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 Learning Graphical Models


Guaranteed Model Order Estimation and Sample Complexity Bounds for LDA

arXiv.org Machine Learning

The question of how to determine the number of independent latent factors (topics) in mixture models such as Latent Dirichlet Allocation (LDA) is of great practical importance. In most applications, the exact number of topics is unknown, and depends on the application and the size of the data set. Bayesian nonparametric methods can avoid the problem of topic number selection, but they can be impracticably slow for large sample sizes and are subject to local optima. We develop a guaranteed procedure for topic number recovery that does not necessitate learning the model's latent parameters beforehand. Our procedure relies on adapting results from random matrix theory. Performance of our topic number recovery procedure is superior to hLDA, a nonparametric method. We also discuss some implications of our results on the sample complexity and accuracy of popular spectral learning algorithms for LDA. Our results and procedure can be extended to spectral learning algorithms for other exchangeable mixture models as well as Hidden Markov Models.


Distributed Online Learning in Social Recommender Systems

arXiv.org Machine Learning

In this paper, we consider decentralized sequential decision making in distributed online recommender systems, where items are recommended to users based on their search query as well as their specific background including history of bought items, gender and age, all of which comprise the context information of the user. In contrast to centralized recommender systems, in which there is a single centralized seller who has access to the complete inventory of items as well as the complete record of sales and user information, in decentralized recommender systems each seller/learner only has access to the inventory of items and user information for its own products and not the products and user information of other sellers, but can get commission if it sells an item of another seller. Therefore the sellers must distributedly find out for an incoming user which items to recommend (from the set of own items or items of another seller), in order to maximize the revenue from own sales and commissions. We formulate this problem as a cooperative contextual bandit problem, analytically bound the performance of the sellers compared to the best recommendation strategy given the complete realization of user arrivals and the inventory of items, as well as the context-dependent purchase probabilities of each item, and verify our results via numerical examples on a distributed data set adapted based on Amazon data. We evaluate the dependence of the performance of a seller on the inventory of items the seller has, the number of connections it has with the other sellers, and the commissions which the seller gets by selling items of other sellers to its users.


On change point detection using the fused lasso method

arXiv.org Machine Learning

In this paper we analyze the asymptotic properties of l1 penalized maximum likelihood estimation of signals with piece-wise constant mean values and/or variances. The focus is on segmentation of a non-stationary time series with respect to changes in these model parameters. This change point detection and estimation problem is also referred to as total variation denoising or l1 -mean filtering and has many important applications in most fields of science and engineering. We establish the (approximate) sparse consistency properties, including rate of convergence, of the so-called fused lasso signal approximator (FLSA). We show that this only holds if the sign of the corresponding consecutive changes are all different, and that this estimator is otherwise incapable of correctly detecting the underlying sparsity pattern. The key idea is to notice that the optimality conditions for this problem can be analyzed using techniques related to brownian bridge theory.


Nonparametric Latent Tree Graphical Models: Inference, Estimation, and Structure Learning

arXiv.org Machine Learning

Tree structured graphical models are powerful at expressing long range or hierarchical dependency among many variables, and have been widely applied in different areas of computer science and statistics. However, existing methods for parameter estimation, inference, and structure learning mainly rely on the Gaussian or discrete assumptions, which are restrictive under many applications. In this paper, we propose new nonparametric methods based on reproducing kernel Hilbert space embeddings of distributions that can recover the latent tree structures, estimate the parameters, and perform inference for high dimensional continuous and non-Gaussian variables. The usefulness of the proposed methods are illustrated by thorough numerical results.


Learning to Make Predictions In Partially Observable Environments Without a Generative Model

arXiv.org Machine Learning

When faced with the problem of learning a model of a high-dimensional environment, a common approach is to limit the model to make only a restricted set of predictions, thereby simplifying the learning problem. These partial models may be directly useful for making decisions or may be combined together to form a more complete, structured model. However, in partially observable (non-Markov) environments, standard model-learning methods learn generative models, i.e. models that provide a probability distribution over all possible futures (such as POMDPs). It is not straightforward to restrict such models to make only certain predictions, and doing so does not always simplify the learning problem. In this paper we present prediction profile models: non-generative partial models for partially observable systems that make only a given set of predictions, and are therefore far simpler than generative models in some cases. We formalize the problem of learning a prediction profile model as a transformation of the original model-learning problem, and show empirically that one can learn prediction profile models that make a small set of important predictions even in systems that are too complex for standard generative models.


