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 Learning Graphical Models


HugAgent: Benchmarking LLMs for Simulation of Individualized Human Reasoning

arXiv.org Artificial Intelligence

Simulating human reasoning in open-ended tasks has long been a central aspiration in AI and cognitive science. While large language models now approximate human responses at scale, they remain tuned to population-level consensus, often erasing the individuality of reasoning styles and belief trajectories. To advance the vision of more human-like reasoning in machines, we introduce HugAgent (Human-Grounded Agent Benchmark), which rethinks human reasoning simulation along three dimensions: (i) from averaged to individualized reasoning, (ii) from behavioral mimicry to cognitive alignment, and (iii) from vignette-based to open-ended data. The benchmark evaluates whether a model can predict a specific person's behavioral responses and the underlying reasoning dynamics in out-of-distribution scenarios, given partial evidence of their prior views. HugAgent adopts a dual-track design: a human track that automates and scales the think-aloud method to collect ecologically valid human reasoning data, and a synthetic track for further scalability and systematic stress testing. This architecture enables low-cost, extensible expansion to new tasks and populations. Experiments with state-of-the-art language models reveal persistent adaptation gaps, positioning HugAgent as the first extensible benchmark for aligning machine reasoning with the individuality of human thought. The benchmark, along with its complete data collection pipeline and companion chatbot, is open-sourced as HugAgent (https://anonymous.4open.science/r/HugAgent) and TraceYourThinking (https://anonymous.4open.science/r/trace-your-thinking).


ReNiL: Event-Driven Pedestrian Bayesian Localization Using IMU for Real-World Applications

arXiv.org Artificial Intelligence

Pedestrian inertial localization is key for mobile and IoT services because it provides infrastructure-free positioning. Yet most learning-based methods depend on fixed sliding-window integration, struggle to adapt to diverse motion scales and cadences, and yield inconsistent uncertainty, limiting real-world use. We present ReNiL, a Bayesian deep-learning framework for accurate, efficient, and uncertainty-aware pedestrian localization. ReNiL introduces Inertial Positioning Demand Points (IPDPs) to estimate motion at contextually meaningful waypoints instead of dense tracking, and supports inference on IMU sequences at any scale so cadence can match application needs. It couples a motion-aware orientation filter with an Any-Scale Laplace Estimator (ASLE), a dual-task network that blends patch-based self-supervision with Bayesian regression. By modeling displacements with a Laplace distribution, ReNiL provides homogeneous Euclidean uncertainty that integrates cleanly with other sensors. A Bayesian inference chain links successive IPDPs into consistent trajectories. On RoNIN-ds and a new WUDataset covering indoor and outdoor motion from 28 participants, ReNiL achieves state-of-the-art displacement accuracy and uncertainty consistency, outperforming TLIO, CTIN, iMoT, and RoNIN variants while reducing computation. Application studies further show robustness and practicality for mobile and IoT localization, making ReNiL a scalable, uncertainty-aware foundation for next-generation positioning.


Reliable Classification with Conformal Learning and Interval-Type 2 Fuzzy Sets

arXiv.org Artificial Intelligence

Classical machine learning classifiers tend to be overconfident can be unreliable outside of the laboratory benchmarks. Properly assessing the reliability of the output of the model per sample is instrumental for real-life scenarios where these systems are deployed. Because of this, different techniques have been employed to properly quantify the quality of prediction for a given model. These are most commonly Bayesian statistics and, more recently, conformal learning. Given a calibration set, conformal learning can produce outputs that are guaranteed to cover the target class with a desired significance level, and are more reliable than the standard confidence intervals used by Bayesian methods. In this work, we propose to use conformal learning with fuzzy rule-based systems in classification and show some metrics of their performance. Then, we discuss how the use of type 2 fuzzy sets can improve the quality of the output of the system compared to both fuzzy and crisp rules. Finally, we also discuss how the fine-tuning of the system can be adapted to improve the quality of the conformal prediction.


