers. We confirm the performance of CSSL over other existing techniques in finding unchanging dependency structures in multiple datasets through numerical simulations on synthetic data and through a real world application to anomaly detection in automobile sensors.


On Move Pattern Trends in a Large Go Games Corpus

arXiv.org Artificial Intelligence

We process a large corpus of game records of the board game of Go and propose a way of extracting summary information on played moves. We then apply several basic data-mining methods on the summary information to identify the most differentiating features within the summary information, and discuss their correspondence with traditional Go knowledge. We show statistically significant mappings of the features to player attributes such as playing strength or informally perceived "playing style" (e.g. territoriality or aggressivity), describe accurate classifiers for these attributes, and propose applications including seeding real-work ranks of internet players, aiding in Go study and tuning of Go-playing programs, or contribution to Go-theoretical discussion on the scope of "playing style".


A Bayesian Nonparametric Approach to Image Super-resolution

arXiv.org Machine Learning

Super-resolution methods form high-resolution images from low-resolution images. In this paper, we develop a new Bayesian nonparametric model for super-resolution. Our method uses a beta-Bernoulli process to learn a set of recurring visual patterns, called dictionary elements, from the data. Because it is nonparametric, the number of elements found is also determined from the data. We test the results on both benchmark and natural images, comparing with several other models from the research literature. We perform large-scale human evaluation experiments to assess the visual quality of the results. In a first implementation, we use Gibbs sampling to approximate the posterior. However, this algorithm is not feasible for large-scale data. To circumvent this, we then develop an online variational Bayes (VB) algorithm. This algorithm finds high quality dictionaries in a fraction of the time needed by the Gibbs sampler.