Conservative Inference Rule for Uncertain Reasoning under Incompleteness

arXiv.org Artificial Intelligence

In this paper we formulate the problem of inference under incomplete information in very general terms. This includes modelling the process responsible for the incompleteness, which we call the incompleteness process. We allow the process behaviour to be partly unknown. Then we use Walleys theory of coherent lower previsions, a generalisation of the Bayesian theory to imprecision, to derive the rule to update beliefs under incompleteness that logically follows from our assumptions, and that we call conservative inference rule. This rule has some remarkable properties: it is an abstract rule to update beliefs that can be applied in any situation or domain; it gives us the opportunity to be neither too optimistic nor too pessimistic about the incompleteness process, which is a necessary condition to draw reliable while strong enough conclusions; and it is a coherent rule, in the sense that it cannot lead to inconsistencies. We give examples to show how the new rule can be applied in expert systems, in parametric statistical inference, and in pattern classification, and discuss more generally the view of incompleteness processes defended here as well as some of its consequences.


A Bilinear Programming Approach for Multiagent Planning

arXiv.org Artificial Intelligence

Multiagent planning and coordination problems are common and known to be computationally hard. We show that a wide range of two-agent problems can be formulated as bilinear programs. We present a successive approximation algorithm that significantly outperforms the coverage set algorithm, which is the state-of-the-art method for this class of multiagent problems. Because the algorithm is formulated for bilinear programs, it is more general and simpler to implement. The new algorithm can be terminated at any time and-unlike the coverage set algorithm-it facilitates the derivation of a useful online performance bound. It is also much more efficient, on average reducing the computation time of the optimal solution by about four orders of magnitude. Finally, we introduce an automatic dimensionality reduction method that improves the effectiveness of the algorithm, extending its applicability to new domains and providing a new way to analyze a subclass of bilinear programs.


Optimal Value of Information in Graphical Models

arXiv.org Artificial Intelligence

Many real-world decision making tasks require us to choose among several expensive observations. In a sensor network, for example, it is important to select the subset of sensors that is expected to provide the strongest reduction in uncertainty. In medical decision making tasks, one needs to select which tests to administer before deciding on the most effective treatment. It has been general practice to use heuristic-guided procedures for selecting observations. In this paper, we present the first efficient optimal algorithms for selecting observations for a class of probabilistic graphical models. For example, our algorithms allow to optimally label hidden variables in Hidden Markov Models (HMMs). We provide results for both selecting the optimal subset of observations, and for obtaining an optimal conditional observation plan. Furthermore we prove a surprising result: In most graphical models tasks, if one designs an efficient algorithm for chain graphs, such as HMMs, this procedure can be generalized to polytree graphical models. We prove that the optimizing value of information is $NP^{PP}$-hard even for polytrees. It also follows from our results that just computing decision theoretic value of information objective functions, which are commonly used in practice, is a #P-complete problem even on Naive Bayes models (a simple special case of polytrees). In addition, we consider several extensions, such as using our algorithms for scheduling observation selection for multiple sensors. We demonstrate the effectiveness of our approach on several real-world datasets, including a prototype sensor network deployment for energy conservation in buildings.


Join-Graph Propagation Algorithms

arXiv.org Artificial Intelligence

The paper investigates parameterized approximate message-passing schemes that are based on bounded inference and are inspired by Pearl's belief propagation algorithm (BP). We start with the bounded inference mini-clustering algorithm and then move to the iterative scheme called Iterative Join-Graph Propagation (IJGP), that combines both iteration and bounded inference. Algorithm IJGP belongs to the class of Generalized Belief Propagation algorithms, a framework that allowed connections with approximate algorithms from statistical physics and is shown empirically to surpass the performance of mini-clustering and belief propagation, as well as a number of other state-of-the-art algorithms on several classes of networks. We also provide insight into the accuracy of iterative BP and IJGP by relating these algorithms to well known classes of constraint propagation schemes.


Monte Carlo Sampling Methods for Approximating Interactive POMDPs

arXiv.org Artificial Intelligence

Partially observable Markov decision processes (POMDPs) provide a principled framework for sequential planning in uncertain single agent settings. An extension of POMDPs to multiagent settings, called interactive POMDPs (I-POMDPs), replaces POMDP belief spaces with interactive hierarchical belief systems which represent an agent's belief about the physical world, about beliefs of other agents, and about their beliefs about others' beliefs. This modification makes the difficulties of obtaining solutions due to complexity of the belief and policy spaces even more acute. We describe a general method for obtaining approximate solutions of I-POMDPs based on particle filtering (PF). We introduce the interactive PF, which descends the levels of the interactive belief hierarchies and samples and propagates beliefs at each level. The interactive PF is able to mitigate the belief space complexity, but it does not address the policy space complexity. To mitigate the policy space complexity -- sometimes also called the curse of history -- we utilize a complementary method based on sampling likely observations while building the look ahead reachability tree. While this approach does not completely address the curse of history, it beats back the curse's impact substantially. We provide experimental results and chart future work.