Forgetting is Everywhere

arXiv.org Machine Learning

A fundamental challenge in developing general learning algorithms is their tendency to forget past knowledge when adapting to new data. Addressing this problem requires a principled understanding of forgetting; yet, despite decades of study, no unified definition has emerged that provides insights into the underlying dynamics of learning. We propose an algorithm- and task-agnostic theory that characterises forgetting as a lack of self-consistency in a learner's predictive distribution over future experiences, manifesting as a loss of predictive information. Our theory naturally yields a general measure of an algorithm's propensity to forget. To validate the theory, we design a comprehensive set of experiments that span classification, regression, generative modelling, and reinforcement learning. We empirically demonstrate how forgetting is present across all learning settings and plays a significant role in determining learning efficiency. Together, these results establish a principled understanding of forgetting and lay the foundation for analysing and improving the information retention capabilities of general learning algorithms.


A Principle of Targeted Intervention for Multi-Agent Reinforcement Learning

arXiv.org Artificial Intelligence

Steering cooperative multi-agent reinforcement learning (MARL) towards desired outcomes is challenging, particularly when the global guidance from a human on the whole multi-agent system is impractical in a large-scale MARL. On the other hand, designing external mechanisms (e.g., intrinsic rewards and human feedback) to coordinate agents mostly relies on empirical studies, lacking a easy-to-use research tool. In this work, we employ multi-agent influence diagrams (MAIDs) as a graphical framework to address the above issues. First, we introduce the concept of MARL interaction paradigms (orthogonal to MARL learning paradigms), using MAIDs to analyze and visualize both unguided self-organization and global guidance mechanisms in MARL. Then, we design a new MARL interaction paradigm, referred to as the targeted intervention paradigm that is applied to only a single targeted agent, so the problem of global guidance can be mitigated. In implementation, we introduce a causal inference technique, referred to as Pre-Strategy Intervention (PSI), to realize the targeted intervention paradigm. Since MAIDs can be regarded as a special class of causal diagrams, a composite desired outcome that integrates the primary task goal and an additional desired outcome can be achieved by maximizing the corresponding causal effect through the PSI. Moreover, the bundled relevance graph analysis of MAIDs provides a tool to identify whether an MARL learning paradigm is workable under the design of an MARL interaction paradigm. In experiments, we demonstrate the effectiveness of our proposed targeted intervention, and verify the result of relevance graph analysis.


Dark Energy Survey Year 3 results: Simulation-based $w$CDM inference from weak lensing and galaxy clustering maps with deep learning. I. Analysis design

arXiv.org Artificial Intelligence

Data-driven approaches using deep learning are emerging as powerful techniques to extract non-Gaussian information from cosmological large-scale structure. This work presents the first simulation-based inference (SBI) pipeline that combines weak lensing and galaxy clustering maps in a realistic Dark Energy Survey Year 3 (DES Y3) configuration and serves as preparation for a forthcoming analysis of the survey data. We develop a scalable forward model based on the CosmoGridV1 suite of N-body simulations to generate over one million self-consistent mock realizations of DES Y3 at the map level. Leveraging this large dataset, we train deep graph convolutional neural networks on the full survey footprint in spherical geometry to learn low-dimensional features that approximately maximize mutual information with target parameters. These learned compressions enable neural density estimation of the implicit likelihood via normalizing flows in a ten-dimensional parameter space spanning cosmological $w$CDM, intrinsic alignment, and linear galaxy bias parameters, while marginalizing over baryonic, photometric redshift, and shear bias nuisances. To ensure robustness, we extensively validate our inference pipeline using synthetic observations derived from both systematic contaminations in our forward model and independent Buzzard galaxy catalogs. Our forecasts yield significant improvements in cosmological parameter constraints, achieving $2-3\times$ higher figures of merit in the $Ω_m - S_8$ plane relative to our implementation of baseline two-point statistics and effectively breaking parameter degeneracies through probe combination. These results demonstrate the potential of SBI analyses powered by deep learning for upcoming Stage-IV wide-field imaging surveys.


Dynamic causal discovery in Alzheimer's disease through latent pseudotime modelling

arXiv.org Artificial Intelligence

The application of causal discovery to diseases like Alzheimer's (AD) is limited by the static graph assumptions of most methods; such models cannot account for an evolving pathophysiology, modulated by a latent disease pseudotime. We propose to apply an existing latent variable model to real-world AD data, inferring a pseudotime that orders patients along a data-driven disease trajectory independent of chronological age, then learning how causal relationships evolve. Pseudotime outperformed age in predicting diagnosis (AUC 0.82 vs 0.59). Incorporating minimal, disease-agnostic background knowledge substantially improved graph accuracy and orientation. Our framework reveals dynamic interactions between novel (NfL, GFAP) and established AD markers, enabling practical causal discovery despite violated assumptions.


LUME-DBN: Full Bayesian Learning of DBNs from Incomplete data in Intensive Care

arXiv.org Artificial Intelligence

Dynamic Bayesian networks (DBNs) are increasingly used in healthcare due to their ability to model complex temporal relationships in patient data while maintaining interpretability, an essential feature for clinical decision-making. However, existing approaches to handling missing data in longitudinal clinical datasets are largely derived from static Bayesian networks literature, failing to properly account for the temporal nature of the data. This gap limits the ability to quantify uncertainty over time, which is particularly critical in settings such as intensive care, where understanding the temporal dynamics is fundamental for model trustworthiness and applicability across diverse patient groups. Despite the potential of DBNs, a full Bayesian framework that integrates missing data handling remains underdeveloped. In this work, we propose a novel Gibbs sampling-based method for learning DBNs from incomplete data. Our method treats each missing value as an unknown parameter following a Gaussian distribution. At each iteration, the unobserved values are sampled from their full conditional distributions, allowing for principled imputation and uncertainty estimation. We evaluate our method on both simulated datasets and real-world intensive care data from critically ill patients. Compared to standard model-agnostic techniques such as MICE, our Bayesian approach demonstrates superior reconstruction accuracy and convergence properties. These results highlight the clinical relevance of incorporating full Bayesian inference in temporal models, providing more reliable imputations and offering deeper insight into model behavior. Our approach supports safer and more informed clinical decision-making, particularly in settings where missing data are frequent and potentially impactful.


BFM-Zero: A Promptable Behavioral Foundation Model for Humanoid Control Using Unsupervised Reinforcement Learning

arXiv.org Artificial Intelligence

Building Behavioral Foundation Models (BFMs) for humanoid robots has the potential to unify diverse control tasks under a single, promptable generalist policy. However, existing approaches are either exclusively deployed on simulated humanoid characters, or specialized to specific tasks such as tracking. We propose BFM-Zero, a framework that learns an effective shared latent representation that embeds motions, goals, and rewards into a common space, enabling a single policy to be prompted for multiple downstream tasks without retraining. This well-structured latent space in BFM-Zero enables versatile and robust whole-body skills on a Unitree G1 humanoid in the real world, via diverse inference methods, including zero-shot motion tracking, goal reaching, and reward optimization, and few-shot optimization-based adaptation. Unlike prior on-policy reinforcement learning (RL) frameworks, BFM-Zero builds upon recent advancements in unsupervised RL and Forward-Backward (FB) models, which offer an objective-centric, explainable, and smooth latent representation of whole-body motions. We further extend BFM-Zero with critical reward shaping, domain randomization, and history-dependent asymmetric learning to bridge the sim-to-real gap. Those key design choices are quantitatively ablated in simulation. A first-of-its-kind model, BFM-Zero establishes a step toward scalable, promptable behavioral foundation models for whole-body humanoid control.


Learning Vision-Driven Reactive Soccer Skills for Humanoid Robots

arXiv.org Artificial Intelligence

Humanoid soccer poses a representative challenge for embodied intelligence, requiring robots to operate within a tightly coupled perception-action loop. However, existing systems typically rely on decoupled modules, resulting in delayed responses and incoherent behaviors in dynamic environments, while real-world perceptual limitations further exacerbate these issues. In this work, we present a unified reinforcement learning-based controller that enables humanoid robots to acquire reactive soccer skills through the direct integration of visual perception and motion control. Our approach extends Adversarial Motion Priors to perceptual settings in real-world dynamic environments, bridging motion imitation and visually grounded dynamic control. We introduce an encoder-decoder architecture combined with a virtual perception system that models real-world visual characteristics, allowing the policy to recover privileged states from imperfect observations and establish active coordination between perception and action. The resulting controller demonstrates strong reactivity, consistently executing coherent and robust soccer behaviors across various scenarios, including real RoboCup matches.